FreshRSS

Normální zobrazení

Jsou dostupné nové články, klikněte pro obnovení stránky.
PředevčíremHlavní kanál
  • ✇Eurogamer.net
  • Let's go climbing in some gamesChristian Donlan
    It was Digital Foundry's John Linneman who first made me see the truth. The truth, in this case, being that Crackdown, the deliriously great open-world blaster, is not a platform game so much as it's a climbing game. Crackdown casts you as a supercop in a city in which you can race up skyscrapers as easily as if you're tooling down the street in a sportscar. Crackdown is all about the window-ledge grip, followed by the boost, followed by the grip and so on until you hit the troposphere. When yo
     

Let's go climbing in some games

4. Květen 2024 v 11:00

It was Digital Foundry's John Linneman who first made me see the truth. The truth, in this case, being that Crackdown, the deliriously great open-world blaster, is not a platform game so much as it's a climbing game. Crackdown casts you as a supercop in a city in which you can race up skyscrapers as easily as if you're tooling down the street in a sportscar. Crackdown is all about the window-ledge grip, followed by the boost, followed by the grip and so on until you hit the troposphere. When you scan the side of a building in Crackdown's Pacific City, you're not really looking for platforms, but handholds.

Funny it should take me so long to realise this. I've always been a fan of climbing - not doing it, although I have dabbled, skill-lessly, in my youth, but following it, reading about it, dreaming about it. I have friends who are climbers and I am always full of questions. I've read the complete works of people like Alex Honnold and Chris Bonington. Bonington was my mum's childhood - and adulthood - hero, incidentally. I'm named after him, and on my desk at home I have a postcard of him as a young man, wearing a dark, surprisingly formal jacket, up somewhere high, and with a thick cord of ropes over his shoulder. It's a picture of pure adventure. What a disappointment to him I must be.

At that desk, though, I do quite a bit of climbing. I climbed through Crackdown, without realising it, and recently I climbed through Jusant. With the release of a new climbing game this week, I've been thinking about how it all fits together. Climbing feels, of all activities, uniquely physical to me, because it's about rock and about hands and about clasping. It's about connections, points of contact, cleaving to a part of the natural world and holding on tight. How do games do that?

Read more

  • ✇Eurogamer.net
  • Let's go climbing in some gamesChristian Donlan
    It was Digital Foundry's John Linneman who first made me see the truth. The truth, in this case, being that Crackdown, the deliriously great open-world blaster, is not a platform game so much as it's a climbing game. Crackdown casts you as a supercop in a city in which you can race up skyscrapers as easily as if you're tooling down the street in a sportscar. Crackdown is all about the window-ledge grip, followed by the boost, followed by the grip and so on until you hit the troposphere. When yo
     

Let's go climbing in some games

4. Květen 2024 v 11:00

It was Digital Foundry's John Linneman who first made me see the truth. The truth, in this case, being that Crackdown, the deliriously great open-world blaster, is not a platform game so much as it's a climbing game. Crackdown casts you as a supercop in a city in which you can race up skyscrapers as easily as if you're tooling down the street in a sportscar. Crackdown is all about the window-ledge grip, followed by the boost, followed by the grip and so on until you hit the troposphere. When you scan the side of a building in Crackdown's Pacific City, you're not really looking for platforms, but handholds.

Funny it should take me so long to realise this. I've always been a fan of climbing - not doing it, although I have dabbled, skill-lessly, in my youth, but following it, reading about it, dreaming about it. I have friends who are climbers and I am always full of questions. I've read the complete works of people like Alex Honnold and Chris Bonington. Bonington was my mum's childhood - and adulthood - hero, incidentally. I'm named after him, and on my desk at home I have a postcard of him as a young man, wearing a dark, surprisingly formal jacket, up somewhere high, and with a thick cord of ropes over his shoulder. It's a picture of pure adventure. What a disappointment to him I must be.

At that desk, though, I do quite a bit of climbing. I climbed through Crackdown, without realising it, and recently I climbed through Jusant. With the release of a new climbing game this week, I've been thinking about how it all fits together. Climbing feels, of all activities, uniquely physical to me, because it's about rock and about hands and about clasping. It's about connections, points of contact, cleaving to a part of the natural world and holding on tight. How do games do that?

Read more

  • ✇Eurogamer.net
  • Let's go climbing in some gamesChristian Donlan
    It was Digital Foundry's John Linneman who first made me see the truth. The truth, in this case, being that Crackdown, the deliriously great open-world blaster, is not a platform game so much as it's a climbing game. Crackdown casts you as a supercop in a city in which you can race up skyscrapers as easily as if you're tooling down the street in a sportscar. Crackdown is all about the window-ledge grip, followed by the boost, followed by the grip and so on until you hit the troposphere. When yo
     

Let's go climbing in some games

4. Květen 2024 v 11:00

It was Digital Foundry's John Linneman who first made me see the truth. The truth, in this case, being that Crackdown, the deliriously great open-world blaster, is not a platform game so much as it's a climbing game. Crackdown casts you as a supercop in a city in which you can race up skyscrapers as easily as if you're tooling down the street in a sportscar. Crackdown is all about the window-ledge grip, followed by the boost, followed by the grip and so on until you hit the troposphere. When you scan the side of a building in Crackdown's Pacific City, you're not really looking for platforms, but handholds.

