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Cannon Keep – Beta Sign Up

20. Únor 2026 v 23:47

Cannon Keep is a tower defense game where you build your city block by block, finding optimal layouts to defend against relentless enemy onslaughts.

In Cannon Keep, you’ll place, pack, and merge buildings onto the grid to grow your economy and defense simultaneously. Expand your city’s borders above and below ground to increase damage output and resources gained. Explore underground to gather materials and … Read More

The post Cannon Keep – Beta Sign Up first appeared on Alpha Beta Gamer.

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Rift Reborn – Beta Sign Up

20. Únor 2026 v 02:51

Rift Reborn is a roguelike auto battler where you draft and evolve a team of heroes through unstable rifts.

In Rift Reborn, you’ll recruit heroes from an expanding cast, collecting duplicates to level them up. Choose between branching upgrades to make each hero your own, creating game-breaking teams and powerful combos. Every run offers constant decision-making as you create synergies and refine strategies against … Read More

The post Rift Reborn – Beta Sign Up first appeared on Alpha Beta Gamer.

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The Loopler – Beta Demo

16. Únor 2026 v 19:35

The Loopler is an idle-like roguelite simulation where you watch a car drive in loops while numbers climb and dopamine flows.

In The Loopler, you’ll pick upgrades, discover synergies, and put together builds designed to maximize your runs toward infinity. Place gates on the track to enable even more synergies and enhance the craziness that unfolds. Each consecutive round increases the goal, challenging you … Read More

The post The Loopler – Beta Demo first appeared on Alpha Beta Gamer.

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Machine Mind – Beta Sign Up

16. Únor 2026 v 19:23

Machine Mind is an action game with survival and RTS elements set in a post-apocalyptic world where your consciousness is trapped in a machine.

In Machine Mind, the world survived nuclear war after a mysterious virus wiped out humanity. Your personality was preserved in a consciousness module after your ship crashed, leaving you a prisoner of metal. Use rovers to survive, reconnect with the … Read More

The post Machine Mind – Beta Sign Up first appeared on Alpha Beta Gamer.

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Fogpiercer is a tactical game that recognises the true joy of artillery is using it to give your enemies a little shove

The thing you need to understand about Fogpiercer is that this deckbuilding roguelike, in which you control a train battling Mad Max-style road bandits, knows the secret joy of artillery. It is one of the few games that recognises that while it's satisfying to hit an enemy with a shell from a howitzer, it's even more satisfying to target the space next to them and use the force of the blast to give them a sideways shove into a wall.

It's a mechanic that puts Fogpiercer into the same fine company as Into The Breach.

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Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million

Ubisoft are laying off around 40 people at Ubisoft Toronto, the studio behind the forthcoming remake of the original Splinter Cell. That’s approximately eight percent of the studio headcount. It’s all in the service of Ubisoft’s drive to cut costs after restructuring their operations around a big dollop of Tencent funding, which has elsewhere seen Ubisoft propose to lay off up to 200 people in Paris, and chop fixed costs by €200 million over the next two years.

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Sorry, Woodstock's off; or, how I gave everyone dysentery in Transport Fever 3

Ironically, considering the rampant dysentery moving through my campground in brown, sputtering waves, the problem I'm facing in Transport Fever 3 is a blockage. The trucks I've loaded with antibiotics are stuck in a traffic jam that stretches all the way to the pharmacy in the next city over. If I'm to save the inaugural Woodstock festival, I must find a way to get traffic flowing again before the timer runs out.

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If you can't beat AI, become one in Hooded Horse strategy RPG Heart of the Machine, which hits 1.0 release in March

Why is everything rolling sideways on my desk all of a sudden? What’s this mysterious force, dragging my chair towards the wall? Why are all the cars in the vicinity tumbling and rolling in the direction of *checks press release* ...North Carolina, USA? It can only be gravitational disturbance caused by the impending 1.0 release of a massive strategy project. This time it’s Heart of the Machine, a “4X-style”, “dimension-busting” sci-fi game developed by Arcen Games and published by Hooded Horse.

