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  • ✇GAME
  • The Best BO6 Aim and Controller Settings for Maximum Accuracyhotyhs
    Are you looking for the best controller settings to enhance your aim and take your Call of Duty: Black Ops 6 (BO6) gameplay to the next level? Look no further! In this article, we will dive into the updated controller settings that promise to make your aim incredibly sticky, improving your accuracy and boosting your… Continue reading The Best BO6 Aim and Controller Settings for Maximum Accuracy
     

The Best BO6 Aim and Controller Settings for Maximum Accuracy

Od: hotyhs
8. Březen 2025 v 09:00
Are you looking for the best controller settings to enhance your aim and take your Call of Duty: Black Ops 6 (BO6) gameplay to the next level? Look no further! In this article, we will dive into the updated controller settings that promise to make your aim incredibly sticky, improving your accuracy and boosting your… Continue reading The Best BO6 Aim and Controller Settings for Maximum Accuracy
  • ✇GAME
  • Black Ops 6 Season 3 Battle Pass: Operators, Weapons & Rewards Revealedhotyhs
    With Black Ops 6 Season 3 just around the corner, fans are eagerly anticipating the release of the new Battle Pass, packed with exciting operators, weapons, and exclusive rewards. The third season promises a throwback to the iconic Verdansk map and the return of several fan-favorite features. Here’s everything we know so far about the… Continue reading Black Ops 6 Season 3 Battle Pass: Operators, Weapons & Rewards Revealed
     

Black Ops 6 Season 3 Battle Pass: Operators, Weapons & Rewards Revealed

Od: hotyhs
6. Březen 2025 v 06:41
With Black Ops 6 Season 3 just around the corner, fans are eagerly anticipating the release of the new Battle Pass, packed with exciting operators, weapons, and exclusive rewards. The third season promises a throwback to the iconic Verdansk map and the return of several fan-favorite features. Here’s everything we know so far about the… Continue reading Black Ops 6 Season 3 Battle Pass: Operators, Weapons & Rewards Revealed
  • ✇GAME
  • Black Ops 6 & Warzone Season 3 Delayed: What You Need to Knowhotyhs
    With Season 3 being one of the most highly anticipated updates for COD BO6, it’s essential to know exactly when you can jump into the action. Black Ops 6 Season 3, initially set for March 20, 2025, has been delayed to April 3, 2025, with an expected release time of 12 PM ET (9 AM… Continue reading Black Ops 6 & Warzone Season 3 Delayed: What You Need to Know
     

Black Ops 6 & Warzone Season 3 Delayed: What You Need to Know

Od: hotyhs
4. Březen 2025 v 04:35
With Season 3 being one of the most highly anticipated updates for COD BO6, it’s essential to know exactly when you can jump into the action. Black Ops 6 Season 3, initially set for March 20, 2025, has been delayed to April 3, 2025, with an expected release time of 12 PM ET (9 AM… Continue reading Black Ops 6 & Warzone Season 3 Delayed: What You Need to Know
  • ✇NekoJonez's Gaming Blog
  • Game Quicky – Balantro (PC – Steam) ~ Running Poker MultipliersNekoJonez
    Steam store – Official website – Wikipedia page Sometimes, it’s the simple games that entertain me for hours. Who thought that a new spin on playing Poker could be so refreshing? It even wins several awards at the game awards 2024. Now, my good streaming buddy Klamath bought me this game for my birthday. I decided to give it a go, and I was surprised. In this article, I want to share my honest first impression. I will also discuss what I like about this game. Additionally, I will mention
     

Game Quicky – Balantro (PC – Steam) ~ Running Poker Multipliers

Od: NekoJonez
2. Březen 2025 v 17:39

Steam storeOfficial websiteWikipedia page

Sometimes, it’s the simple games that entertain me for hours. Who thought that a new spin on playing Poker could be so refreshing? It even wins several awards at the game awards 2024. Now, my good streaming buddy Klamath bought me this game for my birthday. I decided to give it a go, and I was surprised. In this article, I want to share my honest first impression. I will also discuss what I like about this game. Additionally, I will mention what I don’t like about the game. I have played Balantro on my PC. But, if this game looks interesting to you, feel free to discover it on other platforms like mobile and consoles. Before I dive into this card game, please leave a comment with your thoughts. Share your opinions on this game or the content of this article.

The good

The visual presentation and style of this game is something that blew me away. Visually, this game looks amazing. The subtle animations of the cards, the way the UI hints pop up, the little hints on the planet cards…

The UI offers something nice during boss fights. It gives you hints when a hand isn’t going to score. But there are other little things in this game that are just fun. Like, you can click and drag the bind chip while you are thinking of a next move.

The gist of this game is quite simple. You have to play poker hands from the cards that you are given. You don’t always have to play 5 cards, in case you want to keep a certain card. Each ante has 3 rounds. A small and big blind and a boss fight. Each time, the goal of chips you need to earn raises. In between each blind, you earn money. This money, you can use to buy from a shop where a few joker or other special cards are offered.

These cards add multipliers to certain hands. This is a list of examples:

  • The chip’s multiplier doubles. This only happens if you have spades and clubs left in your hand.
  • The gained points for a played and scored ace doubles.
  • Gain 2 extra chips per card left in your deck after playing each hand.

Some of these Joker cards can be a lifesaver. Especially the free chips ones. Others, force you into a certain playstyle. Each time you hit the shop, it’s a difficult decision. Should I continue with this set of Jokers, or should I replace one? You only have 5 slots. Changing one out might increase your points just enough to survive another round.

This game is the perfect blend of strategy and luck. You need to get lucky with the cards and not use up all your discards quickly. Since, you don’t get them back easily. The rougelite elements in this game give the usual poker game should a fresh spin. How far do you get with all the jokers and how high will you score? Since, it doesn’t matter if you survive a round just barely. Survival is survival, and maybe then you can buy a new joker card that elevates your run.

You restart with zero points and new hand and full deck each round anyway. Or you can gamble it all and skip a round for an interesting bonus. And if you loose, you reset to the start of the game for a whole clean run. Once this game clicked, it became the perfect “one more run” game. Betting with myself how far I would get this time.

This game is quite responsive. In terms of controls, this game is quite easy to control. The UI is perfect as well. I’m also glad that there are various accessibility options in the game. Things like reduced motion and high contrast cards are important. The more people can play the game, the better.

The save system is easy to use. You can just exit the game and restart from where you left off with ease. Also, there are three player profiles. You can also name the profiles, so you easily know which profile is which. Not to mention, you can unlock everything, but then you won’t be able to go for those sweet Steam achievements.

The bad

If you are unfamiliar with the rules of poker, you might be in trouble. Thankfully, the valid poker hands don’t take a long time to learn. You also have the “run info” button to help you. In game, you don’t get too many lessons on making valid poker hands, so keep that in mind.

Now, this is a difficult one to write. While the music in this game is amazing, the track variety is something of a mixed bag. Some of the tracks use the same sound font and melody. Sometimes, I don’t recognize that the pitch and instruments had changed. Don’t get me wrong, the soundtrack in this game is pretty good, but more variety would have been welcome. A few more ambient tracks would do the trick. Now, this is a major nitpick. To be honest, it only bothered me when I started to pay attention to it.

The small tutorial at the start of your first game is extremely helpful at explaining things. Yet, some information will be only told once in that tutorial. So, if you put the game down for a while and don’t remember everything… You have no real way to re-read the rules. Thankfully, most (if not all) concepts in this game aren’t hard to grasp. But a small refresher like having the option to replay the tutorial wouldn’t hurt.

If I may give an extreme nitpick, I think it will be this. In this game, you can modify the picture cards with references to different games. Now, this is per suit and each suit has a different set of games. I wish this was a fleshed out a bit further. Like, I love the art for Cult of the Lamb and Slay the Princess. But only having those face cards in one suit be changed, it didn’t scratch the itch enough for me. Maybe using smaller images on the number cards of the suit would make it even more enjoyable. Then again, how could you do this? It would require massive development time and designing a whole card deck per reference. So, I can totally see why the developers made this choice.

The conclusion

In the end, Balantro is a fantastic blend of strategy. It has elements of luck and engaging roguelite mechanics. These features keep me coming back for “just one more run.” Its polished visuals, clever gameplay twists, and thoughtful accessibility options make it a standout experience. The game has a few minor drawbacks. These include the limited tutorial recall, the music’s slight repetitiveness, and the poker learning curve. Despite these, the issues don’t overshadow the sheer enjoyment this game offers. If you want a new take on poker, try Balantro. It challenges your planning skills and keeps the stakes high.

I’m happy that Klamath gave me this game for my birthday. It took me quite the while to actually give this game a shot, but I’m happy that I did. I can easily play this game during short downtimes. It’s easy to pick up and play. I also think that this game might be even more fun on a tablet or on the go. During long play times, it can become repetitive. However, this is oh, so fun in short bursts. It’s also exciting if you are able to string together a long combo or run.

I want to congratulate the team behind this game. LocalThunk and Playstack, you made an awesome card game. It has a unique spin that makes me come back for more. The praise and awards are totally deserved. I am eager to delve deeper into the game. I am excited to discover what else some jokers I haven’t discovered yet may have in store for me.

And with that, I want to thank you all for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in a future article. Until then, have a great rest of your day and take care.

Score: 95/100

  • ✇GAME
  • Anointing Amulets in Path of Exile 2hotyhs
    Path of Exile 2, the latest installment in the Path of Exile series, introduces a powerful crafting mechanic known as anointing, which allows players to enhance their amulets with Notable passive skills from the game’s vast skill tree. This feature is particularly useful in the endgame, enabling players to access crucial passive nodes without sacrificing… Continue reading Anointing Amulets in Path of Exile 2
     

Anointing Amulets in Path of Exile 2

Od: hotyhs
1. Březen 2025 v 10:28
Path of Exile 2, the latest installment in the Path of Exile series, introduces a powerful crafting mechanic known as anointing, which allows players to enhance their amulets with Notable passive skills from the game’s vast skill tree. This feature is particularly useful in the endgame, enabling players to access crucial passive nodes without sacrificing… Continue reading Anointing Amulets in Path of Exile 2
  • ✇GAME
  • Avoid These 5 Huge Mistakes in Path of Exile 2hotyhs
    Path of Exile 2 is a game where every decision matters. Whether you’re a returning veteran or a newcomer eager to make your mark, avoiding common pitfalls can mean the difference between a thriving character build and one that falls apart under pressure. In this guide, we break down the 5 huge mistakes to avoid… Continue reading Avoid These 5 Huge Mistakes in Path of Exile 2
     

Avoid These 5 Huge Mistakes in Path of Exile 2

Od: hotyhs
1. Březen 2025 v 09:33
Path of Exile 2 is a game where every decision matters. Whether you’re a returning veteran or a newcomer eager to make your mark, avoiding common pitfalls can mean the difference between a thriving character build and one that falls apart under pressure. In this guide, we break down the 5 huge mistakes to avoid… Continue reading Avoid These 5 Huge Mistakes in Path of Exile 2
  • ✇GAME
  • How to Get the Hunter’s Instinct Perk in Black Ops 6hotyhs
    In Black Ops 6 Season 2 Reloaded, we are introduced to a wealth of new content, including a highly sought-after perk – the Hunter’s Instinct Perk. This perk offers a unique advantage, especially for those who enjoy stealthy, tactical playstyles. In this article, we’ll explore how the Hunter’s Instinct Perk works, its benefits, and how… Continue reading How to Get the Hunter’s Instinct Perk in Black Ops 6
     

How to Get the Hunter’s Instinct Perk in Black Ops 6

Od: hotyhs
21. Únor 2025 v 03:43
In Black Ops 6 Season 2 Reloaded, we are introduced to a wealth of new content, including a highly sought-after perk – the Hunter’s Instinct Perk. This perk offers a unique advantage, especially for those who enjoy stealthy, tactical playstyles. In this article, we’ll explore how the Hunter’s Instinct Perk works, its benefits, and how… Continue reading How to Get the Hunter’s Instinct Perk in Black Ops 6
  • ✇GAME
  • FN FAL Returns to Black Ops 6 Zombies: Is It the Best Version Yet?hotyhs
    Treyarch has just added a classic weapon to Black Ops 6 Zombies—the legendary FN FAL, a fan-favorite from the original Black Ops and Black Ops 2. After 13 years, this iconic weapon is back, but the real question is: Is it any good in Black Ops 6 Zombies? Let’s dive into the game and find… Continue reading FN FAL Returns to Black Ops 6 Zombies: Is It the Best Version Yet?
     

FN FAL Returns to Black Ops 6 Zombies: Is It the Best Version Yet?

Od: hotyhs
14. Únor 2025 v 04:01
Treyarch has just added a classic weapon to Black Ops 6 Zombies—the legendary FN FAL, a fan-favorite from the original Black Ops and Black Ops 2. After 13 years, this iconic weapon is back, but the real question is: Is it any good in Black Ops 6 Zombies? Let’s dive into the game and find… Continue reading FN FAL Returns to Black Ops 6 Zombies: Is It the Best Version Yet?
  • ✇GAME
  • Black Ops 6 Zombies DLC 3: Everything We Know So Farhotyhs
    The upcoming Black Ops 6 Zombies DLC 3 is shaping up to be one of the most exciting content drops in the franchise. With a series of new leaks and rumors circulating, fans are eager to dive into what’s in store. From a brand-new perk and ammo mod to a rumored Mansion map, let’s break… Continue reading Black Ops 6 Zombies DLC 3: Everything We Know So Far
     

Black Ops 6 Zombies DLC 3: Everything We Know So Far

Od: hotyhs
11. Únor 2025 v 03:11
The upcoming Black Ops 6 Zombies DLC 3 is shaping up to be one of the most exciting content drops in the franchise. With a series of new leaks and rumors circulating, fans are eager to dive into what’s in store. From a brand-new perk and ammo mod to a rumored Mansion map, let’s break… Continue reading Black Ops 6 Zombies DLC 3: Everything We Know So Far
  • ✇GAME
  • 5 Steps to Building a Lockdown Defense in College Football 25hotyhs
    Defense is often said to win championships, and this rings especially true in the world of competitive college football gaming. In this article, we will explore effective strategies for building a lockdown defense in College Football 25. Whether you are a novice or an experienced player, these concepts will elevate your defensive game and help… Continue reading 5 Steps to Building a Lockdown Defense in College Football 25
     

5 Steps to Building a Lockdown Defense in College Football 25

Od: hotyhs
5. Únor 2025 v 09:31
Defense is often said to win championships, and this rings especially true in the world of competitive college football gaming. In this article, we will explore effective strategies for building a lockdown defense in College Football 25. Whether you are a novice or an experienced player, these concepts will elevate your defensive game and help… Continue reading 5 Steps to Building a Lockdown Defense in College Football 25
  • ✇NekoJonez's Gaming Blog
  • Game Quicky: Everloop (PC – Steam) ~ Did This Happen?NekoJonez
    Steam store page – Developers link You walk in a corridor and after turning the corner and see an altar and 8 candles above it. Then you turn the corner again and you see the same corridor again. You remember the note. If something looks off in the exact copy of the corridor, you need to return to the start. Then walk the other way. Otherwise, you have to continue walking through the Everloop. Will you manage to escape the looping corridor and understand its mysteries? Well, that’s what w
     

Game Quicky: Everloop (PC – Steam) ~ Did This Happen?

Od: NekoJonez
2. Únor 2025 v 17:12

Steam store pageDevelopers link

You walk in a corridor and after turning the corner and see an altar and 8 candles above it. Then you turn the corner again and you see the same corridor again. You remember the note. If something looks off in the exact copy of the corridor, you need to return to the start. Then walk the other way. Otherwise, you have to continue walking through the Everloop. Will you manage to escape the looping corridor and understand its mysteries? Well, that’s what we are going to discover in this game quicky article. I invite you to leave a comment down below. Share your thoughts and/or opinions on this game or the content of this article.

The good

The gameplay of Everloop is very simple. It’s basically spot the difference. You have to walk through the same corridor and check if something changed or not. These changes can be subtle, like a change in a painting or a book on a table changing color. Or these changes can be drastic and obvious, like totally different lighting. Only one change can be activate at one time, and it’s unsure if a change happened or not.

