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Data Memory-Dependent Prefetchers Pose SW Security Threat By Breaking Cryptographic Implementations

A technical paper titled “GoFetch: Breaking Constant-Time Cryptographic Implementations Using Data Memory-Dependent Prefetchers” was presented at the August 2024 USENIX Security Symposium by researchers at University of Illinois Urbana-Champaign, University of Texas at Austin, Georgia Institute of Technology, University of California Berkeley, University of Washington, and Carnegie Mellon University.

Abstract:

“Microarchitectural side-channel attacks have shaken the foundations of modern processor design. The cornerstone defense against these attacks has been to ensure that security-critical programs do not use secret-dependent data as addresses. Put simply: do not pass secrets as addresses to, e.g., data memory instructions. Yet, the discovery of data memory-dependent prefetchers (DMPs)—which turn program data into addresses directly from within the memory system—calls into question whether this approach will continue to remain secure.

This paper shows that the security threat from DMPs is significantly worse than previously thought and demonstrates the first end-to-end attacks on security-critical software using the Apple m-series DMP. Undergirding our attacks is a new understanding of how DMPs behave which shows, among other things, that the Apple DMP will activate on behalf of any victim program and attempt to “leak” any cached data that resembles a pointer. From this understanding, we design a new type of chosen-input attack that uses the DMP to perform end-to-end key extraction on popular constant-time implementations of classical (OpenSSL Diffie-Hellman Key Exchange, Go RSA decryption) and post-quantum cryptography (CRYSTALS-Kyber and CRYSTALS-Dilithium).”

Find the technical paper here. Published August 2024.

Chen, Boru, Yingchen Wang, Pradyumna Shome, Christopher W. Fletcher, David Kohlbrenner, Riccardo Paccagnella, and Daniel Genkin. “GoFetch: Breaking constant-time cryptographic implementations using data memory-dependent prefetchers.” In Proc. USENIX Secur. Symp, pp. 1-21. 2024.

Further Reading
Chip Security Now Depends On Widening Supply Chain
How tighter HW-SW integration and increasing government involvement are changing the security landscape for chips and systems.

 

The post Data Memory-Dependent Prefetchers Pose SW Security Threat By Breaking Cryptographic Implementations appeared first on Semiconductor Engineering.

  • ✇Rock Paper Shotgun Latest Articles Feed
  • The 10 best immersive sims on PCBrendan Caldwell
    The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from a bunch of smaller developers bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original Deus Ex as the best game ever made. But given everything that has come since, is that still the case? Only one way to find
     

The 10 best immersive sims on PC

The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from a bunch of smaller developers bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original Deus Ex as the best game ever made. But given everything that has come since, is that still the case? Only one way to find out: make a big list.

Read more

  • ✇Rock, Paper, Shotgun
  • The 10 best immersive sims on PCBrendan Caldwell
    The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from a bunch of smaller developers bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original Deus Ex as the best game ever made. But given everything that has come since, is that still the case? Only one way to find
     

The 10 best immersive sims on PC

25. Červenec 2024 v 14:26

The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from a bunch of smaller developers bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original Deus Ex as the best game ever made. But given everything that has come since, is that still the case? Only one way to find out: make a big list.

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  • ✇Eurogamer.net
  • Arkane Austin head says the feedback to Redfall's final update has given him "a burst of energy"Vikki Blake
    Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the "cleaned up, final version" of Redfall has given him "a burst of energy".After reflecting on Game Update 4 – which introduced offline mode, "ReVamped" neighbourhood and nest systems, and the ability to pause amongst other things – Smith also teased that he was "looking forward to talking about" his plans post-Arkane Austin's sad closure."Hearing from the people playing the cleaned up, final version of Re
     

Arkane Austin head says the feedback to Redfall's final update has given him "a burst of energy"

22. Červen 2024 v 16:03

Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the "cleaned up, final version" of Redfall has given him "a burst of energy".

After reflecting on Game Update 4 – which introduced offline mode, "ReVamped" neighbourhood and nest systems, and the ability to pause amongst other things – Smith also teased that he was "looking forward to talking about" his plans post-Arkane Austin's sad closure.

"Hearing from the people playing the cleaned up, final version of Redfall is such a burst of energy," Smith wrote. "I'm looking forward to talking about what I'll be doing next."

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  • ✇Eurogamer.net
  • Microsoft has started reimbursing players who bought cancelled Redfall DLCVictoria Kennedy
    In the wake of devastating closures at Bethesda, Microsoft has started refunding those who purchased Redfall's premium Bite Back edition.This edition of Arkane Austin's vampire shooter was set to provide players with the Redfall Hero Pass, which would have added a further two characters to the game. In November, the studio said it was "continuing development of The Hero Pass and we're excited to share more about Redfall's new heroes and other updates later next year".However, following the stud
     

Microsoft has started reimbursing players who bought cancelled Redfall DLC

20. Červen 2024 v 12:44

In the wake of devastating closures at Bethesda, Microsoft has started refunding those who purchased Redfall's premium Bite Back edition.

This edition of Arkane Austin's vampire shooter was set to provide players with the Redfall Hero Pass, which would have added a further two characters to the game. In November, the studio said it was "continuing development of The Hero Pass and we're excited to share more about Redfall's new heroes and other updates later next year".

However, following the studio's closure last month, Arkane Austin confirmed the Hero Pass DLC for Redfall would no longer be released. At this time, the studio said those who had purchased the DLC via either the Bite Back edition or base game upgrade would instead receive credit to the same value as the pass.

Read more

Xbox boss Phil Spencer acknowledges "hard decisions" to close studios in first public comment

10. Červen 2024 v 11:14

Xbox boss Phil Spencer has commented publicly for the first time on recent Microsoft studio closures, stating he has to "run a sustainable business inside the company and grow".

Last month, Xbox made the shock decision to close a number of Bethesda studios, including Hi-Fi Rush developer Tango Gameworks and Redfall developer Arkane Austin.

Now, in an interview with IGN, Spencer has finally addressed the closures.

Read more

  • ✇Kotaku
  • This Was The Best Xbox Showcase In Years (And The Hardest To Root For)Ethan Gach
    A Call of Duty: Black Ops 6 campaign that looks like Mission: Impossible by way of an Adam Curtis documentary, a Gearsof War prequel that shows fans E-Day and the birth of the series’ iconic “Lancer” chainsaw gun, and a trailer that showed Perfect Dark isn’t just still alive, it’s potentially thriving. Microsoft’s…Read more...
     

