Zobrazení pro čtení

Phasmophobia Revamps Its First Map For Bigger Scares and Secrets

Phasmophobia Revamps Its First Map For Bigger Scares and Secrets

Kinetic Games has been hard at work bringing Phasm0phobia up to the high standard of quality they want the game to have. Now they’ve taken another big step by updating the first map they created for the game.

Announced today, fan favourite 6 Tanglewood Drive will receive a massive overhaul in the same vein as the Grafton and Bleasdale farmhouses. The updated map will be available on March 3rd, 2026 and is meant to increase the quality, interactivity, and replayability of the well-loved location. The updated Tanglewood will feature brand-new ghost interactions within the map and a new surprise in the basement.

Phasmophobia Revamps Its First Map For Bigger Scares and Secrets

Kinetic Games will keep this structure and much of the original feel when refreshing the design. “The last thing we want to do is remove the magic that players already experience in the game. We understand that Tanglewood is a fan favourite and it’s many of ours too,” said Art Director at Kinetic Games Corey Dixon.”

He continued, “The aim of the Tanglewood rework is to raise the map to the same level as the newer locations, and make Phasmophobia the game we’ve always wanted it to be. We’re so lucky to have such a dedicated fanbase, and we’re always conscious of how it could affect our veteran ghost hunters.”

Phasmophobia Revamps Its First Map For Bigger Scares and Secrets
Phasmophobia Revamps Its First Map For Bigger Scares and Secrets
Phasmophobia Revamps Its First Map For Bigger Scares and Secrets

Considered by many to be a beginner’s map—in fact, the original tutorial for the game was set in this house—Tanglewood is a smaller location, consisting of a single-floor house with two bedrooms, a hobby room, two toilets, a garage, a basement, and a living room, kitchen, and dining room. Following the Phasmophobia 2026 Roadmap, the next map planned for a revamp will be 13 Willow Street—another beloved location by fans.

The 6 Tanglewood Drive map rework is a free update that will be available for Phasmophobia on all platforms. Phasmophobia is available in Early Access on PC via Steam, PS5, PS VR2, and Xbox Series X|S, and coming soon to the Nintendo Switch 2.

  •  

Highguard Gets Substantial New Content Patch With New Map, Weapons, and Bundles

Highguard Gets Substantial New Content Patch With New Map, Weapons, and Bundles

Highguard, the newest PvP raid-shooter from developers Wildlight Entertainment, has gotten a massive new content patch.

Highguard has gone through a rough release cycle, and with it being the last trailer shown at the Game Awards, people had high expectations for the game. Wildlight is attempting to satisfy those expectations with this new patch. First of all, there is now a brand new base included in the patch/update called Cloudreach. 

A Look Inside Highguard, Its Design Philosophies, And Ranked System

Soaring above the ground is a docked airship, which is a surprisingly tactical advantage to have, as snipers can make easy work of any other player daring enough to get close. If players do get close, however, the combat quickly turns to close-range combat. Vents located throughout the base will give defenders the chance to throw grenades down the shafts to flush out any attackers. The best advantage Cloudreach has is that all of its plant points are located in a straight row, which means that anyone who wishes to conquer the base has to fight through the whole thing to get to the end.

Alongside a very tactical new base, Highguard is also introducing a brand-new raid weapon: the lockpick. According to the patch notes, this weapon is “Small but mighty. The best way to raid an enemy base is to let yourself in and lock them out.” That is a very astute way to put it: this gun can fire darts that open doors and windows across the map while also disabling access to them for the other team. 

The darts themselves are a brand-new ammo type for Highguard for now; they appear to be exclusive to the lockpick and can only be found in chests, supply barrels, or bought from Trader Flynn. Lockpick is also included with a purple variant, which is a suped-up version of the main gun that shoots energy fields around already lockpicked doors and windows. The energy fields themselves give a short speed boost for allies and for enemies, deliver a zap that damages, slows, and highlights them for a very short amount of time. 

Highguard Gets Substantial New Content Patch With New Map, Weapons, and Bundles

As for Highguard’s in-game store, Trader Flynn will now offer seven items a week instead of the previous five, letting players catch up on missed rewards. After that change, we have a couple of new paid offers, like a new mount that looks like an owl bear from Baldur’s Gate 3, which also has 4 different customization options in the same bundle. And lastly, there are new cosmetic bundles that tie in with the airship theme of the update, adding a couple of classic flying items like the pilot’s helmet. 

Hopefully, this patch will bring some more attention to Highguard, as it really is a solid game that got a bad rap sheet due to its Game Awards expectations. If this update piques your interest, then check it out for free on PlayStation 5, Windows, and Xbox Series X/S.