In case of a change, you have to turn back and walk in the other direction. In case there is no change, you have to keep walking forwards. Before the altar is the cut-off point. If you judged right, a new candle will be lit. If you make a mistake and miss a change, all your candles will be blown out. If you claim something changed and nothing has, you start over. The idea is that you have 8 rounds without a mistake in a row.

Now, it’s always random if a corridor has a change or not. So, you need to check it all, and it becomes a paranoia guessing game if something has changed or not. Since, you start to doubt yourself. Have the titles always looked like that? Has the cat suddenly changed color? Since, when you fail, you don’t get any feedback why you failed. It can be because there was a change you didn’t notice. Or, you mistakenly said that an unchanged corridor had a change while it hadn’t.

The amazing thing is, when you correctly identified a change, you unlock a small lore description in the codex. You can only see this description in the main menu. The descriptions are written amazingly. They were a lot of fun to read through.

The game maintains a tradition in this genre. It doesn’t show you duplicate changes unless you have beaten them all. You beat a change when you find it correctly and walk back from where you came. Then the change will be taken out of the pool that change show up. After finding all the possible changes and beating them, the game resets them. It throws them all back in the possibility pool.

The atmosphere in this game is very nicely done. I loved the visuals, and some changes were extremely sneaky to find. Like, one of the fans can be spinning in the opposite direction. I highly recommend avoiding the “all anomalies guide” in the Steam discussions. Reading it takes a lot of the fun away.

The controls in this game are a blast. They are responsive, and I could look in the corridor with ease. I can go in extreme nitpick mode. The tutorial prompt in the left corner shows WASD. I have an AZERTY keyboard, and it doesn’t adjust. But then I would be missing the point a bit. Since, you can play this game using a controller. And I don’t know what I liked more, the keyboard or the controller. Man, it this movement in this game snappy and perfectly tuned. But if I’m allowed to say, one more extreme nitpick. The tutorial shows that the “R” trigger is set to run, but the “L” trigger works as well.

The negative

Now, in this game, you don’t really have chaser changes. Unlike in other similar games in this style, you don’t have changes that if you touch them, end your run. This is something I feel mixed about. At one hand, it’s amazing to not have your run be ended out of nowhere. But on the other hand, it takes away some tension this game can have.

This is a nitpick, but the game doesn’t show you a number on how many changes still haven’t been discovered. But, you can easily calculate that by looking in the codex on the main menu.

Some people might find this a negative aspect of the game. But, I totally understand why the game works this way. When you exit the game and go back in it, you start from zero in your loop. So, keep that in mind if you think that the game saves your round progress.

You will notice all anomalies that this game offers. After beating the game, there isn’t much replay value. This negative isn’t big. This game is only €5. Still, I rather mention it in the negatives section. Some people find it important that there is replay value in their games. But, I personally don’t mind it since it’s a lovely small experience that is a blast to play through.

The biggest negative is that there is no easy way to reset your progress. To do that, you have to remove your save file and turn off Steam Save Cloud syncing. In various other games in this genre, there is an easy choice in the options’ menu to make that happen.

Conclusion

This is a small, bite sized game created by a small team of four people. You can finish this game completely in, gave or take 2 hours.

The Exit 8 set the standard for the games in this genre. As a result, the market has been flooded with a ton of games in this style. Shinkansen 0, Dead end Exit 8, Project 13 to name just a few. And I find that Everloop should be in the list of the better titles. It feels like a lot of love and care has been put into this game. Especially the codex with the small blurbs. It makes various things sound bigger and more dangerous than they actually are. It’s an amazing touch that Infinity Green Game Studio added.

If you want a small game made in Unity, I highly recommend this one. It is a nice spin on Exit 8 with a more Brazilian twist. I enjoyed my time with this game so much. I even placed it on the long list of my top 10 games I played in 2024.

And with that said, I have said everything I wanted to say about this game. I am curious to see if any of you give it a try. If you do, feel free to drop a comment with your thoughts and opinions. Well, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to welcome you in another article. Until then, have a great rest of your day. Take care.

Score: 80/100

  • ✇GAME
  • The Tomb DLC for Black Ops 6 Zombies – Everything You Need to Knowhotyhs
    Call of Duty: Black Ops 6 has just dropped some massive news in celebration of 115 Day, revealing the upcoming DLC 2 Zombies map: The Tomb. This much-anticipated addition will launch on January 28th, coinciding with the start of Season 2. Let’s dive into the details about this exciting update and what it brings to… Continue reading The Tomb DLC for Black Ops 6 Zombies – Everything You Need to Know
     

The Tomb DLC for Black Ops 6 Zombies – Everything You Need to Know

Od: hotyhs
16. Leden 2025 v 04:36
Call of Duty: Black Ops 6 has just dropped some massive news in celebration of 115 Day, revealing the upcoming DLC 2 Zombies map: The Tomb. This much-anticipated addition will launch on January 28th, coinciding with the start of Season 2. Let’s dive into the details about this exciting update and what it brings to… Continue reading The Tomb DLC for Black Ops 6 Zombies – Everything You Need to Know
  • ✇NekoJonez's Gaming Blog
  • NekoJonez’s Top 10 Games of 2024NekoJonez
    It’s that time of year again, a full year has passed. Normally, I publish these articles a lot sooner, but I took full advantage of my Christmas break… And after that, I had some problems with my internet connection. But now I’m back. And it’s about time I talk about my top 10 games I have played in 2024. The rules of this list state I don’t have to have beaten the game. Yet, I must have played the game for the first time from January 1st, 2024. This means that games released before 2024, bu
     

NekoJonez’s Top 10 Games of 2024

Od: NekoJonez
12. Leden 2025 v 21:59

It’s that time of year again, a full year has passed. Normally, I publish these articles a lot sooner, but I took full advantage of my Christmas break… And after that, I had some problems with my internet connection. But now I’m back. And it’s about time I talk about my top 10 games I have played in 2024. The rules of this list state I don’t have to have beaten the game. Yet, I must have played the game for the first time from January 1st, 2024. This means that games released before 2024, but I have only started to play in 2024 are fair game. This list is my personal opinion, and I’m open to hear your opinion on my picks. Feel free to also add your own list down in the comment section. So, here we go, the big list. A list that I always have trouble in creating at the end of the year. As an editorial note, the listed platform in this article is the platform I played the game on. Not all the platforms the game released on. The date after it, is the release date for said platform.

#10 – Persona 5 – Tactica (PlayStation 4 – November 2023)

I have played Persona 5 Royal and Persona 5 Strikers and I fell in love with the cast of Persona 5. And then, a new game got released with the Persona 5 cast and I jumped for joy.

The gameplay might not be my most favorite style of playing, but the game is quite addictive. It’s basically Persona in a Fire Emblem jacket. I’m now mid-way through the game but got distracted by other games. I can’t wait to finish this game in 2025. The story is quite well written. It is an amazing spin-off story for Joker and the gang.

Now, I won’t go too much in depth since I’m planning to write an article about this game. So, I’ll talk more in depth about this game soon. But, now… it’s time to save Joker from his forced wedding.

#9 – Slay the Princess – The Pristine Cut (Nintendo Switch – October 2024)

How do I explain this game without spoiling it too much? Slay the Princess is a game where you almost Groundhog Day your way through the same story. You walk up to a cabin, where you go to the basement to Slay the Princess.

According to the narrator, the Princess is a danger to the existence of the world. So, you have been sent to slay her. But, depending on the questions you ask, the decisions you take and even the order of your actions… The ending is different.

The story is just insane. It keeps you on edge what will be different in the next round. And the humor and writing in this game is just amazing. The voice action is just amazing. It brings the black, gray and white art to live and pulls you in the atmosphere quite well.

So, if you enjoy narrative games that mess with your head and expectations, give this game a try. Since, it’s a really good one.

#8 – Another Code – Recollection (Nintendo Switch – January 2024)

My first impression

Cing was an amazing developer that sadly went bankrupt. They developed amazing games on the Nintendo DS and Wii like Another Code – R & Little King Story. But to me, the Another Code set of games is one of their best work.

When we got a total remake in 2024, I wanted to play it right away. I convinced my streaming friend Klamath to play this game with me live on stream. I have to tell you, they did the two games justice. I’m so glad that these two games saw the light of day again.

While I have beaten the originals, the new and improved version is just amazing. It has a strong message and is a blast to play through. Although it sounds like a boring setup, it’s a game full of surprises. It is a more relaxing and charming game. It is more grounded and keeps things realistic. The characters are well written and set in a charming world.

#7 – Hypnospace Outlaw (PC – March 2019)

My review

Trying to manage a community isn’t an easy task to do. It’s a fun challenge to do in a game. That’s why management simulators are so popular.

But, combine that with the old school internet from the time I was a young kid, I am beyond intrigued. So, we have to report and clean up personal websites and projects? As a creative, I have my own place on the internet. I can share my opinions there. This hits close to home.

I wrote my opinion on this game in my review. If you want to know more about this game, I highly recommend that you give my review a read.

Now, there is a sequel in development called DreamSettler. If that’s created with the same love and care for that time period, and it matches the devotion this game has for its time period, it will be thrilling. We are going to be in for a wild ride.

#6 – Palworld (PC – January 2024)

Wishes for future updates

Sometimes, all that I need is a good open world game with unique mechanics. A world where you have to survive and explore. This year, Palworld brought that to me.

At first, I was skeptical. I thought: “This is going to be a monster catching game and nothing too much more.” But the more this game got developed, this more things got added that gave more depth to the game. More fun things to do, more polish to the game.

I have lost countless hours during this summer playing this game. It was an amazing time sink for the base game that is already here. A lot more is coming in the future. I wonder what the final game will be.

#5 – The Legend of Zelda – Echoes of Wisdom (Nintendo Switch – September 2024)

My first impression

Okay, this might be an upset. Usually, I place new Zelda games quite high on my list. But, this time I place it right in the middle. This year had a lot of amazing games. I had a lot of fun with this title in 2024.

I dropped it for now. I got distracted by other games and I forgot that I was playing through this game. I have placed it on my top 10 list. It rightfully deserves a spot on that list. I want to finish this game for real.

Since, the concept of Echoes of Wisdom is just amazing. What I love most is that this is a totally new 2.5D Zelda game like the classic games. I hope that the reception of this game is enough for Nintendo to still make 2.5D and 3D Zelda titles. Since, both have their place in the market and with this amazing title.

#4 – Spirit Hunter Chapter 3: Death Mark II (Nintendo Switch – February 2024)

My review

The Spirit Hunter series is one of the best horror visual novel series. This game ensures you don’t need to have played the original Death Mark. It’s excellent because you can still understand what’s happening in the story.

The game takes a lot of steps forward and makes the game have more meat around its bones. Walking around in the locations is a lot more fun in this title.

Some game mechanics are underused. For example, the jumpscares and the padding aren’t always present in this game. Things like the Soul Health are barely used. But, the battles with the actual spirits are even more amazing in this title. Especially with the randomness of your attack failing. It gives a more tense and realistic spin on battles.

Now, I’m hoping so hard that a 4th chapter will be released. Since the concept of this game is just beyond amazing. The writing is always great and the overall mystery is built up so nice. So, if anyone of Experience Inc, would be reading this… We want more!

#3 – Moescape (PC, 2022)

My article

I love writing small stories as a hobby. Since the summer of 2024, I wanted to give those AI roleplay apps a chance. And I’m happy that I did. MoeScape AI is a platform that really clicked with me and with the amazing community around it… I just feel in love.

My brain often gets creative. When this happens, there is a fun bot waiting for me. I can play around with the idea. And if there isn’t a bot that fits the idea, it’s easy to make one. The control that Moescape gives you is beyond amazing. You can easily make a knowledge base. There are various AI models to choose from. With each update, it gets better.

Something I really like is how open the staff is on the Discord. Like, they tell you when things are down. Or when certain decisions need to be taken. Like filtering certain things on the platform due to restrictions from Apple or Google. But, they have a less filtered platform as well. So, they have Moescape and Yodayo. If you go premium, your account is premium on both platforms, and it’s amazing.

#2 – Indiana Jones and the Great Circle (PC – December 2024)

Okay, now. This is going to ruffle some feathers. I am a giant Indiana Jones fan. I placed one of the best Indiana Jones games in 2nd place on my game of the year list?

Now, that’s not because this game is bad or didn’t impress me enough. But, it wasn’t the game that made my year. Sadly enough, it released too late in the year for that.

I know it’s a strange reason. However, I feel like there is one game that pushed the boundaries more within its respective genre.

This game is a blast to play through. I feel that it deserves all the accolades it’s getting. It’s an amazing piece in the Indiana Jones franchise. It’s a love letter to the fans. I’m just thankful that the game turned out this amazing.

When I have beaten the game, I’ll for sure write an article about it. Since on the streams, a lot of random and enjoyable banter is happening. And truly, if you want to see amazing speedruns of this game, check out the_Kovic on his Twitch channel. He has deep knowledge of the game’s inner workings. He shares a lot of interesting insights during the streams.

Now, prepare yourself for an article on this game in the future. Since, I have a lot of things I still want to say and I’m keeping them all for the article.

Honorable mentions

This list wouldn’t be complete if I shout out various other games I have played in the past year. Not every game made the cut. I still wanted to mention those games that made the long list but didn’t survive the selection process.

Cave Digger 2 (PC), Buckshot Roulette (PC), Refind self (Nintendo Switch), Castlevania Dominus Collection (Nintendo Switch), Death Trick: DoubleBlind (Nintendo Switch), Dragon Quest Monsters – The Dark Prince (Nintendo Switch), Eiyuden Chronicle: Rising (Nintendo Switch), Ciel Fledge -A Daughter Raising Simulator- (Nintendo Switch), New Super Lucky’s Tale (Nintendo Switch), CrisTales (Nintendo Switch), One More Dungeon 2 (Nintendo Switch), Monster Hunter Rise (Nintendo Switch), This is not my Neighbor (PC) and Tomb Raider I-III Remastered (Nintendo Switch), Everloop (PC)

#1 – Shadow Gambit: The Cursed Crew (PC – August 2023)

My review

If there was one game that blew me away, that’s Shadow Gambit – The Cursed Crew. The way how it’s built and is the final swansong of the amazing development studio Minimi, it’s just fantastic.

The voice acting is top-notch. The story is excellent. Several game mechanics are seamlessly worked into the game world and the story. But that’s not all, this game has a mindblowing modding tool.

The little attention to detail this game does and the balancing is just mindblowing. The freedom you have to tackle each mission, and it just works. It’s balanced and doesn’t feel unfair. It also doesn’t feel like you made it too difficult by choosing the wrong characters. It also never becomes too easy, where one character makes sure you automatically win the game or the mission. Every character has their use. And you have 8 characters in the base game and 2 get added via the DLC.

I can gush for a long time about this game. If you are interested in a more in-depth article, I highly advise you to read my review linked higher.

This was 2024

I might have written fewer articles in 2024 because a lot of personal things where going on. I have written only 19 articles in 2024. One of the biggest reasons is that I’m just putting more time into finding the right writing style. This has a lot to do with it.

I have been dedicating more time to various other projects. These include contributing to open source projects, translating open source projects, and streaming with Klamath. I am also working on projects for my local acting group. It takes time and effort and I’m enjoying those things quite a lot.

Outside of that, I turned 31 years old in 2024 and life just gets busier with various things. And because of that, I’m also playing less games. At first, I felt guilty that I’m publishing so few articles… But after two years of writing fewer articles, I now dedicate more time to each one. I feel a lot more content with the content I’m placing on my blog here.

I feel that my content only improved over the years. Not only that, I feel more content with my writing. It doesn’t feel like I’m pressuring myself to play a new game every week or two to write about. I can take my time to play the games I want. I also write about the topics I find interesting.

I think I’m finally finding the right rhythm for everything and that’s what I felt that 2024 was for me. Now, this year 2025 is going to be the year I’m writing for 15 years. Before I rebranded in 2013 to this blog, I write a personal life blog that started mid 2010. So, I’m going to celebrate this year with a few special articles. And I have been preparing and brainstorming idea’s for that in 2024.

But thank you everybody for the amazing support in 2024. It was a blast to see how people interacted with my articles and the new friends I made. I can’t wait to see what’s going to happen next. Like I said earlier, I feel prouder of the things I have been putting out. I hope you are enjoying things as well. Thank you for the support this year and I hope to see you in the future. So, for now, have a great rest of your day and take care.

