The new God Of War duology has my favourite snow in gaming. I can take or leave about 60% of everything else in them, but lawdy, that snow! In God Of War Ragnarok, the action kicks off a during the apocalyptic fimbulwinter, which is probably bad for some characters I don’t care about, but it is good for me personally, because there’s a lot of snow to play with.
How much snow, you ask? 190 flippin’ gigs worth, apparently, according to Sony’s system requirements.
Read more
The new God Of War duology has my favourite snow in gaming. I can take or leave about 60% of everything else in them, but lawdy, that snow! In God Of War Ragnarok, the action kicks off a during the apocalyptic fimbulwinter, which is probably bad for some characters I don’t care about, but it is good for me personally, because there’s a lot of snow to play with.
The new God Of War duology has my favourite snow in gaming. I can take or leave about 60% of everything else in them, but lawdy, that snow! In God Of War Ragnarok, the action kicks off a during the apocalyptic fimbulwinter, which is probably bad for some characters I don’t care about, but it is good for me personally, because there’s a lot of snow to play with.
How much snow, you ask? 190 flippin’ gigs worth, apparently, according to Sony’s system requirements.
Read more
The new God Of War duology has my favourite snow in gaming. I can take or leave about 60% of everything else in them, but lawdy, that snow! In God Of War Ragnarok, the action kicks off a during the apocalyptic fimbulwinter, which is probably bad for some characters I don’t care about, but it is good for me personally, because there’s a lot of snow to play with.
Společnost Sony se podělila o systémové požadavky pro nadcházející port hry God of War Ragnarok na PC a ty jsou na většině nastavení poměrně vysoké, přičemž některé konkrétní požadavky jsou až závratně vysoké.
Například bez ohledu na předvolbu budete potřebovat SSD disk a také neuvěřitelných 190 GB volného úložného prostoru.
V ultra nastavení při 4K a 60 FPS bude God of War Ragnarok vyžadovat buď RTX 4070 Ti, nebo RX 7900 XT spolu s i5-11600K, nebo Ryzenem 7 3700X. Zatímco na doporučené nastaven
Společnost Sony se podělila o systémové požadavky pro nadcházející port hry God of War Ragnarok na PC a ty jsou na většině nastavení poměrně vysoké, přičemž některé konkrétní požadavky jsou až závratně vysoké.
Například bez ohledu na předvolbu budete potřebovat SSD disk a také neuvěřitelných 190 GB volného úložného prostoru.
V ultra nastavení při 4K a 60 FPS bude God of War Ragnarok vyžadovat buď RTX 4070 Ti, nebo RX 7900 XT spolu s i5-11600K, nebo Ryzenem 7 3700X. Zatímco na doporučené nastavení, při kterém hra poběží v rozlišení 1080p a 60 FPS, budete potřebovat buď RTX 2060 Super, nebo RX 5700 spolu s i5-8600 a Ryzenem 5 3600.
Všechna nastavení také vyžadují 16 GB RAM, s výjimkou nejnižšího nastavení, kde je tento požadavek snížen na 8 GB. Podrobné specifikace byly uvedeny také pro nastavení „High“ a „Performance“, v nichž hra poběží v rozlišení 1440p/60 FPS, respektive 4K/60 FPS. Úplné systémové specifikace hry God of War Ragnarok si můžete prohlédnout níže.
Společnost Sony navíc potvrdila, že port pro PC bude podporovat DLSS 3.7, FSR 3.1 a XeSS 1.3. Ti, kdo si hru předobjednají, obdrží také bonusové herní předměty v podobě Kratova brnění Risen Snow Armor a Atreovy kosmetické tuniky Risen Snow Tunic.
God of War Ragnarok vychází pro PC 19. září. Jak bylo potvrzeno dříve, bude vyžadovat účet PSN.