This Was The Best Xbox Showcase In Years (And The Hardest To Root For)

10. Červen 2024 v 03:10

A Call of Duty: Black Ops 6 campaign that looks like Mission: Impossible by way of an Adam Curtis documentary, a Gearsof War prequel that shows fans E-Day and the birth of the series’ iconic “Lancer” chainsaw gun, and a trailer that showed Perfect Dark isn’t just still alive, it’s potentially thriving. Microsoft’s…

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  • ✇Eurogamer.net
  • PlayStation upsets VR fans as it kicks off this year's not-E3 hype cycleTom Phillips
    This week on the Eurogamer Newscast, we look back on the start of this year's June hype cycle, the period formerly known as E3, now a potpourri of other events and announcement livestreams. PlayStation got the ball rolling last night with its latest State of Play broadcast, which included a look ahead at its rather meagre first-party plans for the remainder of 2024: a moderately buffed-up port of Until Dawn, online shooter Concord, and the charming Astro Bot. But, as our Ian wrote earlier, eve
     

PlayStation upsets VR fans as it kicks off this year's not-E3 hype cycle

31. Květen 2024 v 17:49

This week on the Eurogamer Newscast, we look back on the start of this year's June hype cycle, the period formerly known as E3, now a potpourri of other events and announcement livestreams.

PlayStation got the ball rolling last night with its latest State of Play broadcast, which included a look ahead at its rather meagre first-party plans for the remainder of 2024: a moderately buffed-up port of Until Dawn, online shooter Concord, and the charming Astro Bot. But, as our Ian wrote earlier, even the cute robot has got some people (VR fans) disgruntled. Still, as a flat-screen game, surely more people will now play it?

And then there was Silent Hill Transmission or, this time around, basically just a longer look at the upcoming Silent Hill 2 and a chance for Konami to promote a load of tie-in tat. Joining me this week are Eurogamer's Victoria Kennedy and Vikki Blake to discuss.

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  • ✇Eurogamer.net
  • Redfall's final patch is here, marking the end of an era for Arkane AustinVictoria Kennedy
    Redfall's final ever update has been released, marking an end to Arkane Austin's work on the game - and indeed the now-shuttered studio's work in general. Known as version 1.451.3.0 - a nod to video games' ongoing 0-4-5-1 easter egg, which dates back almost 30 years - this update adds features such as an offline mode and single player pausing, among others. While these features have long been sought after - and long promised, it is a bittersweet moment. This marks the end of the game's devel
     

Redfall's final patch is here, marking the end of an era for Arkane Austin

31. Květen 2024 v 12:04

Redfall's final ever update has been released, marking an end to Arkane Austin's work on the game - and indeed the now-shuttered studio's work in general.

Known as version 1.451.3.0 - a nod to video games' ongoing 0-4-5-1 easter egg, which dates back almost 30 years - this update adds features such as an offline mode and single player pausing, among others.

While these features have long been sought after - and long promised, it is a bittersweet moment. This marks the end of the game's development, roughly one year after it first released.

Read more

  • ✇Semiconductor Engineering
  • Chip Industry Week In ReviewThe SE Staff
    JEDEC and the Open Compute Project rolled out a new set of guidelines for standardizing chiplet characterization details, such as thermal properties, physical and mechanical requirements, and behavior specs. Those details have been a sticking point for commercial chiplets, because without them it’s not possible to choose the best chiplet for a particular application or workload. The guidelines are a prerequisite for a multi-vendor chiplet marketplace. AMD, Broadcom, Cisco, Google, HPE, Intel, Me
     

Chip Industry Week In Review

31. Květen 2024 v 09:01

JEDEC and the Open Compute Project rolled out a new set of guidelines for standardizing chiplet characterization details, such as thermal properties, physical and mechanical requirements, and behavior specs. Those details have been a sticking point for commercial chiplets, because without them it’s not possible to choose the best chiplet for a particular application or workload. The guidelines are a prerequisite for a multi-vendor chiplet marketplace.

AMD, Broadcom, Cisco, Google, HPE, Intel, Meta, and Microsoft proposed a new high-speed, low-latency interconnect specification, Ultra Accelerator Link (UALink), between accelerators and switches in AI computing pods. The 1.0 specification will enable the connection of up to 1,024 accelerators within a pod and allow for direct loads and stores between the memory attached to accelerators.

Arm debuted a range of new CPUs, including the Cortex-X925 for on-device generative AI, and the Cortex-A725 with improved efficiency for AI and mobile gaming. It also announced the Immortalis-G925 GPU for flagship smartphones, and the Mali-G725/625 GPUs for consumer devices. Additionally, Arm announced Compute Subsystems (CSS) for Client to provide foundational computing elements for AI smartphone and PC SoCs, and it introduced KleidiAI, a set of compute kernels for developers of AI frameworks. The Armv9-A architecture also added support for the Scalable Matrix Extension to accelerate AI workloads.

TSMC said its 2nm process is on target to begin mass production in 2025. Meanwhile, Samsung is expected to release its 1nm plan next month, targeting mass production for 2026 — a year ahead of schedule, reports Business Korea.

CHIPs for America and NATCAST released a 2024 roadmap for the U.S. National Semiconductor Technology Center (NSTC), identifying priorities for facilities, research, workforce development, and membership.

China is investing CNY 344 billion (~$47.5 billion) into the third phase of its National Integrated Circuit Industry Investment Fund, also known as the Big Fund, to support its semiconductor sector and supply chain, according to numerous reports.

Malaysia plans to invest $5.3 billion in seed capital and support for semiconductor manufacturing in an effort to attract more than $100 billion in foreign investments, reports Reuters. Prime Minister Anwar Ibrahim announced the effort to create at least 10 companies focused on IC design, advanced packaging, and equipment manufacturing.

imec demonstrated a die-to-wafer hybrid bonding flow for Cu-Cu and SiCN-SiCN at pitches down to 2µm at the IEEE’s ECTC conference. This breakthrough could enable die and wafer-level optical interconnects.

The chip industry is racing to develop glass for advanced packaging, setting the stage for one of the biggest shifts in chip materials in decades — and one that will introduce a broad new set of challenges that will take years to fully resolve.

Quick links to more news:

In-Depth
Global
Product News
Markets and Money
Security
Research and Training
Quantum
Events and Further Reading


In-Depth

Semiconductor Engineering published its Systems & Design newsletter featuring these top stories:


Global

STMicroelectronics is building a fully integrated SiC facility in Catania, Italy.  The high-volume 200mm facility is projected to cost over $5 billion.

Siliconware Precision Industries Co. Ltd.(SPIL) broke ground on an RM 6 billion (~$1.3 billion) advanced packaging and testing facility in Malaysia. Also, Google will invest $2 billion in Malaysia for its first data center, and a Google Cloud hub to meet growing demand for cloud services and AI literacy programs, reports AP.

In an SEC filing, Applied Materials received additional subpoenas from the U.S. Department of Commerce’s (DoC) Bureau of Industry and Security related to shipments of advanced semiconductor equipment to China. This comes on the heels of similar subpoenas issued last year.

A Chinese contractor working for SK hynix was arrested in South Korea and is being charged with funneling more than 3,000 copies of a paper on solving process failure issues to Huawei, reports South Korea’s Union News.

