The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices

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Read the full article on GamingOnLinux.

Read the full article on GamingOnLinux.

As snow continues to fall, Niantic announces Pokémon GO’s upcoming season, Memories in Motion, featuring Daily Discovery, new events, and many more.
Wrapping up the Season of Precious Paths, it’s time for Trainers to don their training caps and grab their Poké Balls with the announcement of Pokémon GO’s upcoming season, Memories in Motion, launching on March 3, 2026. Stepping into the new season, the update features Daily Discoveries, adjusted event paces, Community Day, and more.
Released in 2016, Pokémon GO brings the beloved creatures to real life, allowing players to explore their surroundings to capture Pokémon and battle their rivals in designated Gym areas from their mobile devices. Entering their virtual realm, the title features many Pokémon across the generations, Raid Battles, Max Battles to fight and capture Dynamax and Gigantamax Pokémon, and fun events.

Kicking off on March 3, the biggest update to arrive in Pokémon GO: Memories in Motion is the Daily Discoveries, making every day of the week unique for every player. Running from 12 AM to 11:59 PM, each day will host:
Alongside the introduction of Daily Discoveries, events will be receiving updates to adjust their pacing. Taking effect during the launch of Pokémon GO: Memories in Motion, the update includes:
For the shiny hunters, previously debuted shiny Pokémon that are evolved can be encountered in the wilds. In contrast, Pokémon from Raid Battles and Eggs have a higher chance of being shiny. Additionally, Trainers will have the chance to save a debuted shiny Pokémon from the Team GO Rocket, with the chance being higher when rescued from the Team GO Rocket leaders and Giovanni.
Starting on March 3 at 10 AM local time, Trainers are invited to participate in the Special Research Story, Pressure Rising, available after completing the Glitz and Glam Special Research. After completing the Pressure Rising Special Research, Trainers can encounter the Mythical Pokémon, Volcanion. For those who have completed the Pokémon GO Fest 2025-exclusive Special Research, they will be awarded with an Volcanion Candy after completing the Pressure Rising Special Research.

Running from 2 p.m. to 5 p.m. local time on March 14, the Community Day will spotlight the Galar Fire-type starter Scorbunny, increasing its encounter rate in the wild. After catching Scorbunny, Trainers can participate in March Community Day-themed field research to earn Stardust, Ultra Balls and additional Scorbunny encounters, some of which may feature a special background. If evolved into Cinderace during the event or within four hours afterward, it will learn the Charged Attack Blast Burn. Pyro Ball will also be added permanently to its moveset.
For Trainers looking to maximize the event, a Scorbunny Community Day-exclusive special research ticket will be available for $1.99 US. Completing the special research will reward players with three Scorbunny encounters featuring a special background, additional encounters, one Premium Battle Pass, one Rare Candy XL and other bonuses.
In addition, event bonuses will run from 2 p.m. to 9 p.m. local time, featuring:
Following the March 14 Community Day, Trainers can look forward to the future Community Days on April 11 and May 9, 2026. Not to mention, Community Day Classic will be taking place on May 16, 2026.
As Trainers seek to catch’em all, Pokémon GO: Memories in Motion will include many new features for players to look forward to. The features that will be joining the update are:
While partaking in new events, Memories in Motion features many Pokémon that will be available through the Research Breakthrough and Egg hatching. The Pokémon that will be available in this season are:
During the Memories in Motion, the GO Pass will be available for players to climb the rank and earn rewards by completing the Pass Tasks and earning GO points. Additionally, Trainers can upgrade to the GO Pass Deluxe to unlock upgraded rewards and progress faster.
Before wrapping up, Pokémon GO will offer seasonal bonuses throughout the duration of Memories in Motion. The seasonal bonuses that will be available are:
That’s about everything arriving in Pokémon GO’s latest season, Memories in Motion. To learn more about the season, Trainers can visit the Pokémon GO website.

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The Entertainment Software Association of Canada (ESAC) has officially released its listings for the top-selling games in Canada in 2025.
The full list of 20 games included in the rankings is surprisingly diverse, with many genres included. In fact, four of the top six best sellers are made—at least in part—right here in Canada. Even though other games like the legendary Grand Theft Auto V and the recently released Borderlands 4 made it onto the list, Canada still holds the top two ranking spots. So let’s get into some Canadian highlights listed in the rankings.
Sitting at number one in the whole country is Battlefield 6, which some people probably did not know was made partly in Canada. Partly meaning that Battlefield 6 was a four studio conjunction of production with Motive Studio out of Montreal, tagging into the design team to work on story elements, along with development in general. Along with Motive, there was also DICE out of Stockholm, Criterion Games located in Guildford, UK, and Ripple Effect Studio from Los Angeles. All of these Studios worked together to develop the newest game in the franchise’s long history under the “Battlefield Studios” banner.