Je veřejným tajemstvím, že v americkém studiu Sony v Santa Monice vzniká nová herní značka. Cory Barlog s týmem veteránů na novém projektu začal pracovat v roce 2018 po dokončení restartu God of War. To byl hlavní důvod, proč Barlog na pokračování, God of War: Ragnarök, pouze dohlížel.Dnes by se dalo říct, že to máme potvrzené. Ve studiu Sony Santa Monica po více než 20 letech vzniká nová herní značka. Na svém LinkedIn profilu to propálil Glauco Longhi, který je character supervisorem a stará se
Je veřejným tajemstvím, že v americkém studiu Sony v Santa Monice vzniká nová herní značka. Cory Barlog s týmem veteránů na novém projektu začal pracovat v roce 2018 po dokončení restartu God of War. To byl hlavní důvod, proč Barlog na pokračování, God of War: Ragnarök, pouze dohlížel.
Dnes by se dalo říct, že to máme potvrzené. Ve studiu Sony Santa Monica po více než 20 letech vzniká nová herní značka. Na svém LinkedIn profilu to propálil Glauco Longhi, který je character supervisorem a stará se o celý vývoj postav.
Longhi pracoval na postavách také u God of War z roku 2018 a Ragnaröku z roku 2022. Potom odešel do Striking Distance Studios, kde se podílel na survival hororové akci The Callisto Protocol. Jeho další cesta vedla do Unknown Worlds Entertainment, kde jako art director byl u vývoje druhého dílu Subnautica. Před pěti měsíci, v dubnu/apríli, se vrátil do Santa Monicy.
„Společnost Santa Monica Studios mi nabídla příležitost vrátit se jako Character Supervisor, který se stará o celý vývoj postav v jejich nové značce, takže jsem tady, nadšený, že jsem zpátky, znovu pracuji s týmem a posouváme postavy ve videohrách,“ měl Longhi uvedeno na profilu. Když se informace začala šířit internetem, tak popis změnil. Nyní tam má, že je vedoucím vývoje postav na neohlášeném projektu.
Je otázkou, zda jde o projekt, na kterém před šesti lety začal pracovat Barlog. S ohledem na takovou dobu je dost možné, že v Santa Monice vznikají dvě nové značky. Jedna může vyjít klidně příští rok. Kromě toho není vyloučeno ani nové God of War, protože ve starších inzerátech se studio shánělo po lidech se zkušenostmi bojového systému z God of War 2018 a Ragnaröku.
Sony's PlayStation State of Play May Showcase 2024 may have been announced at short notice, but packed within its 35-minute presentation we got a look at a whole host of brand-new PS5 games coming in 2024 and beyond. There were also two new PSVR2 games announced here, as well as the surprise return of one of PlayStation's most beloved mascots, Astro Bot. Whether you missed the showcase or just want a handy round-up of all the trailers again, here's everything that was announced in Sony's State
Sony's PlayStation State of Play May Showcase 2024 may have been announced at short notice, but packed within its 35-minute presentation we got a look at a whole host of brand-new PS5 games coming in 2024 and beyond. There were also two new PSVR2 games announced here, as well as the surprise return of one of PlayStation's most beloved mascots, Astro Bot.
Whether you missed the showcase or just want a handy round-up of all the trailers again, here's everything that was announced in Sony's State of Play May Showcase.
First up, we got a long-awaited look at Concord, Firewalk's upcoming PvP shooter, both in the form of a cinematic vignette and a proper gameplay trailer (embedded below). Big Guardians of the Galaxy energy, this one. Lots of big guns, lots of colourful moons and planets, and a very chatty cast. Could this be the perfect second course after Helldivers earlier this year? We'll find out when it launches on PS5 and PC on August 23rd 2024.
Boy! You read that right - God of War Ragnarök is coming to PC. The news came as part of this evening's State of Play, with Sony adding it will arrive with its Valhalla DLC included.
An accompanying blog post notes that an "account for PlayStation Network is required" - something unlikely to please fans after the Helldivers 2 debacle. Eurogamer has contacted Sony for more details. A PSN is also required for fellow PlayStation PC port, Until Dawn. [UPDATE: God of War Ragnarök's Steam page is
Boy! You read that right - God of War Ragnarök is coming to PC. The news came as part of this evening's State of Play, with Sony adding it will arrive with its Valhalla DLC included.
An accompanying blog post notes that an "account for PlayStation Network is required" - something unlikely to please fans after the Helldivers 2 debacle. Eurogamer has contacted Sony for more details. A PSN is also required for fellow PlayStation PC port, Until Dawn. [UPDATE:God of War Ragnarök's Steam page is now online and also warns you'll need a PlayStation Network account.]
