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  • ✇Eurogamer.net
  • EU opens fresh investigation into Apple following further non-compliance claimsVikki Blake
    EU regulators have opened a new investigation following claims Apple is not complying with EU rules.The European Commission – which started investigating Apple's alleged non-compliance back in March – has accused Apple of breaching its Digital Markets Act, meaning Apple could face a fine of up to 10 percent of the firm's global annual revenue. That may not sound like much, but when you consider that Apple generates £301bn ($383bn) a year, that's a sizeable punishment.Any further offences could
     

EU opens fresh investigation into Apple following further non-compliance claims

24. Červen 2024 v 17:58

EU regulators have opened a new investigation following claims Apple is not complying with EU rules.

The European Commission – which started investigating Apple's alleged non-compliance back in March – has accused Apple of breaching its Digital Markets Act, meaning Apple could face a fine of up to 10 percent of the firm's global annual revenue. That may not sound like much, but when you consider that Apple generates £301bn ($383bn) a year, that's a sizeable punishment.

Any further offences could even see the fine increased to 20 percent.

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  • ✇Eurogamer.net
  • DF Weekly: Starfield mods unlock frame-rate on Xbox Series S - so how well does it run?Richard Leadbetter
    In this week's DF Direct, I spend a bit of time looking into the Starfield modding scene - more specifically checking out mods that aim to bring a performance mode to the Xbox Series S version of the game. As we've already covered, Bethesda did a creditable job in bringing performance options to the Xbox Series X rendition of the game, but the junior Xbox didn't get the same treatment. We pointed out that this was a shame at the time, and the mods appear to suggest that Series S could have bene
     

DF Weekly: Starfield mods unlock frame-rate on Xbox Series S - so how well does it run?

24. Červen 2024 v 17:00

In this week's DF Direct, I spend a bit of time looking into the Starfield modding scene - more specifically checking out mods that aim to bring a performance mode to the Xbox Series S version of the game. As we've already covered, Bethesda did a creditable job in bringing performance options to the Xbox Series X rendition of the game, but the junior Xbox didn't get the same treatment. We pointed out that this was a shame at the time, and the mods appear to suggest that Series S could have benefited likewise.

Going back to the 'stock' game, it's essentially a match for the Series X version, albeit with very slight cuts to visual features. The big difference comes from the resolution. It runs at a reconstructed 1440p, using 900p as the base internal resolution. Bethesda maintains consistency by running at a capped 30 frames per second, the game rarely dipping beneath. The first mod for Series S I tried simply turns off v-sync, which also removes that frame-rate limit. So in essence, we're looking at something similar to Series X's 60fps mode running in the visuals preset (the difference being you'll need to put up with eye-rending screen-tearing on a non-VRR display).

It's quite interesting to see that - similar to Series X - this mode sees the game careen between GPU and CPU limits. Dense cityscapes with plenty of NPCs are where the CPU is the limit - and a run around Jemison or especially Akila will see the CPU limit brought to the fore. However, in most of the other game content, it's the GPU that is the primary factor in limiting performance and here, the limits can change dramatically - anything from the mid 30s to the high 50s in my testing. It may actually go higher than that in some content: if you set the console to 120Hz output, a 60fps cap is no issue - the console will happily move beyond that.

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  • ✇Eurogamer.net
  • FIFA may not have a football game right now, but it does have a Rocket League esports tournamentVikki Blake
    FIFA may not have released a licensed football game recently, but it's ready to team up with Rocket League to introduce an all-new category to its FIFA Esports World Cup.In a "groundbreaking partnership", FIFAe – that's FIFA's esports arm – says Rocket League will feature in the upcoming FIFAe World Cup, "signif[ying] a major step in FIFA's commitment to embrace the entire ecosystem and drive the global growth of football esports globally".The competition invites the 16 participating nations to
     

FIFA may not have a football game right now, but it does have a Rocket League esports tournament

24. Červen 2024 v 16:45

FIFA may not have released a licensed football game recently, but it's ready to team up with Rocket League to introduce an all-new category to its FIFA Esports World Cup.

In a "groundbreaking partnership", FIFAe – that's FIFA's esports arm – says Rocket League will feature in the upcoming FIFAe World Cup, "signif[ying] a major step in FIFA's commitment to embrace the entire ecosystem and drive the global growth of football esports globally".

The competition invites the 16 participating nations to submit three players and one substitute, with the nations themselves selected "based on the number of representatives from each country in previous Rocket League Majors".

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  • ✇Eurogamer.net
  • Are tips and guides really essential for Elden Ring newcomers to get good?Ian Higton
    The pre and post launch hype behind Elden Ring's Shadow of the Erdtree DLC has been impossible to ignore, but has it managed to convince any of you 'never-Souls' players to finally give the game a try? The oft-mention difficulty curve of the Souls series can be an instant turn off for some. I mean, what possible fun could there be in getting your Tarnished butt handed to you every 10 minutes or so? That sounds rubbish! But also, deep down, maybe you just can't shake that feeling that you might
     

Are tips and guides really essential for Elden Ring newcomers to get good?

24. Červen 2024 v 15:00

The pre and post launch hype behind Elden Ring's Shadow of the Erdtree DLC has been impossible to ignore, but has it managed to convince any of you 'never-Souls' players to finally give the game a try?

The oft-mention difficulty curve of the Souls series can be an instant turn off for some. I mean, what possible fun could there be in getting your Tarnished butt handed to you every 10 minutes or so? That sounds rubbish! But also, deep down, maybe you just can't shake that feeling that you might be missing out on something incredibly special?

That's how Maddie Cullen felt as she saw our internal chats about Shadow of the Erdtree, so she decided to test out whether or not following tips and guides could help her to embrace the pain and help her get into the game. Join Maddie as she documents her first few hours of the game to see if tips and guides are essential tools for a newcomer on the video player above or, if you'd prefer to watch it on YouTube, you'll find that embedded just below these words.

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  • ✇Eurogamer.net
  • Diablo 4's Season 5 introduces new wave-based rogue-lite mode, Infernal HordesVikki Blake
    Diablo 4's Season 5 will introduce a new wave-based rogue-lite mode.By using an Infernal Compass – which scales in difficulty and world tier – players will be able to unlock the Infernal Hordes mode wherein they'll earn Burning Aether "to unlock powerful weapons and rewards".Successfully slay the Hordes, and you'll be asked to take on the powerful Fell Council, which consists of three random minibosses. Successfully defeat them, and you'll be able to spend your Burning Aether on "Spoils of Hell
     

Diablo 4's Season 5 introduces new wave-based rogue-lite mode, Infernal Hordes

24. Červen 2024 v 13:42

Diablo 4's Season 5 will introduce a new wave-based rogue-lite mode.

By using an Infernal Compass – which scales in difficulty and world tier – players will be able to unlock the Infernal Hordes mode wherein they'll earn Burning Aether "to unlock powerful weapons and rewards".

Successfully slay the Hordes, and you'll be asked to take on the powerful Fell Council, which consists of three random minibosses. Successfully defeat them, and you'll be able to spend your Burning Aether on "Spoils of Hell" – Spoils of Equipment, Materials, Gold, or Greater Equipment – which guarantees an item with a Greater Affix.

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War Thunder developer apologises after imagery from Space Shuttle Challenger disaster appears in artwork

24. Červen 2024 v 13:27

War Thunder developer Gaijin Entertainment has issued an apology after it accidentally included imagery from the Space Shuttle Challenger disaster in a piece of key art.

The error was quickly noticed by members of the War Thunder community, who shared the image on the game's forum and reddit to show how the artwork lined up with images of the 1986 disaster. This real-world incident resulted in the death of all seven crew members on board the space shuttle.

"Maybe it was an accident on the part of the artist, but it seems in incredibly poor taste," one poster wrote on the War Thunder forum.

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  • ✇Eurogamer.net
  • A brutal story RPG beat the save scumming out of meCedric Voets
    It had been a tough couple of rounds for my clan of doomed horse Vikings. The world-shattering war between the gods and chaos now blotted out the sun. The heroes questing for the royal regalia were missing, presumed eaten by druids. All of our goats had gone insane. At least I had sacrificed enough to send my God Talkers on a divine petition to maybe, just maybe, persuade them to prevent another famine. Then a random event informed me that the devil Wakboth World Ruin had just sucker punched ou
     

A brutal story RPG beat the save scumming out of me

24. Červen 2024 v 13:00

It had been a tough couple of rounds for my clan of doomed horse Vikings. The world-shattering war between the gods and chaos now blotted out the sun. The heroes questing for the royal regalia were missing, presumed eaten by druids. All of our goats had gone insane. At least I had sacrificed enough to send my God Talkers on a divine petition to maybe, just maybe, persuade them to prevent another famine. Then a random event informed me that the devil Wakboth World Ruin had just sucker punched our elder god of language out of the sky -- wiping out them along with my biggest ally (whom they landed on) and the literal concept of words.

I was, to quote my senior priest, "ivivm frrrrrl screwed." But something hit me even harder than Wakboth's gross serpent fist: at no point during this cursed streak of bad luck had I felt that familiar compulsion to start over.

Do you, like me, suffer from save scum-itis? Is your finger worn to a stump from smashing the F9 key every time you miss a 95 percent chance shot? Do you Groundhog Day your way through every dialog tree outcome until the loading screen tooltips are burned onto your retinas? Then Six Ages 2: Lights Going Out might be the cure. In this choose-your-own-Ragnarok strategy RPG, you lead a tribe of Bronze Age barbarians through an ancient world of myth, magic, and making sure you have more cattle than your neighbours. But unlike its predecessor, Six Ages: Ride Like The Wind, or its ancient ancestor, 1999's King of Dragon Pass, you won't be spending your time in Glorantha honour raiding the chariot-people or seducing river dragons. Instead, you're in a desperate struggle for survival, as the world is dying and your gods have abandoned you.

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  • ✇Eurogamer.net
  • Fortnite's new mode saw over a million players this weekendTom Phillips
    Fortnite has launched a major new battle royale mode, Reload, which drew in more than a million players to the game over the weekend. Available in both regular and Zero Build variants, Reload is a smaller-scale battle royale option with 40 players organised into 10 squads, with respawns enabled if at least one team member is still alive. If that sounds familiar, it's because Reload is very much inspired by Call of Duty: Warzone's popular Resurgence mode, which offers very similar mechanics
     

Fortnite's new mode saw over a million players this weekend

24. Červen 2024 v 12:59

Fortnite has launched a major new battle royale mode, Reload, which drew in more than a million players to the game over the weekend.

Available in both regular and Zero Build variants, Reload is a smaller-scale battle royale option with 40 players organised into 10 squads, with respawns enabled if at least one team member is still alive.

If that sounds familiar, it's because Reload is very much inspired by Call of Duty: Warzone's popular Resurgence mode, which offers very similar mechanics. Respawning isn't instant and requires a wait time which increases over the match - though aggressive play can reduce it, if your teammates take out other players or entire squads.

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  • ✇Eurogamer.net
  • GAME denies report it will stop selling physical games, other than fulfilling pre-ordersTom Phillips
    UPDATE 3.15pm UK: In a further follow-up, a spokesperson for GAME parent company Frasers Group has assured Eurogamer there has been no change in store policy at all with regards to the sale of physical games and consoles.GAME's earlier statement had not addressed the potential for some kind of change to pre-order requirements - or some other move that might have prompted the original, erroneous report this morning. GAME has now told Eurogamer there's no changes to pre-order requirements either.
     

GAME denies report it will stop selling physical games, other than fulfilling pre-orders

24. Červen 2024 v 12:27

UPDATE 3.15pm UK: In a further follow-up, a spokesperson for GAME parent company Frasers Group has assured Eurogamer there has been no change in store policy at all with regards to the sale of physical games and consoles.

GAME's earlier statement had not addressed the potential for some kind of change to pre-order requirements - or some other move that might have prompted the original, erroneous report this morning. GAME has now told Eurogamer there's no changes to pre-order requirements either.

UPDATE 12.15pm UK: Speaking to Eurogamer, GAME has categorically denied the report published earlier today which stated the chain would stop selling boxed games and consoles in its stores.

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  • ✇Eurogamer.net
  • State of Decay 2 developer adds touching tribute to player's father who passed awayVictoria Kennedy
    Undead Labs added a touching tribute into State of Decay 2, immortalising a player's father who passed away three years ago. In a reddit post over the weekend, community member EmbarrassedBudget859 said they contacted the developer after their father passed away a few years ago, asking if Undead Lads would include him in the game. "And they did what they could, which means just adding his name to random survivors," EmbarrassedBudget859 wrote. The State of Decay 2 team did more than just incl
     

State of Decay 2 developer adds touching tribute to player's father who passed away

24. Červen 2024 v 12:14

Undead Labs added a touching tribute into State of Decay 2, immortalising a player's father who passed away three years ago.

In a reddit post over the weekend, community member EmbarrassedBudget859 said they contacted the developer after their father passed away a few years ago, asking if Undead Lads would include him in the game. "And they did what they could, which means just adding his name to random survivors," EmbarrassedBudget859 wrote.

The State of Decay 2 team did more than just include EmbarrassedBudget859's father's name, however. The developer actually created a fleshed out character called Bruce Allen Buncombe in his honour, comlete with traits and all. And, over the weekend, EmbarrassedBudget859 finally found him.

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  • ✇Eurogamer.net
  • Streamers continue to play Elden Ring Shadow of the Erdtree in weird and wonderful waysEd Nightingale
    With the release of DLC Shadow of the Erdtree, Elden Ring players are back to their old tricks by playing the game in weird and wonderful ways. Take Twitch streamer Perrikaryal, who's already played the game with her mind and is now tackling Shadow of the Erdtree. Yes, you read that right. Perrikaryal uses a bluetooth, portable EEG reader to analyse patterns of brain activity and, along with an eye-tracker, convert these to inputs. She then thinks about specific actions, which trigger rolls,
     

Streamers continue to play Elden Ring Shadow of the Erdtree in weird and wonderful ways

24. Červen 2024 v 12:04

With the release of DLC Shadow of the Erdtree, Elden Ring players are back to their old tricks by playing the game in weird and wonderful ways.

Take Twitch streamer Perrikaryal, who's already played the game with her mind and is now tackling Shadow of the Erdtree. Yes, you read that right.

Perrikaryal uses a bluetooth, portable EEG reader to analyse patterns of brain activity and, along with an eye-tracker, convert these to inputs. She then thinks about specific actions, which trigger rolls, attacks and the like in game - here's an explanation clip.

