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  • ✇NekoJonez's Gaming Blog
  • NekoJonez’s Top 10 Games of 2024NekoJonez
    It’s that time of year again, a full year has passed. Normally, I publish these articles a lot sooner, but I took full advantage of my Christmas break… And after that, I had some problems with my internet connection. But now I’m back. And it’s about time I talk about my top 10 games I have played in 2024. The rules of this list state I don’t have to have beaten the game. Yet, I must have played the game for the first time from January 1st, 2024. This means that games released before 2024, bu
     

NekoJonez’s Top 10 Games of 2024

Od: NekoJonez
12. Leden 2025 v 21:59

It’s that time of year again, a full year has passed. Normally, I publish these articles a lot sooner, but I took full advantage of my Christmas break… And after that, I had some problems with my internet connection. But now I’m back. And it’s about time I talk about my top 10 games I have played in 2024. The rules of this list state I don’t have to have beaten the game. Yet, I must have played the game for the first time from January 1st, 2024. This means that games released before 2024, but I have only started to play in 2024 are fair game. This list is my personal opinion, and I’m open to hear your opinion on my picks. Feel free to also add your own list down in the comment section. So, here we go, the big list. A list that I always have trouble in creating at the end of the year. As an editorial note, the listed platform in this article is the platform I played the game on. Not all the platforms the game released on. The date after it, is the release date for said platform.

#10 – Persona 5 – Tactica (PlayStation 4 – November 2023)

I have played Persona 5 Royal and Persona 5 Strikers and I fell in love with the cast of Persona 5. And then, a new game got released with the Persona 5 cast and I jumped for joy.

The gameplay might not be my most favorite style of playing, but the game is quite addictive. It’s basically Persona in a Fire Emblem jacket. I’m now mid-way through the game but got distracted by other games. I can’t wait to finish this game in 2025. The story is quite well written. It is an amazing spin-off story for Joker and the gang.

Now, I won’t go too much in depth since I’m planning to write an article about this game. So, I’ll talk more in depth about this game soon. But, now… it’s time to save Joker from his forced wedding.

#9 – Slay the Princess – The Pristine Cut (Nintendo Switch – October 2024)

How do I explain this game without spoiling it too much? Slay the Princess is a game where you almost Groundhog Day your way through the same story. You walk up to a cabin, where you go to the basement to Slay the Princess.

According to the narrator, the Princess is a danger to the existence of the world. So, you have been sent to slay her. But, depending on the questions you ask, the decisions you take and even the order of your actions… The ending is different.

The story is just insane. It keeps you on edge what will be different in the next round. And the humor and writing in this game is just amazing. The voice action is just amazing. It brings the black, gray and white art to live and pulls you in the atmosphere quite well.

So, if you enjoy narrative games that mess with your head and expectations, give this game a try. Since, it’s a really good one.

#8 – Another Code – Recollection (Nintendo Switch – January 2024)

My first impression

Cing was an amazing developer that sadly went bankrupt. They developed amazing games on the Nintendo DS and Wii like Another Code – R & Little King Story. But to me, the Another Code set of games is one of their best work.

When we got a total remake in 2024, I wanted to play it right away. I convinced my streaming friend Klamath to play this game with me live on stream. I have to tell you, they did the two games justice. I’m so glad that these two games saw the light of day again.

While I have beaten the originals, the new and improved version is just amazing. It has a strong message and is a blast to play through. Although it sounds like a boring setup, it’s a game full of surprises. It is a more relaxing and charming game. It is more grounded and keeps things realistic. The characters are well written and set in a charming world.

#7 – Hypnospace Outlaw (PC – March 2019)

My review

Trying to manage a community isn’t an easy task to do. It’s a fun challenge to do in a game. That’s why management simulators are so popular.

But, combine that with the old school internet from the time I was a young kid, I am beyond intrigued. So, we have to report and clean up personal websites and projects? As a creative, I have my own place on the internet. I can share my opinions there. This hits close to home.

I wrote my opinion on this game in my review. If you want to know more about this game, I highly recommend that you give my review a read.

Now, there is a sequel in development called DreamSettler. If that’s created with the same love and care for that time period, and it matches the devotion this game has for its time period, it will be thrilling. We are going to be in for a wild ride.

#6 – Palworld (PC – January 2024)

Wishes for future updates

Sometimes, all that I need is a good open world game with unique mechanics. A world where you have to survive and explore. This year, Palworld brought that to me.

At first, I was skeptical. I thought: “This is going to be a monster catching game and nothing too much more.” But the more this game got developed, this more things got added that gave more depth to the game. More fun things to do, more polish to the game.

I have lost countless hours during this summer playing this game. It was an amazing time sink for the base game that is already here. A lot more is coming in the future. I wonder what the final game will be.

#5 – The Legend of Zelda – Echoes of Wisdom (Nintendo Switch – September 2024)

My first impression

Okay, this might be an upset. Usually, I place new Zelda games quite high on my list. But, this time I place it right in the middle. This year had a lot of amazing games. I had a lot of fun with this title in 2024.

I dropped it for now. I got distracted by other games and I forgot that I was playing through this game. I have placed it on my top 10 list. It rightfully deserves a spot on that list. I want to finish this game for real.

Since, the concept of Echoes of Wisdom is just amazing. What I love most is that this is a totally new 2.5D Zelda game like the classic games. I hope that the reception of this game is enough for Nintendo to still make 2.5D and 3D Zelda titles. Since, both have their place in the market and with this amazing title.

#4 – Spirit Hunter Chapter 3: Death Mark II (Nintendo Switch – February 2024)

My review

The Spirit Hunter series is one of the best horror visual novel series. This game ensures you don’t need to have played the original Death Mark. It’s excellent because you can still understand what’s happening in the story.

The game takes a lot of steps forward and makes the game have more meat around its bones. Walking around in the locations is a lot more fun in this title.

Some game mechanics are underused. For example, the jumpscares and the padding aren’t always present in this game. Things like the Soul Health are barely used. But, the battles with the actual spirits are even more amazing in this title. Especially with the randomness of your attack failing. It gives a more tense and realistic spin on battles.

Now, I’m hoping so hard that a 4th chapter will be released. Since the concept of this game is just beyond amazing. The writing is always great and the overall mystery is built up so nice. So, if anyone of Experience Inc, would be reading this… We want more!

#3 – Moescape (PC, 2022)

My article

I love writing small stories as a hobby. Since the summer of 2024, I wanted to give those AI roleplay apps a chance. And I’m happy that I did. MoeScape AI is a platform that really clicked with me and with the amazing community around it… I just feel in love.

My brain often gets creative. When this happens, there is a fun bot waiting for me. I can play around with the idea. And if there isn’t a bot that fits the idea, it’s easy to make one. The control that Moescape gives you is beyond amazing. You can easily make a knowledge base. There are various AI models to choose from. With each update, it gets better.

Something I really like is how open the staff is on the Discord. Like, they tell you when things are down. Or when certain decisions need to be taken. Like filtering certain things on the platform due to restrictions from Apple or Google. But, they have a less filtered platform as well. So, they have Moescape and Yodayo. If you go premium, your account is premium on both platforms, and it’s amazing.

