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Final Fantasy XI’s Doll Festival returns along with the new Festival Dial next week

21. Únor 2026 v 22:00
For many years now, we (or one of our writers, if we’re being honest) have noted that Final Fantasy XI has been mostly treating its annual holidays by turning on familiar events and letting players enjoy them. This is true, as the game is mature and has plenty of events as it is. But the Doll […]

Final Fantasy XIV will bring back Little Ladies’ Day next week on February 26

20. Únor 2026 v 23:00
Once every year, Final Fantasy XIV celebrates Little Ladies’ Day, which in practical terms absolutely means people getting glowsticks to cheer for idols putting on a concert. Yes, it is a bit of a walk to get from “a holiday for young women” to that endpoint, but it happened. The latest outing is planned for Thursday, […]

Massively Overthinking: If you could delete one class or skill from your favorite MMORPG…

20. Únor 2026 v 01:00
This week’s Massively Overthinking is inspired by a tweet I saw from SMITE, of all games, where the Hi-Rez devs asked players to propose one god to delete from the game. Obviously, this is not a serious proposition, but in the aggregate, the answers can kinda show a trend in what people are tired of, […]

Final Fantasy X: The Most Dangerous Deception of All

Final Fantasy X is one of my personal favorites in the franchise for many different reasons, but the awareness level of Tidus, the game’s protagonist, is NOT one of those reasons. Throughout the game, it became obvious to every character EXCEPT for him that he was not who or where he thought he was, but rather than accept the truth of what was right in front of his eyes he continued along in a blissfully oblivious state until his reality could no longer be ignored. While Tidus still ultimately served his purpose to sacrificially save the world despite despite the ramifications this held for him personally, he could’ve saved himself a lot of heartache along the way if he had simply been willing to open up his eyes to the truth.

While there are many forms of deception that I’ve grappled with in my life, the most dangerous and costly has been self-deception. My stubborn refusal to follow the Lord’s clearly stated will for me because it was inconvenient for me to accept at the time has always ended badly and caused so much unnecessary pain. While I won’t always like or appreciate the mirror His Word holds up to my face, He challenges our thoughts and motives to reveal truth and prevent future pain. Let’s open our eyes to His guidance for us that we might prefer to ignore… His unpopular answers are for both our present as well as our eternal good.

For the word of God is living and powerful, and sharper than any two-edged sword, piercing even to the division of soul and spirit, and of joints and marrow, and is a discerner of the thoughts and intents of the heart. Hebrews 4:12

Let no one deceive himself. If anyone among you seems to be wise in this age, let him become a fool that he may become wise. For the wisdom of this world is foolishness with God. For it is written, “He catches the wise in their own craftiness”. 1 Corinthians 3:18-19

He feeds on ashes; a deceived heart has turned him aside; and he cannot deliver his soul, nor say, “Is there not a lie in my right hand?” Isaiah 44:20

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Final Fantasy: Small Beginnings, Big Endings

Like most game series that have survived from their original 8-bit NES incarnations into the modern era of photo-realistic graphics, Final Fantasy has come a VERY long way. When this franchise first started in all of its original pixel-based glory, nobody would have ever imagined it would grow over the years and transform into some of the most graphically impressive games of each console generation. But while the dream was always there, the graphical capabilities of the hardware didn’t exist to fully realize that vision until now… and now that the technology has finally caught up with the imagination of the team, we get to experience these stories in all of the fullness of the design team’s intentions.

The Lord places dreams and desires in our hearts for us to fulfill them, but there is still a growing period we must experience before His vision will reach fruition. Just as Joseph grew his character and his leadership skills in his roles as a servant and a prisoner before he was elevated to his destiny as second in command of Egypt, the Lord builds each of us up slowly… not because He is testing us, but because He is TRAINING us. His plan for us requires our “hardware” to catch up to our calling, so let’s embrace each challenge we face as a part of growing into His larger destiny for us. These small beginnings have big endings.

I will not drive them out from before you in one year, lest the land become desolate and the beasts of the field become too numerous for you. Little by little I will drive them out from before you, until you have increased, and you inherit the land. Exodus 23:29-30

Do not despise these small beginnings, for the Lord rejoices to see the work begin. Zechariah 4:10a

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Final Fantasy: “Dissidia” or Harmony?