VSORA, CEA-Grenoble, and Valeo were awarded $7 million from the French government to build low-latency, low-power AI inference co-processors for autonomous driving and other applications.

In the U.S., the National Highway Traffic Safety Administration (NHTSA) is investigating unexpected driving behaviors of vehicles equipped with Waymo‘s 5th Generation automated driving system (ADS), with details of nine new incidents on top of the first 22.


Product News

ASE introduced powerSIP, a power delivery platform designed to reduce signal and transmission loss while addressing current density challenges.

Infineon announced a roadmap for energy-efficient power supply units based on Si, SiC, and GaN to address the energy needs of AI data centers, featuring new 8 kW and 12 kW PSUs, in addition to the 3 kW and 3.3 kW units available today. The company also released its CoolSiC MOSFET 400 V family, specially developed for use in the AC/DC stage of AI servers, complementing the PSU roadmap.

Fig. 1: Infineon’s 8kW PSU. Source: Infineon

Infineon also introduced two new generations of high voltage (HV) and medium voltage (MV) CoolGaN TM devices, enabling customers to use GaN in voltage classes from 40 V to 700 V. The devices are built using Infineon’s 8-inch foundry processes.

Ansys launched Ansys Access on Microsoft Azure to provide pre-configured simulation products optimized for HPC on Azure infrastructure.

Foxconn Industrial Internet used Keysight Technology’s Open RAN Studio solution to certify an outdoor Open Radio Unit (O-RU).

Andes Technology announced an SoC and development board for the development and porting of large RISC-V applications.

MediaTek uncorked a pair of mobile chipsets built on a 4nm process that use an octa-core CPU consisting of 4X Arm Cortex-A78 cores operating at up to 2.5GHz paired with 4X Arm Cortex-A55 cores.

The NVIDIA H200 Blackwell platform is expected to begin shipping in Q3 of 2024 and will be available to data centers by Q4, according to TrendForce.

A room-temperature direct fusion hybrid bonding system from Be Semiconductor has shipped to the NHanced advanced packaging facility in North Carolina. The new system offers faster throughput for copper interconnects with submicron pad sizes, greater accuracy and reduced warpage.


Markets and Money

Frore Systems raised $80 million for its solid-state active cooling module, which removes heat from the top of a chip without fans. The device in systems ranging from notebooks and network edge gateways to data centers.

Axus Technology received $12.5 million in capital equity funding to make its chemical mechanical planarization (CMP) equipment for semiconductor wafer polishing, thinning, and cleaning, including of silicon carbide (SiC) wafers.

Elon Musk’s xAI announced a series B funding round of $6 billion.

Micron was ordered to pay $445 million in damages to Netlist for patent infringement of the company’s DDR4 memory module technology between 2021 and 2024.

Global revenue from AI semiconductors is predicted to total $71 billion in 2024, up 33% from 2023, according to Gartner. In 2025, it is expected to jump to $91.9 billion. The value of AI accelerators used in servers is expected to total $21 billion in 2024 and reach $33 billion by 2028.

NAND flash revenue was $14.71 billion in Q1 2024, an increase of 28.1%, according to TrendForce.

The optical transceiver market dipped from $11 billion in 2022 to $10.9 billion in 2023, but it is predicted to reach $22.4 billion by 2029, driven by AI, 800G applications, and the transition to 200G/lane ecosystem technologies, reports Yole.

Yole also found that ultra-wideband technical choices and packaging types used by NXP, Apple, and Qorvo vary considerably, ranging from 7nm to 90nm, with both CMOS and finFET transistors.

The global market share of GenAI-capable smartphones increased to 6% in Q1 2024 from 1.3% in the previous quarter, reports Counterpoint. The premium segment accounted for over 70% of sales with Samsung on top and contributing 58%. Meanwhile, global foldable smartphone shipments were up 49% YoY in Q1 2024, led by Huawei, HONOR, and Motorola.


Security

The National Science Foundation awarded Worcester Polytechnic Institute researcher Shahin Tajik almost $0.6 million to develop new technologies to address hardware security vulnerabilities.

The Hyperform consortium was formed to develop European sovereignty in post-quantum cryptography, funded by the French government and EU credits. Members include IDEMIA Secure Transactions, CEA Leti, and the French cybersecurity agency (ANSSI).

In security research:

  • University of California Davis and University of Arizona researchers proposed a framework leveraging generative pre-trained transformer (GPT) models to automate the obfuscation process.
  • Columbia University and Intel researchers presented a secure digital low dropout regulator that integrates an attack detector and a detection-driven protection scheme to mitigate correlation power analysis.
  • Pohang University of Science and Technology (POSTECH) researchers analyzed threshold switch devices and their performance in hardware security.

The U.S. Defense Advanced Research Projects Agency (DARPA) seeks proposals for its AI Quantified program to develop technology to help deploy generative AI safely and effectively across the Department of Defense (DoD) and society.

Vanderbilt University and Oak Ridge National Laboratory (ORNL) partnered to develop dependable AI for national security applications.

The Cybersecurity and Infrastructure Security Agency (CISA) issued a number of alerts/advisories.


Research and Training

New York continues to amp up their semiconductor offerings. NY CREATES and Raytheon unveiled a semiconductor workforce training program. And Syracuse  University is hosting a free virtual course focused on the semiconductor industry this summer.

In research news:

  • A team of researchers at MIT and other universities found that extreme temperatures up to 500°C did not significantly degrade GaN materials or contacts.
  • University of Cambridge researchers developed adaptive and eco-friendly sensors that can be directly and imperceptibly printed onto biological surfaces, such as a finger or flower petal.
  • Researchers at Rice University and Hanyang University developed an elastic material that moves like skin and can adjust its dielectric frequency to stabilize RF communications and counter disruptive frequency shifts that interfere with electronics when a substrate is twisted or stretched, with potential for stretchable wearable electronic devices.

The National Science Foundation (NSF) awarded $36 million to three projects chosen for their potential to revolutionize computing. The University of Texas at Austin-led project aims to create a next-gen open-source intelligent and adaptive OS. The Harvard University-led project targets sustainable computing. The University of Massachusetts Amherst-led project will develop computational decarbonization.


Quantum

Singapore will invest close to S$300 million (~$222 million) into its National Quantum Strategy to support the development and deployment of quantum technologies, including an initiative to design and build a quantum processor within the country.

Several quantum partnerships were announced:

  • Riverlane and Alice & Bob will integrate Riverlane’s quantum error correction stack within Alice & Bob’s larger quantum computing system based on cat qubit technology.
  • New York University and the University of Copenhagen will collaborate to explore the viability of hybrid superconductor-semiconductor quantum materials for the production of quantum chips and integration with CMOS processes.
  • NXP, eleQtron, and ParityQC showed off a full-stack, ion-trap based quantum computer demonstrator for Germany’s DLR Quantum Computing Initiative.
  • Photonic says it demonstrated distributed entanglement between quantum modules using optically-linked silicon spin qubits with a native telecom networking interface as part of a quantum internet effort with Microsoft.
  • Classiq and HPE say they developed a rapid method for solving large-scale combinatorial optimization problems by combining quantum and classical HPC approaches.

