As AI threatens to make everything more expensive, are you happy if it takes longer for the next console generation to begin?
First it came for our intellectual property, then it came for our workers, and now it's after our Steam Decks!
First it came for our intellectual property, then it came for our workers, and now it's after our Steam Decks!
Balatro developer LocalThunk has marked the second anniversary of his hit indie roguelike with a heartfelt blog post that ended: "Yes, I'm still working on 1.1."
Original Saints Row design director Chris Stockman has declared the Saints Row franchise is "dead".
Xbox CEO Phil Spencer has announced his retirement from Microsoft after nearly 40 years, amid a major leadership shakeup for the gaming brand that'll see Microsoft's current president of CoreAI, Asha Sharma, take over the role. Additionally, Xbox president Sarah Bond will depart the company.
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.
The message "Nier Automata will continue" was the stinger concluding today's celebratory showcase for the game, which covered the game's many cameo appearances, spin-offs, and its passing of 10m worldwide sales.
Jake Solomon, a decorated game designer known for his work at Firaxis on games like XCOM and Marvel Midnight Suns, has announced that his studio Midsummer is going to close. In doing so, he also shared a pre-alpha look at the "Life Sims + The Truman Show" game the studio was making, called Burbank.
Bethesda Game Studios boss Todd Howard has flattened hope for a major Starfield overhaul by stating that the long-awaited update in development "is not Starfield 2.0".
Is there a more terrifying sound in video games than the roar of a Reaper Leviathan or the irritated gurgle of a Crashfish as it suddenly torpedoes toward you from shadows unseen? I mean, yes, probably - but that's not the point. Every time I slip the word "horror" into conversations about Subnautica, it's usually met with dismissals and frowns. And sure, developer Unknown Worlds' sublime underwater survival adventure isn't technically horror, but I can think of few games capable of instilling such an ominous sense of dread in me, such a suffocating fear of the watery unknown, as this one. And with Subnautica's free Switch 2 update now here, what better time for reminiscences and to make myself unreasonably anxious all over again?
An advert released to promote Call of Duty: Black Ops 7 has been banned after the UK's Advertising Standards Authority upheld complaints that it "trivialised sexual violence" following an investigation.
Replaced, the highly-anticipated cyberpunk platformer from Sad Cat Studios, has been delayed.
The Elder Scrolls V: Skyrim getting a native Nintendo Switch 2 version was one of those no-brainers we expected to see as soon as the console launched, yet it took more than a few months to arrive, and when it finally did, it was a mess. What happened there? It's a game from 2011, for Talos' sake.
Unity CEO Matthew Bromberg has touted generative AI advancements in its game engine that'll soon enable users to "prompt full casual games into existence" just by using natural language.
This is much more like the Overwatch 2 I wanted when it launched. We're having a redo moment. Blizzard isn't calling this a relaunch but to me, it feels like it is. This is a reintroduction of a game that floundered back in 2023 at launch, but three years later, it's solid and it's stacked. Overwatch (the 2 was symbolically dropped from the title recently) knows what it wants to be now and this is the fullest and strongest this game has ever been. Arguably it's also the strongest the series (can we call it a series now?) has ever been, which is a provocative thing to say, I know. But I haven't been this excited about Overwatch since the original came out 10 years ago.
Hyper Scape feels like something that happened ages ago, but Ubisoft's failed battle royale game was shut down in April 2022 after halting its content updates a year before that. The game itself wasn't anything special, yet no small amount of FPS veterans praised its core traversal and movement mechanics. This is why a passionate fan is attempting to bring it back from the live-service graveyard.
I cannot stress how much I detested High on Life when its loser-ass jiggled out of its mum's basement in a suffocating cloud of weed-smoke. Squanch Games' 2022 FPS was a cynical, jabbering mess that overcompensated for its limp gunplay with meandering, interminable stoner humour. Eurogamer's High on Life review rightly lambasted it for its failings, and I personally would have been happy to never look at one of its grinning guns ever again.
Rainbow Six Siege is one of those multiplayer games that continue to thrive without making much noise outside their core communities. In fact, last year brought a number of substantial changes to the game through the Rainbow Six Siege X update. Shame about those massive attacks from hackers though.
David Leslie Johnston-McGoldrick and Alexandre Aja will write Blumhouse-Atomc Monster's feature adaptation of Behaviour Interactive's Dead by Daylight.