Moving one rank down to number two is NHL 26, which was developed exclusively by EA Vancouver. EA Vancouver is also responsible for numerous other hit games included under the EA Sports branding. FIFA, NBA Live, NCAA March Madness, and the exquisite SSX were all made by EA Vancouver, and they even helped Konami develop ports of the original Castlevania for the Commodore 64 and MS-DOS operating systems.
Without further ado, here is the full list of every top-selling game in Canada for 2025 according to ESAC.
Every one of these games has its own merit to be included, and most of them can be bought for a steal right now. For instance, Grand Theft Auto V is only $26.86 CAD on the PlayStation Store right now, and Monster Hunter Wilds currently has a sale on Steam, discounting it to just under $50. The Canadian gaming industry contributes 5.5 billion dollars to the Canadian GDP, so make sure to go sit on your couch and contribute to the economy.
Veterum has brought me quite a lot of joy over the past few weeks! We’re halfway into January, and a lot is happening behind the scenes here. It is usually a slow start to the year for big releases, and it’s given me some spare time to play the games I’ve had knocking on my door. Veterum is one of those examples, and if you’re a fan of Battle Brothers, this is one game you don’t want to miss. It’s in Early Access right now with a fair amount of content and polish, and is available for $19.99.
At its core, Veterum is a dark fantasy tactical RPG. That is quite the mouthful, but we do need more games like this. The punishing turn-based combat is in full display, but this is a kinder game than the brutality of Battle Brothers. While the game is still challenging with plenty of planning needed to survive, it’s not quite as cruel to your squad as Battle Brothers.

There isn’t really a narrative to the game yet, with the sandbox gameplay the core of the content right now. A campaign is still in development, but is scheduled for release before 1.0. Despite the light story, I appreciate the world and setting of Veterum. Order of the Gatekeepers in a mysterious and perilous world on the brink of apocalypse. You lead a diverse force composed of humans, dwarves, elves, and wildmen, with plenty of opportunities to grow as a mercenary band. Veterum is focusing more on the gameplay than writing right now, and that’s fine with me.
The core gameplay loop is probably Veterum’s biggest strength, and you roam around the open world picking up quests, navigating tricky encounters, and dealing with environmental puzzles with some potent battles. Everything is procedurally generated with everyone’s favorite phrase, ‘no two playthroughs are the same. I’ve always disliked that with roguelike tags because it’s more often than not bollocks, but Veterum makes a decent swing at things. The battles, town resources, and quests change with every map, which does make things somewhat unpredictable, and all this feeds into the gameplay. The game does a good job of blending exploration with managing your growing army, and it made me care about my party and make careful decisions about where to go next.

