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  • ✇Rock, Paper, Shotgun
  • The Crush House review: sassiety of the spectacleEdwin Evans-Thirlwell
    When I zoom the camera on Alex's momentarily untensed face while he's dozing by the pool, it's not because I'm a creep. When I pursue Ayo and Dija around the garden, keeping their feet and butts in shot as they belittle each other, it's not because I'm a busybody and a lech. And when I pan to the lighthouse piercing the sunset beyond the security spikes it's not out of any feeling of wonder, or even curiosity about possible escape routes. Please understand: I do not see these people, these ob
     

The Crush House review: sassiety of the spectacle

9. Srpen 2024 v 18:00

When I zoom the camera on Alex's momentarily untensed face while he's dozing by the pool, it's not because I'm a creep. When I pursue Ayo and Dija around the garden, keeping their feet and butts in shot as they belittle each other, it's not because I'm a busybody and a lech. And when I pan to the lighthouse piercing the sunset beyond the security spikes it's not out of any feeling of wonder, or even curiosity about possible escape routes. Please understand: I do not see these people, these objects at all, just the boneless, faceless traces they leave upon my own servitude to the lens.

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  • ✇Eurogamer.net
  • Nobody Wants to Die review - a noiry cyberpunk tale told beautifullyCaelyn Ellis
    Sometimes a game comes along and sucker punches you right in the gut. You can be completely aware of the premise going in, but some element of the setting or the mechanics takes a broader theme or commentary and makes it deeply, intensely personal. Papers, Please got me like that. My job at the time involved identity verification and, while it was nowhere near as life or death as the game, it still made it all too real, too visceral. Dragon Age: Inquisition completely caught me off guard, with
     

Nobody Wants to Die review - a noiry cyberpunk tale told beautifully

26. Červenec 2024 v 11:09

Sometimes a game comes along and sucker punches you right in the gut. You can be completely aware of the premise going in, but some element of the setting or the mechanics takes a broader theme or commentary and makes it deeply, intensely personal. Papers, Please got me like that. My job at the time involved identity verification and, while it was nowhere near as life or death as the game, it still made it all too real, too visceral. Dragon Age: Inquisition completely caught me off guard, with NPC reactions to my Qunari Inquisitor feeling way too close to my experiences as a very visible trans woman.

Nobody Wants to Die is a work of dystopian science fiction, so I was expecting some hard hitting moments. I'm hardly the first person to point out that the last few years have felt increasingly like living in a cyberpunk novel - only without the ability to get shiny chrome replacements for my ageing knees. As a disabled person with a veritable laundry list of health conditions forced to rely on the underfunded NHS, the games' medical themes hit way too close to home.

Nobody Wants to Die is set in New York circa 2329, which, in a completely shocking and surprising twist, looks a lot like New York circa 1929, complete with tommy guns and prohibition. The sci-fi angle brings flying cars, 500+ story high apartment blocks and, most importantly, immortality. The discovery of a substance called ichorite allows brains to be encoded and transferred to new bodies, making death little more than an inconvenience, other than on the rare occasions that ichorite is completely destroyed. It's all very Altered Carbon, really.

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  • ✇Eurogamer.net
  • Miles Edgeworth getting the remaster treatment in Ace Attorney Investigations Collection later this yearMatt Wales
    Following starring remaster turns for Pheonix Wright, Apollo Justice, and Ryunosuke Naruhodo, it's finally Miles Edgeworth's time to shine; Capcom has unveiled the Ace Attorney Investigations Collection, coming to PlayStation, Xbox, PC, and Switch on 6th September. The newly announced collection includes two Miles Edgeworth led Ace Attorney spin-off adventures - both incorporating the series' usual mix of crime scene exploration and courtroom cross-examinations - starting with Ace Attorney In
     

Miles Edgeworth getting the remaster treatment in Ace Attorney Investigations Collection later this year

18. Červen 2024 v 18:54

Following starring remaster turns for Pheonix Wright, Apollo Justice, and Ryunosuke Naruhodo, it's finally Miles Edgeworth's time to shine; Capcom has unveiled the Ace Attorney Investigations Collection, coming to PlayStation, Xbox, PC, and Switch on 6th September.

The newly announced collection includes two Miles Edgeworth led Ace Attorney spin-off adventures - both incorporating the series' usual mix of crime scene exploration and courtroom cross-examinations - starting with Ace Attorney Investigations: Miles Edgeworth, which originally released for Nintendo DS in 2009.

It's the second included title that's perhaps most exciting, however, given that Ace Attorney Investigations 2: Prosecutor’s Gambit - which initially launched for DS back in 2011 - hasn't previously had an official release outside of Japan.