#2 – Indiana Jones and the Great Circle (PC – December 2024)

Okay, now. This is going to ruffle some feathers. I am a giant Indiana Jones fan. I placed one of the best Indiana Jones games in 2nd place on my game of the year list?

Now, that’s not because this game is bad or didn’t impress me enough. But, it wasn’t the game that made my year. Sadly enough, it released too late in the year for that.

I know it’s a strange reason. However, I feel like there is one game that pushed the boundaries more within its respective genre.

This game is a blast to play through. I feel that it deserves all the accolades it’s getting. It’s an amazing piece in the Indiana Jones franchise. It’s a love letter to the fans. I’m just thankful that the game turned out this amazing.

When I have beaten the game, I’ll for sure write an article about it. Since on the streams, a lot of random and enjoyable banter is happening. And truly, if you want to see amazing speedruns of this game, check out the_Kovic on his Twitch channel. He has deep knowledge of the game’s inner workings. He shares a lot of interesting insights during the streams.

Now, prepare yourself for an article on this game in the future. Since, I have a lot of things I still want to say and I’m keeping them all for the article.

Honorable mentions

This list wouldn’t be complete if I shout out various other games I have played in the past year. Not every game made the cut. I still wanted to mention those games that made the long list but didn’t survive the selection process.

Cave Digger 2 (PC), Buckshot Roulette (PC), Refind self (Nintendo Switch), Castlevania Dominus Collection (Nintendo Switch), Death Trick: DoubleBlind (Nintendo Switch), Dragon Quest Monsters – The Dark Prince (Nintendo Switch), Eiyuden Chronicle: Rising (Nintendo Switch), Ciel Fledge -A Daughter Raising Simulator- (Nintendo Switch), New Super Lucky’s Tale (Nintendo Switch), CrisTales (Nintendo Switch), One More Dungeon 2 (Nintendo Switch), Monster Hunter Rise (Nintendo Switch), This is not my Neighbor (PC) and Tomb Raider I-III Remastered (Nintendo Switch), Everloop (PC)

#1 – Shadow Gambit: The Cursed Crew (PC – August 2023)

My review

If there was one game that blew me away, that’s Shadow Gambit – The Cursed Crew. The way how it’s built and is the final swansong of the amazing development studio Minimi, it’s just fantastic.

The voice acting is top-notch. The story is excellent. Several game mechanics are seamlessly worked into the game world and the story. But that’s not all, this game has a mindblowing modding tool.

The little attention to detail this game does and the balancing is just mindblowing. The freedom you have to tackle each mission, and it just works. It’s balanced and doesn’t feel unfair. It also doesn’t feel like you made it too difficult by choosing the wrong characters. It also never becomes too easy, where one character makes sure you automatically win the game or the mission. Every character has their use. And you have 8 characters in the base game and 2 get added via the DLC.

I can gush for a long time about this game. If you are interested in a more in-depth article, I highly advise you to read my review linked higher.

This was 2024

I might have written fewer articles in 2024 because a lot of personal things where going on. I have written only 19 articles in 2024. One of the biggest reasons is that I’m just putting more time into finding the right writing style. This has a lot to do with it.

I have been dedicating more time to various other projects. These include contributing to open source projects, translating open source projects, and streaming with Klamath. I am also working on projects for my local acting group. It takes time and effort and I’m enjoying those things quite a lot.

Outside of that, I turned 31 years old in 2024 and life just gets busier with various things. And because of that, I’m also playing less games. At first, I felt guilty that I’m publishing so few articles… But after two years of writing fewer articles, I now dedicate more time to each one. I feel a lot more content with the content I’m placing on my blog here.

I feel that my content only improved over the years. Not only that, I feel more content with my writing. It doesn’t feel like I’m pressuring myself to play a new game every week or two to write about. I can take my time to play the games I want. I also write about the topics I find interesting.

I think I’m finally finding the right rhythm for everything and that’s what I felt that 2024 was for me. Now, this year 2025 is going to be the year I’m writing for 15 years. Before I rebranded in 2013 to this blog, I write a personal life blog that started mid 2010. So, I’m going to celebrate this year with a few special articles. And I have been preparing and brainstorming idea’s for that in 2024.

But thank you everybody for the amazing support in 2024. It was a blast to see how people interacted with my articles and the new friends I made. I can’t wait to see what’s going to happen next. Like I said earlier, I feel prouder of the things I have been putting out. I hope you are enjoying things as well. Thank you for the support this year and I hope to see you in the future. So, for now, have a great rest of your day and take care.

  • ✇Cancelled Sci Fi
  • Bubble Sci Fi TV: A Look at the Shows from the 2023-24 Season Still Awaiting Word on Their Fatesjohnnyjay
    The 2023-24 season has wrapped up, and there are still quite a number of sci fi and fantasy television shows waiting to hear if they will stick around for another year. I expected more cancellations than usual this year, and we haven’t quite seen that yet, but that could change depending on how many of these shows end up getting sent to the Network Executioner. So far, 21 genre entries were cancelled or ended in this past season (27% of shows tracked) while 34 have been renewed so far (44%). You
     

Bubble Sci Fi TV: A Look at the Shows from the 2023-24 Season Still Awaiting Word on Their Fates

Od: johnnyjay
9. Srpen 2024 v 15:37

The 2023-24 season has wrapped up, and there are still quite a number of sci fi and fantasy television shows waiting to hear if they will stick around for another year. I expected more cancellations than usual this year, and we haven’t quite seen that yet, but that could change depending on how many of these shows end up getting sent to the Network Executioner. So far, 21 genre entries were cancelled or ended in this past season (27% of shows tracked) while 34 have been renewed so far (44%). You can see the full rundown of shows with all of their statuses at our Cancellation Watch Page, and below I look at the ones that have not received either a cancellation or renewal announcement yet.

The shows that I have flagged as On the Bubble can certainly use a Call to Action from fans on the social networks. And pretty much every show that has not been renewed yet could benefit from any form of fan support. We have seen genre entries like The Expanse, Lucifer, and Manifest saved by fan campaigns in the past, and perhaps one of the shows below could be the next to get an extended lease on life. Be sure to follow this site and our Twitter and Mastodon accounts for updates and breaking news on these shows as well as the genre entries for the 2024-25 season.

See all the upcoming sci fi and fantasy TV premieres at this link and keep up with the weekly schedule at this link.

The Acolyte (Disney+, Renewal Possible): This live-action Star Wars entry is not quite a Bubble show yet, but pretty close. Showrunner Leslye Headland has plans for more seasons of this show, but there have been rumors that Disney+ is not planning on continuing it beyond its first year, largely because it is so expensive to produce. It did make an appearance in the Nielsen Streaming Rankings, though, so maybe that will help its chances.

The Ark (Syfy, Renewal Possible): The second season of this space opera has just started, and Nielsen ratings data for the cable channels is sparse these days, so it is hard to make a call on this one at this point. Syfy has been bad about promoting its originals, and reviews have been mixed on the show, so I would not count it as a strong genre entry at this point. But perhaps it will do well enough to journey into a third season.

Ark: The Animated Series (Paramount+, On the Bubble): This animated entry released the first six episodes of its first season with no advance notice in March 2024, with the remaining seven set to be released later in the year.  It was originally supposed to premiere in 2023, but the show got shuffled around and Paramount+ does not appear to be giving it much promotion.  This is a co-licensed production with Studio Wildcard and Tiger Animation, and it may end up getting only the one season from the streaming service, though it could get shopped around to other venues.

