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Donkey Kong Bananza breaks Nintendo tradition with a rare discount, not that long after release

Donkey Kong Bananza is down to $62.99 at Amazon right now, $7 off its original list price, and a 10% saving for those counting. That’s a pretty rare discount for a Nintendo game not that long after release, 6 months at most by my estimates.

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Danganronpa and The Hundred Line: Last Defense Academy creator blames an insult from a co-worker on getting him back into game development

Kazutaka Kodaka is one of the most recognisable names in the games industry for those who really enjoy anime-inspired visual novels. Recently, he led The Hundred Line: Last Defense Academy's development, and the his name may be familiar to anyone au fait with the Danganronpa series. But the creator's journey to get back into the world of game development wasn't exactly a straight line.

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The 50 best games of 2025, ranked

It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.

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Donkey Kong Bananza might not be the best game of the year, but it's surely the one I loved the most

I think these days, after years of Nintendo outright eschewing the console power rat race and focusing instead on different ways to play and honing their core craft, we forget that Nintendo is still a pretty sharp company in terms of technical innovation. Raw power went aside with the Wii, but the company's dedication to tinkering around the edges to create stand-out original experiences in other ways remained - or perhaps even intensified. There's been a lot of examples over the years, of course, from clever game design innovations to zany peripherals - but Donkey Kong Bananza has to be one of the finest showcases of that thinking from Nintendo in years.

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Fortnite's latest collab with an adult animated series that's somehow still going is none other than South Park

You know what South Park feels like to me? It feels like randomly waking up in the middle of the night, looking around your bedroom as you think "cripes, it's still not morning yet?" A feeling of waiting for the inevitable, the end, or the beginning. Not so much the contents of the show, none of that needs all that much thought, more so its very existence, which is now apparently transplanting itself into Fortnite.

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The RPS Selection Box: Jeremy's bonus games of the year 2025

In the grand spirit of Christmas, I want everyone to know that for this year's RPS Advent Calendar, I nominated a bunch of games about Japanese assassins and at least one point and click thriller featuring a netherworld of torture devices. Some of those assassins appeared on the final calendar, but not all, and the point and click didn't make the cut.

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After seven years well spent, Hollow Knight: Silksong is unforgiving, unmissable excellence

We reach the penultimate door, and good cripes has it been a long time coming. When was the last door? Like 2017? Ah well, surely everyone’s been completely normal about it.

It’s Hollow Knight: Silksong!

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That Zelda-ish, Diablo-ish RPG Monkey Island designer Ron Gilbert was working on has, unfortunately, been canned

Around May last year, the one and only Ron Gilbert of Monkey Island fame announced an RPG that was meant to be some kind of mix between classic Zelda, and Diablo, and Thimbleweed Park, that last one being another of the game designer's notable works. It never got a full reveal, or even a name, and unfortunately it seems it never will, as it's essentially been canned.

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Kill this tractor so you won't have to awkwardly ring your parents, Keep Driving's tyres squeal

Keep Driving captures the dream of a road trip, a coming of age experience where you’re finally able to start motoring around the world in your own set of wheels. Your sense of wonder’s still intact and each place you visit on brings fresh surprises.

But the game isn't a schmaltzy dip into wanderlust, or a blinkered memory of youth and a lack of responsibilities. Lurking in the background is the nervousness of inexperience, which transforms mundane tasks into nightmares you must overcome.

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However a non-Hollow Knight game from Team Cherry might look, there's a particular through line you can still expect

Right now, Team Cherry's future is pretty unclear. There is some kind of Hollow Knight: Silksong DLC that'll be coming somewhere along the line, but understandably the developer is keeping their cards close to their chest in terms of what's actually next. They certainly do have some ideas on how they would expand Hollow Knight, i.e. by not making any direct sequels, much like how Silksong isn't one. But in a recent interview, Team Cherry spoke (ever so slightly) more openly about their own future and how the thing that might get in their way most is, well, death.

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Nier Automata's 2B remains in crossover prison, this time relegated to Final Fantasy 7: Ever Crisis

Look, ok, I get it Square Enix. I understand why you put 2B in absolutely everything. She is a character with particular qualities that certain audiences found very appealing! But I am begging you… stop putting her in things. I'm sick to death of seeing her everywhere, her blindfolded eyes somehow still staring directly into my soul, begging me to spend money on endless gacha rolls, but this time in Final Fantasy 7: Ever Crisis, the next game she's set to appear in.

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