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  • 25 Essential Tips to Dominate College Football 25hotyhs
    Are you looking to elevate your game in College Football 25? Whether you’re a beginner or an advanced player, mastering these 25 tips will give you the competitive edge to dominate on the field. 1. Stop Using Coach Suggestions Relying on coach suggestions limits your strategic options. Beginners should use the “Play Type” menu for… Continue reading 25 Essential Tips to Dominate College Football 25
     

25 Essential Tips to Dominate College Football 25

Od: hotyhs
31. Prosinec 2024 v 03:46
Are you looking to elevate your game in College Football 25? Whether you’re a beginner or an advanced player, mastering these 25 tips will give you the competitive edge to dominate on the field. 1. Stop Using Coach Suggestions Relying on coach suggestions limits your strategic options. Beginners should use the “Play Type” menu for… Continue reading 25 Essential Tips to Dominate College Football 25
  • ✇NekoJonez's Gaming Blog
  • Game History – Tomb Raider On The GameBoyNekoJonez
    When I was younger, I was always convinced that the first Tomb Raider game got a sort of remake on the Game Boy Color. It makes a lot of sense in my mind, since the title of the game was Tomb Raider. And in the same time period, Indiana Jones and the Infernal Machine also got a port to the Game Boy Color. That game was an interesting remake in 2D. Now, we are not here to discuss an Indiana Jones game, so let us focus on the Tomb Raider games. I do not always do research before I start pla
     

Game History – Tomb Raider On The GameBoy

Od: NekoJonez
30. Prosinec 2024 v 22:46

When I was younger, I was always convinced that the first Tomb Raider game got a sort of remake on the Game Boy Color. It makes a lot of sense in my mind, since the title of the game was Tomb Raider. And in the same time period, Indiana Jones and the Infernal Machine also got a port to the Game Boy Color. That game was an interesting remake in 2D. Now, we are not here to discuss an Indiana Jones game, so let us focus on the Tomb Raider games.

I do not always do research before I start playing a game. This game is one perfect example. I just started the game up, expecting the story starting with a rendition of the Ice Caves. But, to my surprise, the game started up different. 

The actual subtitle of the game is The Nightmare Stone. On the box-art, we just got Tomb Raider as a title. On the box-art, we see that Lara is running away from an erupting volcano and behind her, you see several skeleton enemies. The bottom section is reserved for company logo’s like Eidos, Core Dynamics, the licensor Nintendo, and the publisher THQ. We also got the “Only on Game Boy Color” triangle in the left corner.

The game was released in June 2000. On June 7th, North America, Europe got it on June 28th and the UK two days later. Only Australia got the game a little bit later. Their version got released on July 18th. Nowhere on the box-art, the game got the subtitle The Nightmare Stone. The game just released as “Tomb Raider” in North America and released as “Tomb Raider: starring Lara Croft” in all other regions. This is a practice also done with the other Tomb Raider games. It would have been easier if they just added the subtitle, to make conversation easier.

The critics gave Lara Croft is first entry on the Game Boy Color very high praise. Various gaming magazines and websites gave this title 8 or 9 out of ten. The average score of this title is 79% on the aggregator GameRankings. One of the lowest scores I could find was by a German magazine named 64 Power in their June issue, giving it a three out of 5 or 60%.

Since Core Design developed this game, it will not be a surprise that you find a lot of developers on this game also worked on the main Tomb Raider games. This game was developed by people who knew how a Tomb Raider game should play. In this title, Lara is hunting after the Nightmare Stone. This stone is in possession of a treasure hunting group who wants to use it to release the evil god Quaxet, a factious god in the Mayan mythology.

Playing through this game, you really want to play through a Tomb Raider game. Of course, there are some big differences since the game got released on a handheld. The most obvious difference is that the game is in 2D. There were only a handful of 3D Game Boy games, and most of them did not involve jumping. 

Another significant difference with the main line Tomb Raider games is that this game plays a lot slower. The controls are more limited on the Game Boy Color, and more action-packed gameplay could not really be implemented, per se without it becoming really clunky. 

Speaking about the controls, it takes some time to get used to. I mostly played platformers or adventure games on the Game Boy, and I was so used to push the A button to make my character jump. But Lara jumps with the up arrow in this game. Not only that, if you want to climb up ledges, you need to hold B. Which is the button you use to run. If you are moving left or right and press B, Lara starts running. When Lara is running, and you press the jump button, Lara jumps in the direction she is running. This gives you a hint how to jump a gap when standing still. You have to press B first before the jump button to jump over a gap.

This control scheme is quite ambitious since there is no real tutorial in game explaining the controls. You do not have a training or testing level in Lara’s home. The manual explains these things quite well, but if you bought your copy today from a garage sale without the manual, I would advise you to look for it online. The control scheme is something that you will not really expect from a Game Boy game. 

Earlier, I mentioned that this game has a slower pace compared to the main line Tomb Raider games. That was intentional. If you start running everywhere, you will find that this game will be quite harsh and brutal. There are several pits and gaps that either eat a good chunk of your health or kills you right away. Enemies are also hidden everywhere, and their damage can be unforgiving. 

You cannot save where you want in this game, since the save crystals from early Tomb Raider console games return in this game. Learning where the save crystals are important. It is the only way you can save, and it is you respawn spot when Lara losses all her health. The save crystals are not close to each other, either, so I was always happy to find one. 

If you do not really know the controls, it can feel a bit like trial and error. For example, I did not know that when you are running and jump, Lara will land further than from a standing jump. I did not expect this mechanic to be in the Game Boy Color games as well. Other things like dynamite being able to use to explode walls, which is something I’d have loved to get explained to me.

Overall, visually, this game is extremely impressive. Once everything starts clicking together, and you get used to the controls, this game is a hidden gem on the Game Boy Color. When you know what you are doing, this game takes around 4 hours to play through. For a first playthrough, I would say that you can finish this game in roughly 15 hours. 

The game must have been quite successful since a year later we got a new adventure in the same engine and style. Eidos tried to get this game released around the time the first Tomb Raider movie released. Tomb Raider – Curse of the Sword, released in late June in North America and in August in Europe. 

This time, the game was not released by THQ, but by Activision. Most of the team who worked on the first Game Boy game also worked on this title. Because this game got a shorter development time, this game is shorter compared to the first Game Boy Color game. If you know what you are doing, this game can be beaten in two and a half hours. For a first playthrough, I estimate that it will take 8 to 10 hours. 

The sequel got the same reception from critics when it released. This game still shows off impressive visuals for the Game Boy Color. Remember that the Game Boy Color is an 8-bit system, and these two Tomb Raider games had such fluid animations that it looked next-generation. Did you know that there are over two thousand animation frames per game to make the animation work? Lara’s model is also forty-eight pixels, making her one of the most detailed characters on the Game Boy Color. 

Personally, I feel like both games are amazing entries into the Tomb Raider series. While they play quite different from their console and PC counterparts, both are an amazing adventure through various locations. You still must solve various puzzles and platform your way around. In Curse of the Sword, you even have a chase sequence on the rooftops. 

When I look with a critical eye at these two games in 2024, I would say that the lack of a tutorial for the controls really hurts the game. Also, some people might be put off from the difficulty level of this game. These games have some really difficult sections. Use the save crystals well! Otherwise, you might lose a lot of progress. And if I am really nitpicky, I could say that some areas would benefit from a map screen. But the levels are a bit too complex for those and with the small Game Boy Color screen, the map might not be even readable. Thankfully, there are various sources online, like Stella’s Tomb Raider site (tombraiders.net) that have amazingly drawn maps. 

When you read this, you might think that beating these games without a walkthrough is almost impossible. But do not worry. These games are quite linear and straight forward. I rarely got stuck in these games by not knowing what to do next. Most of the time, I did not know I was able to perform a certain action or how to solve a certain puzzle. 

The streak of releasing a new game every year continues in November 2002. The Game Boy Color was on its way out, and the next title was released on the Nintendo Game Boy Advance. For this title, Ubisoft Milan was tasked with creating a new game. That is because the main team was working on the sixth main title, Angel of Darkness. Tomb Raider – The Prophecy was released to mixed reviews. It released in early December in Japan.

This game played quite different compared to the Game Boy Color titles and played more as a top-down isometric puzzle platformer. If I am very honest, this is the gameplay style I expected more of the Tomb Raider series on the Game Boy. It is mainly because I associate Tomb Raider more as a top-down game on handhelds than it being a 2D side view game. The Game Boy Color version of Indiana Jones and the Infernal Machine showed me it was possible to have a game like that on Game Boy Color. 

The story of this title is about the Tome of Ezekiel. In this tome, a story is told about three magical stones that bring great power. She faces a big cult by the name of Teg-du-Bhorez. The game takes about 6 hours to complete on a first playthrough. If you really know what you are doing, this game can be beaten in 2 hours and a half. 

Honestly, for a portable Tomb Raider adventure, I really enjoyed this one. It is a rather underrated gem in my opinion and really can be quite exciting to play. Especially since the formula really works this way on the Game Boy Advance. The big issue is that reviewers compared it too much to the mainline series, which is quite unfair to do. What I can agree with, is that this game can feel a bit repetitive at times in terms of puzzles and level mechanics. But it is way less repetitive compared to the Game Boy Color titles, since a lot more puzzle solving like statue placing is used. 

The final Tomb Raider title on the Game Boy line of platforms came in 2006. After the very mixed reception to Angel of Darkness, the IP was given to Crystal Dynamics and Tomb Raider Legend was born. Talking about that, can be an entire article in itself. But, to close off this article, I want to quickly focus on Tomb Raider Legend on the Game Boy Advance. I know there is a port to the Nintendo DS, but I do not have any nostalgic memories for that one. I do have nostalgic memories for the Game Boy Advance port.

Now, let me tell you, the Game Boy Advance port was rough. The game went back to the style in like the Game Boy Color games. Yet, it also tried to do intractable doors. I can totally understand why reviewers back in the day were extremely negative about this game. Especially, since the console and PC versions of this game were such a blast of fresh air in the series. 

Still, why did I beat this title 100% three times? Because, it had a certain charm. You could find various secrets in the game to unlock secrets like concept art or even cheat codes. But you were not able to see if you got all treasures in a level. The jumping and swinging controls were a bit awkward, yet you had very forgiving checkpoints. 

There are a few things that stick with me to this day, the fact that the final boss is rendered a joke in this version. Just mash the attack button and you easily win. No matter the difficulty. Also, the mini-games and exploring Lara’s home were fun distractions as well. Moreover, I want to thank all the pizza boys who delivered me pizza during the writing of this article, like in the credits of this game.

And with that, I want to wrap up this brief nostalgic look into the 4 Tomb Raider titles on the Game Boy Color and Advance. My name is NekoJonez and if you enjoyed my writing and want to read more of my work, you can find me over at: https://arpegi.wordpress.com. I want to thank you all for reading my article, and I hope you enjoy the work of the other writers in this magazine. But for now, I am out! I hope to welcome you in another article but until then, have a great rest of your day and take care!

Editorial note: This article has been written for a gaming magazine. Did you find this article interesting? Then you should read the other articles right here. Thank you so much Dominus for letting me publish an article. There are various articles about Ultimate Underworld Retrospective – Sin God – The Making of the Wipeout logo design – …

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  • Ten games I want to play in 2025NekoJonez
    Is it that time of the year again? It’s high time to start talking about the new games I’m looking forward to play in the upcoming year. I may have written fewer articles compared to 2023, but I have written better researched articles. But, looking back on 2024 is for the next article. In this article, I’m looking to the year 2025. A year when I have been writing articles for 15 years. And I have been writing these gaming related articles for 12 years. And the third year that I’m livestreami
     

Ten games I want to play in 2025

Od: NekoJonez
25. Prosinec 2024 v 18:55

Is it that time of the year again? It’s high time to start talking about the new games I’m looking forward to play in the upcoming year. I may have written fewer articles compared to 2023, but I have written better researched articles. But, looking back on 2024 is for the next article. In this article, I’m looking to the year 2025. A year when I have been writing articles for 15 years. And I have been writing these gaming related articles for 12 years. And the third year that I’m livestreaming together with my buddy Klamath. So, on this day, I’m going to reveal the 10 games I’m looking to play in 2025. What games do interest my on the release calendar. Also, feel free to leave a comment in the comment section with your list and/or thoughts on my list. So, let’s dive right into my list. Note, this list is in a random order.

#10 – Fantasy Life i: The Girl Who Stole Time (Nintendo Switch – April 2025)

This game was supposed to be released this year. Yet, this game got delayed to 2025. Fantasy Life was a charm RPG on the Nintendo 3DS where you played through a charming and adorable story. You were able to play in different lives like a warrior, magician, wood cutter, miner…

This title from Level5 got a small cult following. We were beyond stocked when the sequel on the Nintendo Switch got announced. Now we can’t wait to play it and the delay is a shame. But on the other hand, the game may be even better because of the additional polish it might get. Or maybe the game will release on the Nintendo Switch 2, which is rumored to be released at that time. Who knows, we shall have to wait and see.

#9 – Professor Layton and the New World of Steam (Nintendo Switch – TBA)

On our live streams, when ever there is a logic puzzle… Klamath says I need to wait before I say my solution. For some reason, I have a knack for solving logic puzzles. I can’t tell you why. What I can tell you is that I love games where puzzles play a central role. Games like Professor Layton.

It has almost been 8 years since we got a new Professor Layton style game. And if you don’t count the spin-off of Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy… we need to go back 11 years to a cross over with the Ace Attorney series. Add another year for the final game with only Professor Layton in a lead role.

But a totally new adventure by the professor where solving logic puzzles in a central mechanic in the world is… a wild dream for me. So, please Level5… You have two amazing titles upcoming for 2025, don’t delay them or don’t undercook them. I’m beyond hyped.

#8 – Tomb Raider IV-V-VI Remastered (Multiplatform – Febraury 14th)

Take this admission however you want. But, my first original Tomb Raider game was Tomb Raider Chronicles. Yes, I first played Tomb Raider V.

I have always been of the opinion that Tomb Raider V was a decent game and shouldn’t get the hate it got back then. I can understand that due to the departure on the original formula, like less ancient tombs and small mini-adventures… That it didn’t sit well with Tomb Raider fans. But, as a starting point, it was a blessing, actually.
Now, does Tomb Raider V have problems? Yes, it has. But with the upcoming remake of Tomb Raider 4, 5 and Angel of Darkness… We finally have a chance to see a more improved version of it. So, a week after my birthday, dear Aspyr, you may be sure that I’ll be playing the remaster of Tomb Raider V on my Nintendo Switch to enjoy Tomb Raider V how it should have been. Or maybe on my PC for added nostalgia. That’s some food for thought.

#7 – Demonschool (Mutliplatform – Q1 2025)

As long as your game has an interesting concept, I don’t really care if you are a small studio or a big studio. Necrosoft Games is currently placing the final hand on their new title called Demonschool.

Demonschool is a turnbased tactics RPG game in the style of Fire Emblem, Shin Megami Tensei and Persona. The idea is very novel and adds a new depth to the genre. Where each unit has their own role, since the weakest enemies can be killed with one hit. So, it becomes more a chess match than anything else.

From the trailers I have seen, I’m beyond interested. I could try and explain it here in this article but I feel like the trailer and battle mechanics trailer they placed on the Steam store page explains it better than I can in this article. Also, give the demo a try since, I really enjoyed it myself.

#6 – Demon Tides (PC – TBA)

While I haven’t played through the original Demon Turf, just yet… I have played through various other similar games like A Hat in Time.

From watching the trailer, I have been highly interested and I got a nostalgia hit for A Hat in Time.

So, I wishlisted this game, and I’m so going to give it a try. Since I saw various video’s on the original game and I wonder by myself, why I haven’t played it. So, Demon Turf and your sequel. I can’t wait to play through you in 2025.

#5 – The Hundred Line Last Defence Academy (Nintendo Switch & PC – April 23th)

Danganronpa and the Zero Escape trilogy are two series very close to my heart. And now we get a new title with those two writers creating a game together and directing it.

Kazutaka Kodaka and Kotaro Uchikoshi are working hand in hand in this game. You clearly see the influence of both their styles in this game. And it will even have a physical release.