Beacon 23 (MGM+, On the Bubble): This show had originally been a joint production by AMC and Spectrum and had been picked up for two seasons according to an interview with executive producer Glen Mazzara. It shifted over to MGM+ when AMC and Spectrum backed out, and there are plans for additional seasons. It is unclear if that network has an interest in keeping the show going, though, or if they just picked it up for a burn-off run.

Cult-SciFi.com: Looking Back at Cult Movies, TV Shows, Books, and More from the Worlds of Sci Fi, Fantasy, and Horror

The Changeling (Apple TV+, On the Bubble): This horror series did not develop too much buzz in its first season, but its creative team has a two-season plan in place that will wrap up all of its storylines. Showrunner Kelly Marcel says that “season one was a setup of a lot of questions, and season two is the answer to all of those questions”. However, there has been no word on that second season yet, and with Apple TV+ looking to cut back on spending for its original content, this show’s fate could be very much in doubt.

Chucky (Syfy/USA, Renewal Possible): There has been no word on a fourth season of this horror/comedy yet, but creator Don Mancini has already made a pitch to Syfy for where the show can go next. In addition, fans have an opportunity to support the show by calling 1-201-500-3347 to demand more adventures from Chucky. Its linear viewing numbers dropped off in its third year, but perhaps this one could stick around for another season (maybe becoming a USA exclusive like Resident Alien) if the fans lobby for it.

Creepshow (Shudder, Renewal Possible): This horror anthology has proven quite popular for the Shudder streaming service, setting viewership records and also receiving good buzz from critics and fans (plus, it has done well in its encore runs on AMC). There has been no word on a fifth season yet, but I am guessing that this one is not done yet.

Dark Matter (Apple TV+, Renewal Possible): This sci fi entry has not made it into the Nielsen Streaming Rankings so far, though it currently has mostly positive feedback, holding an 81% Fresh Rating and 82% Audience Score on Rotten Tomatoes. Series creator Blake Crouch has indicated that he has ideas for a second season in an AMA he did on Reddit, though he has also suggested that the first season told the full story that he had planned. With Apple TV+ looking to cut back on spending for its original content, it is unclear where this one stands, but it could stick around for another season.

For status updates on the current sci fi and fantasy shows along with breaking news on cancellations and renewals, follow our Cancellation Watch posts.

Dead Boy Detectives (Netflix, Renewal Possible): This series spent three weeks in the Netflix Top 10 and two weeks in the Nielsen Streaming Rankings, though that may not be enough to satisfy the completion rate that Netflix execs are looking for. It is tied to the same universe as The Sandman, and perhaps that connection will keep it going, but the streamer is known for cutting bait on shows it does not believe are performing up to its viewing standards.

Hit Monkey (Hulu, On the Bubble): This animated entry is the last surviving show from the Marvel Television days before Marvel Studios took over production on all of the TV entries. It did not make it into the Nielsen Streaming Rankings in its second season and it has received very little buzz so far. There are plans for a third season, but my confidence is not high that it will go forward.

Orphan Black: Echoes (AMC, Renewal Possible): This Orphan Black spin-off has not drawn much of an audience so far based on the linear ratings and it has received mixed reviews. But AMC continues to advertise it pretty strongly, so perhaps they want to keep this franchise going. It may be performing better in digital viewing (I have not seen any numbers for that), and that may help get it to a second season.

Pluto (Netflix, On the Bubble): This animated series did not place in the Netflix Top 10 during its first-season run, and it adapted the full Manga across its eight episodes. If there is no word on it over the next month or so, I will consider it ended.

Sanctuary: A Witch’s Tale (AMC+, Renewal Possible): This supernatural drama arrived without much advance notice, though it did get a fair amount of promotion from AMC once it started streaming. No viewership numbers are available, and it did not develop much buzz during its first season run. But it is likely not too expensive to produce and there is still a chance that it could return for a second season.

For the weekly schedule of sci fi and fantasy shows along with news and the latest trailers, follow our Sci Fi TV Highlights posts.

Scott Pilgrim Takes Off (Netflix, On the Bubble): This animated continuation of the feature film made it into the Netflix Top 10 the week after its premiere, but according to creators Bryan Lee O’Malley and BenDavid Grabinski, they consider the first season to be one-and-done and currently have no ideas for a second year of the show. They have not completely ruled out a continuation, but if there is no word on it in the next month or so I will consider it ended.

Strange Planet (Apple TV+, On the Bubble): This animated series based on the webcomic of the same name came and went with very little fanfare and did not make any noise in the streaming charts. It has been a year since it premiered with no word on its fate, so likely this is one-and-done, especially considering that Apple TV+ is cutting back on spending for its original content.

Sugar (Apple TV+, Renewal Possible): This mystery series with sci fi elements developed some good buzz during its first season run, and from what I understand it performed well compared to other originals on Apple TV+. There has been no word on a second season yet, and Apple TV+ is cutting back on spending for its original content, but perhaps it could stick around for another year.

Sunny (Apple TV+, Renewal Possible): This sci fi dramedy arrived with very little fanfare and has not developed much buzz so far. It is still releasing episodes from its first season, and Apple TV+ may not have made a decision about its fate yet. But that streamer is cutting back on spending for its original content, so it is unclear whether a second season is a possibility for this show.

Keep up with sci fi TV news, updates, trailers and discussions at r/SciFiTV.

The Swarm (CW, Renewal Possible): This German-made series is an acquisition by The CW and its viewership in the U.S. will likely have little impact on whether it gets renewed. It is an expensive show to produce, but it did perform well in its home country during its first season run and a second season is possible. But if there is no word on that in the next month or so, I will consider it ended.

Them (Prime Video, Renewal Possible): The second season of this show made a brief appearance in the Nielsen Streaming Rankings and showrunner Little Marvin has indicated that he has plans for a third season. There has been no word on that yet, but this one could stick around for another year or so.

Time Bandits (Apple TV+, Renewal Possible): This reboot of the 1981 Terry Gilliam film is another new entry from Apple TV+ that did not receive much promotion before its premiere. The early reviews have been mixed on this one and no viewership numbers are available, so it is hard to make a call at this point. Apple TV+ is cutting back on spending for its original content, and this looks like a costly production, so if the viewership is not there it could end up as another one-and-done genre entry from that service.

Velma (Max, On the Bubble): People were surprised that this show received a second season after the first was pretty widely panned, but apparently that had been planned in advance. It did not make it into the Nielsen Streaming Rankings across its two seasons, and it currently holds only 38% on the Tomatometer scale and a 10% Audience Score on Rotten Tomatoes. A third season seems unlikely at this point, especially as Max is cutting back on its original content.

Wolf Like Me (Peacock, Renewal Possible): This Australian-made supernatural dramedy has received very little attention for its run in the States on Peacock. But it is relatively inexpensive to produce and could stick around for another season or so, especially since it has an international partnership propping it up.



Be sure to follow the Cancelled Sci Fi Twitter Site  for breaking news and updates. And for the latest news and discussions on sci fi and fantasy television, follow r/SciFiTV

Follow our Sci Fi TV Schedule for all the currently airing and upcoming sci fi and fantasy television shows, and you can see the premieres for all the upcoming genre entries at this link.

