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Soulframe overhauls player progression in latest alpha test, adds "intuitive" level up system

Soulframe, the upcoming fantasy action RPG by Digital Extremes, has totally overhauled its progression system as part of the latest Preludes alpha update. Whereas before player progress involved a more traditional skilling system, a more intuitive alternative has been integrated.

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What we've been playing - "I think my brain might be cooked"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Bertie plays a classic but finds himself getting a bit bored; Marie adopts a black cat called Salem; Tom can't get out of the menus; Victoria makes a young child cry; Dom Platinums a game and feels very smug about it; and Connor finds an inventive way to play two MMOs at once.

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What we've been playing - "I can't stop thinking about balls"

Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing. This week, Kelsey discovers the joys and stresses of managing border control in Papers, Please; Tom holds off his Kojima dislike and plays Death Stranding; Victoria looks for anyone she can to talk to about Dispatch; Ed can't stop thinking about balls; Connor finds himself back in Guild Wars 2; and Bertie finds himself back in Dungeons & Dragons, getting everyone in trouble again.

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