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Going Hands-On With Tides of Tomorrow—Ripple Effect

13. Leden 2026 v 15:00
Going Hands-On With Tides of Tomorrow—Ripple Effect

I know I say this a lot, but I’m genuinely surprised that Tides of Tomorrow flew completely under my radar. You’d think with a career covering the games industry, I would be aware of almost every video game that’s on the horizon, but sometimes you can end up missing the trees for the forest. 

However, I knew this would be something interesting when CGM’s Dayna Elieen messaged me, “K CAN WE PLEASE TALK ABOUT TIDES OF TOMORROW,” since she doesn’t often message me in all caps unless something is genuinely good. I’ve repeatedly said that the Indie scene is infinitely more interesting than the “AAA” one because of the bold choices developers make to advance the medium. Tides of Tomorrow is one such example of this.

Going Hands-On With Tides of Tomorrow—Ripple Effect

Developed by DigixArt, the studio behind Road 96 and Lost in Harmony, Tides of Tomorrow is a narrative adventure set in a vast, flooded world that has been all but destroyed by plastic pollution in the oceans. Players take on the role of a Tidewalker—unique humans who are able to connect with each other and harness visions of past events—suffering from the disease known as “Plastemia,” which is slowly killing them. 

Players must navigate the world, fighting for not only their own survival, but the fate of the remaining mankind. Their choices will shape the world and potentially build a new one, or possibly destroy what little is left. It may sound simple, or like so many games that have come before it, but Tides of Tomorrow differentiates itself with its main gameplay mechanic: asynchronous multiplayer. 

When players begin their game, they can choose to follow another player. As you play, you’ll be able to see what choices your followed player made both in dialogue and in action, how it affected the story and allow you to make decisions accordingly. You can either follow in their wake or attempt to diverge and see what new waters await you. 

Going Hands-On With Tides of Tomorrow—Ripple Effect

It’s an incredibly interesting idea that works on a lot of unique levels. In the moment-to-moment gameplay, it functions like a positive version of Dark Souls’ Messages system, where players are actually trying to guide each other instead of sending them into bottomless pits. But in the macro-design, it connects in a meta way to the game’s overall narrative by allowing players to learn from each other’s mistakes and try to forge a better path forward.

“Even though my time with Tides of Tomorrow was relatively brief, I’m genuinely impressed with what it’s doing. “

In the early moments of the game, I needed to collect some scrap in order to help one of the characters who was trying to guide me. There was a bunch littered around, but one of them was placed on a memorial to those who had died from Plastemia. By using my Tide-O-Vision, I was able to see that the player I was following had been reprimanded for taking some scrap that was on the monument. 

In that moment, it gave me some pause to consider how else I could approach my current situation that wouldn’t put me in bad standing with the local population. Going forward, I tried to be extra considerate with my decisions, all while trying to navigate a whole that was being shaped by another player. It made the experience so incredibly interesting, as you can tangibly see how events were shaped by the person who came before you, and how I now had to move through newly opened doors as others were closed by another player. 

Going Hands-On With Tides of Tomorrow—Ripple Effect

And what’s even more interesting is that players are not bound to another player for the entirety of their journey. At certain critical moments, players can choose to follow others, giving them the freedom to explore other perspectives and follow different threads of fate. Digixart clearly wants Tides of Tomorrow to be a deeply social game as players can share game seeds with one another, and there’s a big push for players to follow their favourite streamers—expanding the experience to a much broader platform. 

Even though my time with Tides of Tomorrow was relatively brief, I’m genuinely impressed with what it’s doing. Not only is it creating an interesting world and telling an engaging story with truly resonant themes, but it’s doing so with such an interesting and dynamic gameplay hook that it genuinely keeps you involved. It’s going to be really exciting to see how Tides of Tomorrow connects and challenges players.

Tides of Tomorrow launches February 24, 2025, for PC, PlayStation 5 and Xbox Series S/X.

