Square Enix has officially announced Final Fantasy VII Remake Part 3 during Summer Game Fest this evening, confirming the concluding chapter is titled Final Fantasy VII Revelation and will launch in Spring 2027.
Final Fantasy VII Revelation follows 2020’s Final Fantasy VII Remake and 2024’s Final Fantasy VII Rebirth, and follows Cloud and his companions as they continue their adventure across the planet to take down Sephiroth and thwart the Mako-draining exploits of Shinra. A major highlight of the game is the airship at your disposal, allowing you to travel the world and air drop to locations seamlessly. As expected, Vincent Valentine and Cid are both playable characters!
You can check out the trailer below.
https://www.youtube.com/watch?v=WR_azCInKWI
Prior to the game’s unveiling, its director, Naoki Hamaguchi, had been slowly drip feeding us details on the highly anticipated title, including confirming that Chadley will be returning in the game. Furthermore, he told German publication Ntower that DLC for Final Fantasy VII Remake Part 3 may be possible if there’s enough fan demand, despite the fact FFVII Rebirth didn’t receive any post-launch content.
Elsewhere, Hamaguchi-san also revealed that Cid and Vincent, who are playable the upcoming title, have been designed with ‘incredibly appealing combat capabilities,’ and is eager for fans to try them out.
Final Fantasy Revelation is coming to PS5, PC, Xbox Series X/S, and Nintendo Switch 2.
Original: A new voice actor will play the part of Sephiroth in Final Fantasy 7 Revelation, it’s been revealed. Tyler Hoechlin handled the role in Final Fantasy 7 Remake Intergrade as well as Final Fantasy 7 Rebirth. The same goes for Crisis Core: Final Fantasy 7 Reunion. Square Enix has now said that Hoechlin won’t be back in Final Fantasy...
Following repeated teases from director Naoki Hamaguchi, the day has finally arrived. Final Fantasy VII Remake Part 3 has been officially unveiled during this year's Summer Game Fest showcase as Final Fantasy VII Revelation, the final chapter of the Unknown Journey that began in 2020. The third and final entry in the remake trilogy was announced with a first trailer that provided a first look at the Meteor threatening the world, the Weapons roaming the fields, Wutai, the Highwind airship, and the first snippets of Cid and Vincent in combat. Following the first proper reveal of Final Fantasy VII Revelation, […]
Final Fantasy 7 Revelation – Vincent Valentine is back (YouTube)
The biggest reveal at Summer Game Fest 2026 was the third of the Final Fantasy 7 remake games and it’ll be out on all formats at the same time.
This year’s Summer Game Fest was undoubtedly one of the best ones so far but, as ever, it was a frustrating experience to watch, as while there were lots of exciting games most barely got a minute or two on stage before the focus immediately switched to something else.
So while getting new glimpses at games such as Resident Evil Veronica, Alien: Isolation 2, and genATLAS (by the maker of ICO) were great there was very little official information and relatively little to glean from the footage itself.
Some games did get a little more time to shine though and Final Fantasy 7 Revelation got more than any, since it was the mic drop annoucement at the end of the show. The final part of the Final Fantasy 7 remake trilogy, it will be released in spring 2027 simultaneously on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
Seemingly against the odds, the first two parts – Final Fantasy 7 Remake and Final Fantasy 7 Rebirth – have been exceptionally good, managing to honour the original PS1 game while also reinventing its gameplay, expanding its storytelling, and being perfectly accessible for anyone that doesn’t already know the story.
As such, there’s every reason to expect Revelation will be just as good, especially as Rebirth was our game of the year in 2024. It wasn’t a perfect experience though and while mileage did vary, many people felt the open world element was too overblown and bloated.
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If Square Enix felt they should react to that criticism it didn’t show during the reveal, with a lot of fuss made over the fact that it’s the ‘most expansive’ open world yet and that you can pilot the Highwind airship anywhere you want and immediately parachute to whatever’s below you.
Beyond that, the trailer featured everything you’d expect, including gunslinging vampire Vincent Valentine (who, like Yuffie, was only an optional character in the original) and Higwind pilot Cid as a playable character.
Various Weapons – super hard enemy bosses – also turn up and you can now change each character’s outfit, which alters their attributes and abilities accordingly.
