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Styx: Blades of Greed review

Boy am I glad to see Styx again. Not because I felt any great yearning to return to the murky, Temu-Warhammer dark fantasy setting of long-forgotten RPG Of Orcs and Men, you understand. But because Blades of Greed represents an ever dwindling chunk of ore from that once rich seam of B-tier games that are just bloody good at what they do. The zenith of the "shorter games with worse graphics" category that people on Bluesky claim to want (and rarely seem to actively seek out, alas).

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"We don't need to demonise it" - actor Troy Baker believes gen-AI could drive people to seek out "authentic" experiences

Troy Baker, one of the most well known actors working in video games, believes generative AI could have a positive effect overall on performing arts. Baker thinks it'll cause a reaction whereby people will seek out "authentic" experiences more - live shows, live theatre - and turn away from "gruel that gets distilled to me through a black mirror".

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Styx: Blades of Greed delayed into 2026, to ensure the "best possible version of the experience"

Styx: Blades of Greed - the next entry in Cyanide Studio's infiltration series, which plops players into the shoes of a caustic goblin - will now release next year.

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Blue Prince won't be localised because it's "near impossible", but some form of follow-up could still happen, says developer

Celebrated indie gem Blue Prince won't be getting a localisation or a direct sequel, as its creator wants all his projects "to be able to stand up on their own and be unique things".

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