To create this game, the studio Too Kyo Games has to take out a loan. That’s because a publishing deal fell through. Aniplex picked this game up as a publisher. And this game is being co-developed by Media.Vision, the company behind the Wild Arms series and various Valkyria Chronicles games. So we are in good hands for this title.

On purpose, I’m trying to avoid spoiling myself as much as I can. Since, I want to be as blind as possible when I play through this game.

#4 – The Legend of Heroes: Trails in the Sky the 1st (Nintendo Switch/PC – TBA)

A RPG series I always wanted to get into was the Trails in the Sky series. Sadly, I was always distracted by other games or I had the bad luck of my PSP bricking and destroying my game.

When my PSP bricked, due to the internal battery leaking… I lost my save file as well and I was so annoyed that I didn’t want to restart the game right away.

So, the Trail series continued on and I saw amazing titles appear. Color me surprised that suddenly a remake of the first title gets announced and is coming to the Nintendo Switch and PC. So, I have a chance to play this game from scratch, and it’s totally remade from the ground up. Count me in. I can’t wait to start my journey in this series and see what I missed out on.

#3 – Date Everything (PC – February 14th)

When you see the title of this game, you most likely think to yourself: “Jonez, what in the name of …”. Well, I told you earlier in this article… That if your game has an interesting concept, count me interested.

In this game, you literally can date EVERYTHING in your house. If you have seen those YTShort skits by ProZD where everything is sentient, well… What if it is. And you can date those characters?

That’s what this game brings to the table. And this game is fully voice acted, has 100 (!) characters and branching paths. And get this, there are at least 3 different endings per character. You have the love ending, friends ending and hate ending.

Now, when I saw this concept and gave it a thought, I was like… Oh hey, this has a ton of potential. Since the potential for humor and amazing story telling in this is just huge. And as somebody who loves writing stories and articles myself, this clicked right away. So, I’m going to give this game a chance and see where they go with it.

#2 – Lunar Remastered Collection (Multiplatform – Q1/2 2025)

If I look at all the retro games I still want to play through, like Lufia, my list is getting pretty long. Once, I wrote an article about my backlog, and it has gotten even more out of hand.

So, if you give me a collection of games to play through to shorten my backlog, then consider me interested. Especially when it’s good old fantasy RPG.

A story where you are dumped in a fantasy world and explore it’s various stories. With the upcoming remake, I’m quite curious to dive into the Lunar series and see why various people have recommended it to me.

#1 – Paraside: Duality Unbound (Multiplatform – TBA)

Imagne a tactics RPG, where each battlefield has two sides. Yes, basically a light and a dark side so to speak. And can manipulate the battlefield by flipping the tiles.

Do me a favor and watch the trailer for this game. And then think how many interesting gameplay concepts that this game can have. How is the flipping mechanic going to work. What are the limits of this power.

I’m mostly interested in the story behind this game. Since it’s the style of story I love to write for my personal amusement. But, the gameplay is looking mighty interesting. Now, I have only to decide if I play this title on my PC or if I take it on the go with me on the Switch. We shall see, since the game will have modding support, so the PC version might be my best option.

15 years of game blogging

While this year has been a heavy year for me, I’m happy with everything I achieved. I have been recently published in a fan gaming magazine called ReLOADED by Dominus. And I’m so happy I was able to contribute my work to it.

Next year, I’ll be writing articles for 15 years. I have several special idea’s in mind and have been working on preparations for them. But, I’m not yet going to reveal what they are. Since, I want to leave them a surprise for all of you guys and girl. While 2025 is going to be a busy year for me, I’m sure that it will be filled with amazing adventures and unique opportunities.

When I look at the games that are going to release in 2025, I’m beyond stocked that I will have a lot of games to play and talk about in my blog. But, who knows, games on my backlog or retro games I find might grab my attention more and more.

And with that, I’m going to wrap up this article here. I want to thank you so much for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another one, but until then have a great rest of your day and take care.

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  • Is the New Shrapnel Radar Perk Worth Using in Black Ops 6?hotyhs
    The Shrapnel Radar perk has sparked much debate in the Call of Duty: Black Ops 6 community. Whether you’re a casual player or a competitive enthusiast, understanding how this perk works and its best applications could give you the edge on the battlefield. Let’s dive into the mechanics, strengths, weaknesses, and strategies for leveraging this… Continue reading Is the New Shrapnel Radar Perk Worth Using in Black Ops 6?
     

Is the New Shrapnel Radar Perk Worth Using in Black Ops 6?

Od: hotyhs
20. Prosinec 2024 v 03:49
The Shrapnel Radar perk has sparked much debate in the Call of Duty: Black Ops 6 community. Whether you’re a casual player or a competitive enthusiast, understanding how this perk works and its best applications could give you the edge on the battlefield. Let’s dive into the mechanics, strengths, weaknesses, and strategies for leveraging this… Continue reading Is the New Shrapnel Radar Perk Worth Using in Black Ops 6?
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  • Black Ops 6 RICOCHET Anti-Cheat Update: Key Features and Major Improvementshotyhs
    The Call of Duty Black Ops 6 team has revealed an eagerly awaited RICOCHET Anti-Cheat Update with groundbreaking changes aimed at combating cheating across all modes, especially Ranked Play. While cheaters have been a persistent issue since launch, this update introduces enhancements to ban enforcement, leaderboard synchronization, and AI-driven detection. Here’s everything you need to… Continue reading Black Ops 6 RICOCHET Anti-Cheat Update: Key Features and Major Improvements
     

Black Ops 6 RICOCHET Anti-Cheat Update: Key Features and Major Improvements

Od: hotyhs
17. Prosinec 2024 v 04:23
The Call of Duty Black Ops 6 team has revealed an eagerly awaited RICOCHET Anti-Cheat Update with groundbreaking changes aimed at combating cheating across all modes, especially Ranked Play. While cheaters have been a persistent issue since launch, this update introduces enhancements to ban enforcement, leaderboard synchronization, and AI-driven detection. Here’s everything you need to… Continue reading Black Ops 6 RICOCHET Anti-Cheat Update: Key Features and Major Improvements
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Black Ops 6 Zombies: Upcoming Content and Updates You Need to Know

Od: hotyhs
14. Prosinec 2024 v 06:55
If you’re a fan of Black Ops 6 Zombies, there’s a lot to get excited about! The game is rolling out some thrilling updates and upcoming content, including new perks, Gobblegums, Wonder Weapons, and more. Let’s dive into what’s on the horizon for Season 1 and beyond. Quad XP Event Starts Tomorrow Starting tomorrow, a… Continue reading Black Ops 6 Zombies: Upcoming Content and Updates You Need to Know
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  • Black Ops 6 Guide: Unlocking the Power of the Solais Swordhotyhs
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Black Ops 6 Guide: Unlocking the Power of the Solais Sword

Od: hotyhs
12. Prosinec 2024 v 04:23
The Solais Sword, also known as the Lion Sword, is one of the most coveted weapons in the Citadelle des Morts map of Black Ops 6. This powerful melee weapon harnesses the energy of the sun, making it a formidable tool against the undead. In this guide, we will walk you through the steps to… Continue reading Black Ops 6 Guide: Unlocking the Power of the Solais Sword
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  • Unlocking True God Mode in Black Ops 6hotyhs
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Unlocking True God Mode in Black Ops 6

Od: hotyhs
11. Prosinec 2024 v 04:18
In the ever-evolving world of Call of Duty: Black Ops 6, players are constantly on the lookout for new strategies and glitches to enhance their gaming experience. One such intriguing glitch is the True God Mode in the Citadelle Des Morts map, which allows players to become invulnerable to zombie attacks. This article will explore… Continue reading Unlocking True God Mode in Black Ops 6
  • ✇NekoJonez's Gaming Blog
  • Gamer’s Thoughts: Let’s Roleplay With AINekoJonez
    AI is everywhere lately. I think it’s something that won’t blow over or will go away in our lives. In the past few months, I had a craving to write stories again. So, I downloaded one of those AI chatbot apps on my phone and at first, I was afraid that it would be something very niche or something that was a fad. Yet, I found value in these apps and I wanted to talk about them in this article. This article isn’t meant as a review of these apps, but more to open a general discussion of these
     

Gamer’s Thoughts: Let’s Roleplay With AI

Od: NekoJonez
8. Prosinec 2024 v 17:45

AI is everywhere lately. I think it’s something that won’t blow over or will go away in our lives. In the past few months, I had a craving to write stories again. So, I downloaded one of those AI chatbot apps on my phone and at first, I was afraid that it would be something very niche or something that was a fad. Yet, I found value in these apps and I wanted to talk about them in this article. This article isn’t meant as a review of these apps, but more to open a general discussion of these apps. Since, I think these apps have their place in our lives and can help if they are used correctly. Yes, they also have their pitfalls and dangers. And that’s what I wanted to explore in this article. So, let’s dive right into the world of roleplay and story creation with AI.

What are these apps?

There are a lot of these apps. You have examples like Talkie, Character.AI and Moescape. The idea of these apps is that you create a character that replies to you. In a lot of cases, these characters fantasy characters to play out a story.

Some of the advertisements don’t do these apps any favors. By advertising them as apps where “you can create your own girlfriend” or “combat being lonely”. And it’s a darn shame, since the creativity that you can find on these platforms is amazing.

I personally feel that these apps are the strongest when you look at them what they really are. Apps to let you roleplay a story like old school text adventures. The biggest difference is that you can totally craft the world and have full control of the story line.

This does create a big risk that you fall in an echo chamber. I call it the “main character syndrome”. Where your character in these stories barely get any problem in their way, without it being solved in a few dialogues later. Then again, power fantasies are something that’s quite attractive to people. It’s fun to play a character that can overcome anything and is the best version of yourself. Or where you can say anything you want in an argument.

Some of these apps add additional features for you to play with. Things like a character speaking their dialogue, creating various AI generated images or even love songs. After trying various apps, I personally landed on Moescape. At the moment of writing, this app keeps things quite simple in the character department. Giving great replies and amazing in playing multiple characters.

Essentially, these apps are apps where you can write a story, but AI plays another character and tries to challenge you from time to time to be creative. This is really something where you have to create your own fun.

Limitations of AI

While ChatGPT turned two years old this week, AI isn’t still fully there yet. It still needs quite a lot of processing power and other things to run properly. It’s quite clear that the AI is also quite dependent on your reply.

I notice that the AI in the apps I tried is rarely to never negative towards the player. Which is a tricky thing, especially when you want to create character depth.

I tested this with playing a couple going through a rough patch. And I noticed that the AI always tried to get back together with you. Even when you give it the worst backstory, your mind can come up with. But that’s not the only problem. The AI story memory is quite limited. Sometimes you need to repeat certain parts, like where you are, or what your name is.

Thankfully, almost every app has a regenerate button. This regenerates the message in case you disliked the reply or if it didn’t fit the storyline you are making at all. Some apps even allow you to give feedback to the AI on the generated messages, so the AI knows how to craft more engaging messages for you.

What I personally love about Moescape AI is that you can tweak the settings of the AI quite a lot. You have various different models to play around with to get the best experience. I even tried to play the same 3 scenarios with one of my characters with different models and got very different and interesting results.

Now, how do you make apps like this profitable? I have seen apps that limit the amount of regeneration you can do or have other limitations. Some apps even offer a call feature where you can call your AI bot. Personally, I haven’t tried that yet, since I love playing stories where there are multiple characters involved. And since the calls only answer in one voice, it’s a difficult.

But most apps have ads or limit the more advanced features. I have tried some apps, but as soon as the “BUY PRO NOW” features became too aggressive, I stopped using them. I’m not here to buy the PRO version right away. Let me first try out the quality of your AI and if I like it, I’ll buy a PRO subscription.

There was one app where I almost bought the PRO membership, but it has one major issue that I notice in a lot of apps. The issue of multiple characters.

The perfect app

For me, the perfect AI chatbot app should be able to handle to play multiple characters. I dislike app where the AI only plays one character. It’s not the stories I like to write.

I like to write stories where you can play multiple characters and interact with multiple characters. Yet, with AI, this brings its own can of worms. Sometimes the AI ends their message with a question to a character they are playing. Why don’t they reply on it themselves?

Or better yet, I have a story where you are part of a friendgroup where almost, without fail… One character gets forgotten and barely gets any interactions. So, you are not only playing the story out to its conclusion, but you are also playing a moderator on how the AI is reacting.

At the moment of writing, the app that best fits my needs is Moescape AI. The reason why is quite simple. It has the best models that fit my writing style and the way how I want to go through the story. It allows quite fine control on the settings of the app and the bot. You can see earlier generations when you regenerate replies. You can create a wiki with trigger phrases for your bots to reply too. Like if you set up certain lore, you can use a trigger phrase you set up and the AI will keep it in mind.

But, I’ll keep a review on that platform for a later article. Since, I mainly wanted to focus on how these apps can be used for good. I personally use them to write out various stories I always wanted to write and see if certain arcs would work or if they would fall flat on their face. I find them a great outlet of my creativity.

Sometimes the strange replies, forgotten characters and other weird generation things can pull you out of the story… But, a good writer knows how to solve these things. Sadly, some of these apps can be money traps. So, before you spend any money on these apps, look into it. Test it out and see if it’s for you. Since, I have to admit, I’m somewhat addicted to my stories. I’m so glad I have these apps a chance and I found the app that best clicked with me. If you want to see the characters and stories I came up with, you can find my Moescape profile here: https://moescape.ai/@jonez

I’m curious what you all think about these apps. I totally understand that they seem “weird” but, I urge you to give them a chance and look at them with an open mind. Since, they hold value. Yet, I have talked about some traps in this article. So, keep those in mind as well.

With that said, I have said everything I wanted to say about these apps for now. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another one, but until then, have a great rest of your day and take care.

  • ✇GAME
  • NEW BO6 Zombies DLC Perks: Double Tap 2.0 Returns!hotyhs
    The Black Ops Zombies community is buzzing with excitement over potential changes and updates in Call of Duty: Black Ops 6 (BO6) Zombies. Leaks, new merchandise, and gameplay mechanics hint at the return of beloved perks, with Double Tap Root Beer 2.0 taking center stage. Let’s dive into the details of what’s coming and what… Continue reading NEW BO6 Zombies DLC Perks: Double Tap 2.0 Returns!
     

NEW BO6 Zombies DLC Perks: Double Tap 2.0 Returns!

Od: hotyhs
2. Prosinec 2024 v 06:51
The Black Ops Zombies community is buzzing with excitement over potential changes and updates in Call of Duty: Black Ops 6 (BO6) Zombies. Leaks, new merchandise, and gameplay mechanics hint at the return of beloved perks, with Double Tap Root Beer 2.0 taking center stage. Let’s dive into the details of what’s coming and what… Continue reading NEW BO6 Zombies DLC Perks: Double Tap 2.0 Returns!
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The Ultimate Guide to Using Currency in Path of Exile 2

Od: hotyhs
9. Září 2020 v 09:05
Path of Exile 2 features a complex yet rewarding currency system that is essential for upgrading your gear and perfecting your build. Whether you’re a new player or looking to refine your strategy, understanding when and how to use each currency type can significantly impact your gameplay. In this guide, we break down the most… Continue reading The Ultimate Guide to Using Currency in Path of Exile 2
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  • The Best SAUG Class Setup in Black Ops 6hotyhs
    Are you looking for the ultimate weapon to dominate Call of Duty: Black Ops 6? Look no further than the SAUG, which is quickly cementing its place as the best gun in the game. This guide provides the best class setup for the SAUG, along with strategies to help you maximize your gameplay. With this… Continue reading The Best SAUG Class Setup in Black Ops 6
     

The Best SAUG Class Setup in Black Ops 6

Od: hotyhs
16. Listopad 2024 v 06:52
Are you looking for the ultimate weapon to dominate Call of Duty: Black Ops 6? Look no further than the SAUG, which is quickly cementing its place as the best gun in the game. This guide provides the best class setup for the SAUG, along with strategies to help you maximize your gameplay. With this… Continue reading The Best SAUG Class Setup in Black Ops 6
  • ✇NekoJonez's Gaming Blog
  • Gamer’s Thoughts: Let’s Find The Difference Extreme EditionNekoJonez
    Today I wanted to talk about a totally new type of game that’s gaining a lot of popularity. In late 2018, a totally new type of game called I’m on Observation Duty got released on Steam. Recently, these type of games are exploding on Steam. A spin-off called The Exit 8 gave a totally new spin on the formula. The games are actually a scary spin on the spot the difference style of gameplay. But, what does attract players so much into this formula? Let’s talk about a few titles, and maybe we fi
     

Gamer’s Thoughts: Let’s Find The Difference Extreme Edition

Od: NekoJonez
11. Listopad 2024 v 18:34

Today I wanted to talk about a totally new type of game that’s gaining a lot of popularity. In late 2018, a totally new type of game called I’m on Observation Duty got released on Steam. Recently, these type of games are exploding on Steam. A spin-off called The Exit 8 gave a totally new spin on the formula. The games are actually a scary spin on the spot the difference style of gameplay. But, what does attract players so much into this formula? Let’s talk about a few titles, and maybe we find an answer to that in this article. Now, feel free to leave a comment in the comment section down below with your thoughts and/or opinions on these games, similar games and/or the content of this article.