Exactly when in spring the game will be released was not mentioned, but technically that should put it somewhere between March and May. Which suggests that the game wasn’t initially planned for this year and isn’t trying to get out of the way of GTA 6.
The game’s reveal wasn’t the only time Final Fantasy 7 was mentioned during Summer Game Fest, with Tifa turning up as one of the new characters for season four of Street Fighter 6.
Like most things at Summer Game Fest, that had been rumoured beforehand, but it makes sense as she is the brawler of the group. Although it’s rare for Street Fighter to feature cameos of characters from non-Capcom games.
The other three fighters are all brand new, which is always nice to see, with Yasmine and Arjun being complete unknowns at the moment. Bosch was in the story mode of Street Fighter 6 as your rival, but he’s never been playable before, although we can assume he’s a dab hand with a power drill.
Capcom and Square Enix have announced a collaboration to bring Tifa Lockhart from the Final Fantasy VII Remake series to Street Fighter 6 in early 2027. Other new fighters announced to be coming to the fighting game in its 4th year includes newcomers Yasmine and Arjun, as well as Bosch, the second protagonist of World… Read More »Tifa Lockhart coming to Street Fighter 6, more fighters announced
Original: A new voice actor will play the part of Sephiroth in Final Fantasy 7 Revelation, it’s been revealed. Tyler Hoechlin handled the role in Final Fantasy 7 Remake Intergrade as well as Final Fantasy 7 Rebirth. The same goes for Crisis Core: Final Fantasy 7 Reunion. Square Enix has now said that Hoechlin won’t be back in Final Fantasy...
Square Enix has officially announced/revealed Final Fantasy VII Revelation, the final entry in their Final Fantasy VII remake trilogy. As previously announced, Final Fantasy VII Revelation is set to launch simultaneously for all platforms sometime in spring 2027 for PC (Steam), Xbox Series X|S, Switch 2, and PS5. Here’s a rundown on the new game and comments […]
Capcom announced Street Fighter 6 Year 4 DLC characters, the latest additions to their flagship fighting game. The new DLC characters will start releasing this summer with Yasmine, then Arjun in fall, then guest character Tifa in early 2027, and finally Bosch in 2027. Here’s a rundown on the new characters and details, plus a trailer: […]
If you want to be at the forefront of gaming, you need to be on PC. That was the resounding message coming out of the Summer Game Fest 2026 showcase, where hosts Geoff Keighley and Lucy James ran down an impressive list of the biggest upcoming games. From news that we'll be getting the trilogy-ending Final Fantasy 7: Revelation on day one through to a near-complete checklist of games coming to PC across the show, I left the presentation feeling tremendously satisfied. On top of that, if you want to try a bunch of these games today, there's only one answer.
To close out this year’s Summer Game Fest Showcase, Square Enix finally showed off the final entry in the Final Fantasy VII remake trilogy — Final Fantasy VII Revelation. Plenty of the original game’s later story beats, such as the emergence of the fearsome Weapons and the party’s adventure in Wutai, are seen throughout the trailer, giving us […]
Square Enix have announced the third part of their Final Fantasy 7 action RPG remake trilogy. It's called Final Fantasy 7 Revelation, and it's out on all platforms including PC in spring 2027. Yep, there's no wait for a port this time. We get to live out the closing act of Cloud Strife's journey and participate in the associated Discourse at the same time as those console gremlins.
The publishers dropped a trailer for Revelation at this year's Summer Game Fest, revealing two additional/returning playable characters - Vincent Valentine and Cid Highwind. They'll join Cloud, Tifa, Barret, Red XIII, Yuffie and Cait Sith on a mission to avert an apocalyptic Meteor spell and defeat swishy bad boy Sephiroth, who is on the brink of godhood. They'll also jump out of airships a lot, in curious echo of the battle royale genre.
And with that the Summer Game Fest is over. At least, the official Geoff Keighley showcase - there are still many more streams over the weekend. I wouldn't say there were many surprises, but it was excellent to get a first look at games like Alien Isolation 2, Fumito Ueda's genAtlas, and Guild Wars 3.
If you don't want to watch through the full two hours. Below you will find every everything announced for PC at Summer Game Fest 2026.
