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Super Bomberman Collection Is a Multiplayer Blast

Super Bomberman Collection review playtest Siliconera

Recent shadowdrop release Super Bomberman Collection brings back some classic Bomberman games, some for the first time outside Japan, and we’re happy to see it! But if we’ve learned anything from modern retro compilations, the quality is extremely dependent on execution. So how does this one do?

The package contains the five Super Bomberman games, all originally released on the Super NES and Super Famicom, as well as two bonus Famicom games. The later Super titles didn’t originally release outside Japan and have received localizations here, which is a nice touch! Frankly, though, these are fairly language-agnostic games and you probably would have been fine.

Putting these five games together in one collection might feel a bit redundant! And it is, to a degree. The advantage is in two ways. The first? Historical value. The game makes it easy to look at what power-ups are added in each one, and preserving all five is good regardless. The second is that you can choose your favorite variant. Each of these changes does color the experience, and through either taste or nostalgia, you’ll likely have a favorite.

super bomberman collection screenshot
Image via Konami

If you’re having trouble deciding, though? We’d recommend going straight to 5. It has almost all the things from the other games, and there are options to configure it however! And as such a late Super Famicom game that other staff at Hudson were probably already working on Mario Party during development, it really takes advantage of the hardware. If it drops the ball on anything? Maybe it’s aesthetics. It’s trying really hard to do a robot/sentai thing in a way that a lot of the selectable characters feel same-y.

It’s also true that each of these games has a solo campaign. The franchise’s bread and butter is its competitive play, but there’s a dedicated group of people who really embrace the single-player arcade levels. And these are good ones! We’ve spent a while playing, and we are undeniably bad at them but there’s a puzzly element to taking on risky opponents in an optimal order.

When it comes to gallery modes in retro compilations, our usual stance is that it’s a great effort of preservation! But we don’t spend a lot of time with that stuff. Super Bomberman Collection’s “unbox” mode feels a lot more robust, though. With the detail and ability to virtually open the box and pull out the manual, it captures a bit more of the nostalgia of the originals.

this is a weird level with multiple layers but Hudson was quirky like that back in the day
Image via Konami

While it doesn’t have built-in functionality for this sort of thing, Super Bomberman Collection takes advantage of system-level multiplayer features like Switch 2’s GameShare and Steam’s Remote Play Together. How well does it work? Better than you’d think! We spent our time testing it out on Switch 2, and didn’t experience any of the frequent connection issues we usually get. What’s more, it’s the sort of game that can weather some minor hiccups if you get them, and it also doesn’t look too bad in the windowed GameShare screen.

Super Bomberman Collection, developed by Red Art Games and published by Konami, is out now on Switch 2, Switch, PS5, Xbox Series and Steam. Physical editions of the game will launch on August 25, 2026.

The post Super Bomberman Collection Is a Multiplayer Blast appeared first on Siliconera.

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Excitement Is Building in Honkai: Star Rail 4.0 

Excitement Is Building in Honkai: Star Rail 4.0

Whenever a major update arrives in Honkai: Star Rail, it always brings with it tons of new additions and gameplay features, and 4.0 is no exception. However, it seems like this version is building up with its first patch, and that we might see the real major benefits and changes once 4.1 and 4.2 arrive. Keep in mind, 4.0 is still a big deal! Especially when it comes to Sparxie and Cosmicon Collective. But I get the impression we’ll see the full weight of Planarcadia’s Trailblaze Missions and Elation’s power once we get more into it.

With the new Planarcadia Trailblaze Missions in Honkai: Star Rail 4.0, it reminds me more of the early Xianzhou Luofu and Penacony storylines than something like Jarilo-VI and Amphoreus. We’re welcome guests to the planet, with Sparkle acting as a host. It’s a very bright space that feels modern, with lots of games and activities. Now, there is the setting for something more and growing stakes, since there is the Phantasmoon Games competition. The winner gets to meet Aha and wield the power of an Aeon for a minute. Given Trailblazer, Sunday, Sparxie, and Silver Wolf are all competing, there’s a lot of potential for how this all could go.

https://www.youtube.com/watch?v=2hH0hILcWPs&t=1s

However, I’m more excited about 4.0 for another reason. That’s because Himiko is tied to Planarcadia. We’ve seen recent versions with members of the Astral Express tied to areas including eventual revelations about the characters. Dan Heng came up during the 1.0 Xianzhou Luofu storyline. March 7th ended up featured in 3.0 at Amphoreus. This feels like Himiko’s turn, and I’m excited by the initial teasers and hints we get so far.