The post Bubble Sci Fi TV: A Look at the Shows from the 2023-24 Season Still Awaiting Word on Their Fates appeared first on Cancelled Sci Fi.

  • ✇WePlayGames.net: Home for all Gamers
  • The Walking Dead Season One: Telltale’s First Episodic MasterpiecePetko
    Title: The Walking DeadType of Game: Narrative AdventureDeveloper: Telltale GamesPublisher: Telltale GamesReleased: April 24, 2012Platforms Available: PlayStation 3, PlayStation 4, Nintendo Switch, PC Game, Xbox (360, One)Platform Reviewed: PlayStation 4Level of Maturity: Mature (M)Reading Time: 6 minutes Combining an interactive movie and an adventure game is not a new idea, but it wasn’t until Telltale Games perfected the concept. The Walking Dead is an immersive experience that takes stor
     

The Walking Dead Season One: Telltale’s First Episodic Masterpiece

Od: Petko
6. Srpen 2024 v 14:08

Title: The Walking Dead
Type of Game: Narrative Adventure
Developer: Telltale Games
Publisher: Telltale Games
Released: April 24, 2012
Platforms Available: PlayStation 3, PlayStation 4, Nintendo Switch, PC Game, Xbox (360, One)
Platform Reviewed: PlayStation 4
Level of Maturity: Mature (M)
Reading Time: 6 minutes

Combining an interactive movie and an adventure game is not a new idea, but it wasn’t until Telltale Games perfected the concept. The Walking Dead is an immersive experience that takes storytelling to a new level. Unless you don’t mind completely sacrificing your gaming freedom… The protagonist is Lee, a former university professor at the time convicted of murder. At the start of the game, he’s just being escorted to prison, but the arrival of zombies ensures he can start living again, regardless of his past. It doesn’t take long before he meets seven-year-old Clementine, whom he pledges to protect and help find her parents.

A Script to Rival All Others

The Walking Dead arguably has one of the best scripts in the narrative video game genre, and it still manages to make the most out of such a familiar and much-used setting, which zombies are without question these days. The story is inspired by Robert Kirkman’s comic novels and the HBO series of the same name. Really just inspired, the game tells a completely separate story, and the only connection to the books is a couple of side characters that only make a brief appearance a few times in the game. So you don’t have to worry about being limited by your ignorance of the source material. I got the comic myself after finishing the game. Unlike other zombie-themed games, The Walking Dead doesn’t just focus on fighting the undead brain-eaters, but on long-term survival.

Ordinary People, Extraordinary Situations

The main characters are ordinary people who are put in extreme situations that they have to deal with, the zombies themselves are actually the second in line. Throughout your journey, you meet a lot of different people that you have to take an attitude towards. In the harsh environment of a destroyed world, no one can last long on their own, and so a disparate group of individuals gradually builds up around Lee, who have only the desire to survive in common. Everyone is pursuing their own interests and getting along well with everyone is simply not possible. It’s up to you what approach you take to them.

Moral Dilemmas and Hard Choices

Example: a starving group stumbles upon several cans of food that are by no means enough for everyone. Do you feed the women and children, or the adult men who protect them? You also don’t have to tell anyone about the find and keep everything to yourself. Or you divide everything equally so that no one is fed at all but is fair. You’ll face many similar dilemmas as you play, but often much more serious and under time pressure. The game doesn’t offer clearly good and bad options, you have to decide everything according to your own conscience, and thanks to the automatic saving you can’t change your mind. Even though the game is tightly scripted from the start and there are only two endings, but there are different ways to get there.

Character Development Done Right

None of this would work without the perfect fleshing out of all the characters, which is crucial in the gaming world and especially in the story-driven games genre. Some individuals you will hate, others you will love, but none will be indifferent. The highlight then is the gradually deepening relationship between Lee and little Clementine. It has to be said that the writers definitely do not spare their heroes and are not afraid to kill them.

Not for Everyone, but Perfect for Some

Despite my enthusiasm, I have to admit that The Walking Dead is not for everyone. The story and the cinematic experience are subordinate to everything else, there’s not much left to the actual acting. Of course, dialogue plays a major role in the adventure part, where unlike in regular adventure games, what you say really matters. Logic problem-solving is then limited to using a few objects in the right places, which definitely won’t blow your mind. Besides, just in tense moments, you’re pressing the right buttons according to how they appear on the screen. Getting to the end is no problem even for absolute non-players. But the story has a good flow and there are no blind spots.

A Compact, Intense Experience

Each of the five episodes lasts roughly three hours, which adds up to 15 hours of intense entertainment. And that’s absolutely ideal these days of an enormous number of open worlds with hundreds of hours of genetic content, given the lower price of the game in both digital distribution and boxed versions.

Distinctive Art Style and Atmosphere

The technical workmanship surprises. The creators have resorted to the now very popular Cell-Shaded comic book graphics, which are at odds with the brutality and seriousness of the content depicted. However, the result is so distinctive and hilarious that one quickly gets used to it. The professional dubbing and music then just perfectly round off the unforgettable atmosphere.

Conclusion

Describing The Walking Dead further without giving away the story is no longer possible. More than a video game, this is a perfect experience. Finding mistakes is pointless: once the story draws you in, you’ll still wave your hand over any bugs or minor illogic. The Walking Dead is fundamentally flawless, and for me personally, one of the best games of its time and genre.

Where To Buy The Game?

Steam (PC, Mac, Linux): Available for $14.99. You can purchase it directly from Steam.
Xbox Store (Xbox One): Available for $14.99. Check it out on the Xbox Store.
PlayStation Store (PS4): Available for $14.99. You can find it on the PlayStation Store.
Nintendo Shop (Switch): Available for $14.99. Purchase it from the Nintendo Shop.
Epic Games Store (PC): Available for $14.99. Purchase it from the Epic Games Store.

Official Page: Visit the official TelTail page for more information.
Subreddit: Join the discussion on the The Walking Dead Subreddit.

The post The Walking Dead Season One: Telltale’s First Episodic Masterpiece appeared first on WePlayGames.net: Home for Top Gamers.

  • ✇Xbox's Major Nelson
  • Sam & Max: The Devil’s Playhouse Makes its Xbox Debut August 14johns
    SummaryBeautifully remastered by a small team of former Telltale employees who worked on the original.This final chapter of the Sam & Max trilogy comes to Xbox for the first time.Preorder Sam & Max: The Devil’s Playhouse today and get 40% discounts on the two previous games in the trilogy through August 12. In two weeks, you’ll be able to play Sam & Max: The Devil’s Playhouse on your Xbox for the very first time. The final season of Telltale’s episodic Sam & Max tril
     

Sam & Max: The Devil’s Playhouse Makes its Xbox Debut August 14

Od: johns
1. Srpen 2024 v 19:30

Summary

  • Beautifully remastered by a small team of former Telltale employees who worked on the original.
  • This final chapter of the Sam & Max trilogy comes to Xbox for the first time.
  • Preorder Sam & Max: The Devil’s Playhouse today and get 40% discounts on the two previous games in the trilogy through August 12.