Dishonored co-directors Raphael Colantonio and Harvey Smith seem like good mates. In a newly published YouTube let's play of their creation, they sit side by side, both dressed in black t-shirts like a married couple who've gone to great pains to coordinate their threads. Would that still be the case if their efforts to make Thief 4 and a Blade Runner game respectively hadn't ended up being mashed together to form 2012's sneaky holiday to Dunwall? Perhaps not, given Smith said it felt as though the pair needed couples therapy by the time they wrapped up a game which wasn't based on a single established work one director would have loved more than the other.
Poor Max Caulfield—the original protagonist of Life Is Strange has hardly ever been able to catch a break. Now, the time-rewinding heroine is about to face her ultimate challenge in Life Is Strange: Reunion, and after a brief hands-on preview, it’s clear that she at least won’t be facing it without her oldest ally.
When we last saw Max in 2024’s Life Is Strange: Double Exposure, she had settled into a new position as an artist-in-residence at Caledon University in Lakeport, Vermont. When tragedy befell her new best friend, Safi, Max discovered a new ability which allowed her to “shift” into an alternate timeline where Safi was still alive, and discover the truth behind her would-be killer. The game ended on some unresolved business, which Reunion will apparently seek to close off, but another layer of paradoxical problems will plague Max along the way.
As yet another mysterious disaster threatens to take away the things Max holds dear, a blast from the past will appear in her new life at Caledon: Chloe Price.
Depending on the choices you made (or consider canon) from previous games, Chloe might be alive but estranged by Max. Or, the events of Life Is Strange: Double Exposure may have shunted an alternate version of Chloe into Max’s reality, with memories of the destruction of Arcadia Bay and their time on the road together… and nightmares of dying on the bathroom floor at Blackwell Academy from the original game. Either way, players will have to control both characters and utilize their particular skills to solve the mystery that’s threatening Caledon.
“Fans will be delighted to see that rewind works much the same in Life Is Strange: Reunion as it always has.”
Life Is Strange: Reunion essentially offers four possible backgrounds, based on two different choices: if Max and Chloe romanced or were just close friends, and if Chloe lived or died. During a hands-on preview with the game ahead of its release next month, I was able to hop into the game with my personal choice from the first game—romanced, and Chloe died—and see how these factors affect the story.
In a segment that feels like the end of the first chapter, I explored the familiar Snapping Turtle bar from Double Exposure, first as Chloe and later as Max. This included interacting with familiar Caledon faces—some welcome (Amanda) and others unwelcome (Lucas)—and using both protagonists’ powers.
Max’s rewind ability from the first game is back in full form, allowing her to rewind conversations while retaining knowledge and items. Fans will be delighted to see that rewind works much the same in Life Is Strange: Reunion as it always has, right down to the familiar spiral gauge that shows your position on the timeline. There were at least two great opportunities to use it to Max’s advantage at the Turtle, and zipping back in time with a pocket full of secret information still feels like a conversational cheat code.
Later in the preview, a life-or-death timed segment put the mechanic and Life Is Strange‘s mystery-solving through its paces. While Double Exposure used the “shift” power to great effect, it is satisfying to get Max through a dire situation with good old-fashioned time tampering.
Chloe’s featured mechanic (calling it a “power” is a bit aggrandizing) for Backtalk came into play later. She may be about ten years older, but even as an adult Chloe still has her rebellious side, and arguing with a security guard is a tantalizing target for her. As before, the key is to use what you’ve noticed in the environment or about the target of your Backtalk beforehand, and bring it to bear.
Admittedly, as the first part of the exchange was shown in the trailer, it was like starting with the answer key in front of me, but nonetheless, I felt a pang of nostalgia for the days of hurling barbs at Chloe’s stepdad, David, in the previous games. This ability is much more restricted than Max’s rewind, which can essentially be used at will, so it will be interesting to see how else it comes up in the full game.
Dialogue and choices are the core of the franchise, but for the first time, Life Is Strange: Reunion will feature two simultaneous protagonists, and naturally, Max and Chloe have a lot to talk about. Instead of keeping players firmly rooted in one of the two, such pivotal conversations between the two leads shift between them, depending on the choices being made. There’s a visible cue showing the focus shifting to either Max or Chloe, and while dialogue options are on screen, the game highlights which character is making the choice.
