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Nioh 3's first big patch "partially" fixes an issue which can make it impossible to heal mid-fight

Brutal boss battler Nioh 3's first major post-release patch has arrived today, February 13th. Among its array of tweaks is a "partial" fix for a pretty serious issue - it sometimes being impossible for your character to down any healing elixirs in battle.

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Nioh 3 Sells 1M Copies, Is the Fastest-Selling Game in the Series; Franchise Reaches 10M Units Sold

Promotional image for 'Nioh 3' showcasing various fantasy creatures, with text stating '1 Million Copies Sold' and 'Nioh

This morning, KOEI TECMO and TEAM NINJA announced that Nioh 3 has already become a million-seller and is, to date, the fastest-selling game in the action RPG series. We previously had a glimpse of the game's early success in its concurrent player peak on Steam, which far surpassed its predecessors'. Another side is the very strong critical reception, which is being celebrated with a dedicated accolades trailer that prominently features our own review score (9.8/10). Earlier this month, Francesco De Meo explained in great detail why he felt Nioh 3 is the Japanese developer's best work yet: Nioh 3 is […]

Read full article at https://wccftech.com/nioh-3-sells-1m-copies-fastest-selling-game-series/

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Koei Tecmo's rock hard samurai action game, Nioh 3, has set a new series record as it passes impressive sales milestone

Nioh 3, the challenging Team Ninja samurai action game, has passed one million copies sold in two weeks. According to the game's publisher Koei Tecmo, this makes it the fastest selling entry in the series' history.

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What we've been playing - "I think my brain might be cooked"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Bertie plays a classic but finds himself getting a bit bored; Marie adopts a black cat called Salem; Tom can't get out of the menus; Victoria makes a young child cry; Dom Platinums a game and feels very smug about it; and Connor finds an inventive way to play two MMOs at once.

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Nioh 3 is, unsurprisingly, the fastest-selling game in the series with over a million units sold

Even before the game came out, it was pretty easy to guess that Nioh 3 would be a hit. From the word of mouth leading up to launch, to the well-received free demo, there was little chance the action RPG wasn’t going to be a major deal.

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You're not crazy, trying to heal in Nioh 3 sometimes doesn't work - and Team Ninja is fixing it

Nioh 3 has received a hot new update that brings plenty of bug fixes to very specific issues, but it also implements fixes for a few of the most common - and incredibly annoying - bugs. Patch 1.03.01 arrived earlier on all platforms, and it comes with a chunky set of notes.

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Nioh 3 is killing it on Steam with over double the series' highest concurrent player count

Nioh 3 has had a massive weekend on Steam, the type of launch you just don’t often see for Koei Tecmo games. Indeed, this has very clearly been a monumentous release for both the publisher, and developer Team Ninja.

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Nioh 3 launches, immediately becomes the most played Nioh ever on Steam

It sounds like Koei Tecmo’s decision to finally release a Nioh game on PC day-and-date with PlayStation has paid off. The highly-anticipated Nioh 3 has gone live across both platforms, a first for a series that typically spends its initial release months as a console exclusive.

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Nioh 3 review - Team Ninja’s most accomplished action game, and the series’ most accessible

The moment Nioh 3 was revealed as Team Ninja’s next project, it immediately jumped to the top of my most anticipated games of 2026. That excitement was dampened somewhat when the studio revealed the game’s “open field” level design. I am very much over open-world games, but I was particularly worried that we were about to get the Nioh version of Rise of the Ronin - which, really, was itself Nioh-lite in an open world.

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Nioh 3’s generous demo is out now, and your progress carries over to the full game

Nioh 3 is one of the most anticipated games of 2026, and it’s easily among the biggest releases of February. We’re a few days away from the start of that month, however, but we don’t have to wait until then to actually play Team Ninja’s next major release.

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The RPS Selection Box: Jeremy's bonus games of the year 2025

In the grand spirit of Christmas, I want everyone to know that for this year's RPS Advent Calendar, I nominated a bunch of games about Japanese assassins and at least one point and click thriller featuring a netherworld of torture devices. Some of those assassins appeared on the final calendar, but not all, and the point and click didn't make the cut.

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Nioh 3 Introduces the Bakumatsu Era in New Reveal

Koei Tecmo and Team Ninja have unveiled the next major expansion for Nioh 3, confirming the Bakumatsu period as a brand-new setting where players will battle. The game launches on PlayStation 5 and Steam on February 6, 2026, bringing fans back into the series’ signature blend of brutal yokai action and historical fantasy. This marks the first […]
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Nioh 3 hands-on report

The striking thing about Nioh 3, even compared to the first two games, is how many options you have in any given fight. A huge number of weapons, stances, and abilities to create a vast array of fast-paced attacks, and help you survive against devastating, powerful opponents.

Publisher Koei Tecmo recently gave me a chance to go hands-on and explore a new area of Nioh 3, complete with a pair of tough bosses to battle. Here’s everything I found, saw, and fought along the way.

Venturing through a corrupted city and a new time period

Nioh 3 puts you in the role of a Tokugawa Takechiyo, who’s on the precipice of becoming the next shogun of the Sengoku era, before their brother, Tokugawa Kunimatsu, kicks off a civil war to try to take over with an army of soldiers and strange yokai spirits. But Nioh 3 won’t just take you through different physical locations — you’ll travel to different time periods as you explore its expansive “open field” levels, as well. My preview took place in an occupied, corrupted Kyoto in the Bakumatsu period.

Like a lot of things in Nioh 3, the open field approach to its levels feels like a natural expansion of the series’ past ideas. You’ll still often fight and explore your way down paths that loop back on themselves with shortcuts, but levels are much larger, with side paths, hidden areas, and additional objectives — some of which are only accessible with the new jump ability. All that exploration provides players with options; if you run up against a battle that’s too tough, you can try somewhere else, often discovering opportunities to power up your character and earn additional rewards. 