After scratching my Command and Conquer itch, Tempest Rising comes for Starcraft by making its 'secret' third faction suddenly playable

3. Prosinec 2025 v 16:52

I was already looking forward to new Tempest Rising update Superior Firepower, which introduces highly requested superweapons to 2025's strongest Command and Conquer spiritual successor. But developer Slipgate Ironworks has gone one step further, sneaking in something even more exciting: a third playable faction. That's right, the Veti are finally in our hands courtesy of the public test branch for one of the best RTS games of the year, and we've got two full weeks to test them out and offer feedback.

Read the full story on PCGamesN: After scratching my Command and Conquer itch, Tempest Rising comes for Starcraft by making its 'secret' third faction suddenly playable

Already my favorite RTS this year, Tempest Rising is going full Command and Conquer by adding superweapons

30. Listopad 2025 v 13:28

The next Tempest Rising update is taking what was already my pick for the best RTS of 2025 to a new level. The Slipgate Ironworks game has clearly pulled plenty of inspiration from the iconic Command and Conquer series; you need only look at its leading factions to see that. But while the international peacekeepers of the GDF and the revolutionary Tempest Dynasty are both very well-equipped to battle each other in the war for resources and control, they've been missing one of the most essential pieces of C&C history: superweapons.

Read the full story on PCGamesN: Already my favorite RTS this year, Tempest Rising is going full Command and Conquer by adding superweapons

SpongeBob SquarePants: Titans of the Tide review for Nintendo Switch 2

24. Listopad 2025 v 23:09

System: Switch 2 Release date: November 18, 2025 Developer: Purple Lamp Publisher: THQ Nordic Are ya ready kids? Everyone’s favorite absorbent and porous fry cook is back in a new 3D platforming adventure. With Battle for Bikini Bottom and The SpongeBob SquarePants Movie Game both considered cult classics of the GameCube era of gaming, and this style of SpongeBob game...

The post SpongeBob SquarePants: Titans of the Tide review for Nintendo Switch 2 appeared first on Nintendo Everything.

REANIMAL launches in February 2026

20. Listopad 2025 v 19:08
Publisher THQ Nordic and developer Tarsier Studios announced a release date for REANIMAL, their new cooperative horror adventure game. The new co-op horror game is launching across Windows PC (via Steam), Xbox Series X|S, Switch 2, and PS5 on February 13th, 2026. Here’s a rundown on the previously announced game, plus a trailer: WHAT IS REANIMAL? The original creators […]

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Eight Minutes of Raw Combat and Mysticism in New Fatekeeper Gameplay Showcase

22. Listopad 2025 v 19:32
Paraglacial and THQ Nordic have released the first full gameplay reveal for Fatekeeper, offering an eight-minute, unbroken look at the studio’s atmospheric first-person action RPG. After its debut during the THQ Nordic Showcase in August, this new video delivers the most detailed glimpse yet into the rugged, mystical world perched high in the mountains above […]

Good news, people who wish Little Nightmares were more like Zelda - Tarsier's Reanimal will release in February 2026

Similar to Nic (RPS in peace), I am both beguiled and maybe just a little riled by how much Tarsier’s Reanimal looks like the studio’s previous Little Nightmares games. Once again, it’s a game about small children in sinister headgear travelling through a collapsed and raggedy storybook world of ogres and abductors. Still, Tarsier have a magnetic capacity for icky monster designs – shout out to Spider Sheep in the trailer there, who absolutely won’t be getting an eye-popping animated Marvel spin-off – and Reanimal is something of a departure once you peel back the layers of suppurating flesh.

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SpongeBob SquarePants: Titans of the Tide review for Nintendo Switch 2

24. Listopad 2025 v 23:09

System: Switch 2 Release date: November 18, 2025 Developer: Purple Lamp Publisher: THQ Nordic Are ya ready kids? Everyone’s favorite absorbent and porous fry cook is back in a new 3D platforming adventure. With Battle for Bikini Bottom and The SpongeBob SquarePants Movie Game both considered cult classics of the GameCube era of gaming, and this style of SpongeBob game...

The post SpongeBob SquarePants: Titans of the Tide review for Nintendo Switch 2 appeared first on Nintendo Everything.

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