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‘Thrifty Business’ Runs a Vintage Shop Full of Pre-Loved Things

Thrifty Business is a game about running a store packed with used items, learning about the locals, and managing events in your community. As you run your thrift shop, management itself is...

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‘Cleaning Up!’ – Satisfying Fun Tidying Horribly Messy Places

Cleaning Up! is a humorous game about tidying various filthy areas by using physics-based tools to clear away trash. Now, as much as I do not like cleaning in real life, I...

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‘Nippets’ Unveils Small Stories Alongside its Hidden Objects

Nippets: A Hidden Object Game is all about watching people, following their unique stories, solving their problems, and sometimes helping the world. I’ve always been a bit of a people watcher and...

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What are we all playing this weekend?

Saturdays are for lying in bed and resting your sore typing fingers, muttering curses at Geoff Keighley under your breath. They're not particularly mean curses, I quite enjoy covering events like SGF. It's nice having a few hours where game announcements pour forth like bubbling water. Yes, those bubbles can be the ineffable gassing up of marketing hype, but I won't dismiss everything we see as pure cynicism.

And besides, as tired as I may be this morning, it's not as bad as the time I worked a week of night shifts covering E3 at PCGamesN. At the end of the week, on the last train home, I fell asleep, thouroughly missed my station and got kicked off at the terminus. With no phone battery and no taxis in the small village, I had to sleep in a park until the next morning when the trains started up again and I could get back to my bed in Bath.

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It's not an Imposter, it's a spin-off: multiplayer backstabbing game Among Us has spawned a single player detective story

Good news, people who suck at getting away with murder in quintessential pandemic lockdown game Among Us. Developers Innersloth have announced a single player detective spin-off, Among Us Story: On Guard, in which you play a spaceship security guy trying to catch an Imposter – possibly, more than one Imposter - before they gut the whole crew. You'll need to prove your own innocence, too.

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Summer Game Fest 2026 everything announced for PC

And with that the Summer Game Fest is over. At least, the official Geoff Keighley showcase - there are still many more streams over the weekend. I wouldn't say there were many surprises, but it was excellent to get a first look at games like Alien Isolation 2, Fumito Ueda's genAtlas, and Guild Wars 3.

If you don't want to watch through the full two hours. Below you will find every everything announced for PC at Summer Game Fest 2026.

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Rust's latest update asks you to say goodbye to your old outdated face and hello to your new, handsome one

It's time to say hello to your new face! This would be a creepy as all hell a sentence in just about any other context (perhaps it still is), but I am not a plastic surgeon, I am a person that writes about video games and the things they do. This time, in things that video games are doing, is brought to you by Rust, as it's received an update that gives the player character model a bit of a glow-up.

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Witcher devs' Project Hadar will make you feel all of the open-world emotions, a new job ad suggests, though sorry it still isn't a cosmic Japanese horror game

They might have proven they deal in secret extra DLC for decade-old RPGs this year, but for my money, Project Hadar remains the most mysterious game CD Projekt have in the works. It's always there in their financial reports alongside The Witcher 4 and Cyberpunk 2, flaunting its sheer unknowableness. Its creators, meanwhile, have said precious little regarding what it looks like, aside from confirming that it's not one weirdly specific thing: a cosmic horror game set in feudal Japan.

That's left the curious to scour the likes of job listings for various roles on Project Hadar. Previous ones have suggested it'll be a bit action RPG-ish and have melee combat. The latest, spotted by GamesRadar, paints it as being open-world and keen on making you cry.

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Control Resonant release date? Yeah that's nice, now move aside so I can look at its system requirements and ohhh that's a lot of SSD space

Control Resonant, Remedy’s first foray into hacky and slashy character action, has a release date: it’s September 24th 2026, and there’s a new story trailer to prove it. Another case of the games industry playing Dodge the GTA 6? Maybe, maybe not, though this September is getting awfully crowded, with Konami just announcing that Silent Hill: Townfall is out on the very same day.

Either way, dates are okay and everything, but I’m more concerned with Control Resonant’s system requirements, which have quietly appeared on the game’s Steam page with no apparent mention elsewhere. And, well, hope you’ve got 100GB of free SSD space.

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Texturetown is a Frankenstein's MMO created by remixing Club Penguin, Pirates of the Caribbean Online and other dead MMOs

I've really been getting into videogame collages, lately – projects like Funi Racoon, a verminous cache of Windows 95 desktop materials and Easter Island sculpture, and Water Level/b.l.u.e. EXPLORATION, a "plunderludic" in which Dark Souls, Super Mario 64, and Kingdom Hearts swim through each other. To that short list add Texturetown, "an algorithmically remixed MMO created from assets of now-defunct mid-2000's children's MMOs", devised by LA-based academic Aidan Strong. It's an eerie, dysfunctional homage to an early noughties gold rush in online spaces for kids, a Backroom-style memorial to abandoned servers and the youthful experiences they once facilitated. God, I'm old.