Events and Further Reading

Find upcoming chip industry events here, including:

Event Date Location
Hardwear.io Security Trainings and Conference USA 2024 May 28 – Jun 1 Santa Clara, CA
SWTest Jun 3 – 5 Carlsbad, CA
IITC2024: Interconnect Technology Conference Jun 3 – 6 San Jose, CA
VOICE Developer Conference Jun 3 – 5 La Jolla, CA
CHIPS R&D Standardization Readiness Level Workshop Jun 4 – 5 Online and Boulder, CO
SNUG Europe: Synopsys User Group Jun 10 – 11 Munich
IEEE RAS in Data Centers Summit: Reliability, Availability and Serviceability Jun 11 – 12 Santa Clara, CA
3D & Systems Summit Jun 12 – 14 Dresden, Germany
PCI-SIG Developers Conference Jun 12 – 13 Santa Clara, CA
AI Hardware and Edge AI Summit: Europe Jun 18 – 19 London, UK
DAC 2024 Jun 23 – 27 San Francisco
Find All Upcoming Events Here

Upcoming webinars are here, including integrated SLM analytics solution, prototyping and validation of perception sensor systems, and improving PCB designs for performance and reliability.


Semiconductor Engineering’s latest newsletters:

Automotive, Security and Pervasive Computing
Systems and Design
Low Power-High Performance
Test, Measurement and Analytics
Manufacturing, Packaging and Materials

The post Chip Industry Week In Review appeared first on Semiconductor Engineering.

Redfall's final update arrives with offline mode as Arkane Austin devs praise their departing colleagues

Arkane Austin's ailing vampire shooter Redfall has received its final update, as the developers themselves are purged by parent company Microsoft. Announced a few weeks back, Redfall game update 4 introduces a much-requested offline mode and single-player pausing, together with some new in-game progression features and activities: a Community Standing bar whereby Support currency can be spent on rewards from the Safehouse Skill tree, and Elder Nests, aka vampire nests with specially modified vampire bosses. That's in addition to new enemy encounters in Redfall Commons, improved AI and a new Unrivaled Weapon.

Read more

Redfall’s Final Update Revamps The Game As Arkane Austin Devs Bid Farewell

30. Květen 2024 v 20:30

Earlier this month, it was announced that Arkane Austin, among a number of other Bethesda-owned studios, was being shuttered by Xbox, meaning that the team responsible for vampire-themed loot shooter Redfall wouldn’t be able to continue supporting the game. The developers were reportedly working on a major update just…

Read more...

  • ✇Semiconductor Engineering
  • Chip Industry Week In ReviewThe SE Staff
    President Biden will raise the tariff rate on Chinese semiconductors from 25% to 50% by 2025, among other measures to protect U.S. businesses from China’s trade practices. Also, as part of President Biden’s AI Executive Order, the Administration released steps to protect workers from AI risks, including human oversight of systems and transparency about what systems are being used. Intel is in advanced talks with Apollo Global Management for the equity firm to provide more than $11 billion to bui
     

Chip Industry Week In Review

17. Květen 2024 v 09:01

President Biden will raise the tariff rate on Chinese semiconductors from 25% to 50% by 2025, among other measures to protect U.S. businesses from China’s trade practices. Also, as part of President Biden’s AI Executive Order, the Administration released steps to protect workers from AI risks, including human oversight of systems and transparency about what systems are being used.

Intel is in advanced talks with Apollo Global Management for the equity firm to provide more than $11 billion to build a fab in Ireland, reported the Wall Street Journal. Also, Intel’s Foundry Services appointed Kevin O’Buckley as the senior vice president and general manager.

Polar is slated to receive up to $120 million in CHIPS Act funding to establish an independent American foundry in Minnesota. The company expects to invest about $525 million in the expansion of the facility over the next two years, with a $75 million investment from the State of Minnesota.

Arm plans to develop AI chips for launch next year, reports Nikkei Asia.

South Korea is planning a support package worth more than 10 trillion won ($7.3 billion) aimed at chip materials, equipment makers, and fabless companies throughout the semiconductor supply chain, according to Reuters.

Quick links to more news:

Global
In-Depth
Markets and Money
Security
Supercomputing
Education and Training
Product News
Research
Events and Further Reading


Global

Edwards opened a new facility in Asan City, South Korea. The 15,000m² factory provides a key production site for abatement systems, and integrated vacuum and abatement systems for semiconductor manufacturing.

France’s courtship with mega-tech is paying off.  Microsoft is investing more than US $4 billion to expand its cloud computing and AI infrastructure, including bringing up to 25,000 advanced GPUs to the country by the end of 2025. The “Choose France” campaign also snagged US $1.3 billion from Amazon for cloud infrastructure expansion, genAI and more.

Toyota, Nissan, and Honda are teaming up on AI and chips for next-gen cars with support from Japan’s Ministry of Economy, Trade and Industry, (METI), reports Nikkei Asia.

Meanwhile, IBM and Honda are collaborating on long-term R&D of next-gen technologies for software-defined vehicles (SDV), including chiplets, brain-inspired computing, and hardware-software co-optimization.

Siemens and Foxconn plan to collaborate on global manufacturing processes in electronics, information and communications technology, and electric vehicles (EV).

TSMC confirmed a Q424 construction start date for its first European plant in Dresden, Germany.

Amazon Web Services (AWS) plans to invest €7.8 billion (~$8.4B) in the AWS European Sovereign Cloud in Germany through 2040. The system is designed to serve public sector organizations and customers in highly regulated industries.


In-Depth

Semiconductor Engineering published its Low Power-High Performance newsletter this week, featuring these stories:

And this week’s Test, Measurement & Analytics newsletter featured these stories:


Markets and Money

The U.S. National Institute of Standards and Technology (NIST) awarded more than $1.2 million to 12 businesses in 8 states under the Small Business Innovation Research (SBIR) Program to fund R&D of products relating to cybersecurity, quantum computing, health care, semiconductor manufacturing, and other critical areas.

Engineering services and consulting company Infosys completed the acquisition of InSemi Technology, a provider of semiconductor design and embedded software development services.

The quantum market, which includes quantum networking and sensors alongside computing, is predicted to grow from $838 million in 2024 to $1.8 billion in 2029, reports Yole.

Shipments of OLED monitors reached about 200,000 units in Q1 2024, a year over year growth of 121%, reports TrendForce.

Global EV sales grew 18% in Q1 2024 with plug-in hybrid electric vehicles (PHEV) sales seeing 46% YoY growth and battery electric vehicle (BEV) sales growing just 7%, according to Counterpoint. China leads global EV sales with 28% YoY growth, while the US grew just 2%. Tesla saw a 9% YoY drop, but topped BEV sales with a 19% market share. BYD grew 13% YoY and exported about 100,000 EVs with 152% YoY growth, mainly in Southeast Asia.