In two weeks, you’ll be able to play Sam & Max: The Devil’s Playhouse on your Xbox for the very first time. The final season of Telltale’s episodic Sam & Max trilogy was never ported to Xbox when it first came out in 2010, leaving fans of this comedy adventure series hanging for all these years.

For the uninitiated, Sam & Max are the Freelance Police, a pair of dog and rabbity-thing detectives whose esoteric wit and unconventional crime-fighting techniques have amused and baffled the unwashed masses for the past 37 years. Their credits include indie comics, a Saturday morning cartoon, and, of course, video games.

Sam & Max office

LucasArts was the first studio to make Sam & Max games, and I was working there as a producer when Sam & Max: Freelance Police was cancelled in 2004. If you were an adventure game fan at the time, you probably remember the uproar—the game was almost finished, previews were glowing, and 32,000 pissed off fans signed an online petition to try to reverse the decision.

The petition didn’t work, but it inspired me and several other Freelance Police team members to start a new studio, Telltale Games. After LucasArts’ rights to make a game about the dog and rabbity-thing crime fighters expired, we teamed up with the series creator, Steve Purcell, to make our own episodic Sam & Max games.

Sam & Max screenshot

One reason for Freelance Police’s cancellation was that it was a PC game, and all the best-sellers at the time were for consoles. Telltale also started out as a PC developer (it was still the biggest platform for adventure games, our favorite genre), but as the studio grew, we also branched out to consoles. In 2009 we ported the first two Sam & Max seasons, Sam & Max Save the World and Sam & Max: Beyond Time and Space, to Xbox 360.

Telltale went on to make one more Sam & Max season, subtitled The Devil’s Playhouse, which came out episodically from April to August 2010—but this one never made it to Xbox. At that point in the studio’s history (before we really hit it big with The Walking Dead), we had our hands full as we refined our vision for interactive storytelling and took on new licenses. We couldn’t support more than one or two platforms at a time back then, and though we always intended to port The Devil’s Playhouse to Xbox, it just never happened… until now!

In a sad twist of fate, Telltale ran into financial trouble in 2018 and the studio shut down. I was no longer working there, but I saw an opportunity to go back to this series that had been so central to my career. (Even before I worked on Sam & Max: Freelance Police, one of my very first games as a QA lead was LucasArts’ 1994 adventure game Sam & Max Hit the Road.) I called up some of the same friends who were there at the beginning of Telltale and we bought the rights to the episodic Sam & Max trilogy.

Since then, we’ve been remastering these games—a real labor of love to get them looking as good and playing as well as we always wanted but didn’t have the resources or expertise to achieve at the time. If you’ve played our Sam & Max Save the World or Sam & Max: Beyond Time and Space remasters, you know what a vast improvement they are over the originals, with added widescreen and gamepad support, higher quality visuals and audio, 4K graphics and HDR support on Xbox One X and newer, and lots more additions and refinements.

Sam & Max before/after

The remastered version of Sam & Max: The Devil’s Playhouse will close out the trilogy on August 14, and you can preorder it today with a 10% discount. Compared to the first two seasons (which were some of Telltale’s earliest games), The Devil’s Playhouse was made by a larger team that had hit its stride. It’s definitely the weirdest and most ambitious of the three games, and we’re always hearing from fans that it’s their favorite.

I don’t want to spoil anything, but the basic storyline is that Max (the rabbity-thing) stumbles upon a magic toy that gives him random glimpses of the future. His newfound psychic powers attract the attention of an alien warlord named General Skun-ka’pe, who wants the Toys of Power for his own not-so-altruistic purposes… and things quickly spiral out of control.

Sam & Max screenshot

Across five episodes (released all at once, Netflix-style), you’ll get to mess around with Max’s psychic powers, play as Sam & Max’s great-grandfathers, plunder an Egyptian tomb, confront Lovecraftian monsters, and fend off an army of Sam clones wearing sparkly gold underwear.

Sam & Max character

If you need to get caught up before playing this final entry in the Sam & Max trilogy, the first two remasters are 40% off on Xbox through August 12 (our deepest discount to date).

And on August 14, we invite you to take your seats, turn off your cell phones, and prepare yourselves for an epic comedy saga. The lights have dimmed, the curtains are opened… the show’s about to begin in Sam & Max: The Devil’s Playhouse!

Xbox Live

Sam & Max: The Devil's Playhouse

Skunkape Games LLC

$19.99 $17.99
Xbox One X Enhanced
The final game in Telltale’s Sam & Max trilogy, beautifully remastered! Explore odd locales, meet eccentric characters, and solve brain-tickling puzzles in this bizarre paranormal adventure with a surprise around every corner. Jump into Max’s brain and use the Toys of Power to see the future, teleport, and read minds.

The post Sam & Max: The Devil’s Playhouse Makes its Xbox Debut August 14 appeared first on Xbox Wire.

  • ✇Xbox's Major Nelson
  • Sam & Max: The Devil’s Playhouse Makes its Xbox Debut August 14johns
    SummaryBeautifully remastered by a small team of former Telltale employees who worked on the original.This final chapter of the Sam & Max trilogy comes to Xbox for the first time.Preorder Sam & Max: The Devil’s Playhouse today and get 40% discounts on the two previous games in the trilogy through August 12. In two weeks, you’ll be able to play Sam & Max: The Devil’s Playhouse on your Xbox for the very first time. The final season of Telltale’s episodic Sam & Max tril
     

Sam & Max: The Devil’s Playhouse Makes its Xbox Debut August 14

Od: johns
1. Srpen 2024 v 19:30

Summary

  • Beautifully remastered by a small team of former Telltale employees who worked on the original.
  • This final chapter of the Sam & Max trilogy comes to Xbox for the first time.
  • Preorder Sam & Max: The Devil’s Playhouse today and get 40% discounts on the two previous games in the trilogy through August 12.

In two weeks, you’ll be able to play Sam & Max: The Devil’s Playhouse on your Xbox for the very first time. The final season of Telltale’s episodic Sam & Max trilogy was never ported to Xbox when it first came out in 2010, leaving fans of this comedy adventure series hanging for all these years.

For the uninitiated, Sam & Max are the Freelance Police, a pair of dog and rabbity-thing detectives whose esoteric wit and unconventional crime-fighting techniques have amused and baffled the unwashed masses for the past 37 years. Their credits include indie comics, a Saturday morning cartoon, and, of course, video games.

Sam & Max office

LucasArts was the first studio to make Sam & Max games, and I was working there as a producer when Sam & Max: Freelance Police was cancelled in 2004. If you were an adventure game fan at the time, you probably remember the uproar—the game was almost finished, previews were glowing, and 32,000 pissed off fans signed an online petition to try to reverse the decision.

The petition didn’t work, but it inspired me and several other Freelance Police team members to start a new studio, Telltale Games. After LucasArts’ rights to make a game about the dog and rabbity-thing crime fighters expired, we teamed up with the series creator, Steve Purcell, to make our own episodic Sam & Max games.

Sam & Max screenshot

One reason for Freelance Police’s cancellation was that it was a PC game, and all the best-sellers at the time were for consoles. Telltale also started out as a PC developer (it was still the biggest platform for adventure games, our favorite genre), but as the studio grew, we also branched out to consoles. In 2009 we ported the first two Sam & Max seasons, Sam & Max Save the World and Sam & Max: Beyond Time and Space, to Xbox 360.