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  • ✇Eurogamer.net
  • Fortnite's Pirates of the Caribbean crossover launches next monthVikki Blake
    Pirates of the Caribbean is coming to Fortnite next month.Last week's update to Fortnite included characters and content set to be part of the crossover, and initially an event pass featuring Captain Jack Sparrow was made available to buy. Dataminers quickly discovered other characters set to arrive as well, solidifying rumours that emerged several months back when Fortnite's 2024 roadmap first leaked. Now, acknowledging the event pass' early sale, developer Epic Games has confirmed the crossov
     

Fortnite's Pirates of the Caribbean crossover launches next month

24. Červen 2024 v 12:01

Pirates of the Caribbean is coming to Fortnite next month.

Last week's update to Fortnite included characters and content set to be part of the crossover, and initially an event pass featuring Captain Jack Sparrow was made available to buy. Dataminers quickly discovered other characters set to arrive as well, solidifying rumours that emerged several months back when Fortnite's 2024 roadmap first leaked.

Now, acknowledging the event pass' early sale, developer Epic Games has confirmed the crossover's official release: 19th July.

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Elden Ring publisher "calls out" Shadow of the Erdtree players struggling with the difficulty

23. Červen 2024 v 18:51

Elden Ring publisher Bandai Namco has "called out" Elden Ring fans struggling with the dfficulty by suggesting they "level up your Scadutree Blessing".

In a brief message posted on social media platform X, Bandai Namco US said simply: "This is a suggestion".

"The best advice coming straight from the source," said one Tarnished.

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  • ✇Eurogamer.net
  • Leaker goes dark as Nintendo fans believe they've worked out how they obtain their insider informationVikki Blake
    A noted Nintendo leaker has locked down their social media account after it emerged much of their information comes from information pre-seeded on Nintendo's web backend.As reported by Bloomberg (via VGC), although prominent leaker Pyoro said they were "unsure how" their Nintendo of Japan insider "obtained their information", Pyoro said, "backend theory is a reasonable guess", suggesting either they or their source works on Nintendo's website.Since then, Pyoro – who was unusually taciturn about
     

Leaker goes dark as Nintendo fans believe they've worked out how they obtain their insider information

23. Červen 2024 v 18:32

A noted Nintendo leaker has locked down their social media account after it emerged much of their information comes from information pre-seeded on Nintendo's web backend.

As reported by Bloomberg (via VGC), although prominent leaker Pyoro said they were "unsure how" their Nintendo of Japan insider "obtained their information", Pyoro said, "backend theory is a reasonable guess", suggesting either they or their source works on Nintendo's website.

Since then, Pyoro – who was unusually taciturn about the recent Nintendo Direct, incorrectly stating that they didn't expect much to be shown – has locked down their X account after Bloomberg reported on them, speculating how they obtained their insider information.

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  • ✇Eurogamer.net
  • Slay the Princess dev encourages players to pirate its viral game instead of watching it on YouTubeVikki Blake
    Indie dev Black Tabby Games has deleted a series of tweets in which the studio had encouraged would-be fans to pirate the game after it went viral courtesy of a Markiplier playthrough.Initially, Black Tabby encouraged players to hop on over to Steam and buy a copy themselves before watching a YouTube series, as the game is described as being "wildly reactive to your choices", and "every playthrough [is] personalised" to the person playing it.As spotted by PCGN, even though Black Tabby threw up
     

Slay the Princess dev encourages players to pirate its viral game instead of watching it on YouTube

23. Červen 2024 v 17:48

Indie dev Black Tabby Games has deleted a series of tweets in which the studio had encouraged would-be fans to pirate the game after it went viral courtesy of a Markiplier playthrough.

Initially, Black Tabby encouraged players to hop on over to Steam and buy a copy themselves before watching a YouTube series, as the game is described as being "wildly reactive to your choices", and "every playthrough [is] personalised" to the person playing it.

As spotted by PCGN, even though Black Tabby threw up a Steam sale to entice players to pick it up, it then went even further, suggesting players pirate a copy if they don't have the money to purchase the game legitimately right now.

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  • ✇Eurogamer.net
  • Destiny 2 disables rewards in private Crucible matches after players discover loot farm exploitVikki Blake
    Destiny 2 developer Bungie has disabled rewards generated in private Crucible matches because of "an issue".Whilst the studio stopped short of revealing what, exactly, that issue is, Destiny 2 fans believe it has to do with a glitch that enables players to farm a whole host of items and consumables in private matches, even if they're away from their consoles/PCs.As detailed in a video by Cheese Forever, the "game breaking" farm "will give you everything you ever wanted, and you don't even need
     

Destiny 2 disables rewards in private Crucible matches after players discover loot farm exploit

23. Červen 2024 v 17:10

Destiny 2 developer Bungie has disabled rewards generated in private Crucible matches because of "an issue".

Whilst the studio stopped short of revealing what, exactly, that issue is, Destiny 2 fans believe it has to do with a glitch that enables players to farm a whole host of items and consumables in private matches, even if they're away from their consoles/PCs.

As detailed in a video by Cheese Forever, the "game breaking" farm "will give you everything you ever wanted, and you don't even need to move".

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  • ✇Eurogamer.net
  • Palworld community manager teases PS5 versionVikki Blake
    Pocketpair could be bringing Palworld to PS5 sooner rather than later.Palworld's community manager Bucky recently posted to X, wrapping the word Palworld with black, green, and white hearts."I want to add more hearts, but not sure what colour would fit…" Bucky said. "Hmm… How about…" Read more
     

Palworld community manager teases PS5 version

23. Červen 2024 v 16:38

Pocketpair could be bringing Palworld to PS5 sooner rather than later.

Palworld's community manager Bucky recently posted to X, wrapping the word Palworld with black, green, and white hearts.

"I want to add more hearts, but not sure what colour would fit…" Bucky said. "Hmm… How about…"

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  • ✇Eurogamer.net
  • Shadow of the Erdtree's improbable places are impossibly beautiful in VRIan Higton
    I always get lost in games like Elden Ring and Dark Souls. The impossible architecture, the improbable geography and the way that the levels twist and turn and fold back in on themselves really muddles my head and stops me from being able to visualise the locations properly. Put me in those same places in VR though and suddenly, because it feels like I'm actually there, their spaces make so much more sense. The depth, the distance, the perspective, every visual trick that VR provides makes From
     

Shadow of the Erdtree's improbable places are impossibly beautiful in VR

23. Červen 2024 v 15:00

I always get lost in games like Elden Ring and Dark Souls. The impossible architecture, the improbable geography and the way that the levels twist and turn and fold back in on themselves really muddles my head and stops me from being able to visualise the locations properly. Put me in those same places in VR though and suddenly, because it feels like I'm actually there, their spaces make so much more sense. The depth, the distance, the perspective, every visual trick that VR provides makes From's abstract scenery much easier for my brain to understand.

Not only that though, VR also allows me to appreciate the finer details of the game's assets. Little bits of stitching on a robe, the thin whisps of incense rising from a burner, these are things I'd just blunder right past without noticing in flat. Which leads me nicely to today's VR Corner, in which I take a leisurely trot around Elden Rings' Shadow of the Erdtree DLC in VR!

Thanks to the most recent update for Luke Ross' REAL VR mod, I was able to toggle on a 'tourism' mode and become invisible to all the enemies in the Lands of Shadow. That way I could really drink in the visuals and enjoy the scenery of Shadow of the Erdtree without worrying about getting a foot to the face from a Furnace Golem (until I turned tourism mode off specifically for that purpose!).

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  • ✇Eurogamer.net
  • Doom: The Dark Ages - how id Tech evolves for the current-gen console eraAlex Battaglia
    Doom: The Dark Ages is our first look at the latest version of the legendary id Tech engine, as the series seemingly moves from the relatively constrained battlescapes and glory kills of Doom (2016) and Doom Eternal to something on an altogether grander scale for current-gen consoles and PC only. While the trailer contains less than two minutes of actual gameplay footage, there's still plenty to glean about The Dark Ages and its tech from what id has revealed thus far. The first thing I noticed
     

Doom: The Dark Ages - how id Tech evolves for the current-gen console era

23. Červen 2024 v 11:50

Doom: The Dark Ages is our first look at the latest version of the legendary id Tech engine, as the series seemingly moves from the relatively constrained battlescapes and glory kills of Doom (2016) and Doom Eternal to something on an altogether grander scale for current-gen consoles and PC only. While the trailer contains less than two minutes of actual gameplay footage, there's still plenty to glean about The Dark Ages and its tech from what id has revealed thus far.

The first thing I noticed in the trailer was something I didn't expect for a Doom game: volumetric clouds. They're featured prominently in many shots of the trailer, with the most obvious shots being the intro shot of the burning citadel floating in the sky. Here, the clouds wreathing the structure show clear evidence of local self-shadowing, lighting from the sun and light transmission, visible on the clouds' fringed edges.

Later on, as the Doom Slayer is shot down planet-side, the clouds part around him - though it's likely that this is a VDB animation playback of some sort, rather than a physicalised volumetric simulation given the performance implications. Nonetheless, you can actually spot volumetric clouds throughout the trailer, often above mountains in the distance, and they sometimes seem to show evidence of movement and evolution - interesting stuff.

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  • ✇Eurogamer.net
  • LucasArts' Loom is a family-friendly classic with lessons for today's gamesCeridwen Millington
    Loom might be one of the most underappreciated games in the LucasArts library. This is a library in which almost every game is considered a classic: Monkey Island is endlessly quotable, Grim Fandango is a noir delight, and even The Dig has plenty of fans. Loom has always struggled for recognition in comparison.That said, I sense a growing appreciation for Loom among people who write about games. You don't have to look far for essays recognising Loom as a succinct, often beautiful experience tha
     

LucasArts' Loom is a family-friendly classic with lessons for today's games

23. Červen 2024 v 11:00

Loom might be one of the most underappreciated games in the LucasArts library. This is a library in which almost every game is considered a classic: Monkey Island is endlessly quotable, Grim Fandango is a noir delight, and even The Dig has plenty of fans. Loom has always struggled for recognition in comparison.

That said, I sense a growing appreciation for Loom among people who write about games. You don't have to look far for essays recognising Loom as a succinct, often beautiful experience that remains singular nearly 35 years after its release. For me, it also provides a bright example of how to create a family-friendly adventure that intrigues adults, doesn't condescend kids, and is driven by a sense of wonder.

The game is the creation of Brian Moriarty, a developer who doesn't have enough credits to his name. His skill is indicated by the fact that Loom was his first foray into graphical adventures following an early career spent working on text-based games such as Wishbringer. Wishbringer was purposefully commissioned by its publisher Infocom to be an accessible introduction to the genre, and the skills needed to strip a genre back and create something streamlined and inviting - not to mention less infuriating than its stablemates - clearly fed into Loom. You can complete Loom in two or three hours without too much in the way of challenge and with no obvious roadblocks. What Loom has instead is atmosphere. It's transporting. It's little wonder that Moriarty was subsequently brought on board to create the story for the Steven Spielberg-produced game The Dig, even if production challenges led to him eventually leaving the project.

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  • ✇Eurogamer.net
  • Elden Ring DLC falls to a "mixed" Steam rating as PC players complain about difficulty and performanceVikki Blake
    Elden Ring's Shadow of the Erdtree DLC has fallen to a "mixed" user rating on Steam after players logged their disappointment with difficulty and the PC version's performance issues.An aggregate score of almost 15,000 players has seen the critically acclaimed DLC stumble on PC, and whilst most players comment favourably on the game's stunning presentation and world building, others take issue with the capped FPS, stuttering, and "bosses with jerky roll-catch movements and a plethora of physical
     

Elden Ring DLC falls to a "mixed" Steam rating as PC players complain about difficulty and performance

22. Červen 2024 v 19:47

Elden Ring's Shadow of the Erdtree DLC has fallen to a "mixed" user rating on Steam after players logged their disappointment with difficulty and the PC version's performance issues.

An aggregate score of almost 15,000 players has seen the critically acclaimed DLC stumble on PC, and whilst most players comment favourably on the game's stunning presentation and world building, others take issue with the capped FPS, stuttering, and "bosses with jerky roll-catch movements and a plethora of physically nonsensical moves".

"I love running for 20 minutes in an open area with absolutely nothing to pick up random consumables that I'll never use against bosses that are insanely tedious to fight. Very miserable experience," said one unhappy Tarnished.

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Elden Ring pros are offering to help beat key bosses so all players can access the Shadow of the Erdtree DLC

22. Červen 2024 v 19:23

Elden Ring pros are helping players beat two key bosses to enable fellow Tarnished access to its recently-released DLC, Shadow of the Erdtree.

As Shadow of the Erdtree isn't accessible until you've taken out both Starscourge Radahn and Mohg, Lord of Blood – something a surprisingly high number of Elden Ring players have yet to do – Elden Ring experts are offering their time and expertise to fell the great enemies and help players jump into the new content.

As spotted by TheGamer, the r/BeyondTheFog subreddit – a community dedicated to "online multiplayer in the Elden Ring game" where you can "request help with a boss or area or offer help with bosses and areas" – is full of friendly Tarnished offering to lend a helping hand across PC, PS5, and Xbox.

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  • ✇Eurogamer.net
  • Red Faction: Guerrilla sequel was another Embracer casualty, say former Fishlab devsVikki Blake
    Embracer reportedly killed a Red Faction: Guerrilla sequel.That's according to Rock Paper Shotgun, which reported this week that several former Fishlabs developers have confirmed that when Embracer killed off dozens of studios and projects after an investment deal collapsed, it also killed off a Red Faction sequel, too.Described as a "safe sequel" "with a familiar emphasis on wrecking buildings", the development team was keen to develop original creator Volition's blueprint with "open-ended pla
     

Red Faction: Guerrilla sequel was another Embracer casualty, say former Fishlab devs

22. Červen 2024 v 18:52

Embracer reportedly killed a Red Faction: Guerrilla sequel.

That's according to Rock Paper Shotgun, which reported this week that several former Fishlabs developers have confirmed that when Embracer killed off dozens of studios and projects after an investment deal collapsed, it also killed off a Red Faction sequel, too.

Described as a "safe sequel" "with a familiar emphasis on wrecking buildings", the development team was keen to develop original creator Volition's blueprint with "open-ended play experience" more in keeping with immersive sims, such as Arkane Austin's Dishonored. It's thought the game would have been set a century after the events of Guerrilla, featuring new and reimagined locations. As the female protagonist, players would have led an underground revolution, forging alliances and factions along the way.

