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Hyper Scape lives! Or at least it might, if one group of folks seeking to revive the game can get it working

Remember Hyper Scape? I acknowledge that this might come across as a tad mean, but in this ridiculously fast-paced world we find in, it can genuinely be hard to remember one failed live service game from the next. For a refresher, this was Ubisoft's attempt at a battle royale game back in 2020, though it didn't pan out as it was shut down only a couple of years later. Well, anyway, it's back! Sort of, not quite, but it might soon, or actually probably eventually, will be thanks to the efforts of a group of people hoping to revive it.

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Assassin's Creed Shadows' new update will let you literally spring into action and check for pointless granular stats

Video game updates are an incredibly funny thing, mostly because I come from a time where they weren't a thing at all, apart from the odd second printing that patched some things here and there. Which is why my humerus has been particularly tickled by the news that a new Assassin's Creed Shadows has arrived today that, amongst a couple of other things, add in the ability to simply let you jump.

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“Unleash the Kraken,” bellows Skull and Bones, which somehow still exists

I still haven’t left the starting area in Skull and Bones, but it’s a relief to know that as and when I do, I’ll have some big molluscs to bombard alongside those boring galleons. Ubisoft’s open world Jolly Rogerer forges bravely on with another season of updates, Eye of the Beast, despite Ubisoft recently jettisoning a bunch of games and studios in their efforts to buoy up the share price. Yes, this is the same Skull and Bones that has 320 in-game players on Steam as of writing, and a worryingly Biblical user review average of 66.60%.

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What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

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Ubisoft's short-lived battle royale shooter Hyper Scape is being revived by a passionate fan, but don't expect the multiplayer to work anytime soon

Hyper Scape feels like something that happened ages ago, but Ubisoft's failed battle royale game was shut down in April 2022 after halting its content updates a year before that. The game itself wasn't anything special, yet no small amount of FPS veterans praised its core traversal and movement mechanics. This is why a passionate fan is attempting to bring it back from the live-service graveyard.

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The Rogue Prince of Persia unveils spring 2026 roadmap of updates with "quicker and tougher" biomes and improved endgame

The Rogue Prince of Persia might not be one of the most popular roguelites around, but it's charmed enough veterans and newcomers since it launched into 1.0 last year. We figured it would be ending its development run shortly afterwards, but Evil Empire (one of the studios now hard at work on the next Castlevania) isn't done upgrading it yet.

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Former Assassin's Creed director says the future of game design "lies in smaller teams"

Former Assassin's Creed director Alexandre Amancio has shared his thoughts about AAA development, suggesting we need "smaller teams" and admitting that big-budget developers cannot "solve a problem by throwing people at it".

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Our New Year 2026 gaming resolutions - "I want to see how close I can get to 100 percenting the game in 24 hours"

January is the month that, where I live, in the south of England, everyone gets serious again. All the paraphernalia of Christmas - all the merriment and cheer and colourful lighting - is cleared away in favour of sobering goals for the year ahead. It's never something that's appealed strongly to me, making goals, but I do feel the allure of wiping a slate clean and starting again. It's like a run in a roguelike game, I like to think. Time for a new me.

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Avatar: Frontiers of Pandora sees a boost in players after Avatar: Fire and Ash's box office domination, and the addition of a surprisingly decent DLC drop and update

The world has gone blue once again. James Cameron's Avatar: Fire and Ash is torching the box office, having already passed the $1 billion global mark and probably kickstarting serious conversations about Avatar 4 and 5 (both are written but waiting for the green light). And it looks like 2023's Avatar: Frontiers of Pandora is also benefitting from some brand synergy.

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Fans are convinced a Raid: Shadow Legends collaboration could signal the impending arrival of an Assassin's Creed Black Flag remake

We've been hearing rumblings of a full-blown remake of Assassin's Creed: Black Flag for the longest time now. After Skull & Bones' troubled development, those current-gen assets could boost the production of such a project, so the idea never sounded too far-fetched. We've yet to receive official news on it though. Now, a new Raid: Shadow Legends event has got hungry Assassin's Creed fans all hot under the collar.

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The 50 best games of 2025, ranked

It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.

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Skyblivion's release has been delayed to 2026, but you can check out an interactive version of its map

Skyblivion, the massive mod remake of Oblivion in Skyrim's engine, won't be making its previously announced 2025 release goal, the team behind it have confirmed. Instead, the mod'll be coming out at some point in 2026, giving the team behind it extra time to overcome the final few hurdles and get it polished up.

This news comes a few months after ex-Skyblivion level and world designer Dee Keyes called the 2025 release goal the mod's team set in 2023 "pointless and unachievable". Keyes also accused Skyblivion project lead Kyle 'Rebelzize' Rebel and implementation lead Heavy Burns of rushing the project out the door and mismanaging communication within the team, subsequently sharing more of his perspective on the project in a video interview with RPS sister site Eurogamer. In a response to Keyes' original claims, Heavy Burns asserted that "many of the statements in his post are either misrepresented or just untrue".

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Beyond Skyrim: Cyrodiil, the full Imperial expansion from the devs of Skyrim's massive Bruma mod, gets a bird chatter-heavy teaser

Right, so. There's Oblivion Remastered, the official Oblivion remaster which released earlier this year. There's Skyblivion, the fan-made Oblivion remake mod which still currently looks due out relatively soonish, despite its release window having been a source of drama a few months ago. There's also Beyond Skyrim: Cyrodiil, another massive Skyrim modding project, but this time seeking to re-create the province in which Oblivion's set as it might be at the time The Elder Scrolls five takes place. Simple. The last one of those has just released a fresh teaser.

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Ubisoft staff up for "captivating" Beyond Good & Evil 2 but we both know they're just going to hurt us again

I'm distressed to report that Ubisoft are still making Beyond Good and Evil 2, which used to be the follow-up to a great open world Zelda-like game, but has evolved over 17 years of chaotic development into the concept of infinity.

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