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Ahead of The Witcher remake, the Witcher 1's lead story designer has just wrapped up a 26 episode dev commentary

While a lot of the Witchery chatter so far this year has been about an extra Witcher 3 DLC rumoured to be in the works, one of the projects we know for sure CD Projekt have on the go is a remake of the first Witcher game. Ahead of the remake's arrival, a key dev on the 2007 RPG has just finished a developer commentary run through it, which makes for a great way to pass some time between Witchery things.

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"We weren't really paying attention" The Witcher's lead story designer reveals why the first game's final CG cutscene didn't involve the story team

The long-awaited remake of the first Witcher game is seemingly on the back-burner as CD Projekt Red has reportedly added support studio Fool's Theory to the massive development effort of The Witcher 4. Moreover, there have been recurring rumours of an all-new Witcher 3 DLC made by the same studio. Meanwhile, original lead story designer Artur Ganszyniec has been revisiting Geralt of Rivia's first big RPG adventure, giving longtime fans all-new insights into the game's making.

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2026's rumoured Witcher 3 expansion will take us further afield than ever before, per new rumours

It's been a busy year so far for a game that's over 10 years old. If you've not been following, last week, we asked "is there really going to be a new Witcher 3 expansion this year?", responding to comments from Borys Nieśpielak, a trusted source of Polish games industry information. Following his remarks, a Noble Securities analyst then added fuel to the fire this week.

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Netflix confirms The Witcher series will end this year

Netflix has today confirmed that the fifth and final season of The Witcher will air on the streaming service this year. It follows Season 4 in rapid succession - that series having launched at the end of October last year.

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Despite what fans are saying, Cyberpunk 2 creative director really doesn't think a longer Act 1 would have made Cyberpunk 2077 any better

More than five years after its troubled original release, Cyberpunk 2077 continues to be one of the most relevant open-world RPGs of the modern era. Much of its success comes from the believable relationships it quickly establishes between its key characters and V, but the pre-disaster prologue with preem choom Jackie was never meant to go on for too long.

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Ooh, that rumoured Witcher 3 DLC could be something really funky, if it's set where the latest report suggests

Gerry from the River rides up to a noticeboard for the second time this week. Between contracts, he scans the pinned scraps for a fresh job to take on, only for his eyes to rest on another particularly peculiar bit of prose. 'There's a mysterious extra DLC for The Witcher 3 in the works', this bit of paper claims. 'Oh yeah, I heard about that,' Gerry's brain responds. 'Also, it reportedly might be set in Zerrikania,' says the paper. 'Ooh, that's new,' the Witcherman's noggin thinks.

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Sure, Cyberpunk 2077 modders, I'll spend 100 hours watching Kurt Hansen's evil selfie blimp fly around my flat

No, I'm not busy. Ignore the very famous actor acting moody in the corner, he'll be quiet if you pay him no mind. Also, do like I am and just pretend my holo-phone doesn't have a million urgent messages about some relic sitting in its inbox. Just sit here on the sofa, in this Cyberpunk 2077 flat, and watch as the big flying thing with Dogtown's military dictator's face on it floats between my futuristic kitchen and lounge, thanks to a new mod.

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Extending Cyberpunk 2077's pre-heist rise through the ranks would risk a "meandering, unfocused experience", argues Cyberpunk 2 director

Warning: Spoilers for Cyberpunk 2077 lie ahead.

Cyberpunk 2077's narrative really kicks into gear when, after a job gone wrong, metal-infused merc protagonist V realises they're now living in the shadow of a Keanu Reeves-shaped clock. Despite this, you're free to while away hours doing a million things other than confronting your urgent mortality problem. It's something even CD Projekt themselves have joked about.

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The Witcher 3 reporting winds continue to howl of mysterious extra DLC allegedly arriving this year, and there's one thing I'd love to see it do

Gerry from the River rides up to a noticeboard. Between contracts, he scans the pinned scraps for a fresh job to take on, only for his eyes to rest on one particularly peculiar bit of prose. 'There's a mysterious extra DLC for The Witcher 3 in the works', this bit of paper claims. 'Oh, you mean that anniversary patch which was delayed last year?' Gerry's mutant brain asks in response. 'No, seemingly not that one,' the sentient scrap replies.

Gerry grumbles to himself in mild confusion. The RPG's a decade old at this point, and while CD's love of relentlessly adding more stuff to their games is well-documented, they're surely busy focusing on the likes of The Witcher 4 and Cyberpunk 2?

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CD Projekt plan to release The Witcher 4, 5, & 6 within six years of one another, and oh, are those pigs flying?

If a CEO says their company is going to do that something sounds ridiculously unrealistic, or borderline unachievable if you actually take a second to think about it, you can probably assume that this is for the ears of shareholders. With that said, CD Projekt Red recently held a financial call (thanks, IGN), where co-CEO Michał Nowakowski made some comments about The Witcher 4… and The Witcher 5 and 6, all of which are apparently planned to be released within a six-year period. Right!

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"We feel we’re reaching a new level": Cyberpunk 2077's multiplayer mod just completed its "most stable and successful test" yet

So, an ambitious Cyberpunk 2077 multiplayer mod called CyberMP has been in development for a little while now, and the folks behind it have just concluded its "most stable and successful" closed beta test yet. Tweaks to key elements like vehicle and player synchronisation, as well as a new interface and custom lobbies went down well with testers, while technical gremlins were minimal.

If this is your first time hearing about CyberMP, it's a project that's currently being worked on by a team of 10, having first come to prominence last summer. Its goal is to offer multi-person deathmatches and races to Cyberpunkers, rather than full GTA Online-style co-op missioning or gigging.

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Cyberpunk 2's dev team is set to double in size by the end of 2027, hopefully meaning its cyberfoundations'll be laid by then

Cyberpunk 2's dev team is set to grow substantially over the next couple of years, as CD Projekt ramp up development. While most of their ranks right now are on The Witcher 4, a game that's at least made some public cameos even if it's still sans release date, once 2027 rolls around, Cyberpunk 2 looks like it won't be too far behind.

This info comes from the company's latest financial report, covering the time running from July 1st to September 30th this year.

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Cyberpunk 2077 hints at new update for fifth anniversary, so here's when you'll need to tune in for more

Cyberpunk 2077 is a comeback story for the ages. While I still don't think it has lived up to the pre-development hype, there's a really solid linear adventure to be found in the gargantuan open world of Night City. The game is now touted as one of the best RPGs ever made, rivaling developer CD Projekt Red's previous effort, The Witcher 3. I still think the Continent has a more believable, living, breathing world and Night City feels a little like a façade at times, but that doesn't stop me from hoping for more adventures in the studio's sci-fi offering.

Read the full story on PCGamesN: Cyberpunk 2077 hints at new update for fifth anniversary, so here's when you'll need to tune in for more

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