The upcoming PC port - which was rumoured to be in the pipeline prior to this evening's announcement - will join other former PlayStation console exclusives such as Days Gone, Horizon Forbidden West and Marvel's Spider-Man, which have all made the transition to an additional platform over recent years.
Region locked.
PC gamers in countries without PlayStation Network have expressed their frustration at Sony after the confirmation they cannot buy single-player games God of War Ragnarok and Until Dawn on Steam.Sony announced the PC ports of both PlayStation games during its State of Play May 2024 showcase, and …
PC gamers in countries without PlayStation Network have expressed their frustration at Sony after the confirmation they cannot buy single-player games God of War Ragnarok and Until Dawn on Steam.
A couple of hours ago, Sony announced that God of War: Ragnarok will be coming to PC on September 19th. This news excited a lot of PC GoW fans. However, the game will require a PSN account in order to play it on the PC. As we can clearly see on the Steam store page, … Continue reading God of War: Ragnarok will require a PSN account, even though it’s a single-player game →
The post God of War: Ragnarok will require a PSN account, even though it’s a single-player game appeared first on DSOGaming.
Per last night’s Sony State of Play, PS5 darling and supposedly rather good action-dad adventure God of War Ragnarök is coming to PC on September 19th 2024. The good news is that the port, co-developed by Jetpack Interactive and original makers Santa Monica Studio, will pack in all the DLSS 3, FSR 3, and ultrawide what-have-yous that one might expect from a big, monied PC release. The bad, silly, clearly pointless news is that it will need a PlayStation Network (PSN) account, despite the comple
Per last night’s Sony State of Play, PS5 darling and supposedly rather good action-dad adventure God of War Ragnarök is coming to PC on September 19th 2024. The good news is that the port, co-developed by Jetpack Interactive and original makers Santa Monica Studio, will pack in all the DLSS 3, FSR 3, and ultrawide what-have-yous that one might expect from a big, monied PC release. The bad, silly, clearly pointless news is that it will need a PlayStation Network (PSN) account, despite the complete lack of multiplayer.
During today’s State of Play presentation, Sony announced another of its first-party games is coming to PC. God of War Ragnarök and its excellent (free) DLC Valhalla will be available on Steam later this year.Read more...
During today’s State of Play presentation, Sony announced another of its first-party games is coming to PC. God of War Ragnarök and its excellent (free) DLC Valhalla will be available on Steam later this year.
Nedávné úniky informací tvrdily, že po Ghost of Tsushima bude God of War Ragnarok další velkou hrou pro jednoho hráče od studia PlayStation, která se dostane na PC, a podle očekávání bylo toto oznámení oficiálně oznámeno na noční prezentaci State of Play společnosti Sony.
God of War Ragnarok vyjde na PC letos v září spolu s bezplatným roguelike DLC Valhalla. PC port akční adventury vyvíjí stejně jako PC verzi jejího předchůdce společnost Jetpack Interactive a bude obsahovat podporu pro neomezený
Nedávné úniky informací tvrdily, že po Ghost of Tsushima bude God of War Ragnarok další velkou hrou pro jednoho hráče od studia PlayStation, která se dostane na PC, a podle očekávání bylo toto oznámení oficiálně oznámeno na noční prezentaci State of Play společnosti Sony.
God of War Ragnarok vyjde na PC letos v září spolu s bezplatným roguelike DLC Valhalla. PC port akční adventury vyvíjí stejně jako PC verzi jejího předchůdce společnost Jetpack Interactive a bude obsahovat podporu pro neomezený počet snímků za sekundu, super ultrawide rozlišení, DLSS 3.7, FSR 3.1 a XESS 1.3. Níže se podívejte na oznamovací trailer PC verze.
Hra Helldivers 2 nedávno vzbudila rozsáhlou kontroverzi po zavedení povinného propojení s účtem PSN na Steamu, načež společnost Sony od uvedeného rozhodnutí ustoupila. Krátce poté, co byla hra Ghost of Tsushima uvedena na trh pro tuto platformu, však její kooperativní režim Legends skutečně vyžadoval ke hraní účet PSN.
