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Whatever happened to boxing games? Fight Night Round 3 wore my thumbs out, and 20 years on I still love it for it

I miss boxing - not that I ever did it. It used to be a kind of combat-sport backbone running through the country. I remember sleeping at a friend's house when Frank Bruno was fighting Mike Tyson in 1989, and us kids were listening to the fight on a radio upstairs while our parents listened to it on a radio downstairs. Their cheers led ours. Boxing matches were big deals, they were moments where everyone seemed to turn around, but where are they now? Lying on the canvas alongside Jake Paul.

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What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

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"We don't need to demonise it" - actor Troy Baker believes gen-AI could drive people to seek out "authentic" experiences

Troy Baker, one of the most well known actors working in video games, believes generative AI could have a positive effect overall on performing arts. Baker thinks it'll cause a reaction whereby people will seek out "authentic" experiences more - live shows, live theatre - and turn away from "gruel that gets distilled to me through a black mirror".

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The first announcement for Persona's 30th anniversary isn't that thrilling, but don't worry: there's more to come

It's a big year for gaming anniversaries. There are five massive series that turn 40 years old in 2026 - The Legend of Zelda, Metroid, Dragon Quest, Kid Icarus, and Castlevania - whilst Sonic the Hedgehog turns 35, and Persona and Pokémon both turn 30. There's probably a lot of celebratory stuff coming over the next 12 months, but let's start with a franchise we know is getting some attention this year before anything else: Persona.

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Xbox really committed to Japanese game development in the 360 era, and we didn't know how good we had it

The Xbox business today is pretty unrecognizable from that of 20 years past, which on this week all that time ago was launching the Xbox 360. There's all the changes to the business, a different suite of executives at the top, and an entirely different first-party portfolio, of course - but when I think of the changes, one absence comes to the forefront of my mind: Japan.

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A building filled with dreamers: my favourite thing about the Xbox 360

When I look back on most consoles, I'm largely looking back at the games. The PS3 is LittleBigPlanet and Metal Gear 4, as far as I'm concerned, and even the GameCube, that squat, characterful delight, is largely hidden behind Mario Sunshine, Wind-Waker and Animal Crossing. (Even just typing that: cor, what a time that was.)

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