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XZAP - A Commodore Business Machines game from 1984 arrives on the Amiga

We've been told that if you remember playing the 1984 game called 'XZAP' by Commodore Business Machines, which was released for the Commodore 16 and Plus/4. Then as of today you can download the Commodore Amiga version by Electric Black Sheep. A recreation of that classic game, whereby your objective is to destroy all the aliens on each level, and so progress through 140 different levels. To

Rex - A 1980's 8bit classic appears as a PC remake by Langford Productions

We've certainly had some impressive games this week and when Langford Productions told us about their new platformer remake called 'REX' which was released via itch io, it was another game to add to our awesome list. You see Rex wasn't just an awesome platformer released in the late 80's for the Amstrad and ZX Spectrum, but this is a rather awesome remake that the creator says he is particularly

Final Fantasy VII: Moving Forward From a Loss

There are a handful of moments in gaming history that are forever etched in my memory for being undeniably shocking and painfully unforgettable… and (spoiler alert) the sudden ending of Aerith’s journey at the conclusion of disc one in Final Fantasy VII stands as one of the most prominent. While this is hardly the first time (or the last time) that I experienced a gaming character “moving on”, this one hit especially hard because of how unnecessary it felt at the time. But despite my disappointment at this unwanted plot twist, there were still two more discs left to complete… while this action couldn’t be prevented or undone, after respectfully mourning her loss it was time for me to move forward in hope and finish the story. 

Throughout our lives, we will all be faced with tragic events that threaten to steal our hope, break our spirits, and stall our journey. And while it is right for us to pause and mourn these losses, they don’t represent the conclusion of our story… just the end of this “disc”. As King David found when he was praying through a heartbreaking tragedy of his own, our loving Father sees and catches every tear that we cry… and even though He doesn’t always intervene the way we would prefer or reverse what has happened, the Lord has at least two more discs of content for us as well as an ending that will make this all worth it.

You number my wanderings; put my tears into Your bottle; are they not in Your book? Psalm 56:8

And God will wipe away every tear from their eyes; there shall be no more death, nor sorrow, nor crying. There shall be no more pain, for the former things have passed away. Revelation 21:4

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God of War Trilogy Remake announced and God of War Son of Sparta is out now!

Sony have announced something new for God of War but sadly it’s not a brand new game in the main series. God of War Trilogy Remake is in “very early” development and will be, as the name suggests, a remake of the first three games set in Greek mythology.

TC Carson, the original voice actor for Kratos, is returning, but no further information was released. I wonder if they will keep the rather saucy minigames?

In God of War (2005), Kratos serves Ares, the God of War, after pledging himself in desperation during battle. Manipulated by Ares into slaughtering his own wife and daughter, he eventualy ends up killin Ares and taking the title for himself.

The second game has Kratos stripped of all his powers by Zeus, killed, and banished to the underworld. He eventually teams up with the Titans, rewinds time and attacks Mount Olympus. Clearly not learning his lesson from the first time, Zeus then kills him again in the third game. Very careless, Kratos!

Also announced is a brand new game in the franchise, but it’s not what you might expect. God of War Sons of Sparta is a side-scrolling combat game that tells the story of a young Kratos, before he became the God of War. The game is out right now on PlayStation 5!



“God of War Sons of Sparta is a 2D action platformer with a canon story set in Kratos’ youth during his brutal training at the Spartan Agoge alongside his brother Deimos. They must overcome threats that will put all their training to the test while confronting the true meaning of duty and honor.”

Source: YouTube

“I’d Rather Support a New Creator”: Naoki Hamaguchi on Why He Won’t Direct a Final Fantasy VI Remake

A person smiling in front of a 'Final Fantasy VII Rebirth' backdrop featuring characters Tifa Lockhart and Aerith Gainsborough.

While Final Fantasy VII often dominates the spotlight, its 1994 predecessor, Final Fantasy VI, remains the "holy grail" for many long-term series fans. It pioneered the "magiteck" aesthetic and delivered one of gaming’s most chilling antagonists in Kefka Palazzo. However, if a modern reimagining of Terra’s story ever breaks ground, it won't be under the direction of the man who spent the last decade rebuilding Midgar and the world of Gaia In a new interview with GamerBraves, Hamaguchi-san talked about his love for Final Fantasy VI: "I grew up admiring Final Fantasy VI and VII as a child, and they […]

Read full article at https://wccftech.com/id-rather-support-a-new-creator-naoki-hamaguchi-on-why-he-wont-direct-a-final-fantasy-vi-remake/

Final Fantasy 7 Remake Trilogy Includes Spin-off Characters to “Bring a Fresh Feel,” Says Director

Amid all the waiting for Final Fantasy 7 Remake Part 3 – which has two final names and internal announcement date – it is funny to stop and think how the development team handled a project of this magnitude. After all, it doesn’t just factor in the original Final Fantasy 7 story, but also those of its spin-offs, thus creating a “fresh feel,” according to director Naoki Hamaguchi.

