Look at all the mess lying around. You can't move for discarded detritus on the planets of No Man's Sky. Good news, then, that the space sandbox's latest update delivers a gravity gun and interstellar rubbish collection lorries that'll help clean those worlds up a bit.
The developer behind voxel sandbox Allumeria claims Microsoft have withdrawn a DMCA takedown filed against the game over alleged copyright infringement. According to an email posted on Discord by Allumeria developer Unomelon on February 10th, the strike accused their work of using content from Minecraft without Microsoft's permission.
Is there a more terrifying sound in video games than the roar of a Reaper Leviathan or the irritated gurgle of a Crashfish as it suddenly torpedoes toward you from shadows unseen? I mean, yes, probably - but that's not the point. Every time I slip the word "horror" into conversations about Subnautica, it's usually met with dismissals and frowns. And sure, developer Unknown Worlds' sublime underwater survival adventure isn't technically horror, but I can think of few games capable of instilling such an ominous sense of dread in me, such a suffocating fear of the watery unknown, as this one. And with Subnautica's free Switch 2 update now here, what better time for reminiscences and to make myself unreasonably anxious all over again?
Phasmophobia developer Kinetic Games reckons 2026 will be "one of the biggest [years] in the game's history" as it moves towards the full release of the game.
Roblox has begun its global rollout of facial age verification onto the popular gaming platform starting today, in an attempt to improve child safety following a deluge of criticism. This comes after a partial rollout of the technology back in December.
Phasmophobia studio Kinetic Games is branching out into indie game publishing, and is actively seeking "creative games from small teams and solo developers globally, who have a clear vision for their title and are 12-18 months from release", a press release said.
If we're plotting out the year based on unexpected obsessions, mine were (in no particular order) weird Italian genre cinema of the 60s and 70s, an unhealthy appetite for unnecessarily elaborate physical media collector's editions, folk horror in literally any form I could consume, and, apparently, No Man's Sky. According to Steam's usual end-of-year thing, the exploratory space sim is by far my most played game of 2025, accounting for - somewhat incredibly - nearly 20 percent of my total playtime.
Minecraft's getting marginally cuter with its next update, as it continues to pretend it isn't designed for the express purpose of teaching innocent children that in order to survive, you've sometimes got to beat some pigs and trees to death with your bare hands. Baby farm animal mobs, long just mini-mes of their adult versions with slightly different head/body size ratios are getting their own unique appearances.
Vince Zampella, the co-creator of Call of Duty, founder of Respawn Entertainment, and head of EA's Battlefield franchise died in a car crash on December 22nd. He was 55 years old.
"We're heartbroken by the passing of our founder and dear friend Vince Zampella," Respawn Entertainment said in a statement on Twitter. "Our hearts are with his family, friends, and all who love him."
Fans of the irreverent deconstructionalist comic and award-winning TV series The Boys can finally experience its world of amoral superheroes in its first-ever video game adaptation—up close and personal in VR.
Announced via press release, The Boys: Trigger Warning brings players into the gritty, anti-superhero universe with a new virtual reality game experience from the award-winning Brazilian game studio ARVORE and published by Sony Pictures Virtual Reality. The game features beloved cast members returning to their roles, including Laz Alonso, Colby Minifie and P.J. Byrne. Jensen Ackles also appears as a twisted interpretation of Soldier Boy created exclusively for the game.
Developed with the creators and featuring cast members from the hit series, The Boys: Trigger Warning introduces an original character who accidentally uncovers a grotesque Vought secret that turns a family outing into carnage. The game presents a more horror-driven experience, which feels somewhat appropriate given the many storylines present within The Boys.
“From day one, we wanted to build an adaptation hand-in-hand with the people who defined this universe,” said Founder and Head of Studio at ARVORE, Ricardo Justus. “Working with the show’s writers and cast allowed us to bring the edge, humour, and brutality that made the series iconic, delivered with the spark of magic only ARVORE can create.”
“We’re thrilled to work with ARVORE to bring The Boys: Trigger Warning to life in VR,” said SVP of Virtual Reality at Sony Pictures Entertainment, Lance Sloane. “Having the show’s creators involved in shaping the experience allows us to push the boundaries of immersive storytelling, and we’re grateful to collaborate with our friends at Meta and PlayStation to deliver it to fans.”
The Boys: Trigger Warning is now available to pre-order at a limited-time promotional price of $23.99 USD on the Meta Quest storefront and to wishlist on the PlayStation Store.
Crikey, it's been a long time coming, but it looks like The Long Dark is finally coming to a close… next year. Up until earlier this week, the fifth and final episode of The Long Dark's Wintermute DLC was due to be released by the end of the year. As you've probably gathered, the end of the year is very close now, so as a result, episode five has been delayed, but it is a delay that at least comes with a concrete release date.
I preordered the new Samsung Galaxy XR Headset. My primary reason for wanting this device was seeing the pass through ability and native Google play store apps so knowing Google Translate would be part of this, I envisioned being able to translate my Japanese Otome games into English with a larger screen and with less...