Normální zobrazení

Received before yesterday

Larian will no longer use GenAI for Divinity concept art, and any genAI used for other games will be "trained on data we own"

Larian CEO Swen Vincke has provided an update as to how the studio are planning to go about handling the use of generative AI in the making of Divinity. In an effort to alleviate concerns, the newly decided plan is to avoid using it in any capacity as part of the concept art development process. In general, Larian are aiming to ensure any in-game generated assets in their games come from models "trained" on data Larian already own, rather than risking the charge of creative theft or actual copyright breach.

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Steam Workshop mods should hopefully suffer less update-induced hassle, thanks to new version control tools

The regular modpocalypses which tend to erupt when a fresh update for a game comes down the pipeline - an especially terrifying prospect if it's an older game and the tweaks/additions aren't something you're happy to temporarily switch back to vanilladom in order to enjoy - may now be less of a ballache. Well, at least when it comes to the Steam Workshop, which has just had new version control pipes welded to its pulsating metal frame.

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Ooh, that rumoured Witcher 3 DLC could be something really funky, if it's set where the latest report suggests

Gerry from the River rides up to a noticeboard for the second time this week. Between contracts, he scans the pinned scraps for a fresh job to take on, only for his eyes to rest on another particularly peculiar bit of prose. 'There's a mysterious extra DLC for The Witcher 3 in the works', this bit of paper claims. 'Oh yeah, I heard about that,' Gerry's brain responds. 'Also, it reportedly might be set in Zerrikania,' says the paper. 'Ooh, that's new,' the Witcherman's noggin thinks.

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A new StarCraft shooter's reportedly set to be revealed this year, possibly as a BlizzCon headliner

Right, so, Starcraft. A new shooter in the series is reportedly set to be revealed this year, possibly as the big headline act of Blizzcon in September.

The existence of such a secret shootery thing in the works at Blizzard was first reported by Jason Schreier last year, being one of the revelations to come out of his book on the publisher, titled Play Nice: The Rise, Fall, and Future of Blizzard Entertainment.

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Rockstar continue to claim firings were about preventing GTA 6 leaks, as union push to get devs interim relief

A preliminary employment tribunal hearing has seen the Independent Workers’ Union of Great Britain (IWGB) request that a judge grant interim relief to the 31 UK-based GTA 6 developers fired by Rockstar, reportedly following discussion of changes to Rockstar's company Slack policies by staff on Discord. The union, which filed legal claims against the company over the dismissals last year, continue to assert that they were a form of union busting. Rockstar, meanwhile, have released a fresh statement claiming that the root of this is simply stopping info about GTA 6 from leaking.

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Parasite Mutant explores the horrors of running circles around not-quite-Xenomorphs, and its demo is out now

I'm jogging around. Has the gauge filled up to one bar yet? No. Well, back to jogging around it is. Time to politely salute the horrific mutant trying to attack me as I double back past it for the third time. Ooh, we have a bar. Right, time to whip out my pistol and - BANG, BANG. Shit, I forgot to wander up to point blank range and so have hit absolutely nothing. Well, back to jogging I go until the gauge fills again.

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Steam's ancient behemoths face increased competition from new games in the store's 2025 money-making rankings

Right, get ready for some chatter about where the contents of our collective wallets have gone over the past year. Valve's list of the highest-grossing games on Steam in 2025 has emerged from the great mists, and in a nice revelation, features a larger number of fresh releases than last year's ranking. That's alongside all of the moderately to quite old stuff which more folks keep hopping on the train of with every passing 12 month period.

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Fallout 3: District of Columbia doubles the size of DC's ruins by resurrecting a bunch of cut areas

Fallout 3's at its best during your first trip into the war-torn ruins of downtown DC. Rather than an open and desolate expanse, you're navigating tight underground passageways by Pip-Boy light, occasionally emerging into the daylight to fight through patches of ruined city often littered with battered landmarks. Bethesda had initially envisioned this urban jungle to be even more of an expansive labyrinth, and a group of modders have now had a crack at resurrecting the cut areas to create their own version of that more expansive DC.

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Fallout season 2 is fuelling another Steam player bump, as folks once again remember they like Fallout

While it hasn't taken as commanding a stranglehold over the world's collective consciousness as its debut series did, the second helping of Amazon's Fallout TV show is succeeding in helping drive a number of extra Steam players back to the wasteland. That said, a number of said wastelands being heavily discounted as part of the platform's recently concluded winter sale likely hasn't hindered those efforts.

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This Red Dead Redemption 2 mod turns the western into Cowboytamari Damacy, but you'll likely never be able to try it

Ah, hello, Prince Arthur. This is King Dutch. Long time no see. We thought today would be a good day for rolling. The katamari. The gunslinger suffering from tuberculosis. Where the first rolls the second follows. Roll, roll, roll.

That, essentially, is the ethos behind a Red Dead Redemption 2 mod which streamer Blurbs created late last year, and has since shown off in a video that's heavy on large masses of horses and pardners being rolled into rootin' tootin' chaos balls.

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Dragon Quest VII Reimagined gets a demo this week, and your progress'll carry right over into the full game

Grab your dragons and don't forget those quests, as a Dragon Quest VII Reimagined demo is set to pop up on Steam this week. It'll offer a taster of the revamped RPG ahead of full release next month, and any progress you make in the demo'll transfer right over, so you don't have to worry about sprinting through early game sections again.

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Hytale's devs hope to "redefine the block-game genre" with their world generation, and they've now explained how it works

Hytale blocks up in early access this month, having swiftly gone from thing in need of ressurection to thing that's coming out. As such, the team of devs led by original Hypixel co-founder Simon Collins-Laflamme are firmly in promo mode, with the world generation mechanics they've just posted a deep dive into clearly being an aspect of the game they think'll be key to its appeal.

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Quake goes Brutalist again with a "megalithic" 77 map mod that's available as a free standalone game

If you're a fan of both the colour grey being draped all over designs that could be accurately described as both angular and slabby, you're in luck. A third brutalist map jam has hit Quake, with this one being less of a fan-made map pack and more of a huge overhaul mod - the concrete cavernousness of which dwarfs the original game.

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