The combat system is another key point, and I’m enjoying the careful balance between challenge and punishment. Combat takes place on a hex-grid and is turn-based, requiring careful positioning, thoughtful unit selection before a battle, and effective use of the environment. Factors such as morale, fatigue, line of sight, terrain, and weather all impact the outcome of fights, which I appreciate. Not everything is about having the most magic or blades. Environmental interactivity is another important part of combat, and you can deal with threats through cool things such as freezing rivers, building barricades to funnel enemies into kill zones, and so on. It’s pretty cool, and I wish more turn-based RPGs had more environment interactivity.
Despite the Early Access tag and lack of a full story right now, I feel Veterum is in a pretty good place already, with most of the core systems in place and plenty of content. There are even some impressive modding capabilities through the built-in unit and map editors, so that people can develop their own scenarios and worldspaces. I haven’t dabbled with this part of the game yet, as it’s an impressions review first, but I love games that do this.
To conclude, Veterum offers a rich strategy experience that’s impressive for an Early Access title. As I always stress with games in constant development, only buy an Early Access game if you feel the content and polish it currently has are enough, rather than buying based on a hypothetical future. If getting beaten down in Battle Brothers got you down (awesome game though!), and if you want something a bit more experimental, I can easily recommend Veterum.
Nintendo Switch 2 owners may have avoided a price hike at launch, but that could be about to change. A major component shortage is now pushing costs up across the gaming industry in 2026. The Switch 2 already launched in June 2025 at a higher price than the original Switch, and nobody wants to see it go up further.
According to Gaming Bible, a combination of tech industry problems looks set to force Nintendo into raising prices for the Switch 2 this year. Accessories for the console have already become more expensive, even though the console itself has stayed at its launch price. Nintendo has been managing manufacturing costs against tariffs, but a new and bigger problem has now emerged.
The main issue is a widespread RAM shortage affecting technology manufacturing right now. AI data centers are consuming huge amounts of memory, and companies that used to supply RAM to console makers are now sending most of their production to large AI facilities. This has left companies like Nintendo, and even the makers of the Steam Deck, struggling to get the memory they need.
RAM is not only scarce, but its price has also risen sharply. Nintendo has been absorbing these extra costs to keep the Switch 2’s price stable so far, but it is unlikely they can continue doing this as the year goes on. A well-known leaker called CentroLeaks recently commented on the situation, sharing information that suggests price hikes are on the way.
The problem is widespread enough that it could even affect the release of the PlayStation 6, with rumors pointing to a possible delay as late as 2029. This shows just how serious the RAM shortage is across the entire gaming industry, not just for Nintendo. Nintendo has also been in the news recently after a thumb in one of its ads sparked an AI controversy, showing that the company has had no shortage of attention in 2025.
According to Bloomberg Nintendo is considering raising the price of Switch 2 later this year due to memory shortages and Sony is considering delaying PS6 to either 2028 or 2029.https://t.co/Bax6MimBGp
— Centro LEAKS (@CentroLeaks) February 16, 2026
It is not yet clear exactly how much Switch 2 prices will increase, but the jump could be large enough to make the console difficult for many families and gamers to afford. The current pricing window does appear to be closing, based on everything pointing in that direction right now.
For anyone who has been thinking about buying a Nintendo Switch 2, getting one sooner rather than later may be the smarter move. Those curious about the Nintendo Switch 2 gaming experience may find it worth acting on now before costs rise. The longer people wait, the more likely they are to feel the impact of these rising costs.
Overall, while Nintendo has done a reasonable job of shielding customers from price increases up to this point, the scale of the RAM shortage makes further delays to a price hike seem unlikely. The combination of AI-driven demand pulling memory supply away from gaming hardware and the added pressure of tariffs creates a difficult situation for the company to manage through 2026.



This week on the Pure Nintendo Podcast, Jemma, Trev, and Kirk celebrate all things Legend of Zelda! That’s right, the iconic series just turned 40.
On last week’s show, we chatted about Mario Tennis Fever. This week, we kick things off with a look at the best games from the long history of the Legend of Zelda. It’s hard to believe it’s been 40 years since the original game debuted in Japan. Will Nintendo celebrate? What would be like to see next? We give our thoughts!
We also delve into the Virtual Boy, with the Online Classics physical release happening this past week. What do we think of the system, the setup, and the games?
Nintendo also surprised us last week with a few announcements, including a Switch 2 Edition for Xenoblade Chronicles X and a new Pokémon release to look forward to. Plus, we have our usual Kirk’s Corner and the games that we’re playing. Enjoy the show!
It’s an exciting time for Nintendo fans, with this being the first full year of the Switch 2. There’s plenty to look forward to – and we certainly look forward to reporting on all things Nintendo each and every week in 2026.
Don’t forget to follow us on Blue Sky to keep up to date with our news and reviews, and support us over at Patreon.com/PureNintendo! Our next issue of the Pure Nintendo Magazine is just about ready to print, so stay tuned for more details!
Until next time, game on everyone!
The post We celebrate the 40 years of The Legend of Zelda! Pure Nintendo Podcast E151 appeared first on Pure Nintendo.
This week on the Pure Nintendo Podcast, Jemma and Kirk dive into the latest Mario sports game, Mario Tennis Fever.
On last week’s episode, we broke down the latest Nintendo Direct. This week, we catch up on the latest news, including two surprise game announcements for Castlevania and Rayman fans, along with some very interesting sales data from Nintendo. We also go through the big February releases, including Mario Tennis Fever. Plus, Kirk’s Corner delivers a Brigandine sequel, and we delve into the likes of Tomb Raider, Sukia Game Planet, and Shadow Tactics. Enjoy the show!
It’s an exciting time for Nintendo fans, with this being the first full year of the Switch 2. There’s plenty to look forward to – and we certainly look forward to reporting on all things Nintendo each and every week in 2026.
Don’t forget to follow us on Blue Sky to keep up to date with our news and reviews, and support us over at Patreon.com/PureNintendo! Our next issue of the Pure Nintendo Magazine is just about ready to print, so stay tuned for more details!
Until next time, game on everyone!
The post Pure Nintendo Podcast E150 appeared first on Pure Nintendo.