Speaking to GamerBraves in a new interview, he said. “Even from members such as creative director (Tetsuya) Nomura and producer (Yoshinori) Kitase, they didn’t just want to make a remake. They wanted to make a story that could include the compilation of the spin-offs and the soul that they have birthed across the years into this new project, and bring a fresh feel to Final Fantasy 7.”

Obviously, it’s not a simple matter of simply shoving in their stories – context matters, especially when it comes to characters who didn’t exist in the original. After all, where would that leave fans who never played the spin-offs (and given the quality of offerings like Dirge of Cerberus, you can’t really blame them)?

Hamaguchi said, “As a compilation of all these new stories that came post the original Final Fantasy 7, one of the things we sort of grappled with is how much do we show, how much do we include [for] players who wouldn’t know these new characters from the spin-offs.

“When discussing the limits of what we could express within a single game, we had to take timelines into account. At the same time, with many Final Fantasy spin-offs and additions including popular characters not in the original, we considered how much we could include to give players of the remake a fresh sense of life and excitement.”

Of course, other elements bring a degree of freshness to Final Fantasy 7 Remake, which have garnered mixed reactions (if you know, you know). But one thing is for sure: It’s been one hell of a ride, and fans are eager to see where it goes next.

So, when does Final Fantasy 7 Remake Part 3, or whatever it ends up called, actually release? Your guess is as good as ours, but last October, Hamaguchi said the project was in a “really good state,” and that’s turning into something “really satisfying.” Last month, he commented that the “core game experience” is complete, and how it’s “finally starting to match the vision.” That includes “a new experience and a new scale,” with the Highwind airship forming a “key” part of the same.

Through modding wizardry, a seemingly cut Ashley opening level has been found in Resident Evil 4 Remake

The funny thing about games is that while making them, if you put something in them, it's quite hard to take that thing back out again. Who knows what that might break! Which can of course lead to people finding things that were never meant to be seen, like cut parts of a game, which is pretty much exactly what has happened to Resident Evil 4 Remake through the discovery of a level all about Ashley.

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Splinter Cell remake gets new director who's also old, as its original director sneaks back into the chair

Ubisoft's Splinter Cell remake has a new director who's served as its director before. David Grivel has returned to Ubisoft and take up the role he left when he departed the company in 2022, not long after being tapped as the remake's original director following its late 2021 announcement.

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We've been waiting for Ubisoft's Prince of Persia Sands of Time remake for four years, and now it might be round the corner

1. Prosinec 2025 v 13:37

The Prince of Persia The Sands of Time Remake has had a troubled existence. After being first announced back in 2020 with a speculative January 2021 release date, it has since been moved from Ubisoft Mumbai to Ubisoft Montreal and been stuck in development hell for the past four years. However, industry insider Tom Henderson suggests that the game will finally be releasing next month, four years after its intended launch window.

Read the full story on PCGamesN: We've been waiting for Ubisoft's Prince of Persia Sands of Time remake for four years, and now it might be round the corner

More Prince of Persia: The Sands of Time Remake Details Leak

In a recent episode of the Insider Gaming’s weekly podcast, host Mike Straw claimed that the highly anticipated Prince of Persia: The Sands of Time Remake is planned to release in January 2026. He also claims a new trailer will be revealed during The Game Awards in December. “[Tom Henderson] has said in his reports for a while that, before the [Assassin’s Creed 4: Black Flag] remake comes out, a different remake would be launching,” Straw said. “It’s still the case that the Prince of Persia remake will launch before Black Flag. We know it’s supposed to launch before the end of the fiscal year, before March 31st. But, we’ve learned that the game is currently scheduled to release in mid-January 2026.”

“According to sources, it’s likely that the next look at that game could come at The Game Awards,” he added. “And that’s where not only a new trailer could drop, but also the firm date itself could be revealed.” In Ubisoft’s latest financial report back in May, the publisher revealed that Prince of Persia: The Sands of Time Remake is expected to launch in the fiscal year 2026. The fiscal year notably ends on March 31, 2026. This means the game is set to launch in the first quarter of 2026.