Two main gameplay styles

There are actually two major styles in this genre. A lot of streamers call, one style Observation Duty and the other style Exit 8. Both styles have the same core concept. You need to first look at a room and then notice if anything changes or anomalies appear. The way how you deal with these anomalies differs in both styles.

In Observation Duty style games, the idea is mostly always that you are a security guard watching camera’s. You have to flip through camera’s and report the anomalies before there are too much present in the area. In Exit 8 type games, you play through them while walking through the rooms themselves. You have to walk one direction when there is no difference and another direction when there is a difference. The difference is that you have to make a certain amount of correct judgements in a row. One wrong judgement and you are sent back to level 0.

The gameplay is tricky to explain in words and in an article. I wanted to write this article several times, but I was unable to describe it properly. The best way to describe it in my opinion is a non casual spot the difference game.

Ever since, “I am on Observation Duty” and “The Exit 8” hit the scene… A lot of horror game streamers played through them. They gained a lot more popularity. A lot of new titles came out in a rapid pace with different spins on the genre and interesting innovations. I think it will become more clear when I talk about the games I played through or watched my favorite streamers play through.

The Exit 8The Platform 8

During the summer of this year, Klamath and I streamed through these two titles. The Exit 8 is one of the earliest games to my knowledge in the 3D style.

The idea is that you are trapped in a looping metro hallway where you have to reach the 8th exit. Travelers are advised to continue walking when nothing out of the ordinary happens. But when suddenly a poster changed or something else changed, you need to turn back.

Like I said in the introduction, when you make one mistake, you start at level 0 again. The first passage through the hallway is always safe. After that, you have to do 8 correct answers in a row. Now, at least 8, since if your 8th run has an anomaly, you need to turn back. You can only win if you have a hallway that has no strange thing, and you are above the 8th hallway.

Something really nice that this game does is, it doesn’t repeat anomalies. When you defeat a certain anomaly, it won’t repeat until you see all of them or reset the game. This makes the game more unpredictable and replayable.

The anomalies in this game range from extremely obvious like suddenly the hallway flooding… But others are sneaky, like a camera that moved location to the other side of the hallway. So, it was a puzzle. Is this room really the same, or did something change. Since you couldn’t go back to check. And there were various details that added to the complexity of the game.

In May of this year, we got the follow-up to this game called The Platform 8. If you thought that was more of the same, think again. This time, you are in the actual metro, and you have to survive 8 carts. The big change is that you can’t fail with an anomaly this time around since the exit door is locked if you need to find the anomaly first.

It’s a change that didn’t sit well with me at first, but I totally understand why. This game is now turned into a more tense game where you have to survive the crazy things that the game throws at you. The game is shorter than The Exit 8, but I’ll say… This game had me spooked and jump several times.

That’s Not My Neighbor

At it’s core, this game is an Observation Duty game. But with a big twist. You are a security guard at the entrance of a building. There are imposters out there, trying to look like your neighbor, and you have to keep them out.

This game tests your reasoning skills and tests you if you can look at all the clues. The best I can describe this game is: a mixture between Papers Please, and I am on Observation Duty. The added layer of difficulty is that you have a lot to keep track of. Who did you let already inside? Who is on the list and for who do you better call their apartment first?

This game is getting frequent updates with more lore and more modes. Each time I see this game being played by the streamers I watch, the new update impresses me. And I totally understand why this game got so big.

There is this extremely catchy song by longestsoloever. The amount of times I played it on repeat is just getting silly. Give it a listen if you like electronic music, but I warn you. It’s an earworm.

Confabulation

Confabulation, noun. Confabulation is a memory error consisting of the production of fabricated, distorted, or misinterpreted memories about oneself or the world.

This game does a very interesting take on the actual formula. Instead of explaining the differences and anomalies with unexplained events, in this game it’s caused by a mental illness.

The flow of each play trough of this game is the same. But, the puzzles, the changing objects amongst other things are randomized. It’s up to you to make sure that you avoid you going insane and finding the truth of what happened.

This is an Observation Duty style game, but you can walk around in the area instead of watching at camera feeds. There is an extra layer added with the puzzles that add more information and lore of what happened.

I could talk about it more, but I highly recommend you play this game as blind as possible. The story, scares and impact is that much stronger when you don’t know what’s coming and let yourself be surprised. Watch the candles since they give you amazing hints on where to look next.

ATTA -Spot the Oddities in the Strange Hotel-

What if you have to count the amount of differences in a hallway instead of deciding there is a difference or not? Well, then you describe “ATTA, -Spot the Oddities in the Strange Hotel-“.

This game is an Exit 8 type of game with multiple rooms, where you have to count all the errors in a hallway… While various strange things happen. Like a train suddenly appearing and you have to duck for cover.

The atmosphere this game has, where it leaves you with an open ending that raises more questions than it answers, is the cherry on the cake. It’s a more intense game than your usual games. It may be a short run, but it’s a wild and pleasant ride all the way through.

Hospital 666

The final game I want to talk about today is called Hospital 666. In this game, you try to escape a cursed hospital. The first level has you running down a looping hallway. The second level, has one side room open.

Now, an impressive option that the game gives you is that you can choose if you want anomalies in the hallway or not. So, if you are in the second level, you can choose if you want things in the hallway to change or only focus on the new room.

Something impressive that this game does as well, is when you make a mistake, you can go back to the hallway to see what the mistake was that you made. You still start from the lowest floor of that level, but being able to see what got you is amazing. Since this game has very crazy anomalies but also various very sneaky ones. Like one is that some smiles faces appear on the wall.

In between the levels, there is a boss fight/puzzle that separates the floors from each other. They can be a bit janky, but the developer has updated and optimized the game quite a lot, and it is a lot better. Now, he is currently creating a sequel taking place in a school. And as somebody who works in education, I can’t wait to play through that.

Final thoughts

These games are only a handful of games in the genre. I have given a quick rundown of the games mentioned in this article, but if you are interested, I’m willing to talk more in depth about these titles. My intention with this article is to promote these titles.

Each game listed here is between 5 to €10 and is an amazing ride. These games are short little romps but are bursting to the seams with creativity. I always think, now, I have almost seen everything this genre has to offer. But, then I’m surprised with a new gameplay mechanic or a new setting that changes the atmosphere completely.

So, depending on how well this article does… I might write more of these. If you found amazing titles like this, feel free to send them my way or leave them in the comment section down below. But, for now, I’m going to leave you with my usual outro. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another one, but until then, have a great rest of your day and take care.

  • ✇GAME
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Easy Guide to Unlocking the Nebula Camo in Black Ops 6 Zombies

Od: hotyhs
7. Listopad 2024 v 09:12
Unlocking the Nebula camo in Black Ops 6 Zombies can be a challenging grind, but this guide will walk you through the best strategies, attachments, and augments to make the process smooth. Whether you’re a new player or a veteran, follow these tips to get that Nebula camo faster and more efficiently. Related: How to… Continue reading Easy Guide to Unlocking the Nebula Camo in Black Ops 6 Zombies
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How to Quickly Unlock 5 Free Blueprints in the Black Ops 6 Campaign?

Od: hotyhs
2. Listopad 2024 v 04:27
Unlocking rewards in the Black Ops 6 Campaign has become a hot topic among players, especially with the recent updates that have confirmed multiple exciting rewards. This article will guide you through all campaign rewards, including blueprints and puzzle walkthroughs, to enhance your gameplay experience. ALL Campaign Rewards Unlocked In Black Ops 6, players can… Continue reading How to Quickly Unlock 5 Free Blueprints in the Black Ops 6 Campaign?
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How to Rank Up Fast in Black Ops 6

Od: hotyhs
28. Říjen 2024 v 10:14
If you’re looking to dominate the competition in Call of Duty: Black Ops 6 by ranking up quickly, these strategies will help maximize your XP gain. Leveling up fast can unlock powerful weapons, perks, and customizations, allowing you to outplay and outmaneuver your opponents in multiplayer modes. Here’s everything you need to know to boost… Continue reading How to Rank Up Fast in Black Ops 6
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Mastery Grind in COD BO6 – New Features & Rewards

Od: hotyhs
22. Říjen 2024 v 08:46
The highly anticipated Call of Duty: Black Ops 6 introduces a fresh take on the mastery grind, offering players an extensive range of unlockable content and challenges to keep the gameplay engaging. Whether you’re grinding for operator skins, weapon camos, or the newly introduced mastery badges, Black Ops 6 brings more to the table than… Continue reading Mastery Grind in COD BO6 – New Features & Rewards
  • ✇NekoJonez's Gaming Blog
  • First Impression: The Legend of Zelda – Echoes of Wisdom (Switch) ~ Renewing the EchoNekoJonez
    Wikipedia – Nintendo Microsite After the release of Tears of the Kingdom, I was afraid that we would never see a new game in the style of the 2D Zelda game. Yet, I have been proven wrong when this game was announced. To be very honest, I didn’t have very high hopes for this game. Especially since this game was announced this summer and released in late September. I felt that this game going to be a game to fill a gap while the developers are working on a much larger game. Now, the game is
     

First Impression: The Legend of Zelda – Echoes of Wisdom (Switch) ~ Renewing the Echo

Od: NekoJonez
20. Říjen 2024 v 13:53

Wikipedia Nintendo Microsite

After the release of Tears of the Kingdom, I was afraid that we would never see a new game in the style of the 2D Zelda game. Yet, I have been proven wrong when this game was announced. To be very honest, I didn’t have very high hopes for this game. Especially since this game was announced this summer and released in late September. I felt that this game going to be a game to fill a gap while the developers are working on a much larger game. Now, the game is released, and I have played through a fair chunk of it. So, what is my opinion on this game? Well, that’s what I’m going to tell you in this first impressions article, while I all invite you to leave a comment of your thoughts and/or opinions in the comment section down below.

Renewing the Echoes

After a short introduction where you play as Link, the main story of this game is introduced. There are all consuming interdimensional rifts appearing all over Hyrule, and it’s eating various people in the kingdom.

Link gets eaten by one of those rifts while freeing Zelda and when Zelda tells her father, the king, about these rifts… A new rift appears and replaces the king with an evil clone of himself. Zelda gets thrown in the dungeon and there she meets a fairy named Tri. This fairy gives Zelda a special staff where she can summon objects into the world using echoes. With those echoes, she escapes the dungeon and sets out on an adventure to save Hyrule from doom before the land is fully consumed by the rifts.

Something I always love about the Zelda games is that there is a different core mechanic at the base of the game. In this game, we get two things. We got the rifts to another dark world, but we also got the magical staff, which we can use to summon various echoes into the world. These echoes mean you can tackle this game in various different ways. But I’ll talk more about that later in this article.

In terms of story, this game is hitting all the same beats as your typical Legend of Zelda game. It might be disappointing, to some, that in this game there is no voice acting anymore apart from the grunts and various emotional noises. Personally, I think it adds to the charm of this game. That’s because the characters in this game are way more expressive. While the story isn’t going to leave you at the edge of your seat of “what’s going to happen next”, it’s still well quite enjoyable, and the more expressive characters add quite a lot to the charm and atmosphere of the game.

Something I really like is how in this game, you are free to explore the world at your own peace. This game isn’t limiting you to go in a certain order. While this game isn’t fully open world like Breath of the Wild or Tears of the Kingdom, it’s somewhere in between. You can tackle parts in a different order. Like the first two major dungeons can be done out of order. Each area is its self-contained puzzle, and everything you need can be found in that general area.

In my introduction of this article, I said that I was afraid that was afraid that this game would be a short one where you were able to beat it in a few hours. That it was going to be a game that’s supposed to hold players over for the “next big 3D Zelda title”. To my surprise, this game is rather lengthy for a 2,5D Zelda game. It clocks in at 25 hours of casual playtime, which is, to my knowledge, one of the longest 2,5D Zelda games.

Climbing with beds

Something I find myself doing quite a lot while playing this game was climbing the area with beds. I summoned various beds stacked on top of each other to climb a wall. Since, I wanted to know if the developers hid a secret on that cliff face.

The exploration of this version of Hyrule is a blast to do. While you visit a lot of familiar places and meet your usual suspects like the Zora and the Gerudo, it’s a treat seeing them again. The only thing I missed a bit is showing the impact of the rifts. Something that this game only tells through dialogue was how things got impacted by the rifts. I wish it was shown a bit more visually. Like different animations of the characters before and after. But maybe, Tears of the Kingdom set the bar a bit too high for those expectations where each major area had a certain curse.

In terms of gameplay, this game really leans into the echoes mechanic. It also remembers that Zelda is a princess and didn’t really have combat training. So, you have to use summoned enemies to your advantage to let them fight for you. Now, you do have a sword, but you can only use it when your power meter has charge. I always reserved that for the dungeon bosses or when the situation got pretty dicey. Since recharging that meter is either done with potions or by defeating monsters from the rift world. These enemies aren’t exactly common in the overworld, and the energy bar drains fast.

In general, this game hits the same general gameplay beats as all other Zelda games. You go from dungeon to dungeon, learning a new technique or skill, defeating the boos and moving forward to another dungeon. There are also side quests in this game, that give you a nice reward. In this game, you also have a nice system to keep track of these side quests, like in Tears of the Kingdom. Something they also brought over from that game is the cooking system to a degree.

That’s something I personally feel mixed about. Maybe it’s me, but I feel the ingredients are quite rare to come by and there is no real way to farm certain ingredients like in Breath of the Wild. I have to admit that it adds a certain charm to this game, but I feel it’s a bit under implemented here. Like when you first meet the potion creators Deku shrubs, they talk about recipes… And I had a hard time finding any.

Like in Tears of the Kingdom, you can also eat most of the ingredients without cooking them. While I personally dislike the fact you have to do two clicks to consume an item, I do understand why they did it. To avoid you consuming them too much. Yet, this is a change from the two previous games and I honestly really feel it’s a set backwards. A fine solution would be to give the player an option to switch between both systems.

Grezzo playset

This game was co-developed by Grezzo. Their previous original Zelda game was Tri Force Heroes. But, this game looks very similar in graphical style to the remake of Link’s Awakening on the Nintendo Switch from late 2019.

This game looks like a plastic toy set and it looks amazing. While I was playing this game, I felt amazed at how expressive they were able to make everything without breaking the illusion that this is a toy set brought to live by our imagination. I don’t have a lot of complaints about the visuals and animations. And most of my complaints aren’t that big of a deal in the grand scheme of things.

Just like, I don’t have any complaints about the music and sound design of this game. If you take the music and sound design in a vacuum, you would say that it sounds just like very other Zelda game. It sounds like a remix of the familiar melodies we all know and love from the Zelda games. But, this isn’t a problem, since it sells the illusion that you are a child playing with a sort of Playmobil toy set of Hyrule and trying to recreate the sound effects and music of the game.

In terms of controls, this game plays like a dream. I rarely had problems with the controls and something I really like is the fact that with one press of a stick, you can see a view from on top when you feel the camera is blocking something. Now, there is one thing that I do have some things to criticize about. And that’s about the jumping.