While most traditional role-playing games tend to utilize a “party” system that involves an eclectic cast of characters, the Final Fantasy series has certainly demonstrated some exceptional range. From brooding protagonists like Cloud who had little to say to enthusiastic lead characters like Tidus who can’t seem to keep a single thought private, each game is filled with a selection of classic RPG archetypes like a soldier or a healer as well as a few unique choices like a robot cat or a big red lion. But this incredible diversity is one of the franchise’s greatest strengths, understanding that we don’t need copies of each character in our party. We need each of them to be exactly who they are, combining their unique gifts and skill sets together to deliver the victory as a team.

The body of Christ is full of an equally unique cast of characters, with each of us gifted in specific ways so we can serve Him in different capacities on this mission field. Just as a Final Fantasy party isn’t complete without each member serving a complimentary role that supports the needs of the squad, our differences are what the Lord uses to grow our ability to reach others and complete our mission. Let’s work together with respect for each others calling and gifts, even if some serve Him in a different manner than us. We are all part of one body, united by Christ to reach the world.

There are diversities of gifts, but the same Spirit. There are differences of ministries, but the same Lord. And there are diversities of activities, but it is the same God who works all in all. 1 Corinthians 12:4-6

If the foot should say, “Because I am not a hand, I am not of the body,” is it therefore not of the body? And if the ear should say, “Because I am not an eye, I am not of the body,” is it therefore not of the body? If the whole body were an eye, where would be the hearing? If the whole were hearing, where would be the smelling? But now God has set the members, each one of them, in the body just as He pleased. 1 Corinthians 12:15-18

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Final Fantasy VII: Moving Forward From a Loss

There are a handful of moments in gaming history that are forever etched in my memory for being undeniably shocking and painfully unforgettable… and (spoiler alert) the sudden ending of Aerith’s journey at the conclusion of disc one in Final Fantasy VII stands as one of the most prominent. While this is hardly the first time (or the last time) that I experienced a gaming character “moving on”, this one hit especially hard because of how unnecessary it felt at the time. But despite my disappointment at this unwanted plot twist, there were still two more discs left to complete… while this action couldn’t be prevented or undone, after respectfully mourning her loss it was time for me to move forward in hope and finish the story. 

Throughout our lives, we will all be faced with tragic events that threaten to steal our hope, break our spirits, and stall our journey. And while it is right for us to pause and mourn these losses, they don’t represent the conclusion of our story… just the end of this “disc”. As King David found when he was praying through a heartbreaking tragedy of his own, our loving Father sees and catches every tear that we cry… and even though He doesn’t always intervene the way we would prefer or reverse what has happened, the Lord has at least two more discs of content for us as well as an ending that will make this all worth it.

You number my wanderings; put my tears into Your bottle; are they not in Your book? Psalm 56:8

And God will wipe away every tear from their eyes; there shall be no more death, nor sorrow, nor crying. There shall be no more pain, for the former things have passed away. Revelation 21:4

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Final Fantasy IX: A Surprising Direction for a Unique Progression

After the well-received adventures of the grittier and brooding protagonists of Final Fantasy VII (Cloud) and Final Fantasy VIII (Squall), the developers of Final Fantasy IX went in an entirely different creative direction for the next game in the series. The story of Zidane and his crew felt like a throwback to the games from the cartridge-based Nintendo era both in tone as well as in art style. While the initial reactions to this shift was mixed, FFIX provided fans with the perfect breath of fresh air for the Final Fantasy franchise as it transitioned into the PlayStation 2 era. It may not have felt like a logical progression for the series at that time, but it was exactly what was needed.

The ways that the Lord chooses to answer our prayers in life will rarely fit into a predictable pattern. Even when Jesus performed healings for those who were afflicted with blindness or born lame, He chose to perform each of those miracles in ways that were customized to the individual recipient… and to this day He still responds to our requests based on the specific needs of each of His unique children. Instead of expecting Him to answer our prayers in the same way that He has for others or in a manner that makes sense to us, let’s accept that the Lord may choose to respond to our situation in a different way… one we didn’t know we needed until His work is completed.