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  • ✇Rock, Paper, Shotgun
  • Building Relationships is A Short Hike, but you are trying to chat up toy housesEdwin Evans-Thirlwell
    Picture a himbo tent. Now, see if you can get your mind around the concept of a flirtatious windmill. What exactly are the key architectural qualities of dwellings you might wish to go to bed with? Actually, don’t bother stretching your grey matter – you can just play Building Relationships, which is sort of A Short Hike but also, Love Island for anthropomorphic toy houses. There are demos on Itch and Steam. Be warned that you will be asked whether you’re a rooftop or a bottom floor. Read more
     

Building Relationships is A Short Hike, but you are trying to chat up toy houses

20. Červen 2024 v 19:35

Picture a himbo tent. Now, see if you can get your mind around the concept of a flirtatious windmill. What exactly are the key architectural qualities of dwellings you might wish to go to bed with? Actually, don’t bother stretching your grey matter – you can just play Building Relationships, which is sort of A Short Hike but also, Love Island for anthropomorphic toy houses. There are demos on Itch and Steam. Be warned that you will be asked whether you’re a rooftop or a bottom floor.

Read more

  • ✇Rock, Paper, Shotgun
  • Ace Attorney Investigations Collection brings two Miles Edgeworth games to the PCGraham Smith
    The Ace Attorney Investigations Collection is heading to PC later this year on September 6th. "Waitaminute," you might be saying, "Didn't this already come out?" No, you choob, you eejit, you dafty, you're thinking of one of several other collections of Ace Attorney games. Ace Attorney Investigations Collection comprises two games: Ace Attorney Investigations: Miles Edgeworth and its sequel, Ace Attorney Investigations 2: Prosecutor’s Gambit. Neither game has been on PC before, and the latter
     

Ace Attorney Investigations Collection brings two Miles Edgeworth games to the PC

18. Červen 2024 v 22:23

The Ace Attorney Investigations Collection is heading to PC later this year on September 6th. "Waitaminute," you might be saying, "Didn't this already come out?" No, you choob, you eejit, you dafty, you're thinking of one of several other collections of Ace Attorney games.

Ace Attorney Investigations Collection comprises two games: Ace Attorney Investigations: Miles Edgeworth and its sequel, Ace Attorney Investigations 2: Prosecutor’s Gambit. Neither game has been on PC before, and the latter has never been released outside of Japan.

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  • ✇Rock, Paper, Shotgun
  • Can you guess which Australian TV sci-fi of the early 2000s inspired Citizen Sleeper 2?Brendan Caldwell
    No, it's not Silversun. Sit down, Brian. Let somebody else have a go at answering. Citizen Sleeper 2: Starward Vector is a sci-fi RPG with plenty of dice and a heavy nod towards tabletop role-playing. The first Citizen Sleeper saw your bio-robotic protagonist landing on a donut-shaped space station where they learned to make a new life for themselves among interstellar farmers and ramen-serving rapscallions. In the sequel, a demo of which I've played [smug face], the hook is a little different.
     

Can you guess which Australian TV sci-fi of the early 2000s inspired Citizen Sleeper 2?

12. Červen 2024 v 15:00

No, it's not Silversun. Sit down, Brian. Let somebody else have a go at answering. Citizen Sleeper 2: Starward Vector is a sci-fi RPG with plenty of dice and a heavy nod towards tabletop role-playing. The first Citizen Sleeper saw your bio-robotic protagonist landing on a donut-shaped space station where they learned to make a new life for themselves among interstellar farmers and ramen-serving rapscallions. In the sequel, a demo of which I've played [smug face], the hook is a little different. This time you're being pursued across a bunch of backwater truck stops, colonies, depots, and derelicts. All the while your misfit crew will clash and commingle. You still haven't got it, have you? Ugh. I suppose I'll let the game's designer tell you then.

Read more

Building Relationships is A Short Hike, but you are trying to chat up toy houses

Picture a himbo tent. Now, see if you can get your mind around the concept of a flirtatious windmill. What exactly are the key architectural qualities of dwellings you might wish to go to bed with? Actually, don’t bother stretching your grey matter – you can just play Building Relationships, which is sort of A Short Hike but also, Love Island for anthropomorphic toy houses. There are demos on Itch and Steam. Be warned that you will be asked whether you’re a rooftop or a bottom floor.

Read more

Ace Attorney Investigations Collection brings two Miles Edgeworth games to the PC

The Ace Attorney Investigations Collection is heading to PC later this year on September 6th. "Waitaminute," you might be saying, "Didn't this already come out?" No, you choob, you eejit, you dafty, you're thinking of one of several other collections of Ace Attorney games.

Ace Attorney Investigations Collection comprises two games: Ace Attorney Investigations: Miles Edgeworth and its sequel, Ace Attorney Investigations 2: Prosecutor’s Gambit. Neither game has been on PC before, and the latter has never been released outside of Japan.

