Zobrazení pro čtení

Fogpiercer is a tactical game that recognises the true joy of artillery is using it to give your enemies a little shove

The thing you need to understand about Fogpiercer is that this deckbuilding roguelike, in which you control a train battling Mad Max-style road bandits, knows the secret joy of artillery. It is one of the few games that recognises that while it's satisfying to hit an enemy with a shell from a howitzer, it's even more satisfying to target the space next to them and use the force of the blast to give them a sideways shove into a wall.

It's a mechanic that puts Fogpiercer into the same fine company as Into The Breach.

Read more

  •  

This new Baldur's Gate 3 custom mini-campaign is all about having a nice meal with an organ-shredding Count

Another intriguing Baldur's Gate 3 custom campaign mod has emerged to confront your party of quirky RPG adventurers. This one's a short story which lets you take a break from BG3's main story to attend a dinner party at the house of a not-at-all creepy rich bloke, who happens to be very good at jamming out on the organ via illusions.

Read more

  •  

If you can't beat AI, become one in Hooded Horse strategy RPG Heart of the Machine, which hits 1.0 release in March

Why is everything rolling sideways on my desk all of a sudden? What’s this mysterious force, dragging my chair towards the wall? Why are all the cars in the vicinity tumbling and rolling in the direction of *checks press release* ...North Carolina, USA? It can only be gravitational disturbance caused by the impending 1.0 release of a massive strategy project. This time it’s Heart of the Machine, a “4X-style”, “dimension-busting” sci-fi game developed by Arcen Games and published by Hooded Horse.

Read more

  •  

Mewgenics' early mods include an incompetent auto-battler that shamelessly mimics my playstyle, more cat hoarding, and good poop

"You will get anywhere between a fairly surgical battle with the more simple moves and synergies, to a downright-drunken-disaster run. [They] act with basically zero understanding of enemy mechanics, no regard for their ability order, and they couldn't give less of a damn about tile hazards." This is a section taken from the description of a mod which turns Mewgenics into an auto-battler, but turning the controls over to an AI chessmaster. That AI chessmaster just happens to play almost exactly like I have in my seven hours with it thus far.

Read more

  •  
  •  

What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

Read more

  •  

"Watch and dream with us" - Jake Solomon's studio is closing, and the XCOM veteran shares a glimpse of the "Life Sims + The Truman Show" game he was making

Jake Solomon, a decorated game designer known for his work at Firaxis on games like XCOM and Marvel Midnight Suns, has announced that his studio Midsummer is going to close. In doing so, he also shared a pre-alpha look at the "Life Sims + The Truman Show" game the studio was making, called Burbank.

Read more

  •  
  •  

Honkai: Star Rail 3.8 will run for an extra two weeks while Version 4.0 is in the oven

HoYoverse just hosted a sizeable Honkai: Star Rail Special Program, revealing more than just the game’s next major update. Version 3.8 was the big highlight, of course, with the new release arriving soon, on December 16-17 depending on your server region.

Read more

  •  

Clair Obscur's final boss was a bit easier than developer Sandfall planned, mostly because everyone actually engaged with all the side content

Clair Obscur: Expedition 33 developer Sandfall underestimated just how much players would engage with the game's various sidequests and optional content, and as a result of this extra grinding would find the final boss fight a tad underwhelming.

Read more

  •  

Fans are convinced a Raid: Shadow Legends collaboration could signal the impending arrival of an Assassin's Creed Black Flag remake

We've been hearing rumblings of a full-blown remake of Assassin's Creed: Black Flag for the longest time now. After Skull & Bones' troubled development, those current-gen assets could boost the production of such a project, so the idea never sounded too far-fetched. We've yet to receive official news on it though. Now, a new Raid: Shadow Legends event has got hungry Assassin's Creed fans all hot under the collar.

Read more

  •  

Danganronpa and The Hundred Line: Last Defense Academy creator blames an insult from a co-worker on getting him back into game development

Kazutaka Kodaka is one of the most recognisable names in the games industry for those who really enjoy anime-inspired visual novels. Recently, he led The Hundred Line: Last Defense Academy's development, and the his name may be familiar to anyone au fait with the Danganronpa series. But the creator's journey to get back into the world of game development wasn't exactly a straight line.

Read more

  •  
  •  

What do you want to happen to the Final Fantasy franchise? You've got a few days to tell Square Enix directly

There are a few series staples you can expect from Final Fantasy: a guy called Cid, moogles, chocobos, that lovely arpeggio motif in the music, and… surveys? If you've been reading this site for a while - or, indeed, following the Final Fantasy series - you'll know that Square Enix likes to lobby the fanbase to hear our thoughts about the series' identity and future.

Read more

  •