“For My thoughts are not your thoughts, nor are your ways My ways,” says the Lord. “For as the heavens are higher than the earth, so are My ways higher than your ways, and My thoughts than your thoughts”. Isaiah 55:8-9

Now this is the confidence that we have in Him, that if we ask anything according to His will, He hears us. And if we know that He hears us, whatever we ask, we know that we have the petitions that we have asked of Him. 1 John 5:14-15

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Final Fantasy: One Unique Tapestry Made Up of Many Different Stories

The Final Fantasy franchise is one of the longest-running gaming series in history, and while there are a handful of stories that have received a spin-off or a proper prequel/sequel, most of the games have very little in common with each other… at least on the surface. Almost every game in this collection features their own specific protagonist, takes place on different planets, and even have unique styles of gameplay. But they also share many similarities despite their unconnected plots, as each tends to feature some sort of “mana” to power special abilities, many include a “Cid” somewhere, and the story usually involves an eclectic cast of characters coming together to save their world. They are all part of one “family” of games, even if they each tell separate stories.

When reading the Bible it can be challenging to balance the wisdom and beauty of the Psalms and Proverbs with the bitterness and heartache of Ecclesiastes and Jeremiah. But the truth is that ALL of Scripture is inspired by the Lord, and that includes the parts that we don’t like or fully understand. Each story is part of an intricate tapestry… a series of books and letters written by multiple people that may seem to have little in common, but all of which share the same Author. And when they are combined together, they form one timeless love letter from our Savior to us all.

All Scripture is given by inspiration of God, and is profitable for doctrine, for reproof, for correction, for instruction in righteousness, that the man of God may be complete, thoroughly equipped for every good work. 2 Timothy 3:16-17

And beginning at Moses and all the Prophets, He expounded to them in all the Scriptures the things concerning Himself. Luke 24:27

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Games Inbox: Why did Sony shut down Bluepoint Games?

20. Únor 2026 v 02:10
Demon's Souls remake screenshot of a knight in a temple
Demon’s Souls was a great remake (Sony Interactive Entertainment)

The Friday letters page has some choice words to say about Sony’s handling of the PS5 generation, as one reader thinks Mario Kart Arcade is a bad game.

Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk


Wasted generation
Just seen the news that Sony is shutting down Bluepoint Games and I’m appalled. That team put out nothing but top quality games and were specialists in remakes, which we’ve had more and more of recently, so you would’ve thought they’d be extra valuable to Sony right now.

Instead, we just see continued short-sighted, bone-headed decision making from Sony, who have been awful this whole generation. The PlayStation 5 has been a disaster and I’m not confident that Sony has any kind of plan to avoid permeant decline, all the while shutting down more and more developers. I definitely would be polishing up my CV if I worked at Bungie or Bend Studio.

The obsession with live service games, which clearly hasn’t ended at all, has been such a disaster. Not just in terms of failed games (remember, Concord cost $400 million!) but a whole wasted generation, where developers have had no time to make anything else, and are now being shut down before they have the chance anyway.

I detest Sony for how they’re handling all this, and I say that as someone that’s owned an original PlayStation console and everything else since. They shut down one of their best developers just so they could look good to their investors for five minutes and it’s obvious they’ll happily sacrifice more for the same reason.
Cranston

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Pity the poor exec
Thank goodness that Hermen Hulst, Head of Worldwide Studios at PlayStation from 2019-2024, is here to protect the company from ‘changing player behaviours’ and ‘rising development costs’ by shuttering one of their most renowned studios.

Absolutely nothing else he could’ve done since 2019, to give players the type of games they expect from PlayStation. Nope, we all wanted 12 live service games, from studios who specialise in single-player games, so it’s our fault for changing our minds…

PlayStation has been on the slide since they consolidated and moved their headquarters to the USA. They’ve lost almost all of the riskiness and playfulness that made them successful in the first place. Hope the Bluepoint employees bounce back quickly.
Magnumstache


Never-ending Kratos
I was really hoping that Santa Monica Studio would be working on a new IP or sci-fi game but it really doesn’t sound like that’s what’s going on. I loved the last two God Of War games but the story’s over and I have very little confidence that there’s a good plan for what happens next.

Cory Barlog said he didn’t make the Norse games a trilogy because he didn’t want to work on the same story for 15 years but here we are and it’s looking very much like he’s just going straight back to God Of War.

I know the next game is meant to be a spin-off but how different is it going to be really? Unless it’s a flight sim or something it’s just going to be more of the same and that’s a shame.
Coolsbane


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Experimental reasoning
It does make me laugh that Todd Howard has now publicly admitted that people find Starfield boring, but I’m sure he doesn’t really understand why. How someone of his supposed experience could have put out such a dull, badly made game I don’t know. He’s just lucky the Fallout TV show was a hit, as otherwise I think he would’ve fond himself out the door.