One of the best parts of Honkai: Star Rail 4.0 is the new Elation path, though I think most people won’t get to really appreciate it until Sparxie’s banner arrives on March 3, 2026. The new path might feel a bit like the DOTs in Nihility characters or Remembrance Memosprites since Aha could chime in for additional effects and you want to set things up for Punchlines and Elation DMG. It’s most evident with Sparxie, who I got to test out, since her Boom! Sparxicle's Poppin Skill enhances her Basic into Bloom! Winner Takes All for an attack with splash AOE damage and makes her Skill briefly Engagement Farming for a DMG multiplayer and more Punchline points. She can do big numbers even without Yao Guang, especially if Sparkle is on the same time, though she is best when paired with her fellow Elation character. 

The thing is, Yao Guang herself isn’t as exciting or useful without Sparxie. Her Decalight Unveils All Skill’s zone is best for Elation stat boosting, which only applies to Sparxie at the moment. While her Hexagram of Feathered Fortune is a more generic one that helps get Aha acting again and boosting Punchline, due to it helping all-type Res Pen for the party, she’s ideally a buffer for a type of team that probably won’t be possible until 4.2 or 4.3. I’m a bit surprised she’s the first banner for Honkai: Star Rail 4.0, in fact, given the focus Sparxie/Sparkle has in the story and the general usefulness of the other character.  

https://www.youtube.com/watch?v=JekiKSvtSCw

What I especially liked about the 4.0 update for Honkai: Star Rail is the Cosmicon Collective card game, which feels like the equivalent of Genius Invokation in Genshin Impact. It’s of course its own beast, with elements like weather influencing matches to offer boosts, and us using Prismatic Dice and collected character cards to fight matches. It’s standard TCG fare in many ways, with attack level determining dice selected and used, defense level determining your defense based on rolls, and us knowing how many D6s and D4s would be used and if a Prismatic Die could be used. We roll dice, select which ones to use to determine damage dealt and defenses set. It goes really quickly, and there being the “Cosmicon, Roll On” event around at launch helps make it more inviting.

The fact that Yao Guang won’t probably be all that exciting until her rerun aside, it feels like HoYoVerse is building something with Honkai: Star Rail 4.0. Planarcadia’s plot is leaving all sorts of threads to follow and hints of things to come, even though the initial quests are more about getting acquainted with the premise. Sparxie feels like a great example of what Elation could be capable of with the right supports. Cosmicon Collective is a lot of fun. It’s like we’re at the foundation now, and I’m excited for what’s next.

Honkai: Star Rail is available for the PS5, PC, and mobile devices, and the 4.0 update is live now.

The post Excitement Is Building in Honkai: Star Rail 4.0  appeared first on Siliconera.

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Arc Raiders is getting a hurricane map condition that will hasten your steps and blow grenades back in your face

Embark are continuing their meteorological experiments in extraction shooter Arc Raiders with a rousing injection of wind. There’s a hurricane coming to the game on February 24th, a new map condition that limits visibility, degrades shields, impedes movement, and makes you suck even more at shooting things. Still, this stormcloud has a few silver linings. With the gale at your back, you’ll naturally move a lot faster. Also, you may find it easier to avoid detection in the open if you disable your shield.

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This new Baldur's Gate 3 custom mini-campaign is all about having a nice meal with an organ-shredding Count

Another intriguing Baldur's Gate 3 custom campaign mod has emerged to confront your party of quirky RPG adventurers. This one's a short story which lets you take a break from BG3's main story to attend a dinner party at the house of a not-at-all creepy rich bloke, who happens to be very good at jamming out on the organ via illusions.

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Yakuza Kiwami 3 & Dark Ties mod swaps Goh Hamazaki's face, ditching likeness of actor accused of sexual assault

There's now a mod for Yakuza Kiwami 3 & Dark Ties which swaps out the likeness of actor Teruyuki Kagawa. Kagawa's casting in the remake, which saw him lend both his voice and likeness to secondary villain Goh Hamazaki, caused fan backlash due to a 2022 report from Shukan Shincho detailing sexual assault allegations against the actor.

Kagawa apologised at the time, but didn't specify what he was apologising for or confirm the events reported in the article. Kiwami 3 & Dark Ties director Ryosuke Horii recently said Kagawa's casting was the result of developers RGG Studio having "tried to think of someone who makes you go, 'This guy's a creep'".