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Nintendo won't confirm studio behind Mario & Luigi: Brothership, but says "original devs" are involved

22. Červen 2024 v 16:43

Nintendo is keeping tight-lipped on what studio is developing Mario & Luigi: Brothership.

When asked by journalist Stephen Totilo who was leading the development of the resurrected action RPG series, Nintendo wouldn't confirm who was involved, even though the original studio behind the series, AlphaDream, closed down in 2019.

It did, however, concede that "some of the original developers" were involved.

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  • ✇Eurogamer.net
  • Arkane Austin head says the feedback to Redfall's final update has given him "a burst of energy"Vikki Blake
    Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the "cleaned up, final version" of Redfall has given him "a burst of energy".After reflecting on Game Update 4 – which introduced offline mode, "ReVamped" neighbourhood and nest systems, and the ability to pause amongst other things – Smith also teased that he was "looking forward to talking about" his plans post-Arkane Austin's sad closure."Hearing from the people playing the cleaned up, final version of Re
     

Arkane Austin head says the feedback to Redfall's final update has given him "a burst of energy"

22. Červen 2024 v 16:03

Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the "cleaned up, final version" of Redfall has given him "a burst of energy".

After reflecting on Game Update 4 – which introduced offline mode, "ReVamped" neighbourhood and nest systems, and the ability to pause amongst other things – Smith also teased that he was "looking forward to talking about" his plans post-Arkane Austin's sad closure.

"Hearing from the people playing the cleaned up, final version of Redfall is such a burst of energy," Smith wrote. "I'm looking forward to talking about what I'll be doing next."

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  • ✇Eurogamer.net
  • Elden Ring DLC steals The Witcher's crown as best-reviewed RPG expansion, and CDPR gives its blessingVikki Blake
    Update Sunday 23rd June, 2024: FromSoftware has responded to CD Projekt Red's congratulatory tweet, saying it is "truly an honour" for the Elden Ring DLC Shadow of the Erdtree to be "placed alongside" The Witcher 3's Blood & Wine, long considered one of the greatest DLCs ever made.In a response to CDPR's original X post, FromSoft said: "It is truly an honour to be placed alongside Blood and Wine, one of the all time greats."We are humbed by your kind words. Thank you." Read more
     

Elden Ring DLC steals The Witcher's crown as best-reviewed RPG expansion, and CDPR gives its blessing

22. Červen 2024 v 14:40

Update Sunday 23rd June, 2024: FromSoftware has responded to CD Projekt Red's congratulatory tweet, saying it is "truly an honour" for the Elden Ring DLC Shadow of the Erdtree to be "placed alongside" The Witcher 3's Blood & Wine, long considered one of the greatest DLCs ever made.

In a response to CDPR's original X post, FromSoft said: "It is truly an honour to be placed alongside Blood and Wine, one of the all time greats.

"We are humbed by your kind words. Thank you."

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  • ✇Eurogamer.net
  • With a new(ish) Batman on the way, I'm reminded again that Kevin Conroy was an all-timerVivek Gohil
    Batman is one of the most iconic superheroes in comics, and one of the most complex, with almost a century of accrued lore behind him by this point. With that Marianas Trench of mythology to explore, adaptations have always made perfect sense. From early film serials to TV shows and onwards, we live in a world where Batman is always being remade and reimagined by someone.One of the most successful reimaginings is Batman: The Animated Series, created by Bruce Timm and Eric Radomski. In stark sky
     

With a new(ish) Batman on the way, I'm reminded again that Kevin Conroy was an all-timer

22. Červen 2024 v 11:00

Batman is one of the most iconic superheroes in comics, and one of the most complex, with almost a century of accrued lore behind him by this point. With that Marianas Trench of mythology to explore, adaptations have always made perfect sense. From early film serials to TV shows and onwards, we live in a world where Batman is always being remade and reimagined by someone.

One of the most successful reimaginings is Batman: The Animated Series, created by Bruce Timm and Eric Radomski. In stark skyscraper canyons dropping away beneath menacing red skies, this cartoon introduced a new generation of viewers to Batman and his rogue's gallery. The art was stellar, as was the noir-infused storytelling, but the casting was just as important. Here was Mark Hamill as the Joker, and the late Arleen Sorkin as Harley Quinn. And holding it all together was Kevin Conroy, stern and perfectly unknowable, and bringing just the slightest trace of grim humour, as Batman.

I've been thinking about Conroy a lot these past few days. A fan favourite, his death in 2022 devastated the community, and it underlined something that had been felt for a long time: here was truly a Batman for the ages. This summer has brought news of a new Batman game, Batman Arkham Shadow, with Roger Craig Smith returning to the character after his turn in Batman: Arkham Origins. New Arkham games are always welcome, and I'm sure Smith will do a great job. But it's been a perfect opportunity for me to think of Conroy again and be thankful for what he brought to the role, regardless of the medium.

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  • ✇Eurogamer.net
  • American Truck Simulator circles Iowa on the map as its next DLC destinationMatt Wales
    A little over a month after the arrival of its Nebraska DLC, American Truck Simulator has set its sights on a new destination, with SCS Software announcing Iowa - AKA the Corn State AKA the Hawkeye State - as the latest expansion in the works for its vehicular trundling sim. Since launching back in 2016, American Truck Simulator has - through its gradual succession of DLC releases - made its way across California, Nevada, Oregon, Washington, Arizona, Utah, Idaho, New Mexico, Colorado, Wyoming
     

American Truck Simulator circles Iowa on the map as its next DLC destination

22. Červen 2024 v 00:15

A little over a month after the arrival of its Nebraska DLC, American Truck Simulator has set its sights on a new destination, with SCS Software announcing Iowa - AKA the Corn State AKA the Hawkeye State - as the latest expansion in the works for its vehicular trundling sim.

Since launching back in 2016, American Truck Simulator has - through its gradual succession of DLC releases - made its way across California, Nevada, Oregon, Washington, Arizona, Utah, Idaho, New Mexico, Colorado, Wyoming, Montana, Texas, Oklahoma, and Nebraska. Arkansas and Missouri are up next, with the newly announced Iowa to follow. That leaves a couple of holes in the map as SCS continues its west-to-east sweep across the US, but presumably the studio will get around to Louisiana and the Dakotas eventually.

Anyway, Iowa! "The Hawkeye State is a blend of natural beauty, rich agricultural heritage, and vibrant cities steeped in culture and history," explains SCS on Iowa's newly launched Steam page. "If you take the time to explore, you'll find Iowa is home to many unique landmarks, which we encourage you to discover and even take a photo or two."

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  • ✇Eurogamer.net
  • PowerWash Simulator's Alice's Adventures DLC gets July release dateMatt Wales
    After a flurry of licensed expansion's PowerWash Simulator doing something a bit different for its next DLC, plopping down the rabbit hole for an adventure inspired by Lewis Caroll's Alice's Adventures in Wonderland. That much we knew already, but developer FuturLab has now knocked back a 'drink me' and splurted out a release date: it's coming to Xbox, PlayStation, Switch, and PC, on 2nd July. Meta Quest will follow on 11th July. Alice's Adventures is PowerWash Simulator's fourth paid expansi
     

PowerWash Simulator's Alice's Adventures DLC gets July release date

21. Červen 2024 v 19:22

After a flurry of licensed expansion's PowerWash Simulator doing something a bit different for its next DLC, plopping down the rabbit hole for an adventure inspired by Lewis Caroll's Alice's Adventures in Wonderland. That much we knew already, but developer FuturLab has now knocked back a 'drink me' and splurted out a release date: it's coming to Xbox, PlayStation, Switch, and PC, on 2nd July. Meta Quest will follow on 11th July.

Alice's Adventures is PowerWash Simulator's fourth paid expansion, following on from Warhammer 40K, Back to the Future, and SpongeBob SquarePants crossovers. It features five new stages - taking seasoned squirters to a "a topsy-turvy, swizzy, whirly world of psychedelic colours, maximalist décor and larger than life locales" - plus a couple of other bits too.

On the new stage front, there's Wonderland Entrance Hall, White Rabbit's House, Caterpillar's Mushroom, Mad Tea Party, and Queen of Hearts' Court- all of which can be admired in FuturLab's release date post - and those arrive alongside an all-new outfit, gloves, and power washer skin. Oh, and there are two new achievements.

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  • ✇Eurogamer.net
  • You can currently pick up the Dragon Age series for under a tennerVictoria Kennedy
    If you've yet to play any of the Dragon Age games, but Dragon Age: Veilguard's recent gameplay video piqued your interest, I have good news. You can currently scoop up the first three games for less than £10 thanks to a new Steam deal.For a total of £8.47, you can purchase Dragon Age: Origins, Dragon Age 2, and Dragon Age Inquisition - with all the major DLC and expansions for each included.EA's Dragon Age promotion is running until 27th of June, and you'll find the sales page here if you fancy
     

You can currently pick up the Dragon Age series for under a tenner

21. Červen 2024 v 19:04

If you've yet to play any of the Dragon Age games, but Dragon Age: Veilguard's recent gameplay video piqued your interest, I have good news. You can currently scoop up the first three games for less than £10 thanks to a new Steam deal.

For a total of £8.47, you can purchase Dragon Age: Origins, Dragon Age 2, and Dragon Age Inquisition - with all the major DLC and expansions for each included.

EA's Dragon Age promotion is running until 27th of June, and you'll find the sales page here if you fancy something to do this weekend that isn't Elden Ring.

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  • ✇Eurogamer.net
  • Limited Run Games announces 20+ new physical releases are on the wayVikki Blake
    Limited Run Games has announced that 20 new-old games will be released in physical form, including Fear Effect, Lollipop Chainsaw RePOP, Starship Troopers: Extermination, and Wolfenstein 2: The New Colossus.As part of its LRG3 2024 showcase, the distributor confirmed not only the 20th anniversary edition of Beyond Good & Evil, but also physical releases of classic PS1 games Gex Trilogy, Tomba Special Edition and Tomba 2, Fear Effect, and more – much, much more.In true LRG style, the Limited
     

Limited Run Games announces 20+ new physical releases are on the way

21. Červen 2024 v 17:46

Limited Run Games has announced that 20 new-old games will be released in physical form, including Fear Effect, Lollipop Chainsaw RePOP, Starship Troopers: Extermination, and Wolfenstein 2: The New Colossus.

As part of its LRG3 2024 showcase, the distributor confirmed not only the 20th anniversary edition of Beyond Good & Evil, but also physical releases of classic PS1 games Gex Trilogy, Tomba Special Edition and Tomba 2, Fear Effect, and more – much, much more.

In true LRG style, the Limited Run Games editions of the following games will be released in physical form only, including:

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  • ✇Eurogamer.net
  • League of Legends is getting a Vampire Survivors-style PvE mode, Swarm - and it's a zen kind of carnageChris Tapsell
    Somehow, a combination of League of Legends and Vampire Survivors has produced something strangely relaxing. The infamously intense MOBA is getting a new mode this summer - just temporarily, at least for now - called Swarm, taking characters from League and design elements of the recently formed "bullet heaven" wave survival genre. But the big twist is that for all the on-screen carnage - and there is a lot of on-screen carnage - the result is something strangely chilled out.Like all things Lea
     

League of Legends is getting a Vampire Survivors-style PvE mode, Swarm - and it's a zen kind of carnage

21. Červen 2024 v 17:00

Somehow, a combination of League of Legends and Vampire Survivors has produced something strangely relaxing. The infamously intense MOBA is getting a new mode this summer - just temporarily, at least for now - called Swarm, taking characters from League and design elements of the recently formed "bullet heaven" wave survival genre. But the big twist is that for all the on-screen carnage - and there is a lot of on-screen carnage - the result is something strangely chilled out.

Like all things League of Legends these days, Swarm has been fleshed out with reams of worldbuilding backstory. The mode is set within the alternate universe world of Anima Squad - for those understandably not in the know, Riot Games themes its many of its paid-for character skins in League of Legends around alternate realities or short fictional stories, like the cyberpunk-themed PROJEKT skin line, or the K/DA skins that tied champions to Riot's virtual pop group of the same name.

The vibe with Anima Squad is a kind of peppy, futuristic anime-sci-fi, where a group of heroes - with animal-enhanced abilities - defend the remnants of earth from an alien invasion. For the new mode, Riot has built out that universe further, with a range of enemy types introduced from the invading Primordians - purple, shark-like grunts and their bosses of various sizes, who believe themselves to be the "white blood cells" wiping out the virus of humanity - and the mode's various maps set in different parts of a post-apocalyptic Runeterra.

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Metal Gear Solid Delta combines modern UE5 tech with a faithful recreation of MGS3's levels and cutscenes

21. Červen 2024 v 16:14

Whisper it quietly, but Metal Gear Solid Delta: Snake Eater looks like the most exciting Konami project in years. The trailer shown at this year's Xbox Games Showcase contains just over two minutes of tightly edited in-engine footage, but it answers a lot of questions about the direction of the project - with more details provided in an interview between Solid Snake voice actor David Hayter and producer Noriaki Okamura. At its heart, Delta looks to offer extensive reworks to visuals, controls and camera, using Unreal Engine 5, alongside slavishly faithful recreation of the level design and cutscene direction of the PS2 original.

Of course, we've seen Metal Gear Solid 3 polished up in Bluepoint's excellent HD Collection back on PS3 and Xbox 360 - a build that's also been re-used in the recent Master Collection to mixed reviews. But this remake, Metal Gear Solid Delta, is a more ambitious beast. It's shaping up to be a genuine effort to give series fans the best way to play the game. The big question is this: how does the footage we have so far compare to the original via the HD Collection? What's changed, and what stays intact?

While Metal Gear Solid Delta's release date is still unannounced, we do know it's set for release on PlayStation 5, Xbox Series X/S and Steam - and with that being the case, there's no telling what platform we're precisely seeing in the trailer. It could be a mixture of formats, though the smart money is on an early PC build. Practically every shot I've pixel counted shows a crisp native 4K image, a true 3840x2160 with dynamic resolution scaling deployed only rarely. Next there's the frame-rate situation. Oddly enough, the trailer is only presented on YouTube as a 30fps encode, but hopefully that is a limitation of the capture - we'd expect to see a full 60fps in the final product, as we got with the HD Collection before it.

