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Eve Online's new in-game chatbot "is not generative AI," but I'd still rather ask randomers for advice

There's something special about MMOs. Unlike other multiplayer titles, they consistently create that sense of community; that feeling of homeliness. Final Fantasy 14 does it the best: I've spent many a day whiling away the hours chilling and chatting in Limsa Lominsa, and when I was a little sprout (new characters have a green plant icon next to their names, hence 'sprout') I had random players approach me offering tips and tricks, and in one instance, a pretty cool mount. That organic mixing of people doesn't happen in other games - you jump on League of Legends with your pre-established pals, you don't really make friends typing in the chat. In MMOs you're either helping, or being helped, by real people, and that's how I'd argue it should stay. CCP, however, has different ideas for Eve Online.

Read the full story on PCGamesN: Eve Online's new in-game chatbot "is not generative AI," but I'd still rather ask randomers for advice

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EVE Online’s lava tunnel livestream takes a Catalyst victory lap and discusses the focus of the update

Did you happen to miss out the time when EVE Online took over a lava tunnel tourist attraction to talk about its recently released Catalyst update? Do you yearn for the rocks and the dark? Well you’re in luck because CCP Games made sure that this distinct broadcast location was saved to its YouTube channel […]
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The Daily Grind: Have you ever commemorated an MMO character or ship in art?

A few weeks back, CCP Games tweeted about EVE Online players who have recreated their MMO ships as real-life models, and I have to say, they’re really good! And I kinds miss when this sort of thing was a lot more common. For example, in the early years of MMOs, I knew so many people […]
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