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ZA/UM's Zero Parades is Schrodinger's Disco Elysium follow-up, and it keeps yelling at me about communism

"Since the last round of EMTERR ‘stabilisation’, they’ve been trying to force us lifers out," the phantom line engineer tells Zero Parades protagonist Hershel Wilk. "We can’t be fired, not easily, but they can take away the work that made us stay in the first place,” he continues. “I have two options. I could falsify my reports and declare line 9 safe for construction anyway, or I could quit. Either way, the company can’t lose."

Approximately 15 minutes later, I’m talking to a monkey sat atop a pile of goods in a random abandoned house. "YOUR PRESENCE IS WEAK. FATE DELIVERS ME AN UNWORTHY ADVERSARY," it says, before declaring its name to be the KING OF TRADE. Immediately, one of the voices in Herschel’s inner chorus, dubbed Statehood, starts shouting back about needing to defeat the forces of capitalism.

Both of these are scenarios I ran into while playing the Next Fest demo of the spy CRPG finally emerging from ZA/UM, following years of reported bad times and discord at and around the Disco Elysium studio. Both of them feel simultaneously like encounters you could plausibly have run into in the original Disco, and like they could just as easily be pale imitations dressed up to resemble that first game’s much quoted trenchcoat of surrealist detecting.

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Destiny 2's next big update has been delayed so it can undergo "large revisions" so large and revisiony it'll need a new name

The next big update to Destiny 2, Shadow and Order, has been delayed as it undergoes a substantial round of tweakage and expansion. Such a substantial round of tweakage and expansion, in fact, that it'll no longer be called Shadow and Order when it returns.

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Former developers of one of 2024's best Soulslikes are stuck in a purgatory of unpaid salaries

Former staff of Enotria: The Last Song developers Jyamma Games have revealed to RPS that they’re owed months of unpaid salary, following layoffs at the company last year. They've shared an inside look at a troubled independent studio dealing with payment delays, multiple changes of direction, and general confusion that stretches back to spring 2025.

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Sorry, Woodstock's off; or, how I gave everyone dysentery in Transport Fever 3

Ironically, considering the rampant dysentery moving through my campground in brown, sputtering waves, the problem I'm facing in Transport Fever 3 is a blockage. The trucks I've loaded with antibiotics are stuck in a traffic jam that stretches all the way to the pharmacy in the next city over. If I'm to save the inaugural Woodstock festival, I must find a way to get traffic flowing again before the timer runs out.

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Battlefield 6 sets out to rally flagging player numbers with a big dose of hallucinatory gas

Battlefield 6’s Season 2 thunders onto PC today, a three-month festival of Battlefoolery that begins with a new map, Contaminated, new modes for the Redsec battle royale component, a dinky yet deadly helicopter, and some new guns and gadgets. The EA shooter’s Steam playerbase has slumped following its chart-topping release last year, but don’t worry, ye Battlefaithful, because Season 2 has officially recaptured my interest by filling my lungs with psychoactive vapours.

In new limited-time mode VL-7 Strike, available in regular multiplayer and Redsec, you must wear a gas mask and replenish its filters to avoid falling victim to clouds of funky fumes. Idiot! Why would you want to avoid falling victim to clouds of funky fumes. It’s got to be more intriguing than flipping the objective yet again.

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Star Trek: Voyager - Across the Unknown's survival RPG retelling inspires many emotions, but mostly makes me feel old

Back when Star Trek: Voyager – Across the Unknown was announced, we knocked it for offering zappy muzak in place of the TV show’s official theme. Gamexcite and Daedalic have added the theme, now, and I sort of wish they hadn’t. “Help!” I screeched to my bedroom walls, as the rousingly sorrowful opening bars wafted from the speakers like nitrous oxide. “A videogame is making me feel something! It is making me feel like 31 years have passed, and I can still remember Neelix getting drunk on water. I still remember the Doctor’s first words. I still remember blowing up the Caretaker Array rather than using it to insta-warp home.”

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Despite its live service predecessor, you won't have to worry about microtransactions in the impending Crimson Desert

I think that with a game like Crimson Desert, you'd be well within your right to have an eyebrow pre-raised considering its online, sort of free-to-play (depending on where you live) predecessor Black Desert Online regarding the like of microtransactions. I know I certainly have! At a glance Crimson Desert certainly looks like it could fall into similar pitfalls if only based on vibes alone. However! Developer Pearl Abyss would quite like you to know that, in that regard at least, you have nothing to worry about.