  •  

Mabinogi’s February update brings QOL life improvements with wing enchantments and combat balance

February is a time for lovers, a time for cuddling, and of course a time for Mabinogi players to take stock of their wings and whether or not they are enchanted optimally. That last one might not feel like it is quite traditional, but the quality-of-life patch that the game has just dropped adds a number of […]
  •  

The MOP Up: Star Trek Online’s Chimerans start adapting — and that’s bad news for you

Star Trek Online’s Chimerans prove to be more adaptive foes after this past week’s patch: “You will now see them gaining resistance to all damage types, once per damage type they receive.” Yeah, good luck with that you non-adapting space captains! And this is just the beginning of the rest of the news! Read on for a […]
  •  

Zombie MMO Persist Online introduces player-claimable resource nodes in its most recent major patch

It’s time once more for us to do our semi-sporadic peek into Persist Online, the PvPvE zombie-filled shooter MMO in pre-alpha development by Tibia studio CipSoft. And this time around we cast our eyes to the game thanks to its most recent major update, which introduces a new resource capturing mechanic known as nodes. In summary, nodes […]
  •  

RuneScape announces the removal of auras and a shift of their benefits to in-game items

RuneScape is once again continuing to outline its series of overhauls and updates that are couched in its Road to Restoration efforts, and this time it’s talking about auras. Or more specifically, the elimination of them in the MMORPG’s next update. According to feedback from players, auras create more problems than they’re worth, imposing time pressure […]
  •  

VR MMORPG Ilysia adds new areas and level cap as Steam player counts drop to single digits

This past August, we reported on the VR MMORPG Ilysia, which transitioned to a free-to-play business model while still maintaining its early access development. It’s been a few months since that update went live, so it’s time to provide a quick check in. In terms of updates, those have kept on coming, even if sporadically, with a primary […]
  •  

Pantheon Rise of the Fallen eyes its February patch for next week – here are the preliminary patch notes

Pantheon: Rise of the Fallen has been using several weeks to post blogs, lore, and design previews of its update due in February, but none of them provided a release date beyond… well, February. As of the MMORPG’s most recent post, we now have a release window of sometime next week as it goes through internal testing, […]
  •  

Star Wars Galaxies rogue server Restoration preps new mechanics and updates to the galactic civil war

Yes, we’ve got news from a Star Wars Galaxies emulator that isn’t SWGL for you all today. This time we’re highlighting Star Wars Galaxies Restoration III, the mashup CU/NGE variant that had a 1.0 release in 2022, which is preparing to launch its new Shatterpoint major content update for the classsic sandbox. “Shatterpoint introduces unique content and mechanics, turning […]
  •  

WoW Classic has begun testing Mists of Pandaria’s Escalation campaign

Just because there’s a big question mark looming over the long-term future of 2019’s WoW Classic doesn’t mean that there aren’t things to do in the meanwhile. Adventurers going through the Mists of Pandaria expansion can look forward to Escalation coming out soon, especially considering that it went up on the PTR this week. “The […]
  •  

The Stream Team: A season of Corruption and Ezri Dax in Star Trek Online

While Massively OP’s MJ already celebrated on Star Trek Online’s 16th anniversary, the actual event had not started yet. Now that it is running, she obviously has to celebrate again! But this party won’t be all fun and games (despite Q’s meddling). Starting with the new episode Curse of Phrygia then moving on to The […]
  •  

Highguard promises a new game mode while showing off its new base and new cosmetics

Amidst all the drama surrounding Highguard, you could be forgiven for potentially forgetting that the game is actually… like… playable. You can play it right now. And while it’s promising another new game mode soon, the newest patch features a new base in the form of Cloudreach that allows both elevated nests for snipers to use […]
  •  

‘We believe [Nightingale] has a future,’ Inflexion says as it adds crossplay and an 80% off sale

I was surprised yesterday to realize that Nightingale had patched up on my Steam Deck without a peep from the devs, but I had only to be patient: Inflexion has now dropped a Steam post as well as a video explain what’s up. And what’s up is the co-op survival sandbox RPG’s second birthday since […]
  •  

Project Gorgon is closing in on 6000 subscribers – yeah, an MMORPG dev told us its sub count

Hey, who likes a weekend patch? Well, too bad because you’re getting another one in Project Gorgon this weekend as the tiny crew at Elder Game is busy busy busy. “[W]e are once again looking at a weekend patch update, which sucks for everyone! But there are some important fixes that need to go live,” […]
  •  

Vague Patch Notes: MMORPGs are less different than you think

Robert Frost’s poem The Road Not Taken was published in August of 1915, and it has endured an immense popularity since then. Many people can quote the last couplet of the poem (“I took the one less traveled by, and that has made all the difference”), and for years the title alone conjures images of […]
  •  

‘I think we’re gonna win this’: Stop Killing Games on game preservation in the US and EU

Last week, YouTuber Ross Scott shared an update on the Stop Killing Games movement and its upcoming visit to the European Union Commission, which will see the campaign officially provide the over one million signatures of a citizens initiative as well as provide representatives an opportunity to talk with the Commission about the shutdown of […]
  •  

Massively on the Go: Pokemon GO inexplicably destabilized the Mega system ahead of the Kalos Tour

This weekend will be Pokemon Go local Kalos Tour, and as we mentioned in our prep guide, it hasn’t been looking good. We’ve been expecting a big announcement to drop right before the event, and we were right, but it’s not a great one. The problematic-since-release feature, which has seen some improvement, is taking another […]
  •  

World of Warcraft’s Midnight info blitz continues with launch, raid, and delve schedules

We’ve been chuckling in the Massively OP office over Blizzard’s insanely packed infodump that it’s been doing this week for World of Warcraft’s Midnight expansion. Instead of one or maybe two items per day, it’s been a minimum of four rushed posts, and last night was no exception. The infodump period may be winding down, […]
  •