Nyní společnost Sony v příspěvku na blogu PlayStation Blog potvrdila, že hra God of War Ragnarok bude také vyžadovat účet na síti PlayStation Network ve službě Steam, což je poněkud bizarní vzhledem k tomu, že se jedná o hru pro jednoho hráče bez jakýchkoli funkcí pro více hráčů. Připravovaný remaster hry Until Dawn bude na PC rovněž vyžadovat účet PSN. Totéž potvrzuje i poznámka ve spodní části obrazovky v jeho nejnovějším traileru v čase zhruba 00:08. Podívejte se na něj prostřednictvím tohoto odkazu.
Otázkou samozřejmě je, zda stejně jako Helldivers 2 a Ghost of Tsushima nebudou God of War Ragnarok a Until Dawn k dispozici ke koupi na Steamu ve všech zemích, kde není k dispozici PSN.
God of War Ragnarok je v současné době k dispozici na PS5 a PS4. Od listopadu loňského roku se hry celosvětově prodalo přes 15 milionů kusů.
V září na počítače vyjde druhé severské dobrodružství Krata a jeho syna. O přenesení známé hry z PlayStationu 5 a PlayStationu 4 se stará studio Jetpack Interactive (pracovalo také na PC portu God of War). To po vzoru jiných her nabídne neomezenou frekvenci snímků za sekundu, několik grafických vylepšení, možnost zahrát si v rozlišení 4K na plné detaily, širokoúhlé rozlišení, podporu NVIDIA RTX Deep Learning Super Sampling (DLSS), AMD FidelityFX Super Resolution (FSR) a Intel XeSS (Xe Super Samp
V září na počítače vyjde druhé severské dobrodružství Krata a jeho syna. O přenesení známé hry z PlayStationu 5 a PlayStationu 4 se stará studio Jetpack Interactive (pracovalo také na PC portu God of War). To po vzoru jiných her nabídne neomezenou frekvenci snímků za sekundu, několik grafických vylepšení, možnost zahrát si v rozlišení 4K na plné detaily, širokoúhlé rozlišení, podporu NVIDIA RTX Deep Learning Super Sampling (DLSS), AMD FidelityFX Super Resolution (FSR) a Intel XeSS (Xe Super Sampling) a ještě předešlé aktualizace a dodatečný obsah, včetně Valhalla DLC.
Součástí zážitku budou také české titulky. Co naopak některé hráče zamrzí tak je požadavek na PlayStation Network účet. Navzdory tomu, že jde čistě o hru pro jednoho hráče. U Ghost of Tsushima byl PSN účet vyžadován pouze pro kooperaci.
Nutnost mít PSN účet vyvolal velký rozruch v komunitě Helldivers 2, když ho Sony chtěla dodatečně zavést. Potíž je v tom, že služba PlayStation Network není oficiálně dostupná ve 177 zemích světa. Z toho důvodu se Ghost of Tsushima v těchto zemích ani neprodává. U Helldivers 2 tento záměr vyvolal více než 144 tisíc negativních recenzí na Steamu a hra měla extrémně záporné uživatelské recenze. U Ghost of Tsushima tato „nevole“ není tak velká a hra na startu překonala God of War i Spider-Mana.
S ohledem na požadavek PlayStation Network účtu u God of War: Ragnarök můžeme očekávat, že bude nutný u všech budoucích her PlayStationu, které vyjdou na počítače. Sony mimo jiné připravila speciální rozhraní, které vám umožní se propojit s komunitou na konzolích PlayStation a získávat trofeje.
Systémové požadavky God of War: Ragnarök budou teprve odhaleny. Podívejte se na trailer, co oznámil PC verzi.
Sony na State of Play oznámila PC verzi God of War: Ragnarök. Druhé dobrodružství Krata se na PC dostane už 19. 9. letošního roku s českými titulky, včetně dodatečného balíčku Valhalla.Na PC si hru zahrajete s neomezenými snímky za sekundu, několika grafickými vylepšení a chybět nebude podpora DLSS od Nvidie, AMD FidelityFX a Intel XeSS.Pokračovat na web
Sony na State of Play oznámila PC verzi God of War: Ragnarök. Druhé dobrodružství Krata se na PC dostane už 19. 9. letošního roku s českými titulky, včetně dodatečného balíčku Valhalla.