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  • ✇Eurogamer.net
  • Embracer says it will have a "human-centric approach to leveraging the potential" of AIVikki Blake
    Embracer Group – which has reduced its headcount by 4532 employees in the past financial year – wants to harness AI to "empower" its staff, saying artificial intelligence "has the capability to massively enhance game development by increasing resource efficiency".In its latest annual report, as spotted by PC Gamer, Embracer privacy and AI governance head Tomas Hedman stressed it would be a risk if the company didn't use AI, as it would put the firm at a "competitive disadvantage [with] other in
     

Embracer says it will have a "human-centric approach to leveraging the potential" of AI

21. Červen 2024 v 15:37

Embracer Group – which has reduced its headcount by 4532 employees in the past financial year – wants to harness AI to "empower" its staff, saying artificial intelligence "has the capability to massively enhance game development by increasing resource efficiency".

In its latest annual report, as spotted by PC Gamer, Embracer privacy and AI governance head Tomas Hedman stressed it would be a risk if the company didn't use AI, as it would put the firm at a "competitive disadvantage [with] other industry players".

"Certainly, one of the major risks for a company is not to use AI, as this would mean a competitive disadvantage vis-à-vis other industry players," Hedman said. "Most companies will move forward on AI integration in different ways. For us, it is the way that we do this that is the most critical element.

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  • ✇Eurogamer.net
  • Sony accidentally leaks unannounced Helldivers 2 strategemVikki Blake
    An unannounced Helldivers 2 stratagem has leaked online, seemingly by a Sony email.The unforced error – which came via an official marketing email sent out to Helldivers – proudly introduces the Airburst Rocket Launcher players unlocked after they successfully liberated Penta during Operation Legitimate Undertaking.There's just one problem; the weapon in the image that accompanies the email isn't the Airburst… or, indeed, any weapon currently in the game. It's a gun no Helldiver has seen before
     

Sony accidentally leaks unannounced Helldivers 2 strategem

21. Červen 2024 v 15:05

An unannounced Helldivers 2 stratagem has leaked online, seemingly by a Sony email.

The unforced error – which came via an official marketing email sent out to Helldivers – proudly introduces the Airburst Rocket Launcher players unlocked after they successfully liberated Penta during Operation Legitimate Undertaking.

There's just one problem; the weapon in the image that accompanies the email isn't the Airburst… or, indeed, any weapon currently in the game. It's a gun no Helldiver has seen before.

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  • ✇Eurogamer.net
  • Polish developer apologises following criticism for naked sauna job requirementVictoria Kennedy
    A Polish developer has come under fire for expecting employees to agree to mandatory sauna sessions.In a now viral LinkedIn exchange, Spectrum Studio creative director Jacek Piórkowski approached narrative designer and writer Aleksandra Wolna about working for his studio. Wolna replied to state Piórkowski had previously approached her about a job, and she had declined as it required her to agree to mandatory and reportedly naked sauna sessions."Jacek started a conversation with me under a post
     

Polish developer apologises following criticism for naked sauna job requirement

21. Červen 2024 v 15:02

A Polish developer has come under fire for expecting employees to agree to mandatory sauna sessions.

In a now viral LinkedIn exchange, Spectrum Studio creative director Jacek Piórkowski approached narrative designer and writer Aleksandra Wolna about working for his studio. Wolna replied to state Piórkowski had previously approached her about a job, and she had declined as it required her to agree to mandatory and reportedly naked sauna sessions.

"Jacek started a conversation with me under a post about me looking for a job. I did my research on him and his studio and politely declined because of the sauna thing," Wolna told Eurogamer. "I later posted about the situation about All In Games employees that weren't getting paid and are now looking for a job, since I am also owed a lot of money by this company. Suddenly, Jacek appeared offering me a job again."

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  • ✇Eurogamer.net
  • Crash Bandicoot N. Sane Trilogy passes huge sales milestoneVictoria Kennedy
    Crash Bandicoot's N. Sane Trilogy - which comprises the remasters of the first Crash Bandicoot, as well as Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped - has certainly not crashed and burned.Last night, the Crash Bandicoot team revealed that the trilogy has now sold through 20m copies worldwide. "Whoa! Thank you to our community of Crash players for this memorable milestone," the team wrote on social media platform X. To celebrate, a number of Crash Bandicoot games are now
     

Crash Bandicoot N. Sane Trilogy passes huge sales milestone

21. Červen 2024 v 14:05

Crash Bandicoot's N. Sane Trilogy - which comprises the remasters of the first Crash Bandicoot, as well as Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped - has certainly not crashed and burned.

Last night, the Crash Bandicoot team revealed that the trilogy has now sold through 20m copies worldwide. "Whoa! Thank you to our community of Crash players for this memorable milestone," the team wrote on social media platform X.

To celebrate, a number of Crash Bandicoot games are now on sale on PlayStation, with deals running until 3rd July. For example, you can currently scoop up the Crash Bandicoot - Crashiversary Bundle for £43.99. It usually retails at £110.

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  • ✇Eurogamer.net
  • Minecraft for PS5 is finally hereVikki Blake
    A native version of Minecraft is finally coming to PS5.Acknowledging that until now, "the only way to play Minecraft on a PlayStation 5 is by purchasing the PlayStation 4 version of the game", Mojang says that "by developing a native version of Minecraft for PS5, we'll be able to make the game run more effectively on the PS5's hardware, so you can lose your inventory in lava in the smoothest possible way!" Read more
     

Minecraft for PS5 is finally here

21. Červen 2024 v 13:52

A native version of Minecraft is finally coming to PS5.

Acknowledging that until now, "the only way to play Minecraft on a PlayStation 5 is by purchasing the PlayStation 4 version of the game", Mojang says that "by developing a native version of Minecraft for PS5, we'll be able to make the game run more effectively on the PS5's hardware, so you can lose your inventory in lava in the smoothest possible way!"

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  • ✇Eurogamer.net
  • Dark and Darker reinvigorates the senses and reminds us how terrifying dungeons can beRobert Purchese
    Dark and Darker is a game about escaping dungeons. And there's a problem with that - or there should be. Dungeons are so common in fantasy games that it's hard to pay too much attention to them. We've seen them all before, we know what they do. But when was the last time we really re-examined what being in one would actually be like? Dark and Darker does this, and it does it brilliantly well.Technically it's a PvPvE extraction game, which means you go into a dungeon with - and against - other p
     

Dark and Darker reinvigorates the senses and reminds us how terrifying dungeons can be

21. Červen 2024 v 13:00

Dark and Darker is a game about escaping dungeons. And there's a problem with that - or there should be. Dungeons are so common in fantasy games that it's hard to pay too much attention to them. We've seen them all before, we know what they do. But when was the last time we really re-examined what being in one would actually be like? Dark and Darker does this, and it does it brilliantly well.

Technically it's a PvPvE extraction game, which means you go into a dungeon with - and against - other people, as well as monsters, and you have to find a way out. If you die, you leave with nothing but the experience points you earned. If you take too long, you'll be hurried and eventually killed by an earthquake, or by a deadly blizzard blowing in. The point is pressure. You know, even before you begin, you're never going to be safe. You will need to move, but where?

It's dark. So dark you won't even see the chests next to you unless you light a torch. You won't see platforms or the missing parts of platforms either. You won't see traps on the floor or the piles of bones that form into skeletons when you're nearby. In terms of setting, Dark and Darker lives up to its name. Light in the game, therefore, is valuable. But torches also mark you out to anyone nearby, and they occupy the sword arm you hold them with. They're a risk.

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  • ✇Eurogamer.net
  • Xbox's Matt Booty implies Tango Gameworks closure was partly due to leadership changeVictoria Kennedy
    Xbox's Matt Booty has spoken more on the closure of Tango Gameworks earlier this year, and, while he did not name names, it appears that a change in leadership at the Hi-Fi Rush studio was a factor in Microsoft's decision.In conversation with Variety's Strictly Business podcast, the Xbox executive was asked about the closure of Tango Gameworks, and whether Microsoft had tried to seek another buyer for the studio."I won't get into the real sort of nitty gritty details on you know, what went into
     

Xbox's Matt Booty implies Tango Gameworks closure was partly due to leadership change

21. Červen 2024 v 12:52

Xbox's Matt Booty has spoken more on the closure of Tango Gameworks earlier this year, and, while he did not name names, it appears that a change in leadership at the Hi-Fi Rush studio was a factor in Microsoft's decision.

In conversation with Variety's Strictly Business podcast, the Xbox executive was asked about the closure of Tango Gameworks, and whether Microsoft had tried to seek another buyer for the studio.

"I won't get into the real sort of nitty gritty details on you know, what went into the decision, mostly out of respect for the people there, just because you know, there was a lot of work that went into delivering Hi-Fi Rush, which was a great game and you know did well for us," Booty began.

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  • ✇Eurogamer.net
  • Turning down Elden Ring's difficulty would "break the game itself", says MiyazakiEd Nightingale
    FromSoftware's Soulsborne games are notoriously difficult to beat, but creator Hidetaka Miyazaki has said it would "break the game itself" to turn down the challenge. In an interview with The Guardian, Miyazaki discussed how high difficulty is not only creatively part of the game, but also has led to its success. "If we really wanted the whole world to play the game, we could just crank the difficulty down more and more. But that wasn't the right approach," he said. Read more
     

Turning down Elden Ring's difficulty would "break the game itself", says Miyazaki

21. Červen 2024 v 12:06

FromSoftware's Soulsborne games are notoriously difficult to beat, but creator Hidetaka Miyazaki has said it would "break the game itself" to turn down the challenge.

In an interview with The Guardian, Miyazaki discussed how high difficulty is not only creatively part of the game, but also has led to its success.

"If we really wanted the whole world to play the game, we could just crank the difficulty down more and more. But that wasn't the right approach," he said.

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  • ✇Eurogamer.net
  • Zenless Zone Zero studio uses AI technology to "smoothen" development processJessica Orr
    Zenless Zone Zero producer Zhenyu Li revealed in a recent interview with Eurogamer (via an interpreter) that AI generated content is used in the game "program-wise" to "better smoothen the game progress."No specific programming examples were provided, as Li is "not a tech person," but he did stress that AI "only consists of a small part of the programming [in Zenless Zone Zero], mostly to help the programming team to smoothen the production process, to actually make our work more efficient."Som
     

Zenless Zone Zero studio uses AI technology to "smoothen" development process

21. Červen 2024 v 11:31

Zenless Zone Zero producer Zhenyu Li revealed in a recent interview with Eurogamer (via an interpreter) that AI generated content is used in the game "program-wise" to "better smoothen the game progress."

No specific programming examples were provided, as Li is "not a tech person," but he did stress that AI "only consists of a small part of the programming [in Zenless Zone Zero], mostly to help the programming team to smoothen the production process, to actually make our work more efficient."

Something we do know is that the game's signature vibrant, urban art style that sets it apart from miHoYo's other titles, Genshin Impact and Honkai: Star Rail, is not something made with AI generation. Li says the team wants to "create something from our own mind" when it comes to art related content, and in a later statement provided to Eurogamer to clarify some comments, it was added that this is "something the whole team believes in."

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  • ✇Eurogamer.net
  • What we've been playing - wells, late-night pictures, and the world's largest patch notesRobert Purchese
    Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week, we drift off reading the world's largest set of patch notes, we drift off flipping through a book of late-night urban pictures, and we drift off as we drop down a well.What have you been playing?If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive. Read more
     

What we've been playing - wells, late-night pictures, and the world's largest patch notes

21. Červen 2024 v 11:17

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week, we drift off reading the world's largest set of patch notes, we drift off flipping through a book of late-night urban pictures, and we drift off as we drop down a well.

What have you been playing?

If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive.

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  • ✇Eurogamer.net
  • Elden Ring's new inventory features are a game changerEd Nightingale
    I play Elden Ring like a Hoover. I explore the The Lands Between while hammering the button to acquire new materials. In all honesty, I've barely bothered with crafting unless I really need to, but all those leaves, stones, shards of bone, and strips of meat? They get sucked straight up into my inventory regardless. But then I get a really great looking item. Maybe it's a new talisman, or an Ash of War. Maybe it's a really important story item with a description that's integral to the plot. B
     

Elden Ring's new inventory features are a game changer

21. Červen 2024 v 10:00

I play Elden Ring like a Hoover. I explore the The Lands Between while hammering the button to acquire new materials. In all honesty, I've barely bothered with crafting unless I really need to, but all those leaves, stones, shards of bone, and strips of meat? They get sucked straight up into my inventory regardless.

But then I get a really great looking item. Maybe it's a new talisman, or an Ash of War. Maybe it's a really important story item with a description that's integral to the plot. But too late! It's already gone, lost in the black hole of my inventory, never to be found again. It's all very well finding an item while exploring, but finding it in your inventory is a whole game in itself.

Now, though, that's a problem of the past. FromSoftware has released an update for its iconic Souls adventure that's available for all alongside its Elden Ring DLC Shadow of the Erdtree. It includes two new inventory features: a recent items tab, and exclamation marks above new items. They're game changers.

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  • ✇Eurogamer.net
  • FromSoftware warns new Elden Ring Steam Deck bug making game unresponsiveMatt Wales
    With one hand FromSoftware giveth (a goat-horse in a more opportune location, for instance) and with the other it taketh away; Elden Ring's newly released 1.12 update has introduced a bug that can break things on Steam Deck - but FromSoftware says it's investigating. As detailed on the developer's social media feed, leaving Elden Ring inactive for too long on Steam Deck renders the game unplayable in some instances - something you'll probably want to be mindful of if you need to wander off an
     

FromSoftware warns new Elden Ring Steam Deck bug making game unresponsive

20. Červen 2024 v 23:49

With one hand FromSoftware giveth (a goat-horse in a more opportune location, for instance) and with the other it taketh away; Elden Ring's newly released 1.12 update has introduced a bug that can break things on Steam Deck - but FromSoftware says it's investigating.

As detailed on the developer's social media feed, leaving Elden Ring inactive for too long on Steam Deck renders the game unplayable in some instances - something you'll probably want to be mindful of if you need to wander off and punch something, or have a little cry.

"A Steam Deck related issue has been identified and a hotfix is being worked on," the studio wrote on X. "Leaving your Steam Deck inactive for more than five minutes may stop the game from accepting inputs. We apologise for inconvenience." For what it's worth, I left Elden Ring running for multiple five-minute windows in the interests of science and had no problem resuming each time - so it's possible this isn't an especially widespread issue.

