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What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

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Our New Year 2026 gaming resolutions - "I want to see how close I can get to 100 percenting the game in 24 hours"

January is the month that, where I live, in the south of England, everyone gets serious again. All the paraphernalia of Christmas - all the merriment and cheer and colourful lighting - is cleared away in favour of sobering goals for the year ahead. It's never something that's appealed strongly to me, making goals, but I do feel the allure of wiping a slate clean and starting again. It's like a run in a roguelike game, I like to think. Time for a new me.

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The 50 best games of 2025, ranked

It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.

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Xbox really committed to Japanese game development in the 360 era, and we didn't know how good we had it

The Xbox business today is pretty unrecognizable from that of 20 years past, which on this week all that time ago was launching the Xbox 360. There's all the changes to the business, a different suite of executives at the top, and an entirely different first-party portfolio, of course - but when I think of the changes, one absence comes to the forefront of my mind: Japan.

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Ubisoft boss believes generative AI is as big a revolution for games as the shift to 3D, as tech is embraced company-wide

Ubisoft CEO Yves Guillemot has stated generative AI has been integrated across the entire company, expressing his belief that generative AI is as big a "revolution" for video games as the shift from 2D to 3D.

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"No one will play Uno! On a console, really? Why bother?" - Looking back at Uno, the Xbox Live Arcade hit that thrust social play onto the 360 generation

I'll lay my age card on the table here: Uno on the Xbox 360 was the first time I used a webcam. Ever. It was also one of the first games I ever played, on my first ever console. As you can imagine, this combination of first times has given the game a spot quite close to my heart - it showed me how social and casual gaming fits into the world of video games… as well as a few other things I probably shouldn't have been seeing.

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