Na PC si hru zahrajete s neomezenými snímky za sekundu, několika grafickými vylepšení a chybět nebude podpora DLSS od Nvidie, AMD FidelityFX a Intel XeSS.
Máme tady čerstvé drby z videoherního světa ze „zeleného“ a „modrého“ tábora. Začneme u zelených.- Minulý týden na počítače a konzole Xbox Series X/S vyšlo dlouho očekávané akční dobrodružství Senua's Saga: Hellblade 2. Kvůli zařazení do předplatného Game Pass se sice moc dobře neprodává. To ale Microsoftu dle všeho nevadí.V době vydání novinář Jez Corden ujistil hráče, že Ninja Theory nehrozí zánik jako studiím Arkane Austin (Redfall) a Tango Gameworks (Hi-Fi Rush). Místo toho měl Microsoft dát
Máme tady čerstvé drby z videoherního světa ze „zeleného“ a „modrého“ tábora. Začneme u zelených.
- Minulý týden na počítače a konzole Xbox Series X/S vyšlo dlouho očekávané akční dobrodružství Senua's Saga: Hellblade 2. Kvůli zařazení do předplatného Game Pass se sice moc dobře neprodává. To ale Microsoftu dle všeho nevadí.
V době vydání novinář Jez Corden ujistil hráče, že Ninja Theory nehrozí zánik jako studiím Arkane Austin (Redfall) a Tango Gameworks (Hi-Fi Rush). Místo toho měl Microsoft dát zelenou novému projektu, který nemá být dříve představený Project Mara.
Co to tedy je? Insider Gaz nově navázal na slova Cordena a tvrdí, že v Ninja Theory chystají Hellblade 3. Pokud je to pravda, třetí dobrodružství keltské válečnice bychom si mohli zahrát za zhruba tři až čtyři roky. V současné době by mělo být v předprodukci.
Yep as I said on my show and Discord, Hellblade 3 has already been green lit. Xbox gave Ninja Theory assurances already apparently after the Tango fiasco. Let's see if they keep their word mind. But I'm not worried. https://t.co/k30UhgBOSa
The PlayStation 5 has sold just over 59 million units since it launched in 2020, which is slightly less than PS4’s sales in the same timeframe, as it sold roughly 60 million consoles four years into its lifecycle. And from the sound of it, those PlayStation 5s only account for roughly half of PlayStation’s active…Read more...
The PlayStation 5 has sold just over 59 million units since it launched in 2020, which is slightly less than PS4’s sales in the same timeframe, as it sold roughly 60 million consoles four years into its lifecycle. And from the sound of it, those PlayStation 5s only account for roughly half of PlayStation’s active…
God of War: Ragnarök is reportedly the next Sony game coming to PC.Leaker billbil-kun – who has regularly, and correctly, let Sony-shaped cats out of the bag before – purports that they have "managed to determine" that a PC port of the hugely successful sequel to 2019's God of War will be announced "sometime in May".Billbil-kun says they're unsure of the game's release date but reckons we may find out more at the next PlayStation State of Play showcase, which is also rumoured – but yet to be co
Billbil-kun says they're unsure of the game's release date but reckons we may find out more at the next PlayStation State of Play showcase, which is also rumoured – but yet to be confirmed – to be taking place later this month.
Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.The more I've tried to pin down the definition of a god in a game, the harder time I'm having with it. I began by thinking 'out-and-out gods only',
Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!
The more I've tried to pin down the definition of a god in a game, the harder time I'm having with it. I began by thinking 'out-and-out gods only', the kind that represent the dominant powers in the games we play, whether we fight against them or with them. But the more I thought about it, the more that definition broadened, because aren't we always a kind of god when we play a game - don't we always have a kind of godlike power? We are able to die and keep trying until we've - usually - defeated a godlike boss or bosses, depending on what the game is. What does that make us if not a god? I am open to any and all arguments here, so have at it. Which gods in games do you think are the best?