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  • ✇Eurogamer.net
  • Beyond Good & Evil remaster arrives next week with "improved graphics", new in-game content, and moreMatt Wales
    UPDATE 10.07pm: After a bit of a premature unveiling earlier today, Ubisoft has now officially released the trailer for its Beyond Good and Evil 20th Anniversary Edition remaster. There's still no word on a price, but the digital version launches for PlayStation 5, PS4, Xbox Series X/S, Xbox One, Switch, and PC (via Steam, Epic, and the Ubisoft Store) next Tuesday, 25th June. A physical release from Limited Run Games is due later, with pre-orders opening on 12th July. ORIGINAL STORY 6.33pm: A
     

Beyond Good & Evil remaster arrives next week with "improved graphics", new in-game content, and more

20. Červen 2024 v 19:32

UPDATE 10.07pm: After a bit of a premature unveiling earlier today, Ubisoft has now officially released the trailer for its Beyond Good and Evil 20th Anniversary Edition remaster. There's still no word on a price, but the digital version launches for PlayStation 5, PS4, Xbox Series X/S, Xbox One, Switch, and PC (via Steam, Epic, and the Ubisoft Store) next Tuesday, 25th June. A physical release from Limited Run Games is due later, with pre-orders opening on 12th July.

ORIGINAL STORY 6.33pm: After a bit of teasing and some original edition delisting, Ubisoft has - slightly prematurely, it would seem - announced a release date for its Beyond Good & Evil 20th Anniversary Edition remaster. According to a now-deleted social media post, it's coming to PlayStation, Xbox, PC, and Switch on 25th June - with new in-game content and more.

Ubisoft confirmed it was working on a remaster of its much-loved 2003 action-adventure Beyond Good and Evil last November, after a "technical error" inadvertently granted some Ubisoft+ subscribers access to an early development build. And now, somewhat sooner than expected (Ubisoft had originally told fans to keep an eye out for news during tonight's Limited Run Games showcase), fresh details have emerged.

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  • DF Direct: Nintendo's games showcase impressed - even without Switch 2Will Judd
    Despite an early warning that no Switch 2 news would be forthcoming in their June briefing, Nintendo Direct was still a satisfying summer showcase with plenty of exciting titles. We ran our own Digital Foundry Direct special looking at the announcements, with John Linneman and Oliver Mackenzie highlighting some of the most anticipated games - including new Metroid, Zelda and Lego titles. While the video version of that Direct is available to watch below, I thought it might be interesting to tal
     

DF Direct: Nintendo's games showcase impressed - even without Switch 2

Od: Will Judd
20. Červen 2024 v 18:54

Despite an early warning that no Switch 2 news would be forthcoming in their June briefing, Nintendo Direct was still a satisfying summer showcase with plenty of exciting titles. We ran our own Digital Foundry Direct special looking at the announcements, with John Linneman and Oliver Mackenzie highlighting some of the most anticipated games - including new Metroid, Zelda and Lego titles.

While the video version of that Direct is available to watch below, I thought it might be interesting to talk about my personal highlight from the show, and perhaps more critically, how the announcements we've seen today might factor into an eventual Switch 2 launch line-up.

Starting off then, I was blown away by the Lego game: Lego Horizon Adventures. The original Horizon games - Zero Dawn and Forbidden West - have an unimpeachable setting, and it's fascinating to see this translated into a world of coloured bricks. Most importantly, there's been surprisingly little lost compared to the full-fat Unreal Engine 5 version of the game for PS5 and PC. High-quality Lumen RT reflections become SSR and pristine virtual shadow maps become traditional shadow maps, but the visual character of the game remains - despite the cutbacks necessary to get to even 30fps on Switch versus 60fps elsewhere.

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  • ✇Eurogamer.net
  • Microsoft would like you to know Xbox WILL be at this year's GamescomMatt Wales
    With Sony having surprised precisely no-one by announcing that, once again, PlayStation won't be at this year's Gamescom, Microsoft has seized the opportunity to let everyone know that, by Jove, Xbox will be at this year's show. Microsoft shared the news over on social media, inviting attendees to visit its "biggest booth yet" when Gamescom returns to Cologne, Germany, in August this year. Microsoft will, of course, be the only major console maker to have at presence at Gamescom 2024; Ninten
     

Microsoft would like you to know Xbox WILL be at this year's Gamescom

20. Červen 2024 v 17:20

With Sony having surprised precisely no-one by announcing that, once again, PlayStation won't be at this year's Gamescom, Microsoft has seized the opportunity to let everyone know that, by Jove, Xbox will be at this year's show.

Microsoft shared the news over on social media, inviting attendees to visit its "biggest booth yet" when Gamescom returns to Cologne, Germany, in August this year.

Microsoft will, of course, be the only major console maker to have at presence at Gamescom 2024; Nintendo confirmed it wouldn't be coming along back in April, saying there would be opportunities for players to try Switch games at other events throughout the year, and PlayStation confirmed a no-show earlier this week. Sony's absence hardly warrants a raised eyebrow, however, given it hasn't showed up since 2019.

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  • ✇Eurogamer.net
  • Elden Ring's big new base game patch finally lets you summon Torrent to fight the Elden BeastMatt Wales
    With Elden Ring's Shadow of the Erdtree DLC mere hours away from release, you might think there's not much FromSoftware could possibly do to refocus your excitement on the base game. But Elden Ring's previously promised new 1.12 update is now here, and it's already caused a bit of a flutter among fans - not least because it finally lets you take your trusty steed Torrent into the base game's concluding Elden Beast boss fight. Now, I'll readily admit I haven't fought the Elden Beast myself - t
     

Elden Ring's big new base game patch finally lets you summon Torrent to fight the Elden Beast

20. Červen 2024 v 16:06

With Elden Ring's Shadow of the Erdtree DLC mere hours away from release, you might think there's not much FromSoftware could possibly do to refocus your excitement on the base game. But Elden Ring's previously promised new 1.12 update is now here, and it's already caused a bit of a flutter among fans - not least because it finally lets you take your trusty steed Torrent into the base game's concluding Elden Beast boss fight.

Now, I'll readily admit I haven't fought the Elden Beast myself - the short explanation being my wildly misguided decision to do a melee-only first run-through and, uh, Malenia - but even I'm aware of the boss' notoriety. Not due to its difficult, mind, but because it teleports itself around an arena so massive, players have frequently found the ensuing on-foot chase-the-monster action utterly exhausting. This Reddit thread from two years ago called it the "single worst designed boss" in Elden Ring, and, well, it's a fairly common opinion.

Plenty of people have speculated the Elden Beast was originally designed to be tackled on the back of Torrent given its cavernous arena - and wondered why everybody's favourite goat-horse wasn't accessible in the final release version - but, some two years on, he's finally here. "Added new feature to summon spectral steed during the Elden Beast boss battle", explains today's 1.12 patch notes - and the Elden Ring fanbase rises for thunderous applause.

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  • ✇Eurogamer.net
  • Would Still Wakes The Deep be better without the monsters?Ian Higton
    Still Wakes the Deep is the Dark Souls of Walking Simulators. Or is it?Jim Trinca, who recently reviewed Still Wakes the Deep for VG247, has opinions about the new game from The Chinese Room (Matt also has opinions in Eurogamer's review). Specifically about how he thinks it could be a much better game without the monsters. He doesn't want to get rid of the naked bum that appears in it though. Just in case you were wondering... In today's video, Jim explores the wonders of Still Wakes the Deep's
     

Would Still Wakes The Deep be better without the monsters?

20. Červen 2024 v 15:00

Still Wakes the Deep is the Dark Souls of Walking Simulators. Or is it?

Jim Trinca, who recently reviewed Still Wakes the Deep for VG247, has opinions about the new game from The Chinese Room (Matt also has opinions in Eurogamer's review). Specifically about how he thinks it could be a much better game without the monsters. He doesn't want to get rid of the naked bum that appears in it though. Just in case you were wondering...

In today's video, Jim explores the wonders of Still Wakes the Deep's dangerous North Sea oil rig, the conversations between the characters who work within its walls and the game's uncomfortable parallels with the real world that are honestly scarier than any imaginary monster ever could be.

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  • ✇Eurogamer.net
  • PlayStation confirms it's skipping Gamescom again this yearVictoria Kennedy
    PlayStation has confirmed to Eurogamer it will be skipping Gamescom once again this year.The annual German event is the highest attended gaming convention in the world, and a key date in the gaming calendar - a chance for developers and publishers to showcase their wares. Sony, however, has skipped the event in recent years, favouring its own dedicated PlayStation showcases, and that trend continues in 2024. In a statement shared with Eurogamer, a Sony spokesperson said: "We currently have no
     

PlayStation confirms it's skipping Gamescom again this year

20. Červen 2024 v 14:30

PlayStation has confirmed to Eurogamer it will be skipping Gamescom once again this year.

The annual German event is the highest attended gaming convention in the world, and a key date in the gaming calendar - a chance for developers and publishers to showcase their wares.

Sony, however, has skipped the event in recent years, favouring its own dedicated PlayStation showcases, and that trend continues in 2024. In a statement shared with Eurogamer, a Sony spokesperson said: "We currently have no plans to exhibit at Gamescom 2024."

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  • ✇Eurogamer.net
  • Microsoft has started reimbursing players who bought cancelled Redfall DLCVictoria Kennedy
    In the wake of devastating closures at Bethesda, Microsoft has started refunding those who purchased Redfall's premium Bite Back edition.This edition of Arkane Austin's vampire shooter was set to provide players with the Redfall Hero Pass, which would have added a further two characters to the game. In November, the studio said it was "continuing development of The Hero Pass and we're excited to share more about Redfall's new heroes and other updates later next year".However, following the stud
     

Microsoft has started reimbursing players who bought cancelled Redfall DLC

20. Červen 2024 v 12:44

In the wake of devastating closures at Bethesda, Microsoft has started refunding those who purchased Redfall's premium Bite Back edition.

This edition of Arkane Austin's vampire shooter was set to provide players with the Redfall Hero Pass, which would have added a further two characters to the game. In November, the studio said it was "continuing development of The Hero Pass and we're excited to share more about Redfall's new heroes and other updates later next year".

However, following the studio's closure last month, Arkane Austin confirmed the Hero Pass DLC for Redfall would no longer be released. At this time, the studio said those who had purchased the DLC via either the Bite Back edition or base game upgrade would instead receive credit to the same value as the pass.

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  • ✇Eurogamer.net
  • Demon's Souls developer Bluepoint Games still "working on an original title" for PlayStationVictoria Kennedy
    Bluepoint Games is still "working on an original title" for its parent company Sony.The Demon's Souls remake developer was acquired by Sony back in 2021. At this time, it said it was "working on original content right now", and while the studio could not share any further specifics, it called this "the next step in the evolution for us".In the years since, the developer has remained quiet on its plans. However, when asked if the studio was still working on original content during an exchange on
     

Demon's Souls developer Bluepoint Games still "working on an original title" for PlayStation

20. Červen 2024 v 11:58

Bluepoint Games is still "working on an original title" for its parent company Sony.

The Demon's Souls remake developer was acquired by Sony back in 2021. At this time, it said it was "working on original content right now", and while the studio could not share any further specifics, it called this "the next step in the evolution for us".

In the years since, the developer has remained quiet on its plans. However, when asked if the studio was still working on original content during an exchange on social media platform X, Bluepoint's head of technology Peter Dalton replied: "Nothing has changed since our statement that we are working on an original title."

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  • ✇Eurogamer.net
  • Destiny 2: The Final Shape review - a fitting end for a story ten years in the tellingPhilippa Warr
    Bungie sticks the landing as it finally brings together the threads of its epic first saga.After a storytelling exercise spanning ten years, two enormous games, and one paracasual Starhorse (don't ask), Bungie has finally concluded its first Destiny saga with Destiny 2's The Final Shape expansion. The result is a surprisingly lovely experience that manages to balance the hefty demands of nostalgia, lore, and novelty.There's a lot to get through here, as the first week-and-a-bit since release ha
     

Destiny 2: The Final Shape review - a fitting end for a story ten years in the telling

20. Červen 2024 v 10:00

Bungie sticks the landing as it finally brings together the threads of its epic first saga.

After a storytelling exercise spanning ten years, two enormous games, and one paracasual Starhorse (don't ask), Bungie has finally concluded its first Destiny saga with Destiny 2's The Final Shape expansion. The result is a surprisingly lovely experience that manages to balance the hefty demands of nostalgia, lore, and novelty.

There's a lot to get through here, as the first week-and-a-bit since release has included the main story campaign, a raid, a 12-person conclusion mission, a new subclass (Prismatic), a 2-person secret exotic activity, and the first part of a three-act episode called Echoes (episodes being the replacement for seasons – the packages which keep players going between expansions). Let's start with… story?

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  • ✇Eurogamer.net
  • Beyond Good and Evil Steam delisting prompts speculation of imminent remaster releaseMatt Wales
    Ubisoft has pulled its beloved action-adventure Beyond Good and Evil from a number of digital stores, prompting speculation that its previously announced remaster is set to launch very soon. Beyond Good and Evil's 20th Anniversary Edition - a remaster of the original 2003 game - was confirmed to be in development last November, after a "technical error" (as Ubisoft termed it) inadvertently granted some Ubisoft+ subscribers access to an early development build. At the time, Ubisoft gave its B
     

Beyond Good and Evil Steam delisting prompts speculation of imminent remaster release

20. Červen 2024 v 00:08

Ubisoft has pulled its beloved action-adventure Beyond Good and Evil from a number of digital stores, prompting speculation that its previously announced remaster is set to launch very soon.

Beyond Good and Evil's 20th Anniversary Edition - a remaster of the original 2003 game - was confirmed to be in development last November, after a "technical error" (as Ubisoft termed it) inadvertently granted some Ubisoft+ subscribers access to an early development build.

At the time, Ubisoft gave its Beyond Good and Evil 20th Anniversary Edition an "early 2024" release window - and the publisher recently confirmed it would be sharing more news on the remaster during this week's Limited Run Games Showcase.