DeepX raised $80.5 million in Series C funding for its on-device NPU IP and AI SoCs tailored for applications including physical security, robotics, and mobility.

MetisX raised $44 million in Series A funding for its memory solutions built on Compute Express Link (CXL) for accelerating large-scale data processing applications.


Security

While security experts have been warning of a growing threat in electronics for decades, there have been several recent fundamental changes that elevate the risk.

Synopsys and the Ponemon Institute released a report showing 54% of surveyed organizations suffered a software supply chain attack in the past year and 20% were not effective in their response. And 52% said their development teams use AI tools to generate code, but only 32% have processes to evaluate it for license, security, and quality risks.

Researchers at Ruhr University Bochum and TU Darmstadt presented a solution for the automated generation of fault-resistant circuits (AGEFA) and assessed the security of examples generated by AGEFA against side-channel analysis and fault injection.

TXOne reported on operational technology security and the most effective method for preventing production interruptions caused by cyber-attacks.

CrowdStrike and NVIDIA are collaborating to accelerate the use of analytics and AI in cybersecurity to help security teams combat modern cyberattacks, including AI-powered threats.

The National Institute of Standards and Technology (NIST) finalized its guidelines for protecting sensitive data, known as controlled unclassified information, aimed at organizations that do business with the federal government.

The Defense Advanced Research Projects Agency (DARPA) awarded BAE Systems a $12 million contract to solve thermal challenges limiting electronic warfare systems, particularly in GaN transistors.

Sigma Defense won a $4.7 million contract from the U.S. Army for an AI-powered virtual training environment, partnering with Brightline Interactive on a system that uses spatial computing and augmented intelligence workflows.

SkyWater’s advanced packaging operation in Florida has been accredited as a Category 1A Trusted Supplier by the Defense Microelectronics Activity (DMEA) of the U.S. Department of Defense (DoD).

Videos of two CWE-focused sessions from CVE/FIRST VulnCon 2024 were made available on the CWE YouTube Channel.

The Cybersecurity and Infrastructure Security Agency (CISA) issued a number of alerts/advisories.


Supercomputing

Supercomputers are battling for top dog.

The Frontier supercomputer at Oak Ridge National Laboratory (ORNL) retained the top spot on the Top500 list of the world’s fastest systems with an HPL score of 1.206 EFlop/s. The as-yet incomplete Aurora system at Argonne took second place, becoming the world’s second exascale system at 1.012 EFlop/s. The Green500 list, which tracks energy efficiency of compute, saw three new entrants take the top places.

Cerebras Systems, Sandia National Laboratory, Lawrence Livermore National Laboratory, and Los Alamos National Laboratory used Cerebras’ second generation Wafer Scale Engine to perform atomic scale molecular dynamics simulations at the millisecond scale, which they claim is 179X faster than the Frontier supercomputer.

UT Austin‘s Stampede3 Supercomputer is now in full production, serving the open science community through 2029.


Education and Training

SEMI announced the SEMI University Semiconductor Certification Programs to help alleviate the workforce skills gap. Its first two online courses are designed for new talent seeking careers in the industry, and experienced workers looking to keep their skills current.  Also, SEMI and other partners launched a European Chip Skills Academy Summer School in Italy.

Siemens created an industry credential program for engineering students that supplements a formal degree by validating industry knowledge and skills. Nonprofit agency ABET will provide accreditation. The first two courses are live at the University of Colorado Boulder (CU Boulder) and a series is planned with Pennsylvania State University (Penn State).

Syracuse University launched a $20 million Center for Advanced Semiconductor Manufacturing, with co-funding from Onondaga County.

Starting young is a good thing.  An Arizona school district, along with the University Of Arizona,  is creating a semiconductor program for high schoolers.


Product News

Siemens and Sony partnered to enable immersive engineering via a spatial content creation system, NX Immersive Designer, which includes Sony’s XR head-mounted display. The integration of hardware and software gives designers and engineers natural ways to interact with a digital twin. Siemens also extended its Xcelerator as a Service portfolio with solutions for product engineering and lifecycle management, cloud-based high-performance simulation, and manufacturing operations management. It will be available on Microsoft Azure, as well.

Advantest announced the newest addition to its portfolio of power supplies for the V93000 EXA Scale SoC test platform. The DC Scale XHC32 power supply offers 32 channels with single-instrument total current of up to 640A.

Fig. 1: Advantest’s DC Scale XHC32. Source: Advantest

Infineon released its XENSIV TLE49SR angle sensors, which can withstand stray magnetic fields of up to 8 mT, ideal for applications of safety-critical automotive chassis systems.

Google debuted its sixth generation Cloud TPU, 4.7X faster and 67% more energy-efficient than the previous generation, with double the high-bandwidth memory.

X-Silicon uncorked a RISC-V vector CPU, coupled with a Vulkan-enabled GPU ISA and AI/ML acceleration in a single processor core, aimed at embedded and IoT applications.

IBM expanded its Qiskit quantum software stack, including the stable release of its SDK for building, optimizing, and visualizing quantum circuits.

Northeastern University announced the general availability of testing and integration solutions for Open RAN through the Open6G Open Testing and Integration Center (Open 6G OTIC).


Research

The University of Glasgow received £3 million (~$3.8M) from the Engineering and Physical Sciences Research Council (EPSRC)’s Strategic Equipment Grant scheme to help establish “Analogue,” an Automated Nano Analysing, Characterisation and Additive Packaging Suite to research silicon chip integration and packaging.

EPFL researchers developed scalable photonic ICs, based on lithium tantalate.

DISCO developed a way to increase the diameter of diamond wafers that uses the KABRA process, a laser ingot slicing method.

CEA-Leti developed two complementary approaches for high performance photon detectors — a mercury cadmium telluride-based avalanche photodetector and a superconducting single photon detector.

Toshiba demonstrated storage capacities of over 30TB with two next-gen large capacity recording technologies for hard disk drives (HDDs): Heat Assisted Magnetic Recording (HAMR) and Microwave Assisted Magnetic Recording (MAMR).

Caltech neuroscientists reported that their brain-machine interface (BMI) worked successfully in a second human patient, following 2022’s first instance, proving the device is not dependent on one particular brain or one location in a brain.

Linköping University researchers developed a cheap, sustainable battery made from zinc and lignin, while ORNL researchers developed carbon-capture batteries.