God of War: Ragnarök is reportedly the next Sony game coming to PC.Leaker billbil-kun – who has regularly, and correctly, let Sony-shaped cats out of the bag before – purports that they have "managed to determine" that a PC port of the hugely successful sequel to 2019's God of War will be announced "sometime in May".Billbil-kun says they're unsure of the game's release date but reckons we may find out more at the next PlayStation State of Play showcase, which is also rumoured – but yet to be co
Billbil-kun says they're unsure of the game's release date but reckons we may find out more at the next PlayStation State of Play showcase, which is also rumoured – but yet to be confirmed – to be taking place later this month.
Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.The more I've tried to pin down the definition of a god in a game, the harder time I'm having with it. I began by thinking 'out-and-out gods only',
Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!
The more I've tried to pin down the definition of a god in a game, the harder time I'm having with it. I began by thinking 'out-and-out gods only', the kind that represent the dominant powers in the games we play, whether we fight against them or with them. But the more I thought about it, the more that definition broadened, because aren't we always a kind of god when we play a game - don't we always have a kind of godlike power? We are able to die and keep trying until we've - usually - defeated a godlike boss or bosses, depending on what the game is. What does that make us if not a god? I am open to any and all arguments here, so have at it. Which gods in games do you think are the best?
God of War: Ragnarök is reportedly the next Sony game coming to PC.Leaker billbil-kun – who has regularly, and correctly, let Sony-shaped cats out of the bag before – purports that they have "managed to determine" that a PC port of the hugely successful sequel to 2019's God of War will be announced "sometime in May".Billbil-kun says they're unsure of the game's release date but reckons we may find out more at the next PlayStation State of Play showcase, which is also rumoured – but yet to be co
Billbil-kun says they're unsure of the game's release date but reckons we may find out more at the next PlayStation State of Play showcase, which is also rumoured – but yet to be confirmed – to be taking place later this month.
Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.The more I've tried to pin down the definition of a god in a game, the harder time I'm having with it. I began by thinking 'out-and-out gods only',
Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!
The more I've tried to pin down the definition of a god in a game, the harder time I'm having with it. I began by thinking 'out-and-out gods only', the kind that represent the dominant powers in the games we play, whether we fight against them or with them. But the more I thought about it, the more that definition broadened, because aren't we always a kind of god when we play a game - don't we always have a kind of godlike power? We are able to die and keep trying until we've - usually - defeated a godlike boss or bosses, depending on what the game is. What does that make us if not a god? I am open to any and all arguments here, so have at it. Which gods in games do you think are the best?
Sony is reportedly planning to announce the PC release of God of War: Ragnarok soon, possibly coinciding with a PlayStation Showcase in May. Following previous patterns, the game may arrive on PC toward the end of 2024 or early 2025. Sony's PC release strategy appears inconsistent.
Sony is reportedly planning to announce the PC release of God of War: Ragnarok soon, possibly coinciding with a PlayStation Showcase in May. Following previous patterns, the game may arrive on PC toward the end of 2024 or early 2025. Sony's PC release strategy appears inconsistent.
Ghost of Tsushima is coming to PC next week. And, according to industry insider ‘billbil-kun’, the next PlayStation game that will be released on PC is God of War: Ragnarok. 🚨 UPCOMING RELEASE 🚨 God of War Ragnarok is one of the next PlayStation exclusive titles to be ported on PC Announcement date is imminent. … Continue reading God of War: Ragnarok seems to be the next PlayStation game for PC →
The post God of War: Ragnarok seems to be the next PlayStation game for PC appeared first on DSOGami
Ghost of Tsushima is coming to PC next week. And, according to industry insider ‘billbil-kun’, the next PlayStation game that will be released on PC is God of War: Ragnarok. 🚨 UPCOMING RELEASE 🚨 God of War Ragnarok is one of the next PlayStation exclusive titles to be ported on PC Announcement date is imminent. … Continue reading God of War: Ragnarok seems to be the next PlayStation game for PC→
Sony nehodlá s hrami pro počítače zpomalit. Po Horizon Forbidden West a Ghost of Tsushima (vyjde 16. 5.) se máme dočkat druhého severského dobrodružství Krata a jeho syna. Oblíbená exkluzivita PlayStationu má být oznámena brzy.S informací přišel známý a důvěryhodný insider billbil-kun. Tvrdí, že PC verze God of War Ragnarök bude potvrzena ještě tento měsíc. Datum vydání je ale neznáme.Hra původně vyšla v listopadu 2022 na PS4 a PS5. Bezplatné rozšíření Valhalla následovalo v prosinci loňského ro
Sony nehodlá s hrami pro počítače zpomalit. Po Horizon Forbidden West a Ghost of Tsushima (vyjde 16. 5.) se máme dočkat druhého severského dobrodružství Krata a jeho syna. Oblíbená exkluzivita PlayStationu má být oznámena brzy.