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  • ✇Eurogamer.net
  • 7 bizarre Easter Eggs from across the Perfect Dark seriesIan Higton
    Perfect Dark has been in the news quite a lot recently. First there was the impressive gameplay reveal for the upcoming reboot at this month's Xbox Showcase and, literally yesterday, Nintendo announced that the original Perfect Dark is now available to play on Switch.All of this Perfect Dark news got me perfectly nostalgic, so I jumped back into the original three games and put together a little list video based on some of the most bizarre (and naughty) Easter Eggs and features that Rare's seri
     

7 bizarre Easter Eggs from across the Perfect Dark series

19. Červen 2024 v 16:00

Perfect Dark has been in the news quite a lot recently. First there was the impressive gameplay reveal for the upcoming reboot at this month's Xbox Showcase and, literally yesterday, Nintendo announced that the original Perfect Dark is now available to play on Switch.

All of this Perfect Dark news got me perfectly nostalgic, so I jumped back into the original three games and put together a little list video based on some of the most bizarre (and naughty) Easter Eggs and features that Rare's series has to offer.

Give it a watch on the player above or there's the YouTube version embedded below if you'd prefer to push that one into your peepers. Enjoy!

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  • ✇Eurogamer.net
  • What have we learned from Perfect Dark's gameplay reveal trailer?John Linneman
    The art of the reveal is a difficult thing - and in our current industry, most publishers prefer trailers packed with pre-rendered CGI or snippets captured across the game. Yet, I've always preferred a different approach: a linear series of events showcasing what's possible in the game. This style was memorably used to reveal Metal Gear Solid 2, along with titles like Halo 2, Doom 3, The Last of Us and Killzone: Shadow Fall. It's designed to showcase the gameplay vision of a title contained wit
     

What have we learned from Perfect Dark's gameplay reveal trailer?

19. Červen 2024 v 15:59

The art of the reveal is a difficult thing - and in our current industry, most publishers prefer trailers packed with pre-rendered CGI or snippets captured across the game. Yet, I've always preferred a different approach: a linear series of events showcasing what's possible in the game. This style was memorably used to reveal Metal Gear Solid 2, along with titles like Halo 2, Doom 3, The Last of Us and Killzone: Shadow Fall. It's designed to showcase the gameplay vision of a title contained within a single location - a way to help the player understand what sort of game the developer is building. With the reboot of Perfect Dark, finally shown during this year's Xbox showcase, I was thrilled to see a return to this format.

There's little doubt that the lead-up to Perfect Dark has been fraught with challenges. First named six years ago in a simple teaser, the studio went radio-silent afterwards, with rumors suggesting it was in a rough state. With this new trailer, however, it finally feels like we have a vision for what the team wants to achieve. This is still very much a vertical slice - it wouldn't be surprising to learn that little else of the game's campaign has been built yet - but this trailer gives me hope that they're on the right track.

Creating a new entry in the Perfect Dark series is perhaps not as simple as it may seem. On the face of it, the original Perfect Dark is a type of shooter that largely doesn't really exist any longer. It's mission- and objective-driven, filled with gadgets and other unique scenarios, but the central mechanics, level design and flow are very much of the era. There is one contemporary game, known as Agent 64, which perfectly builds on this style of play - the demo is excellent and a fun throwback - but that's not necessarily what you'd want from a full reboot.

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  • ✇Eurogamer.net
  • My first hands on with The Plucky Squire was one of the most joyful experiences in agesChris Tapsell
    Joy is a bit underrated, I reckon, but at Summer Game Fest this year it felt like the closest thing to a running theme. Astro Bot and Lego Horizon Adventures were both a breeze, playful, ebullient family games that put all their focus on simply being a good time. The Plucky Squire, an action game with a domestic dimension hopping twist, however, probably just pipped them to the position of first, in the race to be the most joyful experience I had all week.In fact, it was one of the most joyful
     

My first hands on with The Plucky Squire was one of the most joyful experiences in ages

19. Červen 2024 v 15:13

Joy is a bit underrated, I reckon, but at Summer Game Fest this year it felt like the closest thing to a running theme. Astro Bot and Lego Horizon Adventures were both a breeze, playful, ebullient family games that put all their focus on simply being a good time. The Plucky Squire, an action game with a domestic dimension hopping twist, however, probably just pipped them to the position of first, in the race to be the most joyful experience I had all week.

In fact, it was one of the most joyful I've had in video games for a little while. The Plucky Squire is a delight.

The setup here involved an opening sequence in a 2D part of The Plucky Squire, the main storybook. What's striking is how the edges of the pages, while always visible, seem to just melt away here. You are in this, playing a top-down Zelda-like adventure, whacking little enemy blobs with your sword or using a nice little throw-and-recall system for it like a manually-summoned boomerang. You hop ledges and chasms from set, green swirls in the ground, which take you to corresponding green swirls on the other side. Then you hit an obstacle - a big spinning mincer that seems rather gnarly and, frankly, suspiciously out of place for this twee little pastel-hued tale - and hop on another swirl and - oh! - you've jumped right out of the page.

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  • ✇Eurogamer.net
  • Banana game not a scam, says developerVictoria Kennedy
    Banana has taken Steam by storm recently, yesterday knocking Baldur's Gate 3 out of the top 10 most popular games on Valve's platform (in terms of peak concurrent players). In Banana, players click on the image of a banana - or simply leave the software running - to eventually get a banana dropped into their Steam inventory. As we previously reported, these bananas can be sold in Steam's marketplace, with some going for pennies while others have a much higher asking price. Since Banana star
     

Banana game not a scam, says developer

19. Červen 2024 v 14:20

Banana has taken Steam by storm recently, yesterday knocking Baldur's Gate 3 out of the top 10 most popular games on Valve's platform (in terms of peak concurrent players).

In Banana, players click on the image of a banana - or simply leave the software running - to eventually get a banana dropped into their Steam inventory. As we previously reported, these bananas can be sold in Steam's marketplace, with some going for pennies while others have a much higher asking price.

Since Banana started gaining popularity on Steam, there has been speculation this is all some kind of scam. This concern was exacerbated when it transpired one of the developers behind Banana had previously been involved in a "Steam market 'bitcoin' scam/bug". However, other team members have assured the community the game is not a scam, and more content will be coming soon.

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  • ✇Eurogamer.net
  • Fans react to Legend of Zelda: Echoes of Wisdom reveal with timeline speculation and adorable artworkVictoria Kennedy
    Ever since Nintendo unveiled The Legend of Zelda: Echoes of Wisdom yesterday, the community has been speculating about where this game sits in the series' timeline, discussing trailer details and, importantly, sharing fan art.Echoes of Wisdom will be the first mainline Zelda game that features the titular princess in a playable role. Rather than a sword like Link, Zelda will make her way through Hyrule with a new item known as the Tri Rod, which allows her to copy and paste items she finds in t
     

Fans react to Legend of Zelda: Echoes of Wisdom reveal with timeline speculation and adorable artwork

19. Červen 2024 v 13:02

Ever since Nintendo unveiled The Legend of Zelda: Echoes of Wisdom yesterday, the community has been speculating about where this game sits in the series' timeline, discussing trailer details and, importantly, sharing fan art.

Echoes of Wisdom will be the first mainline Zelda game that features the titular princess in a playable role. Rather than a sword like Link, Zelda will make her way through Hyrule with a new item known as the Tri Rod, which allows her to copy and paste items she finds in the world. She can also pick up and throw rocks at enemies, and copy enemies to do battle for her.

But, where does Echoes of Wisdom fall in Zelda's expansive timeline? While there has been nothing definitive shared as yet (and, let's be honest, there likely never will be), there are some theories out there.

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  • ✇Eurogamer.net
  • TimeSplitters Taiwanese rating suggests possible PS Plus releaseEd Nightingale
    TimeSplitters has been rated in Taiwan for PS4 and PS5, leading to speculation of an imminent arrival on PS Plus. As spotted by Gematsu, two versions of the game are listed on the Taiwanese ratings board website for both consoles. Koch Media is listed as the associated company - it's now renamed to Plaion (which joined Embracer), which acquired the TimeSplitters rights back in 2018. However, a new game in the series was cancelled last year and studio Free Radical Design was shut down. Read
     

TimeSplitters Taiwanese rating suggests possible PS Plus release

19. Červen 2024 v 12:39

TimeSplitters has been rated in Taiwan for PS4 and PS5, leading to speculation of an imminent arrival on PS Plus.

As spotted by Gematsu, two versions of the game are listed on the Taiwanese ratings board website for both consoles. Koch Media is listed as the associated company - it's now renamed to Plaion (which joined Embracer), which acquired the TimeSplitters rights back in 2018.

However, a new game in the series was cancelled last year and studio Free Radical Design was shut down.

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  • ✇Eurogamer.net
  • Beyond Good and Evil remaster news teased for showcase tomorrowEd Nightingale
    News on the 20th anniversary edition of Beyond Good & Evil has been teased for a showcase tomorrow. The Limited Run Games Showcase will be shown on 20th June at 7pm, with "more news" about the game expected. This news comes courtesy of the official Beyond Good & Evil account, including some comic art from artist Hubert Chevillard featuring everyone's favourite pig uncle Pey'j. Read more
     

Beyond Good and Evil remaster news teased for showcase tomorrow

19. Červen 2024 v 11:47

News on the 20th anniversary edition of Beyond Good & Evil has been teased for a showcase tomorrow.

The Limited Run Games Showcase will be shown on 20th June at 7pm, with "more news" about the game expected.

This news comes courtesy of the official Beyond Good & Evil account, including some comic art from artist Hubert Chevillard featuring everyone's favourite pig uncle Pey'j.

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  • ✇Eurogamer.net
  • Paradox shuts down Life By You studio following Sims-like's sudden cancellationMatt Wales
    Following the sudden cancellation of Paradox Interactive's ambitious Sims-like Life by You, the company has confirmed it's closing the internal studio behind the project, Paradox Tectonic. Paradox Tectonic - the 24-person team overseen by former Sims boss and CEO of Second Life studio Linden Labs, Rod Humble - was unveiled with some fanfare back in 2019. It wasn't last March, however, that its first game, Life By You, was officially revealed. At the time, it seemed like a solid proposition,
     

Paradox shuts down Life By You studio following Sims-like's sudden cancellation

19. Červen 2024 v 00:56

Following the sudden cancellation of Paradox Interactive's ambitious Sims-like Life by You, the company has confirmed it's closing the internal studio behind the project, Paradox Tectonic.

Paradox Tectonic - the 24-person team overseen by former Sims boss and CEO of Second Life studio Linden Labs, Rod Humble - was unveiled with some fanfare back in 2019. It wasn't last March, however, that its first game, Life By You, was officially revealed.

At the time, it seemed like a solid proposition, promising Sims-like gameplay and ambitious features including an "open game world where everything is customisable" and "real language conversation". Unfortunately, the project quickly ran into trouble, missing its original September 2023 early access launch before getting hit with a succession of further delays.

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  • ✇Eurogamer.net
  • Amazon's next free-to-play fantasy MMO Throne and Liberty is out in SeptemberMatt Wales
    Throne and Liberty - the latest South Korean free-to-play fantasy MMO to land on Amazon Games' publishing slate following 2022's Lost Ark - will get worldwide release on 17th September, with an open beta coming to PC and consoles in July. Developed by NCSoft, the company behind Guild Wars and City of Heroes, Throne and Liberty promises to be a game of exploration and "massive-scale combat" - accommodating "thousands of players at once" - all unfolding in the "dynamic" open world of Solisium.
     

Amazon's next free-to-play fantasy MMO Throne and Liberty is out in September

18. Červen 2024 v 22:09

Throne and Liberty - the latest South Korean free-to-play fantasy MMO to land on Amazon Games' publishing slate following 2022's Lost Ark - will get worldwide release on 17th September, with an open beta coming to PC and consoles in July.

Developed by NCSoft, the company behind Guild Wars and City of Heroes, Throne and Liberty promises to be a game of exploration and "massive-scale combat" - accommodating "thousands of players at once" - all unfolding in the "dynamic" open world of Solisium.

"Adapt your fight to survive and thrive through strategic decisions in PvP, PvE or both as you encounter evolving battlefields impacted by weather, time of day, and other players", its promotion blurb explains. "There is no single path to victory as you seek to defeat Kazar and claim the throne while keeping rival guilds at bay."

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  • ✇Eurogamer.net
  • Miles Edgeworth getting the remaster treatment in Ace Attorney Investigations Collection later this yearMatt Wales
    Following starring remaster turns for Pheonix Wright, Apollo Justice, and Ryunosuke Naruhodo, it's finally Miles Edgeworth's time to shine; Capcom has unveiled the Ace Attorney Investigations Collection, coming to PlayStation, Xbox, PC, and Switch on 6th September. The newly announced collection includes two Miles Edgeworth led Ace Attorney spin-off adventures - both incorporating the series' usual mix of crime scene exploration and courtroom cross-examinations - starting with Ace Attorney In
     

Miles Edgeworth getting the remaster treatment in Ace Attorney Investigations Collection later this year

18. Červen 2024 v 18:54

Following starring remaster turns for Pheonix Wright, Apollo Justice, and Ryunosuke Naruhodo, it's finally Miles Edgeworth's time to shine; Capcom has unveiled the Ace Attorney Investigations Collection, coming to PlayStation, Xbox, PC, and Switch on 6th September.

The newly announced collection includes two Miles Edgeworth led Ace Attorney spin-off adventures - both incorporating the series' usual mix of crime scene exploration and courtroom cross-examinations - starting with Ace Attorney Investigations: Miles Edgeworth, which originally released for Nintendo DS in 2009.

It's the second included title that's perhaps most exciting, however, given that Ace Attorney Investigations 2: Prosecutor’s Gambit - which initially launched for DS back in 2011 - hasn't previously had an official release outside of Japan.

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Banana clicking game now 9th most popular of all time on Steam, knocks Baldur's Gate 3 out of top 10

18. Červen 2024 v 18:31

That game where all you do is click a banana is now one of Steam's most popular releases ever. In fact, it is so popular, it has today bopped both Hogwarts Legacy and Baldur's Gate 3 down a place on Steam's most played games chart.

Banana - as the game is aptly called - is now sitting proudly in ninth place on Steam's most played games charts in terms of all-time player peak.

At the time of writing, that peak is 884,469 banana clickers, according to SteamDB.

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  • ✇Eurogamer.net
  • Basketball coming to Nintendo Switch Sports as a free updateVictoria Kennedy
    Nintendo Switch Sports is getting a new addition: Basketball! It will arrive later this summer as part of a free update. Nintendo made the announcement today, as part of its Direct showcase. "Dribble, pass and shoot in two-on-two matches, or aim for the highest score against up to three other players in Five Streak Battle," Nintedo says in its latest Switch Sports trailer, which you can see below. Read more
     

Basketball coming to Nintendo Switch Sports as a free update

18. Červen 2024 v 17:40

Nintendo Switch Sports is getting a new addition: Basketball!