Events and Further Reading

Find upcoming chip industry events here, including:

Event Date Location
European Test Symposium May 20 – 24 The Hague, Netherlands
NI Connect Austin 2024 May 20 – 22 Austin, Texas
ITF World 2024 (imec) May 21 – 22 Antwerp, Belgium
Embedded Vision Summit May 21 – 23 Santa Clara, CA
ASIP Virtual Seminar 2024 May 22 Online
Electronic Components and Technology Conference (ECTC) 2024 May 28 – 31 Denver, Colorado
Hardwear.io Security Trainings and Conference USA 2024 May 28 – Jun 1 Santa Clara, CA
SW Test Jun 3 – 5 Carlsbad, CA
IITC2024: Interconnect Technology Conference Jun 3 – 6 San Jose, CA
VOICE Developer Conference Jun 3 – 5 La Jolla, CA
CHIPS R&D Standardization Readiness Level Workshop Jun 4 – 5 Online and Boulder, CO
Find All Upcoming Events Here

Upcoming webinars are here.


Semiconductor Engineering’s latest newsletters:

Automotive, Security and Pervasive Computing
Systems and Design
Low Power-High Performance
Test, Measurement and Analytics
Manufacturing, Packaging and Materials

 

The post Chip Industry Week In Review appeared first on Semiconductor Engineering.

  • ✇Eurogamer.net
  • Redfall final update on the way after allEd Nightingale
    A final update is on its way to Redfall after all. Following the news Microsoft was closing a number of Bethesda studios including Redfall developer Arkane Austin, it was reported the team was working on DLC and updates - including an offline mode - until very recently. A new post on X, however, states the update is still on the way. "Thank you all for your supportive messages," it reads. "We are working to release our final update, Game Update 4, that brings revamped Neighbourhood and Nest
     

Redfall final update on the way after all

17. Květen 2024 v 18:07

A final update is on its way to Redfall after all.

Following the news Microsoft was closing a number of Bethesda studios including Redfall developer Arkane Austin, it was reported the team was working on DLC and updates - including an offline mode - until very recently.

A new post on X, however, states the update is still on the way. "Thank you all for your supportive messages," it reads. "We are working to release our final update, Game Update 4, that brings revamped Neighbourhood and Nest systems, Single Player Pausing, Offline Mode, and more. We'll provide additional details soon. Thank you all."

Read more

Redfall will receive one final update after all, including an offline mode

Redfall is getting a final update which will add an offline mode and singleplayer pausing, among other changes. The news was announced via the Redfall account on X, which also thanked players for their "supportive messages" in light of developer Arkane Austin's imminent closure by Microsoft.

Read more

  • ✇Eurogamer.net
  • One last stroll through Redfall, at the pace it was always meant to be playedChristian Donlan
    Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves,
     

One last stroll through Redfall, at the pace it was always meant to be played

11. Květen 2024 v 09:51

Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves, eddying, dithering, round and round. It was like stepping out on an Autumn evening. October Country. Everything that I wanted.

My idea was just to wander. Like a lot of people I struggled with Redfall as a fast-paced co-op action game, because it so clearly didn't want to be a fast-paced co-op action game. In my mind, perhaps unfairly, I see the pitch that I imagine was handed down from above as being something like: can you get us Stranger Things and Left 4 Dead in a single package? Arkane Austin was - feels weird and grim to say "was" - a famously smart bunch of people. I cannot believe the team didn't know where its strengths lay. Its strengths lay in slowing down, savouring the environmental storytelling and tactical options. Slow down, and this is still the game that Redfall is - the storytelling part at least. But you have to play across the game design to see it. You can't meet it head on. You have to go hunting for the magic, ducking around the gunfights, which are fine, and the bottlenecks they create. But the magic is here waiting for you.

My favourite moments playing Redfall the first time around were all on the first of two open-world maps. I loved the locations that spoke to a realistic, slightly up-itself seaside town in New England. There were boss fights and magical-realism moments in which you travelled inside a doll's house, but I preferred finding the gorgeously restored old cinema, itself a kind of doll's house contrivance with its brass railings and tip-up seats and classic movie posters. My favourite bit of storytelling wasn't about how vampires had taken over and messed with the sun. It was about a safe house that had once been a painfully contemporary smoothie bar where influencers could film themselves drinking luminous protein-and-berry blends filled with activated almonds.

Read more

Is the closure of Hi-Fi Rush and Redfall's studios a sign the Xbox Game Pass publishing model is failing?

8. Květen 2024 v 18:10

This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.

Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.

But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.

Read more

  • ✇Eurogamer.net
  • "My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane AustinEd Nightingale
    Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'". His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall. Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Di
     

"My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane Austin

8. Květen 2024 v 13:36

Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'".

His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall.

Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Dishonored and Prey. Colantonio left the company in 2017 and founded WolfEye Studios.

Read more

  • ✇Eurogamer.net
  • Xbox rushes to fix 'Feel the Burn' controller promotion following studio closuresVictoria Kennedy
    Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published
     

Xbox rushes to fix 'Feel the Burn' controller promotion following studio closures

8. Květen 2024 v 12:50

Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.

However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published this controller blog post - it announced it was closing a number of Bethesda studios, including Arkane Austin and Tango Gameworks.

Unsurprisingly, Microsoft's controller announcement was met with criticism due to its timing and insensitive nature. "That's how you know when a company is tone deaf," came one reply to the initial post.

Read more

  • ✇Eurogamer.net
  • Redfall studio was reportedly working on offline mode for May release before closureMatt Wales
    Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month. That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offlin
     

Redfall studio was reportedly working on offline mode for May release before closure

8. Květen 2024 v 01:57

Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month.

That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offline mode.

As per IGN, Redfall's Hero Pass was set to add two new characters this "Halloween" - almost a year and a half after the game's critically panned launch - while an offline mode was due to release sometime this month, until Microsoft's closure decision put an end to those plans.

Read more

  • ✇Eurogamer.net
  • Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closuresMatt Wales
    Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else." Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But
     

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

8. Květen 2024 v 01:00

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

  • ✇Eurogamer.net
  • Arkane Lyon boss leads widespread condemnation of Bethesda closuresEd Nightingale
    Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda. Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games. Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter. Read more
     

Arkane Lyon boss leads widespread condemnation of Bethesda closures

7. Květen 2024 v 17:09

Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda.

Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter.

Read more

  • ✇Eurogamer.net
  • Redfall Hero Pass cancelled following Arkane Austin closureEd Nightingale
    In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released. Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass. As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being fi
     

Redfall Hero Pass cancelled following Arkane Austin closure

7. Květen 2024 v 16:02

In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released.

Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass.

As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being finalised.

Read more

  • ✇Eurogamer.net
  • Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developersTom Phillips
    Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner. Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further. Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August. Read more
     

Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developers

7. Květen 2024 v 15:30

Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner.

Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further.

Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August.

Read more

  • ✇Semiconductor Engineering
  • Chip Industry Technical Paper Roundup: May 13Linda Christensen
    New technical papers added to Semiconductor Engineering’s library this week. Technical Paper Research Organizations Cross-layer Modeling and Design of Content Addressable Memories in Advanced Technology Nodes for Similarity Search Georgia Tech An ultra energy-efficient hardware platform for neuromorphic computing enabled by 2D-TMD tunnel-FETs University of California Santa Barbara Efficient Approaches for GEMM Acceleration on Leading AI-Optimized FPGAs University of Texas at Austin
     

Chip Industry Technical Paper Roundup: May 13

13. Květen 2024 v 09:01

New technical papers added to Semiconductor Engineering’s library this week.