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Marathon season 2 kicks off with a "PvP-lite" mode that sounds more like a sidestep for those after PvE

Marathon season 2 kicks off today, acting as a fresh start for every single person who's played so far with its complete wipe of all gear. For this first week of the season, it's also going to be free-to-play for anyone, clearly a big plea for those that haven't yet tried it out to give it a fair shake. To do that, Bungie will be doing their first test that eases up on the challenge by offering a "PvP-lite" mode called Sponsored Survival.

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Crimson Desert's forgettable story will undergo tweaks to "strengthen the narrative flow" in the coming months, as Pearl Abyss tease proper DLC

Crimson Desert developers Pearl Abyss have outlined the tweaks they plan to make to their very wide open world game between June and September, as part of continued and relentless efforts to morph it into a shape which can please everybody. Notably, they say they'll be acting on feedback about Red Pudding's rather forgettable story with some changes designed to "strengthen the narrative flow" and stop people falling asleep mid-cutscene. They've also teased some more substantial DLC coming further down the line.

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Baldur's Gate 2 remake reportedly in development at Wizards of the Coast, possibly alongside a revamp of the first game

Update: "We do not comment on speculation or rumour," Wizards of the Coast said in response to RPS' reachout.

Original story follows:

A remake of Baldur's Gate 2 is reportedly in the works at Wizards of the Coast, potentially as part of efforts to remake both of the first two entries in the classic RPG series.

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Factorio's next major update will be a swansong, as Wube Software "shift the focus onto long term support" and new projects

Clunk. Kachunk. Thunk. That's the sound of Factorio's last major update being smushed into shape, before the factory sim is left ticking away in the background while devs Wube Software turn their attention to new projects. Yep, following ages in early access and some chunky DLC following its full release in 2020, Factorio'll only recieve minor tweaks once this last big update arrives.

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"They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players

The impact of generative AI upon PC gaming has proven controversial, which is my balanced journalist way of saying it’s been horrible. Players are widely repulsed by genAI material, developers and even some publishers are increasingly wary of its temptations, and in a rush to build the requisite infrastructure, component shortages have ravaged the hardware market. Nonetheless, EVE Online devs Fenris Creations – formerly CCP Games – have become dead keen on robot brains, and what they might be might be able to think up for EVE itself.

Earlier this month, a newly independent Fenris announced a "research partnership" with Google DeepMind, the search giant’s AI research division, that would see DeepMind take a minority stake in the company while training its AI agents on a separate, offline version of the longstanding space MMO. Days later, Fenris CEO Hilmar Veigar Pétursson sat onstage with DeepMind co-founder Adrian Bolton at the annual EVE FanFest conference to discuss the partnership, in a presentation that left the concrete plans of what it means for EVE still broadly vague – yet seemingly against the run of wider sentiment, escaped any significant backlash from the game’s historically outspoken playerbase.

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The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is

Have you played The Remake of the End of the Greatest RPG of All Time? I mean, you have to, right, it's The Remake of the End of the Greatest RPG of all Time! Or so the video game named The Remake of the End of the Greatest RPG of all Time (or TROTEOTGOAT as I'll refer to it henceforth) would present itself as, anyway, an investigative deluge of several genres that is out today.

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Paralives is possibly the first ever videogame with a character editor that gives people motion sickness

Cosy life sim Paralives launched into early access this week, sweetening the initial reception with a roadmap full of free goodies. I've been looking forward to the game, if only because there has been such disappointment of late on the life sim front – Paradox Tectonic's Life By You fell foul of funding cuts, Inzoi is a horrible haunted Botox catalogue, and EA's plans for The Sims 5 remain nebulous and live-servicey.

Paralives? It appears both throwback and forward-thinking, a game of rosy cheeks, antique shops and smaller mechanical touches like skill progression juddering to a halt if your character's needs aren't met. It's the champion this wayward genre needs. What could go wrong? Ah, it seems the character creator has been making people physically ill.

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Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now

It's the Death Star! Well, sort of. It's a big robo-eye invading the galaxy with a swarm of killer drones, as No Man's Sky goes a bit Helldivers 2-ish in its latest update. Dubbed The Swarm, it'll see folks filed away from their not quite Pokemon battles to join three factions who'll need to work together in ship battles to fend off a big Robo-eye with a space station-scorching laser.

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The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been

Marathon is a horror game. Well, it should be, anyway (or I suppose in some ways it already is). The ever under-respected genre is not where Bungie's take on an extraction shooter currently sits, even if there are still qualities to be found in the likes of jump scares, a clingy, sticky tension, hints of something that went catastrophically wrong. I want more of these elements of horror, and oh lucky me, the first trailer for the game's second season looks like it will deliver on that front.

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