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Assassin's Creed Shadows' new update will let you literally spring into action and check for pointless granular stats

Video game updates are an incredibly funny thing, mostly because I come from a time where they weren't a thing at all, apart from the odd second printing that patched some things here and there. Which is why my humerus has been particularly tickled by the news that a new Assassin's Creed Shadows has arrived today that, amongst a couple of other things, add in the ability to simply let you jump.

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Hardsuit's canned Vampire: The Masquerade - Bloodlines 2 refuses to fade away, as leaked gameplay videos show what might have been

“Get me somebody who’s played The Chinese Room's Vampire: The Masquerade – Bloodlines 2 STAT,” I yelled, barging through the double doors of our seedy news saloon. “I need 300 or more tasty words on these leaked videos of the older, unreleased Hardsuit Labs version.” A grim silence fell across the chamber. Mark furtively donned a pod-racing helmet. James hid himself behind his latest tower of graphics cards, with an apologetic murmur that while he had played a few hours of Bloodlines 2, he was very busy right now building towers of graphics cards.

“If you want something done, do it yourself, STAT,” I bellowed, swivelling on my heel while looking up the origins of the term “stat” on my phone. It turns out it’s something medical doctors say to convey urgency, and comes from the Latin “statim”, meaning “immediately”. “What a perfect way to introduce this video showing a hospital level from the aforesaid leaked Hardsuit Labs version of Bloodlines 2,” I roared to myself. “Why, I’ve accidentally written 177 words of the news post already.”

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Holy hardware specs Lego Batman, they've sliced Legacy of the Dark Knight's recommended RAM in half

Lego Batman: Legacy of the Dark Knight has become the latest game to have its initially listed recommended RAM requirement yanked down by a substantial amount, following in the footsteps of fellow 2026 release 007: First Light.

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Nioh 3's first big patch "partially" fixes an issue which can make it impossible to heal mid-fight

Brutal boss battler Nioh 3's first major post-release patch has arrived today, February 13th. Among its array of tweaks is a "partial" fix for a pretty serious issue - it sometimes being impossible for your character to down any healing elixirs in battle.

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Despite being "a significant change", Legacy of Kain: Ascendance's devs insist it'll still appeal to clapped-out Soul Reaver enthusiasts

Edwin, come look at this! Seriously, come look at this! It's that thing from your site bio. They're doing a new one. Edw-0h wait, he's on holiday today. Ah well, I guess I'll have to aim my distictly non-Soul Reaver enthusiast eyes at Legacy of Kain: Ascendance. Ooh, Edwin, this nice marketing person claims it'll appeal to veteran Kainers like you, despite being a bit of a new direction for the series.

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Untitled John Wick Game is a gun fu Baba Yaga brawler, and a weird cousin to Untitled Goose Game until proven otherwise

A goose with your skillset must be able to honk freely, unconstricted. They must be versatile, capable, adaptable. They must be grounded, stable, constant. I believe you are ready, goose. Honk.

That isn't quite what Keanu Reeves' talkative tailor says in the reveal trailer for Space Marine 2 devs Saber's Untitled John Wick Game, but it's what I heard. The stubbled and suited hitman's latest journey into videogamedom is touted as an uber-faithful putting of Wick's cinematic martial arts brawling and gunfighting into your hands, but until Saber prove otherwise, I'm treating it as a spiritual twin to House House's Untitled Goose Game.

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Castlevania: Belmont's Curse sees Dead Cells' devs bring back vampire whippage, and Konami say it's just the start of a revival

Sharpen your fangs and chuck out all of the garlic bread in your house, Castlevania's back with a new game co-developed by the folks who made roguelike-Metroidvania Dead Cells. Castlevania: Belmont's Curse is the name of this fresh bout of vampire whippage set in medieval Paris, which publishers Konami have teased is just the first of many Castlevania things they have coming as the series turns 40.

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Peter Molyneux plays the hits in an in-depth-but-not-too-in-depth gameplay trailer for Masters of Albion

There is certainly something to be admired in Peter Molyneux's commitment to infinitely overpromising right through to what is meant to be his final game, Masters of Albion. I'm not saying I admire it, but someone might. And while I truly have no horse in the race regarding the quality, or potential lack thereof, in Masters of Albion, its latest gameplay trailer certainly does at least suggest it'll be a true as it can be Molyneux game.

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