S informací přišel známý a důvěryhodný insider billbil-kun. Tvrdí, že PC verze God of War Ragnarök bude potvrzena ještě tento měsíc. Datum vydání je ale neznáme.
Hra původně vyšla v listopadu 2022 na PS4 a PS5. Bezplatné rozšíření Valhalla následovalo v prosinci loňského roku. Valhalla se zaměřuje na souboje a mísí je s novými, experimentálními prvky inspirovanými žánrem roguelite. Každý pokus ve Valhalle vás má povzbudit k tomu, abyste ovládli různé aspekty Kratova arzenálu, přičemž budete čelit nepřátelům a cestou vás čeká několik překvapení.
V listopadu 2023 bylo oznámeno překonání hranice 15 milionů prodaných kusů. Hra má české titulky. God of War se na PC podívalo v lednu 2022 a má velmi pozitivní uživatelské recenze.
Připomeňme, že se už delší dobu spekuluje o přípravě PlayStation Showcase. Prezentace údajně proběhne tento měsíc a objeví se na ní mimo jiné Silent Hill 2 Remake. Měli bychom se dozvědět datum vydání. Nicméně, je méně pravděpodobné, že by se oznámení PC portu objevilo právě tam.
V naší recenzi se o hře dočtete: God of War Ragnarök je kulminací všeho, co se vývojáři v Santa Monica Studio za celá léta naučili. Spojili dohromady vše, co umí nejlépe: výborný design postav, nádherné vykreslení lokací a převyprávění mytologie, kreativní arénové souboje okořeněné o pestrou paletu dovedností, přepínání mezi postavami, to vše ve filmovém stylu vyprávějící rodinný příběh, který byste od série vlastně nečekali. Takové spojení talentů zvládne v herním světě jen opravdu málokdo. Ať už svou stylizací, tak technologickým zpracováním se jedná o špičku herního průmyslu.
I have generally kept my mouth shut about Camelot Unchained since I got most of my money back just four years ago… I had gone in with a bigger pledge than I generally do on these campaigns based on the misguided belief that Mark Jacobs would know how to size this sort of thing… because I didn’t want to become “that guy” who is constantly complaining about some title they won’t ever play. If I want those types I can find them over on Reddit.
Camelot Unchained: Delivering nothing since 2013
So I
I have generally kept my mouth shut about Camelot Unchained since I got most of my money back just four years ago… I had gone in with a bigger pledge than I generally do on these campaigns based on the misguided belief that Mark Jacobs would know how to size this sort of thing… because I didn’t want to become “that guy” who is constantly complaining about some title they won’t ever play. If I want those types I can find them over on Reddit.
Camelot Unchained: Delivering nothing since 2013
So I have not mentioned the game, save for inclusion in my annual predictions where it never fails to earn me a few easy points every year by failing to ship bascially anything.
But there were always going to be a few eventualities that would garner a post from me. Some major event, like actually giving access to backers, announcing yet another title, or shutting down shop would make it worth the effort, noting a milestone and the distance from the actual promised date and all that as a warning to those who might consider backing an MMO on Kickstarter.
You should not back MMOs on Kickstarter, in case that was not clear. That is my opinion on the topic.
Yesterday there was a bit of a news update. As the headline indicates, Mark Jacobs, through a press release covered by a number of sites (some linked below, because interviews don’t go his way these days), has said that there will be some sort of early access for Camelot Unchained in 2025, though given more than a decade of missed targets and excuses, I find that hard to give to give that statement any weight. I will predict right now that it won’t happen in 2025 and, if it does ship, even in some limited early access mode, I will post about it and note that I was wrong. I do not expect to be wrong.