It’s pretty difficult sometimes to judge how high Zelda can jump. I had moments in combat where I wasn’t aware I could jump on a higher ledge until I saw an enemy jumping backwards on that ledge. I also got tripped up several times with how far Zelda can jump. Her jump is shorter than I think, and the amount of times I jumped into a pit misjudging the jump is quite a lot. Something that would have helped is something a small landing shadow when Zelda was coming down. Then again, that must have been a nightmare to implement… So, maybe I should keep her shorter jump just better in mind.

Now, something else. Something I really like is how this game has two difficulty modes. I’m playing through this game on the normal difficulty setting and I have to say, I’m happy that I did. This game can lure you into a false sense of security. I wouldn’t say that this game is hard, but it isn’t a cakewalk either. You really need to keep your wits about you and think fast sometimes.

Being aware of what’s around you is also quite important since this game loves to hide things in little side area’s and using the map system is a must. I love how you can put pins and such on the map. Yet, I have to admit that I still keep notes in my phone like: “treasure in Gerudo dungeon, need to check later”.

The more I play through this game, the more I realize that the critiques I can make about this game are more on the minor side. Like how it feels like a waste of time when you are scrolling through a long list of echoes when you just want to find one. An easy solution would be to give the player an ability to favorite certain echoes. But then again, the sort function in the quick menu has “most used”, “recently learned” … So, it’s kinda that.

Now, you have two save slots in this game. So, you can play through this game and let a friend or a sibling play through a different slot. Now, this game also autosaves for you frequently, in case you forget to save. The game also keeps like several autosaves in case you want to return to an earlier point.

Something I really like is how this game also has a quick travel system. The system works similarly like an owl statue in Majora’s Mask or a water vane in Link Between Worlds. It makes it easy when you feel stumped by a puzzle and want to return later. The fast travel locations are very fairly placed all over the land.

While I went quite critical in this game, the more I played it, the more it won me over. This game is a new 2,5D Zelda adventure game I hope we were going to see again. The last new, non remake 2,5D Zelda game was released almost 11 years ago. And, I’m so happy to see a return to this style. I’d love to see a this style also making an appearance very so often since it’s clear there are still various unique ways to explore Hyrule and tell a story about the Hyrule legend without going fully 3D.

Apart from a few small complaints you read in this article, I honestly don’t have any major complaints about this game. This is a game I’m going to finish for sure, since I’m enjoying my time with this title quite a lot. If you are into the series, I highly recommend this title to you. If you enjoy exploration and playing with unique mechanics, I also think this game is for you. This game is totally worth it’s price tag and it pleasantly surprised me.

And with that said, I have said everything I wanted to say about this game for now. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another one, but until then, have a great rest of your day and take care.

  • ✇GAME
  • Exciting Updates for Black Ops 6 Multiplayerhotyhs
    As the gaming community eagerly anticipates the launch of Black Ops 6, a wealth of new information has emerged regarding its multiplayer features. This article will provide an in-depth look at the confirmed modes, maps, operators, and innovative additions that players can expect at launch. Multiplayer Modes Overview Black Ops 6 promises a robust lineup… Continue reading Exciting Updates for Black Ops 6 Multiplayer
     

Exciting Updates for Black Ops 6 Multiplayer

Od: hotyhs
17. Říjen 2024 v 10:05
As the gaming community eagerly anticipates the launch of Black Ops 6, a wealth of new information has emerged regarding its multiplayer features. This article will provide an in-depth look at the confirmed modes, maps, operators, and innovative additions that players can expect at launch. Multiplayer Modes Overview Black Ops 6 promises a robust lineup… Continue reading Exciting Updates for Black Ops 6 Multiplayer
  • ✇GAME
  • All Black Ops 6 Campaign Rewards Unlockshotyhs
    Call of Duty: Black Ops 6 has brought a thrilling new set of campaign unlocks, offering players exclusive rewards that can be used across multiplayer and zombies modes. With over 25 items to discover, these rewards range from operator skins to weapon blueprints, making the campaign experience even more rewarding. Here’s everything you need to… Continue reading All Black Ops 6 Campaign Rewards Unlocks
     

All Black Ops 6 Campaign Rewards Unlocks

Od: hotyhs
10. Říjen 2024 v 08:13
Call of Duty: Black Ops 6 has brought a thrilling new set of campaign unlocks, offering players exclusive rewards that can be used across multiplayer and zombies modes. With over 25 items to discover, these rewards range from operator skins to weapon blueprints, making the campaign experience even more rewarding. Here’s everything you need to… Continue reading All Black Ops 6 Campaign Rewards Unlocks
  • ✇GAME
  • Best Jump Shots and Tips for NBA 2K25hotyhs
    Are you struggling to consistently hit shots in NBA 2K25? Look no further! In this comprehensive guide, we’ll share the top 12 biggest green window jump shots for both current and next-gen consoles, as well as essential tips to become a shooting god in the game. Until then you can buy some 2K25 MT at… Continue reading Best Jump Shots and Tips for NBA 2K25
     

Best Jump Shots and Tips for NBA 2K25

Od: hotyhs
24. Září 2024 v 11:48
Are you struggling to consistently hit shots in NBA 2K25? Look no further! In this comprehensive guide, we’ll share the top 12 biggest green window jump shots for both current and next-gen consoles, as well as essential tips to become a shooting god in the game. Until then you can buy some 2K25 MT at… Continue reading Best Jump Shots and Tips for NBA 2K25
  • ✇NekoJonez's Gaming Blog
  • Preview: Cave Hikers (PC) ~ Point and DragNekoJonez
    Trailer – Steam store page Today, I want to talk about a new game that’s going to come out later this year. It’s called Cave Hikers. It’s being developed by Porcupine Parkour. This small Croatian based studio reached out to me to review their demo in July. I would have written an article about it before, but I have been suffering from a writing burnout. Thankfully, I’m slowly getting back in the groove. And I’m going to make it up to the developers by publishing an article on their game t
     

Preview: Cave Hikers (PC) ~ Point and Drag

Od: NekoJonez
22. Září 2024 v 15:24

TrailerSteam store page

Today, I want to talk about a new game that’s going to come out later this year. It’s called Cave Hikers. It’s being developed by Porcupine Parkour. This small Croatian based studio reached out to me to review their demo in July. I would have written an article about it before, but I have been suffering from a writing burnout. Thankfully, I’m slowly getting back in the groove. And I’m going to make it up to the developers by publishing an article on their game today. Let’s take a look at the demo together, shall we? And I have a small surprise in store later.

Demo review

In this demo, you get an introduction to the gameplay. If you ever played a game like My Brother Rabbit, you will feel right at home in this game. This is a point and click game where you go from screen to screen. Each screen has a small puzzle or hidden object moment for you to take part in.

This game feels like playing through a children book. The voice of the narrator sounds like a (grand)father telling a story to their children. It’s extremely charming, and the story book art style really helps to sell this story.

Overall, there is no real tutorial in this game. Yet, the gameplay is quite simple. You learn quite quickly that this game is controlled with only the mouse. The menu system exists out of icons that make the game a lot easier to localize.

The demo is rather short but gives a very good impression of the full game. This game looks like it’s something I’m going to play. It’s a charming point-and-click game with hidden objects that feels nostalgic. Since the demo is so short, I don’t have a lot to talk about in terms of feedback.

The art style, voice acting, animation is all pretty well done. I only have a few minor complaints. The first complaint is that clicking to unmute the music or sound effects can’t be done right away. It doesn’t always register right away. And the second complaint is the in some rare spots, like with the red crystal at the end of the demo, the hitbox of placing it in the crusher is too tiny.

So, the game describes itself as:

Cave Hikers is a relaxing and humorous 2D interactive cartoon mockumentary that follows three characters through a cavernous world, on a quest to find the mystical “cave with an infinite ceiling”.

And I think it fits the game pretty well. Like I have been saying, the humor and charm of this game is there, and it’s pretty clear that maybe from some very minor things, this game is going to be an extremely charming game.

Now, how interesting would it be if I asked some questions to the developers of this game? Well, I had a few interesting questions in mind, so I went and asked them. Here are their replies.

Interview with the developers

– What games inspired you take to make this one?

It was mostly HOPA style games, which are usually made by much larger companies with inexpensive artists and a pseudo-realistic and kitsch-y style. So we went more in line with our own kind of art style, with some inspiration from Amanita games.

– What’s your process in creating puzzles?

It’s a strange process. As we started making the game in our free time for fun between odd jobs and more “serious” projects, we made a number of locations, creatures and simple mechanics. First we take a look at what already exists on the screen, then we intertwine the narrative with some clicking and potential puzzle elements. Then we play around with it until we are happy with the amount of “work” the player needs to do before accomplishing the goal.

Sometimes it includes a bit of moon logic. First, we make it clearer through conversation clouds and drawings. Then, whatever is unclear or hard to find for testers, we explain further through the Narrator.

– What are the funniest bugs or whoopies that happened during development?

For a while, we had a splash screen that looked exactly like the main menu, which created a lot of confusion! That was because the engine was upgraded, and also we started working with a much better programmer, we consolidated it into a coherent menu.

As for actually funny bugs, at one point we had Valeriano’s secret twin showing up at the cutscene. It took a while to realize we accidentally put two Valerianos of which one was outside the camera view.

– What engine did you use and why?

It’s Construct 3. At first, we made this project for fun and the Animator wasn’t exactly a programmer, so he used a really simple engine. (Un)fortunately, the project got out of hand and got some funding. Now we have a real programmer, but he had to learn Construct with all its limitations, but it’s also a really simple engine so we can still make a lot of the game without much hassle.

– What are some things you learned during developing this game?

Something that we re-learned time and time again… a game is easier to build if you have the whole team and a proper plan. Because otherwise you leave a lot of work and frustration for “future you”. We also learned that Construct can be a lot stronger than we initially thought… but also that it can be really stubborn in some areas.

– How many people worked on this game?

It first started with Sven the illustrator and Zvonimir the animator. At first, we were building a completely wordless game. But some testers were a bit confused at what the characters are really doing. So we hired Tom Bennet as the narrator and also Lea Konjetić to compose original music for the game. In the last six months, Fabjan the programmer also joined the team and superpowered our development process. All in all, five people, excluding all the translators.

Final thoughts

I’m very happy that games like these are getting more attention. Hidden object games have a strange reputation of being “too casual” or “boring”. Yet, I dare to argue there is something to love in these games. Especially when a game is created with this much passion and love.

I want to apologize to the developers again for taking such a long time in creating and article about the demo. But, I’m happy I did today. Since, if you have any interest in playing this game after reading this article, go and play the demo. Or share this article with somebody you think will enjoy playing this game. The demo takes roughly 15 minutes to finish.

I wish the developers a lot of luck and success with their game and when it’s fully released, I’m going to play this game and most likely review it on my blog. And with that said, I have said everything I wanted to say about this game for now. Thank you so much for reading this article, and I hope you enjoyed reading it as much as I enjoyed making it. I hope to welcome you in another article, but until then, have a great rest of your day and take care.

  • ✇GAME
  • The Fastest Dribble Sigs in NBA 2K25hotyhs
    NBA 2K25 has introduced an entirely new dribble engine, making it one of the most challenging years for players seeking to dominate the court with fast-paced moves. If you want to stay ahead of the competition, mastering the fastest dribble signatures (sigs) is essential. This will allow you to win more games and get tons… Continue reading The Fastest Dribble Sigs in NBA 2K25
     

The Fastest Dribble Sigs in NBA 2K25

Od: hotyhs
19. Září 2024 v 09:20
NBA 2K25 has introduced an entirely new dribble engine, making it one of the most challenging years for players seeking to dominate the court with fast-paced moves. If you want to stay ahead of the competition, mastering the fastest dribble signatures (sigs) is essential. This will allow you to win more games and get tons… Continue reading The Fastest Dribble Sigs in NBA 2K25
  • ✇GAME
  • The Best “Meta” Guard Jumpshots for 6’4″ and Under in NBA 2K25hotyhs
    Finding the perfect jumpshot in NBA 2K25 can make all the difference, especially for guards standing at 6’4″ and under. Whether you’re looking to outplay your opponents in MyCareer or dominate in the Park, having a meta jumpshot can take your game to the next level. You can buy NBA 2K25 MT from U4GM when… Continue reading The Best “Meta” Guard Jumpshots for 6’4″ and Under in NBA 2K25
     

The Best “Meta” Guard Jumpshots for 6’4″ and Under in NBA 2K25

Od: hotyhs
9. Září 2024 v 08:32
Finding the perfect jumpshot in NBA 2K25 can make all the difference, especially for guards standing at 6’4″ and under. Whether you’re looking to outplay your opponents in MyCareer or dominate in the Park, having a meta jumpshot can take your game to the next level. You can buy NBA 2K25 MT from U4GM when… Continue reading The Best “Meta” Guard Jumpshots for 6’4″ and Under in NBA 2K25
  • ✇CGMagazine
  • This Week in Mobile Gaming: Apple Arcade Unleashes Big Updates & 3 NewPhilip Watson
    For mobile gaming news this week, Apple Arcade has revealed a wealth of updates to their mobile titles with three new title announcements, and mobile darling Genshin Impact is finally heading to Xbox. Mobile gaming has had yet another busy week in August, with Gamescom ONL 2024 launching a wealth of news on the gaming landscape for fans to dive into. Probably the most surprising is Genshin Impact has received a release date of November 2024 for Xbox. However, no release has been announced ye
     

This Week in Mobile Gaming: Apple Arcade Unleashes Big Updates & 3 New

25. Srpen 2024 v 16:00
This Week in Mobile Gaming: Apple Arcade Unleashes Big Updates & 3 New

For mobile gaming news this week, Apple Arcade has revealed a wealth of updates to their mobile titles with three new title announcements, and mobile darling Genshin Impact is finally heading to Xbox.

Mobile gaming has had yet another busy week in August, with Gamescom ONL 2024 launching a wealth of news on the gaming landscape for fans to dive into. Probably the most surprising is Genshin Impact has received a release date of November 2024 for Xbox. However, no release has been announced yet for the mobile Nintendo Switch despite HoYoverse announcing it for Switch way back in January 2020.

Aside from that, Apple Arcade has upped its offerings with three new titles launching in September 2024, which were announced this week, and a boatload of updates for its existing titles.

This Week in Mobile Gaming For August 24

Apple Arcade has Announced Three New Titles For Mobile!

This Week in Mobile Gaming: Apple Arcade Unleashes Big Updates & 3 New
  • Monster Train+ by Good Shepherd Entertainment – Good Shepherd Entertainment is bringing their lightning-in-a-bottle title to Apple Arcade from Steam, making it a true mobile gaming experience. Players must defend the burning pyre from the celestial forces of heaven as monsters would. This title functions as a roguelite deck-building game and introduces a new strategic layer with three vertical playing fields to defend. The ‘plus’ version for Apple Arcade also includes The Last Divinity DLC, adding a new clan and challenges to the fray.
  • NFL Retro Bowl ’25 by New Star Games – Retro Bowl is coming back to mobile gaming, and it’s exclusive to Apple Arcade in NFL Retro Bowl ’25. The newly revamped title brings full NFL licensing to the title, allowing NFL fans to utilize their favourite athletes in the game, just like Madden 25‘s Franchise Mode, Retro Bowl allows NFL fans to create their own dynasty by choosing their favourite official NFL teams and taking them the distance.
  • The last new game announced for Apple Arcade is Puzzle Sculpt by Schell Games, an Apple Vision Pro and Apple Arcade exclusive that brings coziness to an already cozy space of a living room. Players can look around and solve puzzles while completely relaxed in this new title. There are many puzzles to solve and challenges to overcome with an ever-increasing difficulty that ramps with the player’s skill.
This Week in Mobile Gaming: Apple Arcade Unleashes Big Updates & 3 New

Other Mobile Gaming Updates Coming to Apple Arcade

  • Vampire Survivors+ Introduces a new stage called Room 1665, doubling as a Challenge stage made of 16 rooms that will challenge players to fight the floors as a crucible. This update also adds two new character skins — ‘Unbinded Imelda’ and ‘Retired Poe’ — with new Darkanas modifiers. 
  • TMNT Splintered Fate now lets players pair four controllers to enjoy four-player couch co-op on the same device. With new cross-platform support, four-player online co-op can now happen on any platform.
  • Temple Run: Legends introduces customization with new unlockable Outfits and a new Outfit System. Outfits also grant wearers buffs during specific runs, proving that the sneakers matter when foot racing.
  • SpongeBob: Patty Pursuit adds the conclusion of the latest Tales of the Deep called Inner Machinations of the Thoughtless Mind.
  • Simon’s Cat – Story Time lets players try out the new Summer Search Party event to earn daily rewards for finding beach balls in the gardens. 
  • Fruit Ninja Classic+ blasts off a Jetpack Joyride 2-themed in-game event, where players can earn the Jetpack Blade and Moon Tombs Dojo from joyride, but in Fruit Ninja Classic+.
  • A Slight Chance of Sawblades+ celebrates International Dog Day (August 26) with an all-new canine character and dog-themed background. 
  • Disney Coloring World+ lets players join the Muppets in a new colouring pack.