No one would love The Elder Scrolls 6 to be great more than me, but Bethesda is too high on its own supply nowadays and I really have much less confidence in them than I used to. He tries to paint Starfield as some big, risky experiment but all they do was take all the best bits out of Skyrim and replace it with nothing.

I’m not really sure what he’s on about with Fallout 76 either. It’s just a bog standard MMO cobbled together with left over bits from Fallout 4. It’s those two games that made me start to think less of Bethesda, not because they were risky ventures but because they were lazy cash grabs.
Shortround


Kart it off
I always wondered why Nintendo bothered with the Mario Kart arcade games. They weren’t very good, because they let Bandai Namco make them, and it hardly seems like Mario Kart is a series they have to get people interested in or promote. It’s not exactly an unknown brand, is it?

Putting Pac-Man in was extra weird too, as even though he’s a cartoon character he still looks out of place. Anyway, I still gave it a go. But paying £1 to play one race of the worst Mario Kart ever isn’t something I’d want to do again.
Biter


Bad business
The gaming world can truly change on a dime. Bluepoint Games has been shut down by Sony. After giving us fans a brilliant remake of Demon’s Souls and Shadow Of The Colossus, Sony has closed down the studio. One of their most revered, to say the least. It’s out of nowhere and quite a baffling decision. From what I understand, the studio was to create a video game based on an original IP and not another remake. So why Sony have chosen to erase that prospective idea is beyond my understanding.

Then again, we hadn’t heard any news, updates or any information from them in a long time, so perhaps it was inevitable. I suppose the silence was a reckoning or rather an ill omen in the shadows. I really would have liked to see what Bluepoint were making or what was cooking behind the scenes. To see the creativity floating around, but it either happens with a new studio that is formed, or it remains a what if?

It worked for Sandfall Games. After they broke away from Ubisoft, we were presented with Clair Obscur: Expedition 33 and the rest is history. So maybe the developers still have a semblance of a future. What that will be is unclear at this moment, so who knows what is next?

On another note, it’s a week from tomorrow that Resident Evil Requiem releases. A funny anecdote is that I pre-ordered it for £47.99, on Amazon. I take another look and it’s suddenly £59.95. Talk about a lucky move. It looks absolutely fantastic and since Leon Kennedy is my favourite male gaming character, I hope it reviews well.
Shahzaib Sadiq


Two for two
I want to recommend Pure Pool Pro on PlayStation 5. It’s a really fun game with excellent physics. It looks great and has an enjoyable career mode and trophies.

It’s only the second game I’ve bought for the PlayStation 5 after Everybody’s Golf Hot Shots. Keep up the good work.
EricBIG777 (PSN ID)

GC: Thank you.

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Actually final
RE: Ochreblue. I find it hard to imagine, after the Final Fantasy 7 remakes have been completed, that another remake of a fan favourite would be made anytime soon, at least on the scale of Final Fantasy 7’s budget.

I think that so much money has backed these three massive games that it would seem nonsensical to risk another big venture so soon, due to what the actual returns were from a financial point of view. I can imagine that it would have needed a lot more sales to accommodate a reason to make, let’s say the sixth or ninth Final Fantasy games in the series, even if they definitely do deserve one.

Possibly a remastered version of Chrono Trigger would be interesting, with a fresh lick of paint and a new up-to-date remake of the original soundtrack would be a great winner for me and other fans. No need to go and rebuild everything like the FFVII Remake, but way simpler using artwork that is skilfully applied to the cute looking world whilst keeping the atmosphere peak.

But we definitely have to get into our minds that the Final Fantasy 7 remakes could be the ultimate Final Fantasies, encapsulating everything from the original and introducing so much more.

This asks the question of how powerful do the next generation of consoles really need to be and have graphical qualities reached their zenith yet? GTA 6 will probably be that zenith but it’ll be pretty obvious that GTA 6 will be earning a hefty profit when the sale figures start coming in.