It will arrive later this summer as part of a free update. Nintendo made the announcement today, as part of its Direct showcase.

"Dribble, pass and shoot in two-on-two matches, or aim for the highest score against up to three other players in Five Streak Battle," Nintedo says in its latest Switch Sports trailer, which you can see below.

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  • ✇Eurogamer.net
  • Everything announced in the Nintendo DirectLottie Lynn
    The Nintendo Direct for June 2024 has been and gone! Sure we had to wait over a month (and were then only given 24 hours notice, classic Nintendo), but it was worth it. Well worth it subjectively, I'm sure there are some disappointment people out there. (Look, we'd all like to play Silksong. Hopefully it will be out next year. Or the year after that...) Anyways, in case you missed June 2024's Nintendo Direct or simply want to revisit the announcements - look no further as you'll find it all be
     

Everything announced in the Nintendo Direct

18. Červen 2024 v 17:35

The Nintendo Direct for June 2024 has been and gone! Sure we had to wait over a month (and were then only given 24 hours notice, classic Nintendo), but it was worth it. Well worth it subjectively, I'm sure there are some disappointment people out there. (Look, we'd all like to play Silksong. Hopefully it will be out next year. Or the year after that...) Anyways, in case you missed June 2024's Nintendo Direct or simply want to revisit the announcements - look no further as you'll find it all below.

The Nintendo Direct started in pure Nintendo fashion with Mario and Luigi Brothership. We got an excellent look at the cel-shaded style graphics, combat and all the platforming fun this game has in store for you.

Mario and Luigi will be released on the Nintendo Switch on 7th November 2024.

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  • ✇Eurogamer.net
  • Nintendo Switch Online adds "Mature" games selection, starting with Perfect Dark And TurokVictoria Kennedy
    Turok: Dinosaur Hunter and Perfect Dark are heading to Nintendo Switch Online, as part of the Expansion pack's new "mature" games app. Nintendo made the announcement during this afternoon's Direct broadcast. Both N64 shooters are available from today. In addition, Perfect Dark will arrive with online multiplayer, so who is ready for a round or two later? As well as these mature games, Nintendo Switch Online users will be able to get their hands on GameBoy Advance's Metroid: Zero Mission a
     

Nintendo Switch Online adds "Mature" games selection, starting with Perfect Dark And Turok

18. Červen 2024 v 17:18

Turok: Dinosaur Hunter and Perfect Dark are heading to Nintendo Switch Online, as part of the Expansion pack's new "mature" games app.

Nintendo made the announcement during this afternoon's Direct broadcast. Both N64 shooters are available from today. In addition, Perfect Dark will arrive with online multiplayer, so who is ready for a round or two later?

As well as these mature games, Nintendo Switch Online users will be able to get their hands on GameBoy Advance's Metroid: Zero Mission and The Legend of Zelda: A Link to the Past Four Swords. You can see a little taste for what's in store via the video below.

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  • ✇Eurogamer.net
  • Dragon Quest 3 HD-2D is the excuse I need to properly play this iconic seriesEd Nightingale
    Firstly, a confession: despite being a huge Final Fantasy fan, and fan of the genre overall, I've never played a Dragon Quest game - much to my shame. The first Dragon Quest (released in 1986) is the original, pioneering JRPG and the success of the series is a huge reason why the genre is so popular. But so far, it's passed me by. I admit this not to reveal my shortcomings, but to say I am absolutely the target market for Square Enix's forthcoming HD-2D remake of Dragon Quest 3. As with much
     

Dragon Quest 3 HD-2D is the excuse I need to properly play this iconic series

18. Červen 2024 v 17:14

Firstly, a confession: despite being a huge Final Fantasy fan, and fan of the genre overall, I've never played a Dragon Quest game - much to my shame. The first Dragon Quest (released in 1986) is the original, pioneering JRPG and the success of the series is a huge reason why the genre is so popular. But so far, it's passed me by.

I admit this not to reveal my shortcomings, but to say I am absolutely the target market for Square Enix's forthcoming HD-2D remake of Dragon Quest 3. As with much of the series, it's seen numerous re-releases since but isn't available across all modern consoles besides mobile ports and Switch. But now it's making a triumphant return using the graphical style popularised by Octopath Traveler and will arrive on Switch, PS5, Xbox Series X/S and PC in November.

So why start with the third in the series I hear you ask? Dragon Quest 3 originally released in 1988 (I was one year old!), but is chronologically the first. Together with the previous two games, they form the Erdrick Trilogy. As such, this is a great entry point into the series for those of us wishing to catch up.

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  • ✇Eurogamer.net
  • Metroid Prime 4 gets gorgeous first gameplay trailer - and it's out next yearMatt Wales
    After a long old wait, Nintendo's hugely anticipated sci-fi shooter sequel Metroid Prime 4 has re-surfaced - bringing with it a gorgeous first gameplay trailer, a new 'Beyond' subtitle, and confirmation it's launching next year. Metroid Prime 4 was, of course, first announced all the way back in 2017, almost a decade after the launch of Metroid Prime 3: Corruption on Wii. Nintendo eventually confirmed it was was being developed by Bandai Namco - but 2019 brought the news the project had "not
     

Metroid Prime 4 gets gorgeous first gameplay trailer - and it's out next year

18. Červen 2024 v 17:09

After a long old wait, Nintendo's hugely anticipated sci-fi shooter sequel Metroid Prime 4 has re-surfaced - bringing with it a gorgeous first gameplay trailer, a new 'Beyond' subtitle, and confirmation it's launching next year.

Metroid Prime 4 was, of course, first announced all the way back in 2017, almost a decade after the launch of Metroid Prime 3: Corruption on Wii. Nintendo eventually confirmed it was was being developed by Bandai Namco - but 2019 brought the news the project had "not reached the standard" Nintendo sought and was being rebooted from scratch, this time with original Metroid Prime developer Retro Studios at the helm.

Since then, updates have been scarce, but now - during an already treat-packed Nintendo Direct - the long-in-the-works shooter has re-emerged with nearly two minutes of gameplay.

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Zelda finally playable protagonist in new standalone game The Legend of Zelda: Echoes of Wisdom

18. Červen 2024 v 16:33

Princess Zelda will finally be playable in Nintendo's next games in the series, The Legend of Zelda: Echoes of Wisdom.

Zelda will utilise a new ability to create echoes of items and enemies, while the art style is taken from the Link's Awakening remake.

The Legend of Zelda: Echoes of Wisdom will release on 26th September.

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  • ✇Eurogamer.net
  • Donkey Kong Country Returns HD coming to Nintendo SwitchVictoria Kennedy
    Today during Nintendo's Direct broadcast, Donkey Kong Country Returns HD was announced for the Switch.The Wii classic will feature 80 levels on its Switch debut, including the additional ones from the game's 3DS version. Donkey Kong Country Returns HD will be able to be played in two player local co-op, so guess what I will be doing with my kids when this comes out.As for when that will be, Donkey Kong Country Returns HD is set to arrive next year, on 16th January. You can check out its announc
     

Donkey Kong Country Returns HD coming to Nintendo Switch

18. Červen 2024 v 16:31

Today during Nintendo's Direct broadcast, Donkey Kong Country Returns HD was announced for the Switch.

The Wii classic will feature 80 levels on its Switch debut, including the additional ones from the game's 3DS version. Donkey Kong Country Returns HD will be able to be played in two player local co-op, so guess what I will be doing with my kids when this comes out.

As for when that will be, Donkey Kong Country Returns HD is set to arrive next year, on 16th January. You can check out its announcement trailer below.

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  • ✇Eurogamer.net
  • Dragon Quest 3 HD-2D Remake officially announced, full trilogy on the wayEd Nightingale
    Square Enix has officially announced its HD-2D remake of Dragon Quest 3 at today's Nintendo Direct, along with further remakes of the full Erdrick trilogy. The remake will release on 14th November on Switch, though a previous tease a couple of week's ago included PlayStation 5, Xbox Series X/S, Steam and Windows. That tease was on Dragon Quest day, 27th May, with a short logo showing the game's logo and the words "The legacy begins". Read more
     

Dragon Quest 3 HD-2D Remake officially announced, full trilogy on the way

18. Červen 2024 v 16:25

Square Enix has officially announced its HD-2D remake of Dragon Quest 3 at today's Nintendo Direct, along with further remakes of the full Erdrick trilogy.

The remake will release on 14th November on Switch, though a previous tease a couple of week's ago included PlayStation 5, Xbox Series X/S, Steam and Windows.

That tease was on Dragon Quest day, 27th May, with a short logo showing the game's logo and the words "The legacy begins".

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  • ✇Eurogamer.net
  • Mario & Luigi: Brothership bringing the action-RPG series to Switch this yearMatt Wales
    Kicking its latest Direct off with a bang, Nintendo has unveiled Mario & Luigi: Brothership, which is heading to Switch on 7th November this year. Brothership marks the Switch debut of Nintendo's long-running action-RPG series, and the first brand-new entry since Mario & Luigi: Paper Jam appeared on 3DS in 2015. Nintendo's Brothership reveal didn't offer much in the way of specifics, but it's described as a "sea-faring adventure that unfolds across mysterious islands", and there's pr
     

Mario & Luigi: Brothership bringing the action-RPG series to Switch this year

18. Červen 2024 v 16:21

Kicking its latest Direct off with a bang, Nintendo has unveiled Mario & Luigi: Brothership, which is heading to Switch on 7th November this year.

Brothership marks the Switch debut of Nintendo's long-running action-RPG series, and the first brand-new entry since Mario & Luigi: Paper Jam appeared on 3DS in 2015.

Nintendo's Brothership reveal didn't offer much in the way of specifics, but it's described as a "sea-faring adventure that unfolds across mysterious islands", and there's promise of "evolved moves" for the Mario brothers when it arrives.

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Final Fantasy creator's Fantasian heads to Switch after Apple exclusivity

18. Červen 2024 v 16:17

Fantasian, the RPG from Final Fantasy creator Hironobu Sakaguchi, is heading to Switch this winter.

The game has been an Apple Arcade exclusive since it launched in 2021.

Now it's heading to Switch with the name Fantasian Neo Dimension, as revealed during today's Nintendo Direct.

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  • ✇Eurogamer.net
  • Elden Ring: Shadow of the Erdtree review - a visually resplendent living text made less aliveAlexis Ong
    My first steps into the Shadow Realm are with bare feet and an empty head. After reaching out to Mohg's crusty egg, I materialise in a vast, rolling field dotted with ruins. In the distance is a dimmed, sickly twin of the Erdtree ringed by shadowy drapes. It takes a minute to remember my buttons, but I summon Torrent to sprint through the long grass like a dog being let off the leash, and almost immediately experience death from above – some gnarled freak just two-shot me into the dirt. It take
     

Elden Ring: Shadow of the Erdtree review - a visually resplendent living text made less alive

18. Červen 2024 v 16:00

My first steps into the Shadow Realm are with bare feet and an empty head. After reaching out to Mohg's crusty egg, I materialise in a vast, rolling field dotted with ruins. In the distance is a dimmed, sickly twin of the Erdtree ringed by shadowy drapes. It takes a minute to remember my buttons, but I summon Torrent to sprint through the long grass like a dog being let off the leash, and almost immediately experience death from above – some gnarled freak just two-shot me into the dirt. It takes a while to get a rhythm going again, and sort out whatever I was trying to do with my NG+ build. I decide for the sake of efficiency to stick to my Moonveil/Carian Glintstone Staff setup, because one does not simply walk into a FromSoft DLC.

It takes more time to feel at home again, but soon I'm puncturing hearts and obliterating minds, executing small huddles of gibbering NPCs as they pray, finding ways to slip past hard-hitting knights. Everyone I meet is all about Miquella, and it's a lot, but such is the way of the cult. Miquella has left crosses scattered about the Shadow Realm for his devotees, to denote where he has shed parts of himself and his flesh; Jesus himself couldn't have pulled off this kind of postmodern brand campaign.

Eventually I find myself in the Specimen Storehouse, which is in many ways a classic convoluted FromSoft library/lab level, and perfectly in line with Elden Ring's weird fascination with eugenics and taxonomy. There are many artefacts here, including a preserved giant suspended face-down from the ceiling, a waistcloth draped over his rump. As soon as I see him, I am seized with wild Miquellan fervour and run behind him to write "hole ahead." I am the first to write this here; I am message-seeding for the most prominent hole in the game like an enterprising SEO writer. Later, as I'm about to get evaporated by a boss, my message gets a "like" that saves my life. We're so f***ing back.

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EA Sports FC 24 leads next wave of Xbox and PC Game Pass games for June

18. Červen 2024 v 15:46

Microsoft has announced the next wave of games arriving on Xbox and PC Game Pass this June.

EA Sports FC 24 is the headline game, which arrives on 25th June as football fans enjoy the UEFA Euro 2024 tournament.

Before that, out today, is The Chinese Room's oil rig horror Still Wakes the Deep - a day one release across Xbox Series X/S, PC, and cloud.

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  • ✇Eurogamer.net
  • Final Fantasy 14's server capacity increased by "roughly 50%" compared to launch of EndwalkerEd Nightingale
    Square Enix has shared its plans to ease congestion in Final Fantasy 14 ahead of the launch of its new expansion, Dawntrail. A new blog post explains login caps could be reached quickly resulting in longer login queues, although the maximum capacity of servers has been increased by "roughly 50 percent" compared to the launch of Endwalker. During a preview for Dawntrail, producer and director Naoki Yoshida told Eurogamer there was "almost no chance" of server woes for the launch of the expans
     

Final Fantasy 14's server capacity increased by "roughly 50%" compared to launch of Endwalker

18. Červen 2024 v 14:02

Square Enix has shared its plans to ease congestion in Final Fantasy 14 ahead of the launch of its new expansion, Dawntrail.

A new blog post explains login caps could be reached quickly resulting in longer login queues, although the maximum capacity of servers has been increased by "roughly 50 percent" compared to the launch of Endwalker.

During a preview for Dawntrail, producer and director Naoki Yoshida told Eurogamer there was "almost no chance" of server woes for the launch of the expansion - now we can see specifically the measures in place.