Telltale went on to make one more Sam & Max season, subtitled The Devil’s Playhouse, which came out episodically from April to August 2010—but this one never made it to Xbox. At that point in the studio’s history (before we really hit it big with The Walking Dead), we had our hands full as we refined our vision for interactive storytelling and took on new licenses. We couldn’t support more than one or two platforms at a time back then, and though we always intended to port The Devil’s Playhouse to Xbox, it just never happened… until now!

In a sad twist of fate, Telltale ran into financial trouble in 2018 and the studio shut down. I was no longer working there, but I saw an opportunity to go back to this series that had been so central to my career. (Even before I worked on Sam & Max: Freelance Police, one of my very first games as a QA lead was LucasArts’ 1994 adventure game Sam & Max Hit the Road.) I called up some of the same friends who were there at the beginning of Telltale and we bought the rights to the episodic Sam & Max trilogy.

Since then, we’ve been remastering these games—a real labor of love to get them looking as good and playing as well as we always wanted but didn’t have the resources or expertise to achieve at the time. If you’ve played our Sam & Max Save the World or Sam & Max: Beyond Time and Space remasters, you know what a vast improvement they are over the originals, with added widescreen and gamepad support, higher quality visuals and audio, 4K graphics and HDR support on Xbox One X and newer, and lots more additions and refinements.

Sam & Max before/after

The remastered version of Sam & Max: The Devil’s Playhouse will close out the trilogy on August 14, and you can preorder it today with a 10% discount. Compared to the first two seasons (which were some of Telltale’s earliest games), The Devil’s Playhouse was made by a larger team that had hit its stride. It’s definitely the weirdest and most ambitious of the three games, and we’re always hearing from fans that it’s their favorite.

I don’t want to spoil anything, but the basic storyline is that Max (the rabbity-thing) stumbles upon a magic toy that gives him random glimpses of the future. His newfound psychic powers attract the attention of an alien warlord named General Skun-ka’pe, who wants the Toys of Power for his own not-so-altruistic purposes… and things quickly spiral out of control.

Sam & Max screenshot

Across five episodes (released all at once, Netflix-style), you’ll get to mess around with Max’s psychic powers, play as Sam & Max’s great-grandfathers, plunder an Egyptian tomb, confront Lovecraftian monsters, and fend off an army of Sam clones wearing sparkly gold underwear.

Sam & Max character

If you need to get caught up before playing this final entry in the Sam & Max trilogy, the first two remasters are 40% off on Xbox through August 12 (our deepest discount to date).

And on August 14, we invite you to take your seats, turn off your cell phones, and prepare yourselves for an epic comedy saga. The lights have dimmed, the curtains are opened… the show’s about to begin in Sam & Max: The Devil’s Playhouse!

Xbox Live

Sam & Max: The Devil's Playhouse

Skunkape Games LLC

$19.99 $17.99
Xbox One X Enhanced
The final game in Telltale’s Sam & Max trilogy, beautifully remastered! Explore odd locales, meet eccentric characters, and solve brain-tickling puzzles in this bizarre paranormal adventure with a surprise around every corner. Jump into Max’s brain and use the Toys of Power to see the future, teleport, and read minds.

The post Sam & Max: The Devil’s Playhouse Makes its Xbox Debut August 14 appeared first on Xbox Wire.

Screenshot Saturday Mondays: ASCII tears and undersea fears

Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, despite Twitter throwing a wobbly and doing its best to keep me from taking a good look at the tag, I still found plenty of interesting and attractive indie games to admire. Check 'em out!

Read more

  • ✇WePlayGames.net: Home for all Gamers
  • A Plague Tale: Requiem – Beautiful, But Not Better Than the First.Petko_0394
    Title: Plague Tale RequiemDeveloper: Asobo Studio Publisher: Focus Entertainment Platform Reviewed: PlayStation 5Released: October 18th, 2022Platforms Available: PlayStation 5, Xbox X/S, PC, Nintendo Switch(Cloud Only) Article Reading Time: 7 minutes A Plague Tale: Requiem – Amicia and Hugo Déjà Vu in a Time of Pestilence “A Plague Tale: Requiem” is a game that brings back the familiar world of its predecessor, “Innocence.” Players will find comfort in the core gameplay mechanics, such a
     

A Plague Tale: Requiem – Beautiful, But Not Better Than the First.

Title: Plague Tale Requiem
Developer: Asobo Studio Publisher: Focus Entertainment
Platform Reviewed: PlayStation 5
Released: October 18th, 2022

Platforms Available: PlayStation 5, Xbox X/S, PC, Nintendo Switch(Cloud Only)
Article Reading Time: 7 minutes

A Plague Tale Requiem : Amicia and Hugo
A Plague Tale: Requiem – Amicia and Hugo

Déjà Vu in a Time of Pestilence

“A Plague Tale: Requiem” is a game that brings back the familiar world of its predecessor, “Innocence.” Players will find comfort in the core gameplay mechanics, such as using a sling, alchemical tricks with light and shadow, and stealthy navigation around guards and rats. However, this may feel repetitive for those who have spent countless hours playing the first game.

Adding a crossbow and refined dodge mechanic offers a fresh take on combat, but they are still small changes in the grand scheme. Players may wish for a more significant revamp of Amicia and Hugo’s arsenal to make it feel more exciting.

The Story: Threads of Triumph and Disappointment

“Requiem” opens with a compelling narrative hook, thrusting us into a medieval world on the brink of collapse. The plight of Amicia and Hugo, their desperate struggle against both plague and human cruelty, instantly draws sympathy. Yet, as the hours on, the tale stumbles. The middle chapters lose tension; the urgency that propelled the opening is replaced with a slower, less gripping pace. While this allows some interesting character moments, it dilutes the sense of imminent danger.

Thankfully, the story rebounds as it nears its conclusion. The dramatic revelations about the Prima Macula, the ancient legacy fueling Hugo’s powers, are genuinely riveting. Even with its uneven pacing, “Requiem” weaves a tale worth experiencing, though it sadly never quite reaches the heart-pounding, relentless tension of the original.

A Plague Tale Requiem : Boss Fight
A Plague Tale: Requiem – Boss Fight

A Masterpiece of Misery

Visually, “Requiem” stands as a triumph. Artists have meticulously crafted a vision of 14th-century France ravaged by the Black Death. Grotesque beauty emerges from scenes of decay: crumbling villages awash in vibrant wildflowers, abandoned chateaus bathed in the eerie glow of rat swarms. The meticulous detail in every environment is remarkable, a testament to the developers’ artistry.

This macabre beauty is mirrored in the haunting score. Mournful melodies and discordant notes underscore the constant dread and desperation. It’s a testament to the power of music in games, amplifying the emotional resonance of “Requiem’s” world.

A Journey Cut Short… Or Perhaps Just Right?

“Requiem” offers a more concentrated journey than its predecessor, “Innocence”. This brevity will likely be a point of contention among fans. Some may mourn the shorter playtime, yearning to spend more hours lost in the game’s grimly beautiful world. Others might welcome the focused narrative, finding it thrillingly paced and free from the bloat that can sometimes plague longer adventures. Could the shorter length imply a tighter, more impactful story? Or does it leave players wanting more time to explore this unique world and its characters? This question will likely fuel lively discussions within the “A Plague Tale” community.