Funny it should take me so long to realise this. I've always been a fan of climbing - not doing it, although I have dabbled, skill-lessly, in my youth, but following it, reading about it, dreaming about it. I have friends who are climbers and I am always full of questions. I've read the complete works of people like Alex Honnold and Chris Bonington. Bonington was my mum's childhood - and adulthood - hero, incidentally. I'm named after him, and on my desk at home I have a postcard of him as a young man, wearing a dark, surprisingly formal jacket, up somewhere high, and with a thick cord of ropes over his shoulder. It's a picture of pure adventure. What a disappointment to him I must be.

At that desk, though, I do quite a bit of climbing. I climbed through Crackdown, without realising it, and recently I climbed through Jusant. With the release of a new climbing game this week, I've been thinking about how it all fits together. Climbing feels, of all activities, uniquely physical to me, because it's about rock and about hands and about clasping. It's about connections, points of contact, cleaving to a part of the natural world and holding on tight. How do games do that?

Read more

  • ✇Eurogamer.net
  • Knuckles TV show has record-breaking opening weekend on Paramount+Ed Nightingale
    The Knuckles TV show has set a streaming record for Paramount+ on its opening weekend. The Sonic spin-off show starring Idris Elba in the titular role debuted last weekend on 26th April and, over that weekend, amassed over 4m hours streamed. It is also the most watched kids and family title ever on Paramount+. "The Sonic the Hedgehog fans came out in full-force," said Jeff Grossman, executive vice president, programming, at Paramount+. "We're so thrilled with the record-breaking performance
     

Knuckles TV show has record-breaking opening weekend on Paramount+

3. Květen 2024 v 12:29

The Knuckles TV show has set a streaming record for Paramount+ on its opening weekend.

The Sonic spin-off show starring Idris Elba in the titular role debuted last weekend on 26th April and, over that weekend, amassed over 4m hours streamed. It is also the most watched kids and family title ever on Paramount+.

"The Sonic the Hedgehog fans came out in full-force," said Jeff Grossman, executive vice president, programming, at Paramount+. "We're so thrilled with the record-breaking performance of Knuckles and the incredible lift the whole Sonic universe has experienced following Knuckles' premiere."

Read more

  • ✇Eurogamer.net
  • What to Play This May 2024Chris Tapsell
    Hello and welcome back to What To Play! We've returned from a little hiatus, which you definitely noticed and have been very sad about, of course. It's finally edging towards spring here in the UK, but don't let that tempt you into going outside, there's video games to be a-playin'!As ever, this is where we'll round up the best games from the month gone by, and the things we're most excited to play from the month ahead - plus, any other suggestions for what might complement it. Here's What To P
     

What to Play This May 2024

1. Květen 2024 v 14:00

Hello and welcome back to What To Play! We've returned from a little hiatus, which you definitely noticed and have been very sad about, of course. It's finally edging towards spring here in the UK, but don't let that tempt you into going outside, there's video games to be a-playin'!

As ever, this is where we'll round up the best games from the month gone by, and the things we're most excited to play from the month ahead - plus, any other suggestions for what might complement it. Here's What To Play This May 2024.

Availability: Out now on PC, Switch, Xbox One and Xbox Series X/S.

Read more

  • ✇Eurogamer.net
  • Physical editions of Paramount's Knuckle show pop up in the USVikki Blake
    Paramount's Knuckle show – which only debuted on Paramount's streaming service, Paramount Plus, earlier this week – will also be available to buy physically.Whilst the physical editions have not been formally confirmed by Sega, pre-orders for a steelbook blu-ray and DVD have popped up on sites like Amazon and Walmart.As yet, there's no release date, but we do get a price: $32. Read more
     

Physical editions of Paramount's Knuckle show pop up in the US

28. Duben 2024 v 13:08

Paramount's Knuckle show – which only debuted on Paramount's streaming service, Paramount Plus, earlier this week – will also be available to buy physically.

Whilst the physical editions have not been formally confirmed by Sega, pre-orders for a steelbook blu-ray and DVD have popped up on sites like Amazon and Walmart.

As yet, there's no release date, but we do get a price: $32.

Read more

  • ✇Android Police
  • Best bike phone mounts in 2024Chris Thomas
    Bright screens, great battery life, and powerful apps make today's phones perfect for navigating unfamiliar streets on two wheels and tracking your trips. Google's even specifically focused on improving the accuracy of its cycling-related mapping. But you certainly won't be able to fumble around with electronics while riding, and there's a massive number of bike mounts to choose from.
     

Best bike phone mounts in 2024

22. Duben 2024 v 16:00

Bright screens, great battery life, and powerful apps make today's phones perfect for navigating unfamiliar streets on two wheels and tracking your trips. Google's even specifically focused on improving the accuracy of its cycling-related mapping. But you certainly won't be able to fumble around with electronics while riding, and there's a massive number of bike mounts to choose from.

❌
❌