Technical Paper Research Organizations
Cross-layer Modeling and Design of Content Addressable Memories in Advanced Technology Nodes for Similarity Search Georgia Tech
An ultra energy-efficient hardware platform for neuromorphic computing enabled by 2D-TMD tunnel-FETs University of California Santa Barbara
Efficient Approaches for GEMM Acceleration on Leading AI-Optimized FPGAs University of Texas at Austin and Arizona State University
Explaining EDA synthesis errors with LLMs University of New South Wales and University of Calgary
Materials for High Temperature Digital Electronics University of Pennsylvania, Air Force Research Laboratory, and Ozark Integrated Circuits
Synthesis of goldene comprising single-atom layer gold Linköping University
Thermal Crosstalk Modelling and Compensation Methods for Programmable Photonic Integrated Circuits Technical University of Denmark and iPronics Programmable Photonics

More Reading
Technical Paper Library home

The post Chip Industry Technical Paper Roundup: May 13 appeared first on Semiconductor Engineering.

  • ✇Eurogamer.net
  • One last stroll through Redfall, at the pace it was always meant to be playedChristian Donlan
    Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves,
     

One last stroll through Redfall, at the pace it was always meant to be played

11. Květen 2024 v 09:51

Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves, eddying, dithering, round and round. It was like stepping out on an Autumn evening. October Country. Everything that I wanted.

My idea was just to wander. Like a lot of people I struggled with Redfall as a fast-paced co-op action game, because it so clearly didn't want to be a fast-paced co-op action game. In my mind, perhaps unfairly, I see the pitch that I imagine was handed down from above as being something like: can you get us Stranger Things and Left 4 Dead in a single package? Arkane Austin was - feels weird and grim to say "was" - a famously smart bunch of people. I cannot believe the team didn't know where its strengths lay. Its strengths lay in slowing down, savouring the environmental storytelling and tactical options. Slow down, and this is still the game that Redfall is - the storytelling part at least. But you have to play across the game design to see it. You can't meet it head on. You have to go hunting for the magic, ducking around the gunfights, which are fine, and the bottlenecks they create. But the magic is here waiting for you.

My favourite moments playing Redfall the first time around were all on the first of two open-world maps. I loved the locations that spoke to a realistic, slightly up-itself seaside town in New England. There were boss fights and magical-realism moments in which you travelled inside a doll's house, but I preferred finding the gorgeously restored old cinema, itself a kind of doll's house contrivance with its brass railings and tip-up seats and classic movie posters. My favourite bit of storytelling wasn't about how vampires had taken over and messed with the sun. It was about a safe house that had once been a painfully contemporary smoothie bar where influencers could film themselves drinking luminous protein-and-berry blends filled with activated almonds.

Read more

Is the closure of Hi-Fi Rush and Redfall's studios a sign the Xbox Game Pass publishing model is failing?

8. Květen 2024 v 18:10

This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.

Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.

But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.

Read more

  • ✇Eurogamer.net
  • "My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane AustinEd Nightingale
    Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'". His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall. Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Di
     

"My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane Austin

8. Květen 2024 v 13:36

Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'".

His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall.

Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Dishonored and Prey. Colantonio left the company in 2017 and founded WolfEye Studios.

Read more

  • ✇Eurogamer.net
  • Xbox rushes to fix 'Feel the Burn' controller promotion following studio closuresVictoria Kennedy
    Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published
     

Xbox rushes to fix 'Feel the Burn' controller promotion following studio closures

8. Květen 2024 v 12:50

Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.

However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published this controller blog post - it announced it was closing a number of Bethesda studios, including Arkane Austin and Tango Gameworks.

Unsurprisingly, Microsoft's controller announcement was met with criticism due to its timing and insensitive nature. "That's how you know when a company is tone deaf," came one reply to the initial post.

Read more

  • ✇Eurogamer.net
  • Redfall studio was reportedly working on offline mode for May release before closureMatt Wales
    Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month. That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offlin
     

Redfall studio was reportedly working on offline mode for May release before closure

8. Květen 2024 v 01:57

Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month.

That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offline mode.

As per IGN, Redfall's Hero Pass was set to add two new characters this "Halloween" - almost a year and a half after the game's critically panned launch - while an offline mode was due to release sometime this month, until Microsoft's closure decision put an end to those plans.

Read more

  • ✇Eurogamer.net
  • Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closuresMatt Wales
    Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else." Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But
     

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

8. Květen 2024 v 01:00

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

  • ✇Eurogamer.net
  • Arkane Lyon boss leads widespread condemnation of Bethesda closuresEd Nightingale
    Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda. Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games. Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter. Read more
     

Arkane Lyon boss leads widespread condemnation of Bethesda closures

7. Květen 2024 v 17:09

Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda.

Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter.

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  • ✇Eurogamer.net
  • Redfall Hero Pass cancelled following Arkane Austin closureEd Nightingale
    In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released. Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass. As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being fi
     

Redfall Hero Pass cancelled following Arkane Austin closure

7. Květen 2024 v 16:02

In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released.

Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass.

As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being finalised.

Read more

  • ✇Eurogamer.net
  • Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developersTom Phillips
    Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner. Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further. Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August. Read more
     

Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developers

7. Květen 2024 v 15:30

Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner.

Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further.

Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August.

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The Buck Stops With Phil Spencer, 1000xRESIST Is A Must-Play, And More Gaming Opinions For The Week

11. Květen 2024 v 19:00

People had strong feelings, to put it mildly, after Xbox shuttered Arkane Austin, Tango Gameworks, and other studios, and we share some of our own. Also,PlayStation finally relented on a requirement that PC players maintain a PSN account, but not before colossal fan uproar, and as the dust started to settle, we had…

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  • ✇Eurogamer.net
  • One last stroll through Redfall, at the pace it was always meant to be playedChristian Donlan
    Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves,
     

One last stroll through Redfall, at the pace it was always meant to be played

11. Květen 2024 v 09:51

Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves, eddying, dithering, round and round. It was like stepping out on an Autumn evening. October Country. Everything that I wanted.

My idea was just to wander. Like a lot of people I struggled with Redfall as a fast-paced co-op action game, because it so clearly didn't want to be a fast-paced co-op action game. In my mind, perhaps unfairly, I see the pitch that I imagine was handed down from above as being something like: can you get us Stranger Things and Left 4 Dead in a single package? Arkane Austin was - feels weird and grim to say "was" - a famously smart bunch of people. I cannot believe the team didn't know where its strengths lay. Its strengths lay in slowing down, savouring the environmental storytelling and tactical options. Slow down, and this is still the game that Redfall is - the storytelling part at least. But you have to play across the game design to see it. You can't meet it head on. You have to go hunting for the magic, ducking around the gunfights, which are fine, and the bottlenecks they create. But the magic is here waiting for you.

