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What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

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"Watch and dream with us" - Jake Solomon's studio is closing, and the XCOM veteran shares a glimpse of the "Life Sims + The Truman Show" game he was making

Jake Solomon, a decorated game designer known for his work at Firaxis on games like XCOM and Marvel Midnight Suns, has announced that his studio Midsummer is going to close. In doing so, he also shared a pre-alpha look at the "Life Sims + The Truman Show" game the studio was making, called Burbank.

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I haven't been this excited about Overwatch in 10 years

This is much more like the Overwatch 2 I wanted when it launched. We're having a redo moment. Blizzard isn't calling this a relaunch but to me, it feels like it is. This is a reintroduction of a game that floundered back in 2023 at launch, but three years later, it's solid and it's stacked. Overwatch (the 2 was symbolically dropped from the title recently) knows what it wants to be now and this is the fullest and strongest this game has ever been. Arguably it's also the strongest the series (can we call it a series now?) has ever been, which is a provocative thing to say, I know. But I haven't been this excited about Overwatch since the original came out 10 years ago.

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GTFO and Den of Wolves developer 10 Chambers confirms "large number" of layoffs, including "several of the studio's co-founders"

Within hours of co-founder and chief development officer, Hjalmar Vikström, announcing his departure to make "way smaller games", GTFO studio 10 Chambers has undertaken a "significant restructuring of the studio, impacting a large number of roles, including several of the studio's co-founders".

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What we've been playing - "I think my brain might be cooked"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Bertie plays a classic but finds himself getting a bit bored; Marie adopts a black cat called Salem; Tom can't get out of the menus; Victoria makes a young child cry; Dom Platinums a game and feels very smug about it; and Connor finds an inventive way to play two MMOs at once.

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As newer MMOs shutter or struggle to find an audience, 22-year-old Eve Online recently saw a massive surge in new players. But why?

Eve Online - the sci-fi MMO space-faring epic - saw a surge in players at the tail end of 2025. The game had over a million players take to the stars in 2025, and it has benefited from the largest influx of new and returning players in years.

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Developers of beloved horse game, Umamusume, confirm plans to establish AI-focused sub-studio

Cygames, the Japanese video game developer responsible for a variety of popular games including Umamusume: Pretty Derby, has announced its intention to create an AI-focused subsidiary company.

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Clair Obscur's final boss was a bit easier than developer Sandfall planned, mostly because everyone actually engaged with all the side content

Clair Obscur: Expedition 33 developer Sandfall underestimated just how much players would engage with the game's various sidequests and optional content, and as a result of this extra grinding would find the final boss fight a tad underwhelming.

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Netease pirate RPG Sea of Remnants gets a new gameplay trailer, showcasing drink-offs, Mahjong, and ocean combat

Netease has finally released a gameplay trailer for its pirate Adventure RPG Sea of Remnants, which showcases a variety of features including ship combat, open area exploration, drinking competitions, and Mahjong.

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