 

The game’s details via Ubisoft:

Embark on a journey as the Prince to prevent the powerful Sands of Time from falling into the hands of the treacherous Vizier. Master the Sands of Time and use your dagger to control time itself. Fight cursed enemies and solve puzzles along the way.

Key Features

A Classic Reborn – Experience the original epic tale of the Prince on his journey for redemption. Travel back in time with the return of the Prince’s original voice actor, Yuri Lowenthal, and discover a brave new Farah.

Reimagined for Today – Fight new enemy character models and enjoy entirely new cinematic sequences along with enhanced voices, sounds, parkour animations, and soundtrack.

Wield the Power of Time – Master the Sands of Time and use your dagger to reverse, accelerate, freeze, and slow time itself while solving puzzles along the way.

Breathtaking Graphical Updates – Immerse yourself in ancient Persia with more realistic graphics, pre-baked rendering, and VFX as you fight cursed enemies along your journey.

Modernized Controls – Camera, controls, and combat have been completely rebuilt and updated for today’s standards. Choose between original or modernized mapping.

Expand Your Experiences with Bonuses Unlock the original Prince of Persia game (1992 Mac version) along your adventure and access it from the Main Menu whenever you want. Even more surprises await!

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The post More Prince of Persia: The Sands of Time Remake Details Leak appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.

20 Best PS4 Games of All Time [2025 Edition]

With more than 117 million units sold, it’s clear that Sony’s PS4 was a very successful console. It has naturally amassed a vast wealth of both first-party and third-party releases, and this list runs down 20 of the best games it has to offer in no particular order.

God of War 

There aren’t many games that are able to deliver a stunning experience in such a smooth manner as Sony Santa Monica was able to do with the 2018 reboot. This story sets the protagonist in a new setting; new boss fights and outstanding level design. It’s both fresh and recognizable at the same time, and the new combat and the camera on offer also embodies the spirit of modern third person game while making it more intentional. The 2018 reboot is definitely one of the best games on the PS4, and is a great starting point for newcomers.

Prince of Persia: The Sands of Time Remake to Get Trailer at The Game Awards, Out in Mid-January – Rumour

Ubisoft’s long-in-development remake of Prince of Persia: The Sands of Time seems to be getting close to an official re-reveal as well as a release. Insider Gaming’s weekly podcast discussed Ubisoft in a recent episode, where the hosts also spoke about the company’s in-development projects, like the Prince of Persia: The Sands of Time remake as well as the rumoured remake of Assassin’s Creed 4: Black Flag.

According to host Mike Straw, reports have indicated that Ubisoft is planning to release the Prince of Persia: The Sands of Time remake in January 2026. Along with this, the company is also expected to release a new trailer for the title during The Game Awards in December.

“[Tom Henderson] has said in his reports for a while that, before the [Assassin’s Creed 4: Black Flag] remake comes out, a different remake would be launching,” said Straw. “The Prince of Persia: The Sands of Time remake […] it’s still the case that the Prince of Persia remake will launch before Black Flag. We know it’s supposed to launch before the end of the fiscal year, before March 31st. But, we’ve learned that the game is currently scheduled to release in mid-January 2026.”

“According to sources, it’s likely that the next look at that game could come at The Game Awards, and that’s where not only a new trailer could drop, but also the firm date itself could be revealed.”

As for some of the other unannounced projects that Ubisoft is rumoured to be working on, Splinter Cell is also reportedly still in development, and Straw has gone on to say that, “Splinter Cell, the remake, from what we’ve seen and what I’ve seen looks good. It’s still coming, still cruising right along. The last official release window report we had was that they were planning to launch it in the second half of 2026.”

Ubisoft had originally unveiled the Prince of Persia: The Sands of Time all the way back in 2021. At the time, however, the company saw quite a bit of criticism owing to the overall poor quality of the visuals and animations of the game. Since then, the company essentially went radio silent and decided to complete the title’s development and polish it further before revealing further details. Originally, the remake was being developed by Ubisoft’s studios in India – Mumbai and Pune.

While the company hasn’t quite revealed any more details in a while, it had taken to social media earlier this month confirm that work is indeed continuing on the title. “Yep, we’re still deep in the game — exploring, building, and ensuring the sands move with purpose,” wrote the company on social media. “This game is being crafted by a team that truly cares, and they’re pouring their hearts (and a lot of coffee) into every step. Thank you for sticking with us.”

The remake of Prince of Persia: The Sands of Time is expected to come to PC, PS5 and Xbox Series X/S. While largely being a retelling of the same story as the 2003 classic, the remake will also make some changes, including a revamp of Farah to make her “more present”, have “more interactions” with the Prince, and be turned into a “great character”.

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