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Mabinogi’s February update brings QOL life improvements with wing enchantments and combat balance

February is a time for lovers, a time for cuddling, and of course a time for Mabinogi players to take stock of their wings and whether or not they are enchanted optimally. That last one might not feel like it is quite traditional, but the quality-of-life patch that the game has just dropped adds a number of […]
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The MOP Up: Star Trek Online’s Chimerans start adapting — and that’s bad news for you

Star Trek Online’s Chimerans prove to be more adaptive foes after this past week’s patch: “You will now see them gaining resistance to all damage types, once per damage type they receive.” Yeah, good luck with that you non-adapting space captains! And this is just the beginning of the rest of the news! Read on for a […]
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Zombie MMO Persist Online introduces player-claimable resource nodes in its most recent major patch

It’s time once more for us to do our semi-sporadic peek into Persist Online, the PvPvE zombie-filled shooter MMO in pre-alpha development by Tibia studio CipSoft. And this time around we cast our eyes to the game thanks to its most recent major update, which introduces a new resource capturing mechanic known as nodes. In summary, nodes […]
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RuneScape announces the removal of auras and a shift of their benefits to in-game items

RuneScape is once again continuing to outline its series of overhauls and updates that are couched in its Road to Restoration efforts, and this time it’s talking about auras. Or more specifically, the elimination of them in the MMORPG’s next update. According to feedback from players, auras create more problems than they’re worth, imposing time pressure […]
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VR MMORPG Ilysia adds new areas and level cap as Steam player counts drop to single digits

This past August, we reported on the VR MMORPG Ilysia, which transitioned to a free-to-play business model while still maintaining its early access development. It’s been a few months since that update went live, so it’s time to provide a quick check in. In terms of updates, those have kept on coming, even if sporadically, with a primary […]
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Pantheon Rise of the Fallen eyes its February patch for next week – here are the preliminary patch notes

Pantheon: Rise of the Fallen has been using several weeks to post blogs, lore, and design previews of its update due in February, but none of them provided a release date beyond… well, February. As of the MMORPG’s most recent post, we now have a release window of sometime next week as it goes through internal testing, […]
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Star Wars Galaxies rogue server Restoration preps new mechanics and updates to the galactic civil war

Yes, we’ve got news from a Star Wars Galaxies emulator that isn’t SWGL for you all today. This time we’re highlighting Star Wars Galaxies Restoration III, the mashup CU/NGE variant that had a 1.0 release in 2022, which is preparing to launch its new Shatterpoint major content update for the classsic sandbox. “Shatterpoint introduces unique content and mechanics, turning […]
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WoW Classic has begun testing Mists of Pandaria’s Escalation campaign

Just because there’s a big question mark looming over the long-term future of 2019’s WoW Classic doesn’t mean that there aren’t things to do in the meanwhile. Adventurers going through the Mists of Pandaria expansion can look forward to Escalation coming out soon, especially considering that it went up on the PTR this week. “The […]
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The Stream Team: A season of Corruption and Ezri Dax in Star Trek Online

While Massively OP’s MJ already celebrated on Star Trek Online’s 16th anniversary, the actual event had not started yet. Now that it is running, she obviously has to celebrate again! But this party won’t be all fun and games (despite Q’s meddling). Starting with the new episode Curse of Phrygia then moving on to The […]
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Highguard promises a new game mode while showing off its new base and new cosmetics

Amidst all the drama surrounding Highguard, you could be forgiven for potentially forgetting that the game is actually… like… playable. You can play it right now. And while it’s promising another new game mode soon, the newest patch features a new base in the form of Cloudreach that allows both elevated nests for snipers to use […]
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‘We believe [Nightingale] has a future,’ Inflexion says as it adds crossplay and an 80% off sale

I was surprised yesterday to realize that Nightingale had patched up on my Steam Deck without a peep from the devs, but I had only to be patient: Inflexion has now dropped a Steam post as well as a video explain what’s up. And what’s up is the co-op survival sandbox RPG’s second birthday since […]
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Project Gorgon is closing in on 6000 subscribers – yeah, an MMORPG dev told us its sub count

Hey, who likes a weekend patch? Well, too bad because you’re getting another one in Project Gorgon this weekend as the tiny crew at Elder Game is busy busy busy. “[W]e are once again looking at a weekend patch update, which sucks for everyone! But there are some important fixes that need to go live,” […]
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Vague Patch Notes: MMORPGs are less different than you think

Robert Frost’s poem The Road Not Taken was published in August of 1915, and it has endured an immense popularity since then. Many people can quote the last couplet of the poem (“I took the one less traveled by, and that has made all the difference”), and for years the title alone conjures images of […]
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‘I think we’re gonna win this’: Stop Killing Games on game preservation in the US and EU

Last week, YouTuber Ross Scott shared an update on the Stop Killing Games movement and its upcoming visit to the European Union Commission, which will see the campaign officially provide the over one million signatures of a citizens initiative as well as provide representatives an opportunity to talk with the Commission about the shutdown of […]
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Massively on the Go: Pokemon GO inexplicably destabilized the Mega system ahead of the Kalos Tour

This weekend will be Pokemon Go local Kalos Tour, and as we mentioned in our prep guide, it hasn’t been looking good. We’ve been expecting a big announcement to drop right before the event, and we were right, but it’s not a great one. The problematic-since-release feature, which has seen some improvement, is taking another […]
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World of Warcraft’s Midnight info blitz continues with launch, raid, and delve schedules

We’ve been chuckling in the Massively OP office over Blizzard’s insanely packed infodump that it’s been doing this week for World of Warcraft’s Midnight expansion. Instead of one or maybe two items per day, it’s been a minimum of four rushed posts, and last night was no exception. The infodump period may be winding down, […]
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Mortal Online 2 plans its next test server for plate armor and VoIP changes

Mercenary Plate is just too darn good in Mortal Online 2. That isn’t intentional, but it is how things have shaken out, hence why the next patch that’s going into public testing on February 25th will involve stat normalization for plate armor. No one wants to pick armor that’s just not going to be good in […]
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Pax Dei confirms a February 20 release date for its big crafting-focused update

Crafters and gatherers of Pax Dei, your sun is about to rise and cast its warm rays all over your collective face. That’s because Mainframe Industries has officially confirmed that its next patch, which is a number of crafting updates, is due to arrive on Friday, February 20th. This patch will introduce the master crafting system that […]
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Eterspire opens two new high-level zones, adds tutorial updates, and makes performance improvements

If you’ve got a high-tier toon in Eterspire that you’re itching to toss into a new realm of danger and adventure, then you’re in luck because the latest patch has introduced precisely that. Two of them, even. The first of the mobile and PC MMO’s new areas is the Isle of the Fallen Stone, which promises […]
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EverQuest II plans a beta test for GU131 Gerion’s Reckoning in March

Remember back in January when EverQuest franchise players were miffed that Daybreak had decided to skip a roadmap for EverQuest and EverQuest II in 2026, out of a stated desire to avoid “redundancy”? At the time, Daybreak’s Jenn Chan said that the studio would still be putting out its traditional two game updates and an […]
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