Anyway, the fact that Mark is making another ship date claim or that their second game, Final Stand: Ragnarok has been up on Steam for early access since October 2021… where it has six reviews and so little play time that it doesn’t even register on Steam Charts, so it really seemed woth pissing backers off for a title that is essentially a tech demo… wouldn’t have prompted me to post. Even the transparent attempt to hide the failure of Final Stand: Ragnarok by claiming it has really been in “first access” and not “early access” is about par for the course for the company.
Even Mark going on about the Unchained Engine, which has been previously speculated about as the real project that his company has been working on, is just more of the same empty talk that would only be worth me mentioning on an especially slow news day. I could write about a dozen other things, why would I waste my time promoting that BS?
No, it was one little tidbit in the middle of that PC Gamer story that piqued my interest. Among the backers who have invested in City State Entertainment, now changing its name to Unchained Entertainment, is Andreesen Horowitz, or a16z.
You may remeber a16z from such past tales such as Marc Andreesen’s techno optimist screed where he is a big baby about possibly being held to account for his actions (everybody loves personal responsibility until it applies to them I guess), being behind the exploitive pump and dump scam that was Axie Infinity, and the backing of CCP’s Project Awakening, where a16z has promised to fund them with up to $40 million to make a cryto blockchain version of EVE Online. Garbage on top of garbage.
All of the other stuff in that press releae faded into the background once I saw they were involved. I mean, the Camelot Unchained team writes dev updates every month and promises are made and broken on a regular basis and words out of the mouth of Mark Jacobs lack substance for me until they are backed up with actual tangible action for backers.
But16z being involved… well, they are all in on crypto and blockchain and being the rent seeking slumlords of a future internet of absolute shit, so that simply has to be a red flag at some level.
Their involvement does not mean that Camelot Unchained will now launch with some underlying crypto, blockchain, NFT, pay to earn bullshit mechanic built into it. [Edit: Mark Jacobs put out a backer email that said it would not though, again, he is overdrawn writing checks on credibility at this point.]
And, of course, not everything a16z touches turns to garbage, but when you get those shitheels involved, the question does necessarily come up. You lay down with dogs you wake up with fleas, as they say.
So I am adding to the events that would cause me to post about Camelot Unchained. The new trigger event, after “actually ships” and “goes out of business” will be the announcement that Mark Jacobs has completely sold out and gone down the Lord British path to complete irrelevence by embracing all that crypto blockchain bullshit.
Related posts, which vary from not cutting an slack and bringing up the long history of the game (Massively OP) to gullible belief in everything Mark wrote (VentureBeat), some of which couldn’t resist sarcasm or apologetic quotes in the headlines:
Mary Kenney, associate narrative director at Insomniac Games, has discussed the current online discussion surrounding narrative development and consultancy firm Sweet Baby Inc.To recap, Sweet Baby Inc. recently became the target of a group which claimed the company was forcing studios it worked with to increase diversity within its games, and accused it of pushing a "woke agenda" into the industry. Following a report into the claims by Kotaku, a number of game developers have spoken up to clear
Mary Kenney, associate narrative director at Insomniac Games, has discussed the current online discussion surrounding narrative development and consultancy firm Sweet Baby Inc.
To recap, Sweet Baby Inc. recently became the target of a group which claimed the company was forcing studios it worked with to increase diversity within its games, and accused it of pushing a "woke agenda" into the industry. Following a report into the claims by Kotaku, a number of game developers have spoken up to clear up misconceptions about what companies like Sweet Baby Inc. actually do.
Kenney, who has written for games including Marvel's Spider-Man: Miles Morales, Telltale's The Walking Dead and the upcoming Marvel's Wolverine, posted a thread on X yesterday. "Some of you don't seem to understand how narrative consulting on games works," she began, "but don't worry: I do!"
Sony is currently running a pretty awesome sale for a number of its first-party games, particularly those in the action genre. Whether you’re looking to check out Nathan Drake’s swan song in Uncharted 4, Sam Porter Bridges’ strange trip through the apocalypse in Death Stranding, or Kratos’ dramatic shift into sad dad…Read more...
Sony is currently running a pretty awesome sale for a number of its first-party games, particularly those in the action genre. Whether you’re looking to check out Nathan Drake’s swan song in Uncharted 4, Sam Porter Bridges’ strange trip through the apocalypse in Death Stranding, or Kratos’ dramatic shift into sad dad…