Familiar Footing: Strengths and Stumbles in Gameplay

“Requiem” offers a feast for the eyes and ears, immersing players in a world of extraordinary visual detail and a haunting soundscape. However, when it comes to gameplay, it treads familiar ground. The core mechanics of stealth, resource management, and those ingenious light-and-shadow puzzles will all feel immediately recognizable to veterans of “Innocence.” This familiarity offers a certain comfort, a seamless return to the tense rhythms of navigating a hostile world. Yet, for players craving a revolutionized gameplay experience, this adherence to the established formula might feel underwhelming. “Requiem’s” gameplay is not inherently flawed, but it lacks the bold innovation that might entice those entirely new to the series. Seasoned fans will likely find it satisfying, but newcomers might need the stunning visuals and compelling narrative to hook them in honestly.

The Enigma Fades, But Intrigue Remains

One of “Innocence’s” most potent elements was its veil of mystery, a palpable sense of the unknown hanging over every twist and turn. “Requiem,” while retaining a degree of the enigmatic, feels less shrouded in secrets. A more focused narrative replaces the initial thrill of discovering the world and its dangers. This doesn’t mean the story lacks intrigue; instead, the intrigue shifts. Instead of the wide-eyed wonder of unraveling a world’s secrets, “Requiem” offers a more somber fascination with the legacy of the Prima Macula. It draws the player into the unfolding tragedy of Hugo’s fate, fueling a desire to understand the ancient power that both plagues him and offers a sliver of hope. While this may be less exhilarating than the first game’s revelations, it carries its own weight of curiosity and anticipation.

A Plague Tale Requiem: Rats
A Plague Tale: Requiem – Rats

“Requiem” poses a unique challenge for reviewers, demanding a delicate balancing act between appreciation and critique. At its core, “Requiem” delivers a captivating experience with its stunning visuals and an emotional, if occasionally uneven, story. It’s a world expertly crafted to evoke both awe and despair. However, it exists firmly in the shadow of its predecessor, and direct comparisons are impossible to avoid. “Requiem” excels in artistry, painting a more vibrant and sonically rich world than “Innocence”. Yet, its gameplay and narrative feel less like bold leaps forward and more like iterations on a well-established formula. As a standalone game, “Requiem” shines, but weighed against its predecessor, it reveals a lack of the same transformative power that made “Innocence” so unforgettable.

Epilogue: A Gripping Yet Flawed Gem

“A Plague Tale: Requiem” stands as a worthy successor to “Innocence,” a testament to the enduring appeal of Amicia and Hugo’s story. While the familiar mechanics and a slightly diminished sense of mystery might disappoint those hoping for radical innovation, “Requiem” still delivers a profoundly atmospheric experience. It’s a world painted with harrowing darkness and surprising beauty, where rat-infested ruins coexist with lush, sun-dappled meadows. The relentless tension of the first game may ebb at times, but it’s replaced by a growing sense of dread and the bittersweet pain of watching Amicia and Hugo struggle against their intertwined fates. “Requiem” may not be a perfect sequel, but its moments of brilliance – both in narrative twists and the stunning visual artistry – ensure that this journey through a plague-ravaged world will stay with you long after the final credits roll.

Buy Plague Tale: Requiem
PlayStation Store . Xbox Store . Steam . Epic . Nintendo Switch (Cloud Only)

The post A Plague Tale: Requiem – Beautiful, But Not Better Than the First. appeared first on WePlayGames.net: Home of Top Gamers.

  • ✇WePlayGames.net: Home for all Gamers
  • A Plague Tale: Innocence – A Harrowing Journey Through the Ravages of HistoryPetko_0394
    Title: A Plague Tale: InnocenceDeveloper: Asobo Studio Distributor: Focus EntertainmentPlatform Reviewed: PlayStation 4Platforms: PlayStation 4, Xbox One/X/S, PCReleased: May 14, 2019Article Reading Time: 6 minutesHeat Index: 5/9 – Thrilled, this was great! (Expectations on Scale 1-10/Impact and Feeling after completing it 1-10) Medieval France Reawakened: Setting the Dark Stage “A Plague Tale: Innocence” is a portal to a time rarely explored with such depth in video games. The gam
     

A Plague Tale: Innocence – A Harrowing Journey Through the Ravages of History

A Plague Tale Innocence
Game Front Picture for In-depth Review of this medieval strong narrative game

Title: A Plague Tale: Innocence
Developer: Asobo Studio Distributor: Focus Entertainment
Platform Reviewed: PlayStation 4
Platforms: PlayStation 4, Xbox One/X/S, PC
Released: May 14, 2019
Article Reading Time: 6 minutes
Heat Index: 5/9 – Thrilled, this was great! (Expectations on Scale 1-10/Impact and Feeling after completing it 1-10)

Medieval France Reawakened: Setting the Dark Stage

“A Plague Tale: Innocence” is a portal to a time rarely explored with such depth in video games. The game plunges players into medieval France, a landscape scarred by the Hundred Years’ War and the Black Death. This setting is not merely a backdrop but an immersive world brought to life with incredible historical detail and a haunting soundtrack that accentuates the era’s grim reality.

Visual Elegance Amidst Chaos: A Feast for the Senses

The game’s visual presentation is remarkable, especially from a smaller studio, even compared to the fantastic Last of Us. While facial animations have room for improvement, the overall graphical fidelity stunningly captures the beauty and horror of the era. The sound design, featuring a deeply immersive soundtrack, completes this sensory feast, drawing players deeper into the game’s dark world.

Plague Tale: Amicia is like a shadow in the dark

In the Shoes of Amicia and Hugo: The Bond that Guides

Central to the game’s narrative is the relationship between Amicia and her younger brother, Hugo. Their story is a heart-wrenching exploration of family bonds tested by extraordinary circumstances. The game’s pacing skillfully intertwines their relationship with the unfolding events, immersing players in their emotionally charged journey.

Plague Tale: Full of horrors

The Black Death: More Than a Backdrop

The game’s portrayal of the Black Plague goes beyond historical accuracy; it is a metaphor for the pervasive darkness threatening humanity. “A Plague Tale” delves into themes of human despair, resilience, and the lengths people will go to survive, elevating the narrative to a profound reflection on the human condition.

A Delicate Balance: Stealth and Survival

The gameplay is a careful blend of stealth and strategy. Players must use their wits and resources wisely to navigate through a world fraught with danger. The game’s mechanics are not just hurdles but integral parts of the story, enhancing the connection to Amicia and Hugo’s plight.

Plague Tale: Rogue style

The Struggle Against Overwhelming Odds

Constant threats from the Inquisition and plague-infested rats create an atmosphere brimming with tension and danger. These elements are not mere obstacles; they are central to the story, symbolizing the ever-present dread and peril in the world.

The Saga Begins: A Riveting Tale of Resilience and Hope

“A Plague Tale: Innocence” is more than a flat roguelite game; it’s an epic narrative journey. It takes players on a harrowing odyssey through a forgotten chapter of history, challenging them to endure and overcome in a world where every choice is a matter of life and death.