Read more

Can you guess which Australian TV sci-fi of the early 2000s inspired Citizen Sleeper 2?

No, it's not Silversun. Sit down, Brian. Let somebody else have a go at answering. Citizen Sleeper 2: Starward Vector is a sci-fi RPG with plenty of dice and a heavy nod towards tabletop role-playing. The first Citizen Sleeper saw your bio-robotic protagonist landing on a donut-shaped space station where they learned to make a new life for themselves among interstellar farmers and ramen-serving rapscallions. In the sequel, a demo of which I've played [smug face], the hook is a little different. This time you're being pursued across a bunch of backwater truck stops, colonies, depots, and derelicts. All the while your misfit crew will clash and commingle. You still haven't got it, have you? Ugh. I suppose I'll let the game's designer tell you then.

Read more

  • ✇Eurogamer.net
  • Citizen Sleeper 2 dated for early 2025, also coming to PS5 and SwitchKatharine Castle
    Citizen Sleeper 2 is coming in early 2025, publishers Fellow Traveller have announced, and it's also going to be releasing on PlayStation 5 and Switch alongside the already confirmed Xbox Series S/X, Game Pass and PC versions. Unveiled at tonight's PC Gaming Show during its first proper gameplay trailer, Citizen Sleeper 2 will see you wake up in the body of a brand-new Sleeper android who's fighting for survival out on the Starward Belt on the edge of the Helion System. We've known for a while
     

Citizen Sleeper 2 dated for early 2025, also coming to PS5 and Switch

10. Červen 2024 v 00:00

Citizen Sleeper 2 is coming in early 2025, publishers Fellow Traveller have announced, and it's also going to be releasing on PlayStation 5 and Switch alongside the already confirmed Xbox Series S/X, Game Pass and PC versions.

Unveiled at tonight's PC Gaming Show during its first proper gameplay trailer, Citizen Sleeper 2 will see you wake up in the body of a brand-new Sleeper android who's fighting for survival out on the Starward Belt on the edge of the Helion System. We've known for a while that Citizen Sleeper 2 is going to be a much bigger game than the original, but tonight's trailer gave us a taste of just how large the Belt actually is, as it will have its own navigable map screen, along with lots of different space ports and unique locations to visit along the way.

We also get to see some of the characters we'll be meeting when we get there. Unlike the first game, though, they'll be joining your crew as valuable team mates here, and will live alongside you in your ship as you travel between locations. You'll also be able to draw on their unique skills and character traits when taking on big contract jobs, too, as each crew member you recruit will have their own set of dice rolls to use to help you complete tasks and get the job done.

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  • ✇Eurogamer.net
  • Hyper Light Drifter developer's next game spearheads Devolver DirectEd Nightingale
    Hyper Light Drifter developer Heart Machine unveiled its next game at the Devolver Direct showcase. Called Possessor(s), it's a side-scrolling action game with a beautiful hand-drawn aesthetic set in a devastated mega-city. It's due out in 2025. Players control two protagonists - Luca and Rehm - with melee combat involving juggles with an array of weapons like swords, bats, and even an electric guitar. Read more
     

Hyper Light Drifter developer's next game spearheads Devolver Direct

8. Červen 2024 v 02:30

Hyper Light Drifter developer Heart Machine unveiled its next game at the Devolver Direct showcase.

Called Possessor(s), it's a side-scrolling action game with a beautiful hand-drawn aesthetic set in a devastated mega-city. It's due out in 2025.

Players control two protagonists - Luca and Rehm - with melee combat involving juggles with an array of weapons like swords, bats, and even an electric guitar.

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Leery first-person reality show The Crush House steps into the limelight in August

The news panamax has come in and all the shipping containers are spilling off the deck in an uncontrollable catastrophe of trailers. Here's another: you may remember The Crush House, the colourful 90s reality show where you film the cast by day, trying to please the audience, and creep around by night, trying to investigate the unsettling true nature of the show. No? You don't remember? Well, it has been a long year. Never mind, The Crush House now has a release date. But I'm not telling you what it is until you come watch the new trailer.

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  • ✇Eurogamer.net
  • Indika review - a dark, surreal, and devilishly playful dramaMatt Wales
    Indika, unhelpfully for a desperately devout Orthodox nun in early 19th Century Russia, is in communion with the Devil. Or maybe she just isn't as piously pure of thought as she'd like to believe. In the slippery, shifting world of Indika (I'm talking about developer Odd Meter's wonderfully confounding platform adventure now, not the character - brace yourself for some back-and-forth there), disorientating, uneasy ambiguity reigns over all.Which isn't to say Indika the game is afraid to commit;
     

Indika review - a dark, surreal, and devilishly playful drama

13. Květen 2024 v 13:00

Indika, unhelpfully for a desperately devout Orthodox nun in early 19th Century Russia, is in communion with the Devil. Or maybe she just isn't as piously pure of thought as she'd like to believe. In the slippery, shifting world of Indika (I'm talking about developer Odd Meter's wonderfully confounding platform adventure now, not the character - brace yourself for some back-and-forth there), disorientating, uneasy ambiguity reigns over all.