Mobile Gaming news hasn’t wrapped just yet. Disney Dreamlight Valley Arcade Edition also brings the new free and paid expansion to mobile devices this week, capping off A Rift in Time (and Jaffar’s time as the big bad). With that, though, mobile gaming news ends this week. Fans looking for all of the additions and where to check them out can visit the official Apple Arcade website.

  • ✇CGMagazine
  • Fan Expo Canada 2024: Cosplayers & Special Guests GaloreRidge Harripersad
    Fan Expo Canada 2024 had a great variety of cosplayers, activations, shopping, panels and guests throughout the convention weekend. This year was star-studded and packed with so many great guests! Fan Expo Canada 2024 kicked off with many attendees flocking to the Toronto Metro Convention Centre. CGMagazine was able to capture the most important part of the show: the fans! The fans brought a great assortment of cosplay clothing, offering both sophisticated looks and zany ones. Many of them r
     

Fan Expo Canada 2024: Cosplayers & Special Guests Galore

25. Srpen 2024 v 16:00
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con

Fan Expo Canada 2024 had a great variety of cosplayers, activations, shopping, panels and guests throughout the convention weekend.

This year was star-studded and packed with so many great guests! Fan Expo Canada 2024 kicked off with many attendees flocking to the Toronto Metro Convention Centre. CGMagazine was able to capture the most important part of the show: the fans! The fans brought a great assortment of cosplay clothing, offering both sophisticated looks and zany ones. Many of them ranged from some of the hottest anime series, TV/film, comics, video games and more.

Fan Expo Canada 2024 comes back back swinging harder than ever post-pandemic, even bringing back the Xbox exhibit! There are many new and returning celebrities and special guests too, such as Barbie and Shang-Chi and the Ten Rings star Simu Liu, Emily Swallow, Giancarlo Esposito and Temuera Morrison from The Mandalorian/The Book of Boba Fett, and so much more. On top of that many installations and fun prizes are to be won throughout the con. This collection captures the general minutiae of the whole convention across the whole weekend.

Fan Expo Canada 2024 Thursday Kick-Off

Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: The Gallery of Cosplayers
Fan Expo Canada 2024: The Gallery of Cosplayers

Fan Expo Canada 2024 Friday Rush

Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con

Fan Expo Canada 2024 Saturday Bonanza

Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
Fan Expo Canada 2024: A Gallery of Cosplayers & The Con
  • ✇CGMagazine
  • Bonaparte is Studio Imugi’s New Steampunk French Revolution For 2025Philip Watson
    Studio Imugi has given fans a brief glimpse at their new upcoming title, Bonaparte, which answers the question ‘What if the French Revolution had Steampunk Gundam?’ Studio Imugi has finally unveiled their debut strategy simulator, Bonaparte, an homage to the former Revolutionary’s skill in identifying weaknesses in opposing battle plans, placing the player firmly in control. My knowledge of the French Revolution comes from two sources: college history courses and the 2006 film Marie Antoinet
     

Bonaparte is Studio Imugi’s New Steampunk French Revolution For 2025

24. Srpen 2024 v 16:00
Bonaparte is Studio Imugi's New Steampunk French Revolution For 2025

Studio Imugi has given fans a brief glimpse at their new upcoming title, Bonaparte, which answers the question ‘What if the French Revolution had Steampunk Gundam?’

Studio Imugi has finally unveiled their debut strategy simulator, Bonaparte, an homage to the former Revolutionary’s skill in identifying weaknesses in opposing battle plans, placing the player firmly in control. My knowledge of the French Revolution comes from two sources: college history courses and the 2006 film Marie Antoinette. This means I know practically nothing.

However, one thing is certain—France did not have ‘steampunk Gundams’ as their main force. This is where Bonaparte introduces a paradigm shift to the French Revolution formula. Studio Imugi has also released a trailer to coincide with their announcement, which you can view below.

Bonaparte places the player firmly in the commander’s seat, allowing them to not only make battlefield decisions but also wield a politician’s greatest weapon: diplomacy. The trailer showcases an in-battle scene where Céline Bonaparte discusses her allegiance—whether to the subjects of France or the mighty monarchs—adding a notable Fire Emblem feel to the turn-based combat. These decisions will likely lead to battles playing out differently, considering “Rewrite History” is central to Bonaparte‘s identity.

Bonaparte is Studio Imugi's New Steampunk French Revolution For 2025

What sets this strategy simulator apart is the reliance on advanced machines to decimate the enemies of France, we are talking Steampunk-humanoid-shaped vehicles that use weaponry (similar to Code Geass‘s nightmare frame, or Neon Genesis Evangelion units) to rule the battlefield. This title allows the player to enter the capable boots of either Céline or César Bonaparte and change the course of history by siding with notable historical figures (like Marie Antoinette) or taking up arms against them.

Bonaparte launches at a TBD date in 2025, and fans can check out their Steam page for more info.

  • ✇CGMagazine
  • Rotten Tomatoes Drops Audience Score For PopcornmeterPhilip Watson
    Rotten Tomatoes is a trusted source that aggregates all review scores for film and TV and this week, they announced a change in the site’s viewable ratings. First off, for the uninitiated, Rotten Tomatoes serves the internet as a source to head to when looking for not one but multiple reviews on a hit TV show or film that has been released. The site even goes as far back to show how older films have done in the past, with review aggregations of films like 1994’s The Crow letting fans compare
     

Rotten Tomatoes Drops Audience Score For Popcornmeter

23. Srpen 2024 v 18:29
Rotten Tomatoes Drops Audience Score For Popcornmeter

Rotten Tomatoes is a trusted source that aggregates all review scores for film and TV and this week, they announced a change in the site’s viewable ratings.

First off, for the uninitiated, Rotten Tomatoes serves the internet as a source to head to when looking for not one but multiple reviews on a hit TV show or film that has been released. The site even goes as far back to show how older films have done in the past, with review aggregations of films like 1994’s The Crow letting fans compare it to the recently released film also called The Crow (with a new ensemble). The site focuses on giving critics a communal voice, certifying whether films are ‘fresh’ or ‘rotten,’ hence Rotten Tomatoes.

The Crow (2024) Review

This week, the review site underwent a drastic change that has watered down its audience score system. The new system is referred to as ‘The Popcornmeter’. The new designations show films branded with “Verified Hot,” “Hot,” or “Stale,” depending on the feedback of the Verified Audience. The new Verified Hot rating will be reserved for films and TV that score 90% or higher initially, and it will stay hot until the score falls below 80%.

How does one become a verified audience member? Rotten Tomatoes says they will verify the audience in attendance by using Fandango ticket purchases. It’s worth mentioning that RT is owned by the US Fandango platform. With this move, it appears the site favours the Fandango ticketing service due to their connection, but RT is working on collaborating with other platforms to verify purchases as well.

Helldivers 2 Unleashes Escalation of Freedom Patch Notes For Democracy!

Recently, ‘review bombing’ has gone mainstream. Angry fans have taken to Rotten Tomatoes, IMDB, and other sites to unleash their fury when things don’t go their way. The steep difference in scores between RT’s Star Wars: The Acolyte‘s critical review and audience review could be one instance. Other instances show fans openly and brazenly targetting titles like Helldivers 2 on Steam and blasting the ‘1-star’ button due to behind-the-scenes operations (in this case, Sony requiring PC players to need a PS Network account to play the title). In this sole case, they walked back the decision and Helldivers 2 can be played on Steam without the need for a PSN account.

Either way, implementing the new rule stifles the audience score for better or worse. Fans can check out the rules rollout on the official Rotten Tomatoes website.

  • ✇CGMagazine
  • World of Warcraft: The War Within Early Access is Now Live!Philip Watson
    For the first time in World of Warcraft history, Blizzard has given both tickets to Beta and early access periods to War Within Epic Edition buyers, and the early access has just begun! The early access period for the World of Warcraft: The War Within has begun, and players who have purchased either the physical collector’s edition or the Epic Edition digital bundle can dive right into the action four full days early. World of Warcraft launched a specialized cinematic trailer to prep Azeroth
     

World of Warcraft: The War Within Early Access is Now Live!

23. Srpen 2024 v 17:05
World of Warcraft: The War Within Early Access is Now Live!

For the first time in World of Warcraft history, Blizzard has given both tickets to Beta and early access periods to War Within Epic Edition buyers, and the early access has just begun!

The early access period for the World of Warcraft: The War Within has begun, and players who have purchased either the physical collector’s edition or the Epic Edition digital bundle can dive right into the action four full days early. World of Warcraft launched a specialized cinematic trailer to prep Azeroth inhabitants for the upcoming expansion, which can be seen below.

World of Warcraft: The War Within Key Features

  • Explorers will be able to head to the new continent of Khaz Algar, which lies off the western shores of Pandaria. Within the continent lies the surface-level city of Dornogal, which will serve as the new main city hub of the expansion. Expeditious adventurers can explore what dwells beneath the surface of the city in the lava-fuelled forge of The Ringing Deeps, the Hallowfall, and the Nerubian society monument, Azj-Kahet.
World of Warcraft: The War Within Early Access is Now Live!
  • Hero Talents will be introduced in The War Within. They are a new class feature that allows more levels of class specialization customization. Hero Talents are modelled after well-known archetypes from the Warcraft universe, including Dark Ranger, Farseer, and more.
  • A new world content feature is being added to World of Warcraft, and it is called Delves. These are small adventures seamlessly integrated into the world (similar to delves in The Elder Scrolls Online), which scale to support 1-5 players and offer a new rewards track in the Great Vault.
  • Introduced as dragon riding in Dragonflight, the function will be expanded into sky riding, allowing a larger number of mounts to be used. This system will allow more mount types to be used in mid-air, and the previous flight system will now be referred to as steady flight.

World of Warcraft: The War Within launches globally on August 26, but for those who have early access, It starts today. More info can be found on the official website.

  • ✇CGMagazine
  • Avowed Targets 30fps on Series X for a “Juicy” Visually Rich ExperiencePhilip Watson
    Avowed & Obsidian Entertainment’s Art Director, Matt Hansen took to the Iron Lords podcast to reveal some “juicy” information about the upcoming title. Obsidian Entertainment’s next title, Avowed, is coming out this February 2025. Ahead of the big release, Obsidian Entertainment’s Art Director Matt Hansen and Production Director Ryan Warden have jumped onto the IGN Iron Lords podcast to reveal some upcoming information about the title. Hansen explains that Avowed development is focu
     

Avowed Targets 30fps on Series X for a “Juicy” Visually Rich Experience

23. Srpen 2024 v 16:25
Avowed Will Have a Stable 30FPS On Xbox Series X

Avowed & Obsidian Entertainment’s Art Director, Matt Hansen took to the Iron Lords podcast to reveal some “juicy” information about the upcoming title.

Obsidian Entertainment’s next title, Avowed, is coming out this February 2025. Ahead of the big release, Obsidian Entertainment’s Art Director Matt Hansen and Production Director Ryan Warden have jumped onto the IGN Iron Lords podcast to reveal some upcoming information about the title.

Hansen explains that Avowed development is focusing on getting the title to run at a crisp 30fps and getting to 60fps would be a hard task even for the more robust Xbox Series X console. He even goes so far as to say that as a first-person single-player title, “you don’t necessarily need that 60 frames.” Below is the latest story game trailer revealed by Obsidian back at the Xbox Games Showcase 2024.

Hansen continues with an explanation of how smooth gameplay is paramount to the overall experience, which is why they’re targeting 30fps. He says “[The 30fps] allows us to get a lot juicier with VFX and lighting and all this other stuff. It’s a trade-off we opted to make relatively early, and we’re really happy with that. The game’s running pretty smooth for how visually dense it is, and that was always our goal.” The notion is that Obsidian would rather have Avowed run excellent at 30fps than choppy at 60fps. The recent single-player release of Black Myth Wukong has also been said to run smoothly at 30fps.

Avowed Will Have a Stable 30FPS On Xbox Series X

Other Xbox-published titles like Starfield and Hellblade 2 have launched at 30fps as well, to help avoid input or performance issues they could trip on. While Starfield has since seen an update that brings the performance near 60fps, Hellblade 2 still has yet to receive an update, but this means Avowed can also launch at 30fps and get an update later on to boost visual fidelity.

Avowed launches on February 18, 2025 for Xbox Series S/X and PC.

  • ✇CGMagazine
  • inZoi Preview Marries Life Sim With Unreal Engine 5 — gamescom 2024Eduard Gafton
    South Korean publisher KRAFTON is probably best known for titles such as PUBG and The Callisto Protocol. Recently, however, in an effort to bolster their gaming portfolio, they’ve turned heads by saving studio Tango Gameworks from being shut down by Microsoft. With that goal in mind—to expand on their offerings—KRAFTON has been hard at work on inZoi: a life simulation game developed using Unreal Engine 5 and boasting a variety of creative tools. If this brings The Sims to mind, you’d be encoura
     

inZoi Preview Marries Life Sim With Unreal Engine 5 — gamescom 2024

23. Srpen 2024 v 13:00
inZoi Marries Life Sim With Unreal Engine 5: gamescom 2024 Mini Preview

South Korean publisher KRAFTON is probably best known for titles such as PUBG and The Callisto Protocol. Recently, however, in an effort to bolster their gaming portfolio, they’ve turned heads by saving studio Tango Gameworks from being shut down by Microsoft. With that goal in mind—to expand on their offerings—KRAFTON has been hard at work on inZoi: a life simulation game developed using Unreal Engine 5 and boasting a variety of creative tools. If this brings The Sims to mind, you’d be encouraged to know that the inZoi team is well aware of the comparison, the overall goal for their virtual world being to combine Sims and SimCity and add some innovative features to boot.

inZoi Marries Life Sim With Unreal Engine 5: gamescom 2024 Mini Preview

Having spent 5 hours playing an early build of the game, I found that what they’re trying to do rightfully sounds too good to be true. With some more polish and work on tightening its elaborate systems, inZoi might just rise up to its lofty ambitions and carve a place for itself within the genre. Nevertheless, on start-up, inZoi begins with the explanation that the player is working as a “trainee god” for an in-game tech giant.

“For now, despite some frustrations, inZoi is largely an enjoyable experience.”

According to the tutorials, referred to in-universe as the “onboarding”, being a said trainee god involves creating Zoi, the game’s name for the inhabitants of its digital world, and ensuring that they have good relationships with others and the environment. Failure to do so would result in “a meeting with the CEO”.

inZoi Marries Life Sim With Unreal Engine 5: gamescom 2024 Mini Preview

With this warning in mind, I began work on my Zoi in earnest, trying my hardest to make the perfect digital version of myself. The final result, I think, looks more like YouTuber hasanabi than me, but that’s not the fault of the character creation tool, which is genuinely amazing. Beyond getting the basics right, inZoi’s character creator is mindful of the details. This might not sound like a big deal at first, but put together, these small choices make for a customisable experience that already makes inZoi stand out from the rest.

This dedication to the minutiae can also be seen when it comes down to the city-building element. Whereas not as elaborate as something like SimCity, I was pleasantly surprised by what inZoi allowed me to do. To give just an extreme example, I decided that the main park in town should have a high density of cats, pandas and…crocodiles. To my great disappointment, the crocodiles, from what I could tell, had no effect gameplay-wise as they were simply content meandering here and there. In any case, after maybe 3 hours of fine-tuning, it was finally time for some action.

inZoi Marries Life Sim With Unreal Engine 5: gamescom 2024 Mini Preview

What took me by immediate surprise when taking control of my Zoi was that I was able to maneuver him as if he were a character in a third-person action-adventure game. I still had to issue other commands with a click of the mouse, but still, this added to my immersion. This being said, inZoi was dropping frames left and right and continued to do so during my time with it despite running it on a decent PC.