Plague Tale: Tale of Sister and Brother

“Survival in the Shadows: Mastering the Art of Stealth and Strategy”

As we delve deeper into “A Plague Tale: Innocence,” we find ourselves engrossed in its gameplay, which is a masterful blend of stealth and strategy. This is not a game of brute force; it requires players to navigate through treacherous terrain with caution and intelligence. The stealth mechanics are expertly crafted, demanding players to think ahead and make each move count. This approach to gameplay adds to the experience’s intensity and aligns perfectly with the narrative’s tone of desperation and survival.

“Crafting a Legacy: Beyond Survival in Medieval France”

In this dark and unforgiving world, the crafting system is a beacon of hope. Players gather resources to enhance Amicia’s abilities and equipment, adding a satisfying layer of depth to the game. This progression system is elegantly woven into the gameplay, making each new ability or item feel like a significant achievement. It’s a testament to the game’s design that the crafting and character progression feel so integral to the overall experience, further immersing players in Amicia and Hugo’s struggle.

“The Heart of the Tale: Amicia and Hugo’s Evolving Journey”

At the core of “A Plague Tale: Innocence” is the evolving relationship between Amicia and her younger brother Hugo. This bond is not just a narrative device but a key gameplay element. As players guide these siblings through their perilous journey, they witness the growth of their relationship. The game makes this bond feel real and impactful, influencing how players interact with the world and make decisions.

“A Technical Tapestry: Weaving Visuals and Soundscapes into the Narrative”

The technical prowess of “A Plague Tale: Innocence” is evident in its stunning visuals and sound design. The game captures the essence of medieval France with breathtaking detail, creating a beautiful and haunting world. With its atmospheric and immersive soundtrack, the sound design complements the visuals perfectly, creating a rich tapestry that enhances the storytelling.

“Confronting Darkness: The Threats of Rats and the Inquisition”

One of the game’s most distinctive features is its portrayal of the rat swarms and the Inquisition. These are not mere obstacles; they are central to the game’s narrative and atmosphere. The rats, in particular, are a constant, horrifying presence, symbolizing the plague ravaging the land. Conversely, the Inquisition represents the human threat, adding another layer of danger to Amicia and Hugo’s journey.

Plague Tale: Child Innocence and sister’s love

“Concluding Thoughts: The Lasting Legacy of A Plague Tale”

As we reach the end of our in-depth review, it’s clear that “A Plague Tale: Innocence” is a game that will leave a lasting impression. It’s an exceptional blend of storytelling, gameplay, and technical achievement. The game provides a captivating experience and pushes the boundaries of narrative-driven games. It’s a journey through history, a testament to the resilience of the human spirit, and a reminder of the power of familial bonds in the face of adversity. And well deserved it’s already released a fantastic sequel Plague Tale: Requiem.

A Plague Tale: Requiem – The Journey of Amicia and Hugo Evolves

The post A Plague Tale: Innocence – A Harrowing Journey Through the Ravages of History appeared first on WePlayGames.net: Home of Top Gamers.

  • ✇Cancelled Sci Fi
  • Cancellation Watch: Resident Alien Returns Down, Ghosts Rises, and Morejohnnyjay
    Cancellation Watch: Status updates for the sci fi and fantasy shows on the broadcast networks, cable channels, and streaming services as well as breaking news on the currently airing, returning, and upcoming genre entries.  Status Updates Resident Alien (Syfy, Status: Renewal Possible): This sci fi dramedy returned for its third season last week and posted a 0.06 rating based on same-day viewing for the 18-49 demographic with 465K total viewers. That is down from its second season average but ab
     

Cancellation Watch: Resident Alien Returns Down, Ghosts Rises, and More

Od: johnnyjay
21. Únor 2024 v 14:09

Cancellation Watch: Status updates for the sci fi and fantasy shows on the broadcast networks, cable channels, and streaming services as well as breaking news on the currently airing, returning, and upcoming genre entries. 

Status Updates

Resident Alien (Syfy, Status: Renewal Possible): This sci fi dramedy returned for its third season last week and posted a 0.06 rating based on same-day viewing for the 18-49 demographic with 465K total viewers. That is down from its second season average but above what the network has been seeing for its scripted originals so far this season. When the third year of this show was cut back to eight episodes, I took that as an indication that the current season could be its last, and that is still possible. But the first two seasons just started streaming on Netflix and it premiered in the Top 10, so that could help it stick around for a while longer.  Fans may want to make some noise on the social networks to give this one a boost, though.

Ghosts (CBS, Status: Renewal Possible): This supernatural comedy returned for its third season last week and posted a 0.67 rating in the demo with 7.1 million total viewers. That is a 14% improvement on its second-season ratings and it outperformed its lead-in Young Sheldon. The show was already pretty much guaranteed a fourth-season renewal because CBS is looking at a syndication run at this point (where shows really turn a profit), but these ratings alone should keep it going.

Echo (Disney+, Status: Mini-Series): This MCU entry dropped out of the Nielsen Streaming Rankings the second week after its premiere. It released all five of its first season episodes at one time, but the expectation is that shows stick around for at least a couple of weeks in the Top 10. It was billed as a mini-series, but a second season could have happened if the viewership was strong enough. There is still a possibility for that, but I don’t expect to see it on the schedule anytime soon.

Chucky (Syfy, Status: Renewal Possible): I previously had this show at Bubble status because it only averaged a 0.04 rating based on same-day viewing in the demo for its airings on Syfy in Fall (it was also simulcast on the USA Network). But with SurrealEstate getting a renewal after only averaging a 0.02 score, I am moving Chucky back to Renewal Possible. It returns for the second half of its third season April 10th and I will see how it tracks then, but since this is a major franchise for the network, perhaps it will stick around for another year or so despite the lagging viewership.

Sanctuary: A Witch’s Tale (AMC+, Status: Renewal Possible): This supernatural drama premiered on AMC’s streaming service in January and has been receiving a fair amount of promotion. The Nielsen Streaming Rankings do not track AMC+, so no viewership numbers are available for the show at this point. It is based on the V. V. James novel Sanctuary: A Novel of Suspense, Witchcraft, and Small Town Secrets and it is unclear if there are plans to go beyond that story at this point. But if it performs well for the streamer, it could stick around for another year.

You can see the status of all the shows from the current season at our Cancellation Watch Page.


Go to r/SciFiTV to join the discussion on sci fi and fantasy television and to keep up with the latest news, trailers, schedule announcements and more


Cancellation/Renewal Score:

With last week’s cancellation of Evil (it will be ending after its upcoming fourth season) and SurrealEstatesrenewal for a third season, that brings the score for the current season to seven cancelled and ending sci fi and fantasy entries (16% of shows tracked) vs. eighteen renewals (42%). Below are this season’s numbers, and you can see the list of shows and keep up with the score throughout the week at our Cancellation Watch Page.

Show Count 43
Cancelled 5 11.6%
Ending 2 4.7% 16.3%
Renewed 18 41.9%
On the Bubble 4 9.3%
Renewal Possible 14 32.6%
Mini-Series 4


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Follow our Sci Fi TV Schedule for all the currently airing and upcoming sci fi and fantasy television shows, and you can see the premieres for all the upcoming genre entries at this link.

The post Cancellation Watch: Resident Alien Returns Down, Ghosts Rises, and More appeared first on Cancelled Sci Fi.

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