My favourite moments playing Redfall the first time around were all on the first of two open-world maps. I loved the locations that spoke to a realistic, slightly up-itself seaside town in New England. There were boss fights and magical-realism moments in which you travelled inside a doll's house, but I preferred finding the gorgeously restored old cinema, itself a kind of doll's house contrivance with its brass railings and tip-up seats and classic movie posters. My favourite bit of storytelling wasn't about how vampires had taken over and messed with the sun. It was about a safe house that had once been a painfully contemporary smoothie bar where influencers could film themselves drinking luminous protein-and-berry blends filled with activated almonds.

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Is the closure of Hi-Fi Rush and Redfall's studios a sign the Xbox Game Pass publishing model is failing?

8. Květen 2024 v 18:10

This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.

Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.

But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.

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  • ✇Eurogamer.net
  • "My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane AustinEd Nightingale
    Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'". His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall. Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Di
     

"My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane Austin

8. Květen 2024 v 13:36

Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'".

His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall.

Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Dishonored and Prey. Colantonio left the company in 2017 and founded WolfEye Studios.

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  • ✇Eurogamer.net
  • Xbox rushes to fix 'Feel the Burn' controller promotion following studio closuresVictoria Kennedy
    Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published
     

Xbox rushes to fix 'Feel the Burn' controller promotion following studio closures

8. Květen 2024 v 12:50

Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.

However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published this controller blog post - it announced it was closing a number of Bethesda studios, including Arkane Austin and Tango Gameworks.

Unsurprisingly, Microsoft's controller announcement was met with criticism due to its timing and insensitive nature. "That's how you know when a company is tone deaf," came one reply to the initial post.

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  • ✇Eurogamer.net
  • Redfall studio was reportedly working on offline mode for May release before closureMatt Wales
    Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month. That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offlin
     

Redfall studio was reportedly working on offline mode for May release before closure

8. Květen 2024 v 01:57

Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month.

That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offline mode.

As per IGN, Redfall's Hero Pass was set to add two new characters this "Halloween" - almost a year and a half after the game's critically panned launch - while an offline mode was due to release sometime this month, until Microsoft's closure decision put an end to those plans.

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  • ✇Eurogamer.net
  • Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closuresMatt Wales
    Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else." Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But
     

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

8. Květen 2024 v 01:00

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

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  • ✇Eurogamer.net
  • Arkane Lyon boss leads widespread condemnation of Bethesda closuresEd Nightingale
    Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda. Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games. Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter. Read more
     

Arkane Lyon boss leads widespread condemnation of Bethesda closures

7. Květen 2024 v 17:09

Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda.

Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter.

Read more

  • ✇Eurogamer.net
  • Redfall Hero Pass cancelled following Arkane Austin closureEd Nightingale
    In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released. Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass. As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being fi
     

Redfall Hero Pass cancelled following Arkane Austin closure

7. Květen 2024 v 16:02

In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released.

Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass.

As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being finalised.

Read more

  • ✇Eurogamer.net
  • Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developersTom Phillips
    Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner. Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further. Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August. Read more
     

Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developers

7. Květen 2024 v 15:30

Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner.

Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further.

Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August.

Read more

  • ✇Eurogamer.net
  • Redfall Hero Pass DLC still missing a year after its releaseEd Nightingale
    A year after the release of Redfall and some players are still awaiting promised DLC. The Bite Back Edition, costing £99.99 and still available on the Xbox store, includes the Redfall Hero Pass that promises "two future heroes". The content for this edition is also available separately for £29.99. However, Bethesda is still yet to deliver this DLC (as spotted by Kotaku), following the game's release on 1st May last year. Read more
     

Redfall Hero Pass DLC still missing a year after its release

3. Květen 2024 v 13:22

A year after the release of Redfall and some players are still awaiting promised DLC.

The Bite Back Edition, costing £99.99 and still available on the Xbox store, includes the Redfall Hero Pass that promises "two future heroes". The content for this edition is also available separately for £29.99.

However, Bethesda is still yet to deliver this DLC (as spotted by Kotaku), following the game's release on 1st May last year.

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You now have no excuse to not play Arkane Austin’s Prey - you can grab it and two other bangers for a fiver

“I like the look of Prey but I haven’t picked it up yet,” sounds the lament of the perma-wastrel, content to watch life’s most precious resource tick away then dissolve into the ether, never to return. “Looks good but it’s still 25 quid on Steam” sounds the cry of the fool unaware that all their possessions are but substanceless adornments to a life hollow for not having played, arguably, the only good video game ever made. “I didn’t like Prey anyway,” blowfish-ly puffs the deeply incorrect naysayer, unaware that they will never be invited to any of my birthday parties. Well, no excuses now*. Fanatical are doing a thing where you can buy FPS imsim Prey and two others from a respectable selection for a fiver.

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More Xbox studio cuts likely to follow Tango and Arkane Austin, and Game Pass looks like the culprit

Like us, you’re probably still reeling from Tuesday’s news that Hi-Fi Rush studio Tango and Prey’s Arkane Austin are getting shuttered by Microsoft. According to Bloomberg, these closures were just a part of a “widespread cost-cutting initiative” that’s still underway. All signs point towards more cuts to come, basically. ZeniMax studios seem to be the main target.

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  • ✇Rock Paper Shotgun Latest Articles Feed
  • Remembering Prey, Arkane Austin’s masterpieceNic Reuben
    Confident design is one thing, but there is confidence, and then there’s the almost reckless certainty required in both your game’s sturdiness and the player’s curiosity to trust a feckless, glitch-hungry, poking-and-prodding player with Prey (2017)’s GLOO Cannon. Here is a first-person game set in a sprawling, multi-tiered, metroidvania-esque space station - one boasting multiple-bathroom verisimilitude - which then immediately gives the player a gun that lets them bypass the level gating by l
     

Remembering Prey, Arkane Austin’s masterpiece

Confident design is one thing, but there is confidence, and then there’s the almost reckless certainty required in both your game’s sturdiness and the player’s curiosity to trust a feckless, glitch-hungry, poking-and-prodding player with Prey (2017)’s GLOO Cannon. Here is a first-person game set in a sprawling, multi-tiered, metroidvania-esque space station - one boasting multiple-bathroom verisimilitude - which then immediately gives the player a gun that lets them bypass the level gating by letting them make their own ladders up keycard-locked grav-elevators.

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A Redfall offline mode was imminent before Microsoft shut down Arkane Austin, according to report

Vampire shooter Redfall was to receive an offline mode via update this very month before Microsoft staked creators Arkane Austin, according to a report. To spell it out, the cancellation of the offline functionality means that Redfall will now be officially playable for only as long as Microsoft run the servers. Another win for videogame preservation!

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