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Heartopia captures the hearts of Animal Crossing and The Sims fans to become the No.1 free download across 50 countries

Heartopia, the new cosy life sim from XD Games, has officially arrived on mobile, right on schedule. If you’ve been keeping up with Heartopia news, you’re likely already aware that the game has pushed back its Steam release to an indeterminate point in 2026.

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Heartopia finally gets a release date... on everything but Steam

Heartopia developer XD Games has delivered the news anyone who tried out the life sim game had been waiting for. The Animal Crossing-like cozy multiplayer game will finally arrive on January 7 across Android, iOS, and PC - with one caveat.

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The highly-anticipated follow-up to Baldur's Gate 3 is more Divinity, but it's not technically Original Sin 3

Larian Studios has delivered what was arguably the biggest reveal of The Game Awards 2025 showcase. The Hellstone, the mysterious monolith in the desert that’s been generating a lot of speculation in the lead-up to the show was indeed teasing the studio’s next game.

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Poppy Playtime: Chapter 5 - Broken Things gets a subtitle and a PC release date, but console players will have to wait a little longer

Surprise! We finally have a release date and a subtitle - "Broken Things" - for Poppy Playtime 5: 18th February, 2026. The console release for Chapter 5 will reportedly "follow in the months ahead".

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Our New Year 2026 gaming resolutions - "I want to see how close I can get to 100 percenting the game in 24 hours"

January is the month that, where I live, in the south of England, everyone gets serious again. All the paraphernalia of Christmas - all the merriment and cheer and colourful lighting - is cleared away in favour of sobering goals for the year ahead. It's never something that's appealed strongly to me, making goals, but I do feel the allure of wiping a slate clean and starting again. It's like a run in a roguelike game, I like to think. Time for a new me.

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Clair Obscur's final boss was a bit easier than developer Sandfall planned, mostly because everyone actually engaged with all the side content

Clair Obscur: Expedition 33 developer Sandfall underestimated just how much players would engage with the game's various sidequests and optional content, and as a result of this extra grinding would find the final boss fight a tad underwhelming.

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Phasmophobia studio Kinetic moves into indie publishing but is otherwise entirely focused on horror game's impending 1.0 release

Phasmophobia studio Kinetic Games is branching out into indie game publishing, and is actively seeking "creative games from small teams and solo developers globally, who have a clear vision for their title and are 12-18 months from release", a press release said.

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The 50 best games of 2025, ranked

It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.

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Peak isn't "trying to be Game of the Year", but "friendslop" games do put "connection front and centre of the experience"

Peak developer Aggro Crab has hit back at "friendslop" haters, insisting there's a place for co-op games that "deliver a specific experience", especially as they can be "very cost-effective for indie production".

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