Which isn't to say Indika the game is afraid to commit; this is an astonishingly confident experience, so full of swagger and style, so fearless in its presentation and thematic reach, it's hard not to be immediately taken in. Indika opens very much as it means to go on, beginning not with a dreary pan across the snow-battered Russian landscape, but with a dreamy, expectation confounding interactive free-fall through an inverted world, brazenly presented in the style of a 16-bit arcade game and accompanied by a muffled, insistent cacophony of song. Then, as the miserable reality of Indika's convent snaps back into focus with a crash of metal on parquet and the first of many striking directorial decisions - here, the cutscene camera remains firmly fixed on Indika's wretched face as the world around her tilts and swirls - Odd Meter deals its next hand.

Indika the character, as becomes immediately apparent when the game relinquishes control moments in and her idle animation takes over, is an extraordinary creation. Not only is she brought to life through a wonderfully nuanced vocal performance by Isabella Inchbald (the game's English translation is consistently strong and its voice cast superb), her complex, conflicting inner life is evident just from the way she moves. She's a twitching, restless ball of nervous energy; awkwardly shifting her weight from one foot to the other, eyes darting back and forth, occasionally chewing on her fingernails or wringing her hands.

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Orpheus may be missing from Hades 2 but he's returning to role-playing musical Stray Gods

Role-playing musical Stray Gods is getting DLC in which you'll play as sorrowful ghostly rocker Orpheus, the developers have announced. You briefly meet Orpheus in the base game while playing as leatherclad muse Grace, finding him moping in the underworld, eyes dripping with glam rock mascara. In the DLC he makes a musical comeback on earth, alongside messenger god Hermes. I've not stumbled on Orpheus in the other mythical game of this season, Hades 2 (he showed up in the first Hades but there's no sign he's reappearing in the sequel). So it looks like fans of the ancient Greek sadboi will have to flock to Summerfall's expansion when it comes out this summer.

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It should be a sin to sleep on lysergic black comedy INDIKA

Indika is a good game about a good nun, and I’ll talk about why in a sec, but first - a complaint. ‘Low’, ‘Medium’, or ‘Ultra’ graphics settings? Really, Indika? Where is 'High'? Where’s it gone, eh? This isn’t cute when Papa John's do it, and it’s not cute now. You’re lucky you’re an extremely interesting game, Indika. Let’s talk about that instead.

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  • ✇Eurogamer.net
  • What to Play This May 2024Chris Tapsell
    Hello and welcome back to What To Play! We've returned from a little hiatus, which you definitely noticed and have been very sad about, of course. It's finally edging towards spring here in the UK, but don't let that tempt you into going outside, there's video games to be a-playin'!As ever, this is where we'll round up the best games from the month gone by, and the things we're most excited to play from the month ahead - plus, any other suggestions for what might complement it. Here's What To P
     

What to Play This May 2024

1. Květen 2024 v 14:00

Hello and welcome back to What To Play! We've returned from a little hiatus, which you definitely noticed and have been very sad about, of course. It's finally edging towards spring here in the UK, but don't let that tempt you into going outside, there's video games to be a-playin'!

As ever, this is where we'll round up the best games from the month gone by, and the things we're most excited to play from the month ahead - plus, any other suggestions for what might complement it. Here's What To Play This May 2024.

Availability: Out now on PC, Switch, Xbox One and Xbox Series X/S.

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Indika, the darkly comic story of a young nun in a surreal world, is out now

You might assume that Indika will be dour, given that it's a story-driven game about a nun in a grey, cold, alternative Russia. Then you watch its trailers and find surrealist imagery, genre-hopping, and a bleak sense of humour are part of its arsenal, and suddenly it seems, to me, irresistible.

It's out now.

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This amazing, surprising browser game shows the Internet can still be magical

What I like about browser games is that clicking on a word in this mundane piece of software could take you anywhere, to anything. For example, if you click on this link to the domain corru.observer, you'll find yourself in a dark room before a strange glowing device. Apparently it's your job to do... something with it? So begins one of the most surprising and delightful games I've played all year, a sprawling, shape-shifting sci-fi story which is still unfolding through updates. I didn't even know all this was possible with HTML and CSS.

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Screenshot Saturday Mondays: Chugging along

Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by handcrafted art, intense fighting game violence, cosy management, and heaps more attractive and interesting indie games. Check these out!

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