But definitely it will be an exception compared to other big releases, who will be relatively successful but with way less titles being sold. Let’s see what happens over this year and the next.
Alucard


Inbox also-rans
Sony shut down Bluepoint Games? Make it make sense! Surely they should be remaking Bloodborne?
Zombiekicker

One positive thing about all these console delays is that parents could be saved the £400 to £1,000 yearly scramble to get a new toy for their spoiled kids.
Bobwallett

GC: Who is spending £1,000 on new consoles every year?


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The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.

You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot.

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ArrowMORE: Games Inbox: Could memory shortages destroy the console industry?

ArrowMORE: Games Inbox: Will Resident Evil Requiem be worth getting?

ArrowMORE: Games Inbox: When will the PS6 be out?

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Games Inbox: Could memory shortages destroy the console industry?

19. Únor 2026 v 02:10
PlayStation 5, Nintendo Switch 2, and Xbox Series X consoles
Will AI be the end of video game consoles? (Metro)

The Thursday letters page is unsurprised God Of War: Sons Of Sparta was unremarkable, as one reader is enamoured by fan remakes of Pokémon Red/Blue.

Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk


Console apocalypse
So, um… all this stuff about memory and electronic components getting bought up by AI companies seems pretty bad, right? Like, really, really, bad? This guy talking about potentially a decade of problems presumably knows what he’s talking about, given his position, and that is going to be a nightmare for gaming. Never mind smartphones and everything else.

Do we even know if Sony and Nintendo are safe? They’re not gigantic companies like Microsoft and electronics is pretty much all they do beyond games. Maybe all three will go third party at the same time! I’m not really sure what companies he’s hinting at that could go under, as I’m not sure who counts as a smaller business, but it’s clearly not good news, no matter what happens.

There’s so much going wrong with the games industry, and the world in general, at the moment and yet it seems like it could still get much worse and very quickly. In the worse case scenario you’re talking about consoles, and gaming PCs, being impossible to manufacture for several years.

Whether that would last for a whole decade I don’t know but that’s an industry ending problem. I hope you’re all into retro games, because that might be all we have soon!
Oz

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Monkey paw
So I guess one of the big victims of these memory shortage problems is going to be all those PC handheld gaming devices from companies I’ve never heard of. If even Steam Deck has only sold a few million I hate to think what some of these others are pushing. Even the Xbox Ally one, which I have literally not heard mentioned again even once since it came out.

That’s going to affect the rumoured Xbox portable and the PlayStation one too, to the point where they might just cancel them completely, because I imagine they involve a lot of custom chips – even more than if it was just a home console.

I’m sure no one but them knows the full details but this is all very bad news and yet… if you didn’t want there to be a next generation so soon your prayers have been answered. But you know the problem with being careful what you wish for, since now the PlayStation 6 might not arrive until 2036!
Korbie


Next in line
Like a lot of readers I’m looking forward to hearing abut the third Final Fantasy 7 remake game but I’m also wondering what might get the remake treatment after that is all finished up with. Do they even consider Final Fantasy 7 Remake to be a success is the first big question and I’m not sure what the answer is, other than there’s a good chance it might be ‘not really’.

They definitely seemed to have cooled on the idea of a Final Fantasy 9 remake, as there were rumours like crazy around that for a while. That was only meant to be a lower budget remake too, so that might be an indication they’ve already had it with triple-A remakes.

For me the obvious choices for Final Fantasy are 6 or 10, although personally I’d prefer 12. Final Fantasy 6 would require a completely new game, so I don’t think that will get the treatment. 10 is going to be a big job too, so I’m not honestly sure any of them will get remakes.

I’d love Chrono Trigger, but I think that’s the same problem as Final Fantasy 6, and so I think maybe the most likely is Kingdom Hearts, especially with a new game coming up to promote. Or maybe the answer is none of them. If a big budget Final Fantasy 7 remake only sells okay, what chance does anything else have?
Ochreblue


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Fan suggestion
I agree that this year is Game Freak’s big chance to turn around Pokémon in terms of the quality of the games and the technology behind them. I don’t know how likely it is, but if they don’t try this time I’m not sure they ever will.

Although most people imagine some kind of amazing high-tech open world I prefer the idea of something closer to the HD-2D style, that’s a mix between modern and retro graphics. There have been a lot of fan mock-ups with this idea over the years and while I don’t think any of them are perfect I’d rather go with something like this but keep it more of a top-down view.