I was impressed with how this setup allowed me to make decisions on behalf of both characters in a way that felt authentic to their story. Devoted players have shaped their own take on the characters’ relationships over three games’ worth of choices by this point; bringing Chloe back into the picture but denying her any chance at player agency would’ve made the whole exercise moot. Thankfully, judging by the key conversation following their reunion (which was also teased during the reveal livestream), Deck Nine has put a lot of thought into how it would handle having two heroines.
My short hands-on time with Life Is Strange: Reunion flew by, and even with a small cross-section of the full experience, my mind was left buzzing, pondering the possibilities. It remains to be seen if other choices made during Double Exposure, like having Max romance or flirt with Amanda or Vinh, will be eligible to carry forward, but the implications of each of the four main situations between Max and Chloe alone have me itching to see the same conversations from another side.
Based on this slice of Max’s tumultuous life, it seems like Life Is Strange: Reunion is poised to make good on all the things Double Exposure set up and left on the table, while also doing right by the events of the first games. It’s been hard to bite my tongue and not give anything away through the course of this article, either regarding the new mystery or the implications from previous games.
One particular allusion, regarding David, gave me hope that this game could truly bridge the eras… but we’ll have to wait just a bit longer to dive into the game and see what other ancient history gets dug up along the way, as Max and Chloe’s fight to secure their future’s saga comes to an end.
In fitting fashion for the franchise, Square Enix has released a cryptic teaser for the future of the NieR franchise, coinciding with its 10th anniversary.
A lengthy new video was released by Square Enix, looking at pretty much everything that’s ever happened for NieR in a sequential timeline. The video flicks through clips of the game releases, oddly named DLC, the piano and orchestral concert, stage play, and even a helping of the dozens of collaborations that 2B has appeared in. At the very tail-end of the video, there’s a single line of text, saying “NieR: Automata to be continued.”
Of course, we have no idea what that really means, or even what kind of a format this continuation could take. Considering it’s NeiR, we can’t just assume a sequel game is in the works. It could be any number of things, considering the series has dabbled in novels, manga, anime, stage plays, and audio dramas.
But it’s hard to imagine Square Enix wouldn’t want another big NieR game, considering the numbers it announced alongside this video. NieR: Automata has officially reached 10 million sales. This makes it one of Square Enix’s most successful games to date, as only a few titles like Final Fantasy and Tomb Raider have exceeded that threshold. Fun fact: not a single Dragon Quest or Kingdom Hearts game has sold more than 10 million copies. NieR Replicant has also sold 2 million copies.
NieR creator Yoko Taro has been quiet of late, as we haven’t seen a new game project from him in years. Although on a panel at Korean video game convention G-Con 2025 last November, as reported by Automaton, he did say he’s been working on a lot, thing were just getting cancelled.
“I often get told stuff like ‘Why aren’t you making a new sequel to NieR’ or ‘Yoko Taro isn’t doing anything,’ but that’s because recently, a lot of projects I was involved in got discontinued midway through development. I’ve actually been working on some stuff, it’s just that it never ended up seeing the light of day,” Taro said, ” I got paid for it, so I personally have no issues with that, but people seem to think that I haven’t been doing anything just because none of the work I’ve done is being released.”
NieR: Automata is available on PS4, Xbox One, Nintendo Switch, and PC.
For many years now, we (or one of our writers, if we’re being honest) have noted that Final Fantasy XI has been mostly treating its annual holidays by turning on familiar events and letting players enjoy them. This is true, as the game is mature and has plenty of events as it is. But the Doll […]
Once every year, Final Fantasy XIV celebrates Little Ladies’ Day, which in practical terms absolutely means people getting glowsticks to cheer for idols putting on a concert. Yes, it is a bit of a walk to get from “a holiday for young women” to that endpoint, but it happened. The latest outing is planned for Thursday, […]
This week’s Massively Overthinking is inspired by a tweet I saw from SMITE, of all games, where the Hi-Rez devs asked players to propose one god to delete from the game. Obviously, this is not a serious proposition, but in the aggregate, the answers can kinda show a trend in what people are tired of, […]