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Star Trek: Voyager - Across the Unknown's survival RPG retelling inspires many emotions, but mostly makes me feel old

Back when Star Trek: Voyager – Across the Unknown was announced, we knocked it for offering zappy muzak in place of the TV show’s official theme. Gamexcite and Daedalic have added the theme, now, and I sort of wish they hadn’t. “Help!” I screeched to my bedroom walls, as the rousingly sorrowful opening bars wafted from the speakers like nitrous oxide. “A videogame is making me feel something! It is making me feel like 31 years have passed, and I can still remember Neelix getting drunk on water. I still remember the Doctor’s first words. I still remember blowing up the Caretaker Array rather than using it to insta-warp home.”

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Titanium Court is a play, a match three and strategy game, a dream and a nightmare, and deeply compelling

"Huh." This, as admiringly as I can make this sound, was the first thought I thunked when I put down the demo for Titanium Court. Here is a game that is many things. The first thing it is is a play, in perhaps a literal sense, perhaps as a tool to immediately allow one to suspend their sense of disbelief at everything that is about to follow. We're watching a play, a narrative vehicle where anything can happen as long as what's on stage is convincing enough to make us believe it's happening. And truthfully, I'm still trying to wrap my head around what did happen.

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"We have not stopped supporting Pride," Runescape developers say. However, they don't plan to create new Pride quest content in 2026

Last June, Jagex - the developers of medieval MMO Runescape - found themselves at odds with players after deciding not to create any new content for Pride Month. Disputed internally at the studio before the discussion then leaked online, the decision appeared to be a retreat in the face of a world turning on minority groups.

Following up in September, Games Industry asked Jagex CEO Jon Bellamy if he stood by the call to simply re-run existing Pride-themed quests and events. "Ultimately, my job is governance and protection as much as anything else, and so sometimes those kinds of harsh decisions have to be made to protect the imminent future of the game," he told them. "If there are tough decisions to be made next year, we'll make them. If the world has changed a bit and the environment is different, we will react accordingly."

Five months on and with this year's Pride Month on the horizon, we've asked if the environment is different.

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Crusader Kings 3 devs Paradox are working with a mystery modder on spreadsheeting up the inbred monarch grind

I wake up at 3AM. Do 50 pull-ups on a halberd wedged in the door frame. Do 50 push-ups on the cold stone floor. A servant hands me my protein mead and a wine frappamachiato. I violently double fist the two beverages. I don't eat breakfast, because food that isn't flavourless cup gruel is the enemy of productivity. Then, I'm dressed in my robes for the commute to the throne room. The magic starts. It's 5AM in Crusader Kings 3 and I'm on my medieval monarch grindset.

I pull out Paradox's latest dev diary. Oh, look at that, they're working with a mystery modder on bringing exactly the sort of big number tables to the strategy game that I need to tell at a glance whether I'm out-grinding my inbred wealth-creating cousins who rule other nations across the world.

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Mewgenics' early mods include an incompetent auto-battler that shamelessly mimics my playstyle, more cat hoarding, and good poop

"You will get anywhere between a fairly surgical battle with the more simple moves and synergies, to a downright-drunken-disaster run. [They] act with basically zero understanding of enemy mechanics, no regard for their ability order, and they couldn't give less of a damn about tile hazards." This is a section taken from the description of a mod which turns Mewgenics into an auto-battler, but turning the controls over to an AI chessmaster. That AI chessmaster just happens to play almost exactly like I have in my seven hours with it thus far.

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Peter Molyneux plays the hits in an in-depth-but-not-too-in-depth gameplay trailer for Masters of Albion

There is certainly something to be admired in Peter Molyneux's commitment to infinitely overpromising right through to what is meant to be his final game, Masters of Albion. I'm not saying I admire it, but someone might. And while I truly have no horse in the race regarding the quality, or potential lack thereof, in Masters of Albion, its latest gameplay trailer certainly does at least suggest it'll be a true as it can be Molyneux game.

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