Unless Nintendo is going to spend GTA 6 style money on it I don’t think there’s any point making Pokémon 3D. It’s got to be stylised and it’s got to be more like the wonder of the original Game Boy games. We might get that for a future remake but I’m afraid the next mainline game will just be another low-tech, janky knock-off.
Taylor Moon


You can dig it
Great Reader’s Feature about A Game About Digging a Hole at the weekend. I instinctively knew I would get some form of enjoyment out of it. Digging, collecting ore, selling it, upgrading equipment, and digging deeper? Absolutely all over it for £3.64.

Spaced out on Tramadol for a back issue last night, played for over two hours and it was an almost religious experience. Well not quite, but highly recommended to all other readers, especially for the price.
Whiskeyjack11


Fighting multiverse
RE: Lee Dappa. The closest you’ll get to playing all versions of Street Fighter 2 in one place, as one game, is not on the 30th anniversary collection of Street Fighter 2 but actually on the 35th anniversary collection labelled as Capcom Fighting Collection.

This release features Hyper Street Fighter 2: The Anniversary Edition. You can choose fighters from all versions of the Street Fighter 2 editions in one package.

Choosing World Warrior Ken from the original will give him extra strength, no super move, and he will be a palette swap of Ryu. Choosing Ken from Street Fighter 2 Turbo: Hyper Fighting will give him his longer range dragon uppercut and air whirlwind kick and still no super move.

Choosing Street Fighter 2 Turbo’s Ken will give him his flaming dragon punch but less damage, and thus more reliant on combos. But he will have his super move to use and the power bar for it at the bottom of the screen. This would apply to all characters across the games so you can have World Warrior E. Honda vs. Street Fighter 2 Turbo’s version of Blanka, for instance.
Nick The Greek


Online ban
I always wondered why companies don’t just lock a game out until the day it’s released, to avoid all these leaks you always get. It’s literally every game but they never seem to care. But surely it could just work like pre-loading, where you have the game but you’re not allowed to start playing it until the right time.

I guess you could buy the disc and then purposefully keep the console offline, and get around it that way, but who wants that much trouble? And besides, most games don’t seem to work without a day one patch anyway. At the very least a timer would cut the problem down, but the companies don’t even seem to try.
Flint

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What it looks like
I know they say you shouldn’t judge a book by its cover but God Of War: Sons Of Sparta was an out of the blue shadow drop, it had what looked like terrible graphics, and it immediately looked inferior to about a 100 other Metroidvanias you could get instead. And as a bonus it was by some developer I’d never heard of, who’s biggest game was a Five Nights At Freddy’s spin-off.

I feel you have to be very optimistic given all that, to the point where I could probably sell you some magic beans. It’s not a question of whether it’s rubbish or not but if you want to spend a fair amount of money and a lot of time beating it, and I definitely don’t want to. Talk is cheap but time is not and at the moment I haven’t time for 10/10 blockbusters, let alone deeply average Metroidvanias.

I feel there’s plenty of interesting things an indie dev could’ve done with a low budget God Of War game and a 2D Metroidvania with Young Kratos seems like the absolute least exciting option. You could’ve had a game where you played as one of the Valkyries, you could have had a literal god game where you’re populating Midgar with humans, you could’ve had an archery thing with Arteus, heck you could’ve had a sledding simulator and it still would’ve been more interesting that what we got.

I know it was the safe option, but when the best option was probably not making a spin-off at all there’s no point going for the boring and obvious choice.
Campbell


Inbox also-rans
So Highguard has outlasted Concord, but by the sound of it it’ll be lucky see the weekend, so it’s really only going to beat it by a matter of days.
Goops

I really hate that Microsoft switched the buttons round on their controller compared to Nintendo’s. Why do so silly a thing and make it so difficult to switch (no pun intended) between the two consoles. I can never remember which is which way round.
Mobert

GC: They were copying Sega, who they were very cosy with in the initial years of the Xbox.


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Final Fantasy 7 Ever Crisis Probably Just Revealed Ultimate Weapon's Remake Design

22. Únor 2026 v 23:30

Final Fantasy 7 Ever Crisis, Square Enix's FF7-universe mobile gacha game, doesn't really seem like it's made a ton of money since not long after its strong launch. I monitor monthly sales, and the revenue just isn't all that great. But my suspicion is that SE will keep it going until the trilogy's third and final part launches, as a means by which to keep the flag waving and engaging the hardcore, money-spending, fans.

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