Another issue was the overall game logic, as all the Zoi I encountered were often making inexplicable decisions. My Zoi, when left to his own devices, was obsessed with deep cleaning his house even though it was brand new and squeaky clean.

inZoi Marries Life Sim With Unreal Engine 5: gamescom 2024 Mini Preview

To test the AI further, I decided to see how easy interactions with other Zoi were and, to my amusement, I was able to get the character I created married to someone he had just met and spent the last half of an in-game day (or about ten real-life minutes) complimenting. Now, I’m not necessarily opposed to love at first sight, but the ease with which I made this happen reminded me of the OG Sims, which reflects a bit badly on inZoi.

“Whereas not as elaborate as something like SimCity, I was pleasantly surprised by what inZoi allowed me to do.”

For now, despite some frustrations, inZoi is largely an enjoyable experience. The team over at KRAFTON have a lot of work left, yes, but what I’ve played so far is encouraging. My hope for the game, which is set to release in Early Access later this year, is that the developers remain committed to seeing through their ambitious vision. Time will tell if that will indeed be what happens.

inZoi is set to launch in Steam Early Access in 2024. Make sure to check out all things gamescom here on CGMagazine.

  • ✇GAME
  • CFB 25: JJ McCarthy’s Impressive Gameplayhotyhs
    In CFB 25, few moments capture the excitement and skill of players like the recent gameplay featuring JJ McCarthy, Brock Bowers, and Payton Wilson. In order to get these powerful players in CFB 25, we need to prepare more NCAA 25 Coins, which can be used to buy the required cards directly. This article delves… Continue reading CFB 25: JJ McCarthy’s Impressive Gameplay
     

CFB 25: JJ McCarthy’s Impressive Gameplay

Od: hotyhs
23. Srpen 2024 v 11:42
In CFB 25, few moments capture the excitement and skill of players like the recent gameplay featuring JJ McCarthy, Brock Bowers, and Payton Wilson. In order to get these powerful players in CFB 25, we need to prepare more NCAA 25 Coins, which can be used to buy the required cards directly. This article delves… Continue reading CFB 25: JJ McCarthy’s Impressive Gameplay
  • ✇CGMagazine
  • The Casting of Frank Stone Reveals New Features & 4 Player Couch Co-opPhilip Watson
    Behaviour Interactive and Supermassive Games’ team-up title, The Casting of Frank Stone continues an exciting reveal spree, and a new trailer has come out of The Fog revealing new exciting features not seen in a Supermassive game before. Gamescom 2024 continues to steamroll ahead and at the Xbox Gamescom Broadcast 2024, The Casting of Frank Stone has walked straight out of The Fog and into a new trailer. The new trailer presents new features not seen before in a Supermassive Games title, an
     

The Casting of Frank Stone Reveals New Features & 4 Player Couch Co-op

22. Srpen 2024 v 17:53
The Casting of Frank Stone Reveals New Features & 4 Player Couch Co-op

Behaviour Interactive and Supermassive Games’ team-up title, The Casting of Frank Stone continues an exciting reveal spree, and a new trailer has come out of The Fog revealing new exciting features not seen in a Supermassive game before.

Gamescom 2024 continues to steamroll ahead and at the Xbox Gamescom Broadcast 2024, The Casting of Frank Stone has walked straight out of The Fog and into a new trailer. The new trailer presents new features not seen before in a Supermassive Games title, and even implements some of the tried and true mechanics (albeit loosely) from Dead by Daylight. The trailer can be seen below as shown at the showcase.

The Casting of Frank Stone New Features

  • Supermassive games open the Cutting Room Floor. Fans can sit in the director’s chair and revisit key story decisions. This also allows fans to seek missing collectibles or relive thrilling moments without starting a new game. The Cutting Room Floor opens by purchasing the Deluxe Edition or completing the narrative of The Casting of Frank Stone.  
The Casting of Frank Stone Reveals New Features & 4 Player Couch Co-op
  • Twitch Integration will let streamers and audiences experience The Casting of Frank Stone together. With Twitch Integration, viewers can vote on each choice throughout the game (similar to the poorly received Silent Hill: Ascension project from 2023). Votes will be placed into the streamer’s hands and they will have a limited number of vetoes to override a decision, if they dislike the audience’s direction.
  • Plunderer’s Instinct makes its way to The Casting of Frank Stone from being a Dead by Daylight perk and allows the player to see the aura of any Trinket Chest that may have been missed.
  • Up to four-player couch co-op allows fans to share the experience in the same room. Fans can pass the controller back and forth as the character perspective changes throughout the game, and it cohesively immerses the audience into the storyline with a group of friends.

The Casting of Frank Stone will be available on PS5, Xbox Series X/S, and PC on December 3. Fans can check out the official Supermassive Games website in the meantime for more information.

  • ✇CGMagazine
  • NHL 25 Cover Athletes & New Details Revealed By EA SportsDavid Walters
    EA Sports has announced the newest cover athletes for the upcoming NHL 25, and it’s a family affair. The Hughes brothers (Quinn, Jack, and Luke) become the first set of brothers to grace the cover of the annual hockey title. NHL 25 marks the second time in three years that the yearly hockey franchise has placed more than one player on their cover, with NHL 23 featuring Trevor Zegras and Sarah Nurse, and the NHL 24 cover featuring Colorado Avalanche superstar Cale Makar. Quinn Hughes, the
     

NHL 25 Cover Athletes & New Details Revealed By EA Sports

22. Srpen 2024 v 17:00
NHL 25 Cover Athlete(s) Revealed By EA Sports

EA Sports has announced the newest cover athletes for the upcoming NHL 25, and it’s a family affair. The Hughes brothers (Quinn, Jack, and Luke) become the first set of brothers to grace the cover of the annual hockey title.

NHL 25 marks the second time in three years that the yearly hockey franchise has placed more than one player on their cover, with NHL 23 featuring Trevor Zegras and Sarah Nurse, and the NHL 24 cover featuring Colorado Avalanche superstar Cale Makar.

Quinn Hughes, the oldest of the three brothers, was drafted 7th overall by the Vancouver Canucks in the 2018 NHL Entry Draft. He was nominated for the Calder Memorial Trophy as the leagues best rookie in 2020 and is the most recent recipient of the James Norris Memorial Trophy as the leagues best defenseman.

Jack Hughes was drafted 1st overall by the New Jersey Devils in the 2019 NHL Entry Draft, just one year after Quinn. Jack has earned himself 3 consecutive All-Star Game selections and was nominated for the Lady Byng Memorial Trophy (awarded to the player that shows the best sportsmanship and gentlemanly conduct) for the 2022-2023 Season.

Luke Hughes, the youngest of the three brothers, was drafted 4th overall by the New Jersey Devils in the 2021 NHL Entry Draft, joining older brother Jack on the team. After a stellar rookie season in 2023-2024 that saw him set a new franchise record for points by a rookie defenseman, he was named as a finalist for the Calder Memorial Trophy as the leagues best rookie, and was subsequently voted to the All-Rookie Team unanimously.

NHL 25 Cover Athlete(s) Revealed By EA Sports

More details were also shared about the annual hockey title, too. NHL 25 will be powered by a brand-new gameplay intelligence system called ICE-Q, and is designed to give the player the space and ability to be in control of every inch of ice there is. Player skating has been completely revolutionized by the Next-Gen Vision Control system, which allows you move easier on the ice, creating opportunities, walking the blue line, squaring up on an opponent, and a whole lot more.

The CPU Player system has also been improved by Empowered AI, allowing the CPU to execute intricate and authentic plays, make smart decisions off the puck, leading to more opportunities on the powerplay. 

In addition, a wealth of new gameplay modes and structures have been implemented, namely a revamped Franchise Mode, HUT Wildcard Mode, and a single-path XP progression system that is shared across HUT. Last but not least, the introduction of Sapien Technology to NHL 25 brings player likenesses to the next level, meaning your favourite players will look a whole lot more like your favourite players. 

NHL 25 is now available for pre-order with a Standard Edition and a Deluxe Edition available. Pre-ordering the Standard Edition will get you 500 NHL Points, a HUT NHL Player Pack, WOC Battle Pass XP Boost (x2), and an immediate reward in NHL 24 with a digital pre-order (Choice of Quinn, Jack or Luke Hughes at 99 OVR). 

Pre-ordering the Deluxe Edition will get you 7-days of Early Access, including a head start in the initial HUT campaign and WOC season, 4600 NHL Points, HUT NHL Player Pack, HUT “Hockey is Family” Objectives Choice Pack (x2, 82 OVR), HUT Cover Athlete Choice Pack (85 OVR, 1 of 8), HUT Wildcard Starter Choice Pack (84 OVR, 1 of 6), WOC Battle Pass XP Boost (x2), WOC Season 1 Premium Battle Pass, Exclusive WOC Player Set, Immediate Reward In NHL 24 (Choice of Quinn, Jack, or Luke Hughes at 99 OVR).

NHL 25 should be released later on this year, though a specific date has yet to be announced by EA.

  • ✇CGMagazine
  • Megalopolis Trailer Withdrawn After Shocking Fake Review Quotes Are FoundPhilip Watson
    Lionsgate decided to pull down the trailer for their new film, Megalopolis after fans figured out the trailer quoted falsified reviews for the Director’s previous films. To say Megalopolis had a rocky production is putting it mildly. Director Francis Coppola (known for award-winning films like The Godfather and Apocalypse Now) has been trying to get the film made for many years, even fronting $120 million to foot the production costs. But today, Lionsgate has decided to pull the new trailer
     

Megalopolis Trailer Withdrawn After Shocking Fake Review Quotes Are Found

22. Srpen 2024 v 16:40
Megalopolis Trailer Withdrawn After Shocking Fake Reviews Are Found

Lionsgate decided to pull down the trailer for their new film, Megalopolis after fans figured out the trailer quoted falsified reviews for the Director’s previous films.

To say Megalopolis had a rocky production is putting it mildly. Director Francis Coppola (known for award-winning films like The Godfather and Apocalypse Now) has been trying to get the film made for many years, even fronting $120 million to foot the production costs. But today, Lionsgate has decided to pull the new trailer off the internet due to reports suggesting the trailer used fake quotes coming from Coppola’s earlier films.

The trailer was released Wednesday morning, and it didn’t take long for people to figure out that the ‘bad reviews’ quoted in the trailer from films like The Godfather were fictional, it’s also worth mentioning a critic themselves noticed they didn’t write what was quoted in the trailer.

Megalopolis Trailer Withdrawn After Shocking Fake Review Quotes Are Found

This is after the film has gotten questionable attention, specifically from The Guardian where Coppola himself suggested he was going to make “a really s*****, embarrassing, pompous film on an important subject, and I am doing it,” and the report further alleges the Director mismanaged time and wasted a lot of production hours. The report continues with allegations the Director acted inappropriately with female extras on set, claiming he was “trying to get them in the mood.”

The trailer could have been meant to show former bad reviews for Coppola masterpieces, to insert Megalopolis into the same camp as the films that were shown to have said bad reviews. Variety critic, Owen Gleiberman, was cited in the trailer as saying Bram Stoker’s Dracula is “a beautiful mess” where he himself suggested that wasn’t the case.

Megalopolis Trailer Withdrawn After Shocking Fake Review Quotes Are Found

Gleiberman said “Even if you’re one of those people who don’t like critics, we hardly deserve to have words put in our mouths. Then again, the trivial scandal of all this is that the whole Megalopolis trailer is built on a false narrative,” continuing with the notion he wishes he said Dracula was ‘a beautiful mess,’ as it “sounds kind”.

Lionsgate has also issued an apology via Variety, saying “We offer our sincere apologies to the critics involved and to Francis Ford Coppola and American Zoetrope for this inexcusable error in our vetting process.  We screwed up.  We are sorry.” after the trailer’s removal today.

Megalopolis hits theatres on September 27.

  • ✇CGMagazine
  • Xbox at gamescom 2024 – New Xbox Series Consoles & Adaptive Controller OptionsPhilip Watson
    At gamescom 2024, Xbox has come to the event with many game announcements but they’ve also pulled the curtain back to reveal hardware additions to their lineup. Xbox was given a big platform at gamescom 2024. This is considering Sony and Nintendo did not attend nor make any announcements at the event, and they’ve brought hardware updates to the showcase aside from their announced software on gamescom 2024 ONL. Big Xbox software announcements so far include Masters of Albion from Fable co-cre
     

Xbox at gamescom 2024 – New Xbox Series Consoles & Adaptive Controller Options

22. Srpen 2024 v 15:25
Xbox at gamescom 2024 - New Xbox Series Consoles & Adaptive Controller Options

At gamescom 2024, Xbox has come to the event with many game announcements but they’ve also pulled the curtain back to reveal hardware additions to their lineup.

Xbox was given a big platform at gamescom 2024. This is considering Sony and Nintendo did not attend nor make any announcements at the event, and they’ve brought hardware updates to the showcase aside from their announced software on gamescom 2024 ONL. Big Xbox software announcements so far include Masters of Albion from Fable co-creator Peter Molyneux, the previously Xbox exclusive Indiana Jones and the Great Circle is coming to PS5, and Call of Duty: Black Ops 6 showcased new gameplay.

But that’s not all they have in store for fans in the coming months, as new hardware updates are coming for the Xbox Series console lineup. Xbox has also revealed notable accessibility innovations with a new adaptive controller lineup to make gaming more accessible for all gamers.

gamescom 2024 Xbox Series Hardware Lineup

Xbox at gamescom 2024 - New Xbox Series Consoles & Adaptive Controller Options
  • The Xbox Series S now comes with 1TB of onboard memory in the original Robot White colourway. It will be made available in October 2024 for $349.99.
  • The Xbox Series X will be fashioned into a 1TB Digital Edition (as leaked earlier in the year) and will be the first time the Xbox Series X comes in Robot White. It will be available October 2024 for $449.99.
  • The last hardware upgrade is an Xbox Series X in a lucrative 2TB Galaxy Black Special Edition and includes a matching Xbox Wireless controller with a Galaxy Black D-pad and Velocity Green back case. The new console will be available in October 2024 for $599.99.

gamescom 2024 Xbox Adaptive Controller Additions For Accessibility

Xbox at gamescom 2024 - New Xbox Series Consoles & Adaptive Controller Options
  • The Xbox Adaptive Joystick is an affordable entry-level wired joystick designed to meet the needs of players with limited mobility, and to make things easier it can be used as a companion for the Xbox Adaptive Controller and other Xbox controllers. The Xbox Adaptive Joystick will be launching in early 2025 for $29.99.
  • Xbox Design Labs is allowing the use of 3D printable files for adaptive thumbstick toppers. The service is offered free of charge with Xbox Design Labs and it allows players to configure six different 3D printable thumbstick topper designs for the Xbox Adaptive Joystick, the Xbox Wireless Controller, or the Xbox Elite Wireless Controller Series 2. Xbox Design Lab outputs the design files that players can 3D print or take to any 3D printing service. The 3D printable files for adaptive thumbstick toppers are available now with Xbox Design Lab.
Xbox at gamescom 2024 - New Xbox Series Consoles & Adaptive Controller Options
  • The Designed for Xbox Proteus Controller has been unleashed by Xbox partners at ByoWave and revealed at Gamescom 2024. The Proteus is a modular adaptive kit that gives those with disabilities a more accessible way to play (similar to the PS5 Access Controller). The unique modular video game controller kit features ‘snap and play’ parts that connect together easily and the device comes with everything gamers require to play their favorite Xbox games on console and PC right out of the box. The ByoWave Proteus Controller is now available in select markets worldwide.
  • Lastly, Xbox showed the designed for Xbox Lite SE 2.4G Wireless Controller at Gamescom 2024. Another third-party controller by 8BitDo is a compact and lightweight controller designed for gamers with limited mobility, featuring low-resistance buttons and Hall Effect joysticks with greater sensitivity. The 8BitDo Lite SE 2.4G Wireless Controller is now available in select markets worldwide for $59.99.

That just about wraps the new hardware additions unveiled for Xbox at Gamescom 2024. Fans looking for more coverage on gamescom 2024 can see the rest of our coverage here. Fans looking for more info on everything Xbox can head to their official site.

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