Fluid fighting with two styles

With each new Nioh game, developer Team Ninja builds on a foundation of fast-paced action-RPG combat, but Nioh 3 turns a stable structure of cool combat abilities into a glittering tower of options.

As we saw in our Tokyo Games Show hands-on report, at the heart of Nioh 3’s combat is the returning Samurai style and the new Ninja style. The Samurai style is more stalwart and defensive, while the Ninja style is fast and highly agile. You can switch between styles in an instant by hitting R2, making use of each one’s strengths depending on the situation. Using the swap mid-battle, you can quickly and fluidly chain together attacks and abilities from both styles. Executed at the right moment, you’ll feel like a skillful wrecking ball as you pummel an opponent.

The two stances further expand on Nioh’s Guardian Spirit abilities, Soul Cores, and heap of weapons — the number of combat options you have in any given fight is almost overwhelming. Once you get the hang of it all, though, the freedom makes you feel like a ridiculously fast, deadly warrior, chaining all sorts of attacks together in a torrent of blades and blasts of magic.

Deflect blows to gain an advantage

My favorite new addition to Nioh 3’s combat is Deflect, a parry mechanic that charges your Ki and Arts meters when you perfectly time a block by hitting the guard button, L1, as an attack lands. The parry allows you to use quick reflexes to maintain your aggression even against huge bosses and tough foes. With all the other options you have available in combat, it’s a natural addition that rewards you for skillful play.

Helpful haptics

Team Ninja adds to the feel of combat with the DualSense controller’s haptic feedback, emphasizing a lot of its elements. You’ll feel strikes and attack as you deflect or land them, while the adaptive triggers channel elements like drawing back a bow string. However, the developers said they were careful not to overdo it and make haptics distracting, since the game focuses on quick reactions and speedy inputs.

Taking down Takasugi Shinsaku

The tutorial section of the preview culminated in a boss fight against samurai Takasugi Shinsaku. A quick, agile fighter, he frequently switched between powerful, fast sword blows and quickly firing bullets from a revolver. Those shots were matched by projectile attacks from his Guardian Spirit, who fought alongside him throughout the battle. 

Agility was the name of the game against Takasugi, whose speed and relentless grab attacks could make it tough to Deflect his strikes. But once I finally overwhelmed him, we became allies, working together to clear the corruption from Kyoto.

Battling through the Crucible

The second half of the level I played emphasized the “open” part of the open field. More paths led me to tough battles against powerful Formidable Foes, enemy bases I could capture if I cleared out all the enemies inside, and hidden areas with additional loot.

My objective was to reach a large central area called a Crucible. These are challenging areas filled with tough yokai, but with a twist: when you take damage while fighting them, you’ll be afflicted with Life Corrosion, which reduces your total health. Defeating enemies can reduce the corrosion, but as I fought through the area to the final boss of the location, I had to fight carefully and manage my health to make sure I wasn’t overwhelmed.

Battling Noribotoke, an enormous yokai boss

The Crucible’s climax was a fight against Noribotoke, a towering statue brought to life by twisting black tendrils. Like in past entries in the series, as I dealt damage to the boss, it would periodically transform and take on new attack patterns and abilities. In Noribotoke’s case, that means splitting the stone statue pieces so that the tendrils can stretch out, expanding the boss’s range and making it much faster and more dangerous. 

This battle really highlighted how all the weapons in your arsenal can come together. I spent a lot of time in Samurai form, deflecting attacks and getting in hits to lower Noribotoke’s Ki. Whenever I could deplete it or land a Burst Break counter, I laid into the boss with the Ninja style to deal as much damage as possible before getting clear to avoid the boss’s sweeping attacks. That approach, combined with powerful Guardian Spirit abilities and Soul Core summons I found along the way, eventually brought Noribotoke down and dispelled the Crucible once and for all.

Nioh 3 presents you with a whole lot of combat options to keep track of, and at first, it can be a lot to manage. But by the end of my three-hour preview, all those abilities had come together to make combat in Nioh 3 feel fast, fluid, and powerful, even as I took on some very challenging enemies. Having all those abilities gives you the opportunity to create a fighting style that works for you from a host of options, and constantly rewards you for building up your skills and exploring its larger open world to find ways to enhance them even more.

You can see how Nioh 3’s fighting styles, combat abilities, and open field levels come together for yourself when the game launches on February 6, 2026 for PS5.

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Xbox really committed to Japanese game development in the 360 era, and we didn't know how good we had it

The Xbox business today is pretty unrecognizable from that of 20 years past, which on this week all that time ago was launching the Xbox 360. There's all the changes to the business, a different suite of executives at the top, and an entirely different first-party portfolio, of course - but when I think of the changes, one absence comes to the forefront of my mind: Japan.

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Ninja Gaiden 4 Weapons Tier List – Best Weapons in the Game

Ninja Gaiden 4 title screen showing two armored characters in combat with futuristic background.

In Ninja Gaiden 4, Yakumo can use, at the end of the campaign, five different weapons all coming with unique properties and attacks, which are further expanded by their Bloodraven forms.While all of these weapons have their own unique uses, and are fully viable to complete the game at any difficulty, using some of them is going to make your life much easier. Here are the best of them. NOTE: Rankings based on multiple playthroughs at Normal, Hard and Master Ninja difficulties, and Chapter Select runs completed at S rank over the course of 50+ hours. Screenshots captured from the […]

Read full article at https://wccftech.com/how-to/ninja-gaiden-4-weapons-tier-list-best-weapons-in-the-game/

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