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Mass layoffs at FromSoftware won't happen "as long as this company is my responsibility", says Miyazaki

18. Červen 2024 v 12:46

Elden Ring creator and FromSoftware president Hidetaka Miyazaki has said mass layoffs won't happen at the studio "as long as this company is my responsibility".

Speaking to PC Gamer, Miyazaki discussed layoffs across the games industry, in particular the number of studios being closed under Embracer.

"Speaking to myself and this company, I want to say that this is not something I would wish on the staff at FromSoftware in a million years," said Miyazaki. "I'm pretty sure our parent company Kadokawa understands that and shares that view."

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  • ✇Eurogamer.net
  • Uncharted film sequel in development, Sony Pictures confirmsVictoria Kennedy
    Sony Pictures Entertainment has confirmed that an Uncharted film sequel is in the works.The news was shared by Variety last night, after Sony made mention of the Uncharted sequel at CineEurope 2024.The first Uncharted film released back in 2022, starring Tom Holland as treasure hunter Nathan Drake and Mark Wahlberg as his mentor Sully. While the film received mixed reviews on its debut, with words such as "tedious" and "colourless" being bandied around, it still managed to do well enough at the
     

Uncharted film sequel in development, Sony Pictures confirms

18. Červen 2024 v 12:28

Sony Pictures Entertainment has confirmed that an Uncharted film sequel is in the works.

The news was shared by Variety last night, after Sony made mention of the Uncharted sequel at CineEurope 2024.

The first Uncharted film released back in 2022, starring Tom Holland as treasure hunter Nathan Drake and Mark Wahlberg as his mentor Sully. While the film received mixed reviews on its debut, with words such as "tedious" and "colourless" being bandied around, it still managed to do well enough at the box office. It opened at the international box office to a respectable $21.5m from 15 overseas markets.

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  • ✇Eurogamer.net
  • GameCube classic RPG Baten Kaitos gets surprise release on SteamEd Nightingale
    Baten Kaitos 1 & 2 HD Remaster is now available on Steam, following its release on Switch last year. A 'Month-1' edition is available until 17th July, which includes concept art, character designs, and development documents. After this, the standard version will be available. The remastered collection includes first game Baten Kaitos: Eternal Wings and the Lost Ocean, as well as its prequel Baten Kaitos Origins. Read more
     

GameCube classic RPG Baten Kaitos gets surprise release on Steam

18. Červen 2024 v 12:01

Baten Kaitos 1 & 2 HD Remaster is now available on Steam, following its release on Switch last year.

A 'Month-1' edition is available until 17th July, which includes concept art, character designs, and development documents. After this, the standard version will be available.

The remastered collection includes first game Baten Kaitos: Eternal Wings and the Lost Ocean, as well as its prequel Baten Kaitos Origins.

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  • ✇Eurogamer.net
  • Sims-like rival Life by You has been cancelled after indefinite delayVictoria Kennedy
    Following multiple delays, Paradox Interactive has cancelled its Sim-like game, Life By You.Announcing the cancellation last night, deputy CEO Mattias Lilja called this decision "difficult", stating it was a "clear failure on Paradox's part to meet both our own and the community's expectations".Lilja went on to explain why the studio ultimately decided to cancel its release, rather than continuing to delay Life by You further. The exec said while "a time extension was an option", it eventually
     

Sims-like rival Life by You has been cancelled after indefinite delay

18. Červen 2024 v 11:44

Following multiple delays, Paradox Interactive has cancelled its Sim-like game, Life By You.

Announcing the cancellation last night, deputy CEO Mattias Lilja called this decision "difficult", stating it was a "clear failure on Paradox's part to meet both our own and the community's expectations".

Lilja went on to explain why the studio ultimately decided to cancel its release, rather than continuing to delay Life by You further. The exec said while "a time extension was an option", it eventually became clear "the road leading to a release that we felt confident about was far too long and uncertain".

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  • ✇Eurogamer.net
  • The Super Mario Bros. Movie sequel has firm release dateEd Nightingale
    The sequel to The Super Mario Bros. Movie now has a firm 2026 release date. In a "this is Miyamoto" social post ahead of today's Nintendo Direct, the Mario creator revealed the full release date for the animated film sequel: 24th April 2026, in Japan. However, Nintendo also stated it will be released earlier in the US, 3rd April 2026, with "other countries and regions" during April 2026. Read more
     

The Super Mario Bros. Movie sequel has firm release date

18. Červen 2024 v 11:27

The sequel to The Super Mario Bros. Movie now has a firm 2026 release date.

In a "this is Miyamoto" social post ahead of today's Nintendo Direct, the Mario creator revealed the full release date for the animated film sequel: 24th April 2026, in Japan.

However, Nintendo also stated it will be released earlier in the US, 3rd April 2026, with "other countries and regions" during April 2026.

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  • ✇Eurogamer.net
  • Watch today's Nintendo Direct right here with usRobert Purchese
    You thought the summer showcase festivities were over but - wahoo! - there's still one more to come: Nintendo Direct. The showcase will begin today (18th June) at 3pm UK time, and run for around 40 minutes.I'll be covering all of the announcements from the show live, right here, keeping you up to date in case you can't watch it. But you can also watch the stream here and chat with us, of course. These things are much more fun with friends.So, what are we going to see? Let's get the big one out
     

Watch today's Nintendo Direct right here with us

18. Červen 2024 v 11:12

You thought the summer showcase festivities were over but - wahoo! - there's still one more to come: Nintendo Direct. The showcase will begin today (18th June) at 3pm UK time, and run for around 40 minutes.

I'll be covering all of the announcements from the show live, right here, keeping you up to date in case you can't watch it. But you can also watch the stream here and chat with us, of course. These things are much more fun with friends.

So, what are we going to see? Let's get the big one out of the way first: Nintendo Switch 2? No, unfortunately. Nintendo has already ruled that out. "There will be no mention of the Nintendo Switch successor during this presentation," said Nintendo, yesterday, while announcing the broadcast. This show will focus on the games coming to Switch in the second half of 2024 instead.

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  • ✇Eurogamer.net
  • Sumerian Six's pulpy stealth-tactics almost manages to fill that Mimimi-shaped holeMatt Wales
    Sumerian Six gets two things immediately right as far as I’m concerned. One, it lets you punch a bunch of Nazis in a pulpy 1930s setting, and two, it’s the kind of old-school, sight-cone-dodging stealth-tactics game I’m a sucker for. These things don’t come around too often, being a niche within a niche and all, and the genre suffered a major blow last year when Mimimi Games - the studio behind the likes of Desperados 3 and Shadow Tactics - announced it was shutting its doors. So you can probab
     

Sumerian Six's pulpy stealth-tactics almost manages to fill that Mimimi-shaped hole

17. Červen 2024 v 22:02

Sumerian Six gets two things immediately right as far as I’m concerned. One, it lets you punch a bunch of Nazis in a pulpy 1930s setting, and two, it’s the kind of old-school, sight-cone-dodging stealth-tactics game I’m a sucker for. These things don’t come around too often, being a niche within a niche and all, and the genre suffered a major blow last year when Mimimi Games - the studio behind the likes of Desperados 3 and Shadow Tactics - announced it was shutting its doors. So you can probably imagine the little happy dance I did when Devolver Digital unveiled Sumerian Six and its paranormally imbued alternate-history WW2 action during Summer Game Fest - even if that excitement was somewhat abated by the knowledge many of the team working on the game will likely no longer have jobs when it’s done.

Sumerian Six, though, gets off to a rip-roaring start as developer Artificer sets the scene with pulp-comic panache. Following The Great War, a military scientist named Alistair Sterling assembles a crack team of "scientist commandos" known as the Enigma Squad to investigate Geistoff, a mysterious substance with seemingly limitless power. After their experiments go devastatingly wrong, the group is disbanded – but former member Hans Kammler betrays them, selling their research to a Third Reich eager to harness Geistoff's power. We join the action in 1944, with WW2 well underway; Sterling's daughter Isabella has gone radio silent while working undercover to infiltrate Kammler's group, and her brother Sid is mounting a rescue mission to find out where she’s gone. Let's go!

If you’re a long-time stealth-tactics fan, playing Sumerian Six should feel just like coming home, given how closely it adheres to the sight-cone dodging, cover seeking, squad juggling template established by the likes of Commandos back in the late 90s. And it’s clearly, wisely, borrowing some of the refinements and ideas from Mimimi’s more modernised take on the genre, too.

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  • ✇Eurogamer.net
  • GTA trilogy reaches 30m downloads on NetflixVictoria Kennedy
    Recent data states Rockstar's GTA trilogy has hit a combined total of over 30m downloads on Netflix.Grand Theft Auto 3, Vice City, and San Andreas made their way onto the service in December, following earlier reports that Netflix had been in talks with Rockstar to licence a GTA game as part of an attempt to introduce "higher-end" titles to its mobile-focused gaming catalogue.In January, it was subsequently reported that the arrival of these three games had given a boost to Netflix's gaming end
     

GTA trilogy reaches 30m downloads on Netflix

17. Červen 2024 v 17:34

Recent data states Rockstar's GTA trilogy has hit a combined total of over 30m downloads on Netflix.

Grand Theft Auto 3, Vice City, and San Andreas made their way onto the service in December, following earlier reports that Netflix had been in talks with Rockstar to licence a GTA game as part of an attempt to introduce "higher-end" titles to its mobile-focused gaming catalogue.

In January, it was subsequently reported that the arrival of these three games had given a boost to Netflix's gaming endeavours, with monthly mobile game downloads nearly tripling to 28m in the December. 18m of these downloads were a combination of San Andreas, Vice City, and GTA 3.

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  • ✇Eurogamer.net
  • DF Weekly: Live stream quality can be awful - and it should be betterRichard Leadbetter
    This week's DF Direct Weekly is what you might call a 'come down' episode. After the highs of the Sony State of Play, Summer Games Fest and the best Xbox Showcase in years, we take things a little more slowly - though we do spend a fair amount of time looking at Ubisoft Forward. While the gaming content gets plenty of commentary, it's actually the quality of the live streaming presentation itself that we really take issue with. Why did it look so bad?For years now, digital showcases have had a
     

DF Weekly: Live stream quality can be awful - and it should be better

17. Červen 2024 v 17:00

This week's DF Direct Weekly is what you might call a 'come down' episode. After the highs of the Sony State of Play, Summer Games Fest and the best Xbox Showcase in years, we take things a little more slowly - though we do spend a fair amount of time looking at Ubisoft Forward. While the gaming content gets plenty of commentary, it's actually the quality of the live streaming presentation itself that we really take issue with. Why did it look so bad?

For years now, digital showcases have had a problem: the state of live streaming technology on YouTube. Low bit-rates, low resolutions, inconsistent frame-rates, terrible macroblocking. It got to the point where we'd need to watch the content twice - first to get the news via the live stream, then secondly to check out the individually uploaded trailers which looked an order of magnitude better from a quality perspective. The good news is that things are improving. Streaming 4K at 60fps with decent bit-rate is now possible. We saw it with the Xbox Showcase. Even Summer Games Fest streamed at 4K, even though it looked like nearest neighbour upscaling of 1080p content. In both cases, we're seeing genuine improvement over their 2023 presentations.

However, Ubisoft Forward was a retrograde step. In fact, it featured just about every poor practice we've seen when it comes to live streaming new games. The first time I watched it I was shocked and when we consider the amount of money it takes to make a game like Star Wars Outlaws or Assassin's Creed Shadows, the concept that these titles should look so bad during a major live streaming event is almost inconceivable, so what happened and how can things improve?

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  • ✇Eurogamer.net
  • EA's top execs earned $60m in last fiscal year, despite company layoffsEd Nightingale
    EA's top execs earned $60m in the fiscal year 2024, despite the company laying off hundreds of employees. In particular CEO Andrew Wilson earned just under half that number himself - $25.6m - and was praised for executing on "key strategic and operating objectives". Those objectives include reorganising the business into EA Entertainment and EA Sports; "optimising our portfolio, investments and resources in support of our strategic priorities and growth initiatives" as part of a restructurin
     

EA's top execs earned $60m in last fiscal year, despite company layoffs

17. Červen 2024 v 16:43

EA's top execs earned $60m in the fiscal year 2024, despite the company laying off hundreds of employees.

In particular CEO Andrew Wilson earned just under half that number himself - $25.6m - and was praised for executing on "key strategic and operating objectives".

Those objectives include reorganising the business into EA Entertainment and EA Sports; "optimising our portfolio, investments and resources in support of our strategic priorities and growth initiatives" as part of a restructuring plan; progressing the company's "long-term strategy plan focused on driving durable growth, strong cash flow and stockholder returns"; and overseeing a "year of continued employee satisfaction scores above industry benchmarks", which included "record high talent retention".

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  • ✇Eurogamer.net
  • Still Wakes the Deep review - astonishing artistry can't quite keep this oil rig horror afloatMatt Wales
    As horror locations go, an oil rig is a doozy. It's remote, claustrophobic on the inside, and no less oppressive on the outside, what with its thrashing storms and merciless seas. But for all its bleakness, there's warmth and life, a last bit of humanity and light at the edge of the world - and Still Wakes the Deep, the latest from Dear Esther and Everybody's Gone to the Rapture developer The Chinese Room, embraces all these wonderful extremities as its first-person narrative adventure unfolds.
     

Still Wakes the Deep review - astonishing artistry can't quite keep this oil rig horror afloat

17. Červen 2024 v 16:19

As horror locations go, an oil rig is a doozy. It's remote, claustrophobic on the inside, and no less oppressive on the outside, what with its thrashing storms and merciless seas. But for all its bleakness, there's warmth and life, a last bit of humanity and light at the edge of the world - and Still Wakes the Deep, the latest from Dear Esther and Everybody's Gone to the Rapture developer The Chinese Room, embraces all these wonderful extremities as its first-person narrative adventure unfolds.

It's 23rd December 1975, and electrician Cameron McLeary - Caz to friends - has just received a letter from his wife, begging him to come home. There's tension, we sense, and more to the story we don't yet know, but it's soon brushed aside as his duties call. And so begins one hell of a day on the Beira D oil rig, out in the churning North Sea.

Still Wakes the Deep might be playing in the register of horror, but it's horror with a very human heart, and The Chinese Room holds back the pyrotechnics for a good long while, providing ample time to ease into its richly realised reality before unknowable forces are allowed to take hold. The Beira D might be a grim period nightmare of gaudy fabrics and grubby linoleum, but - in the fag packs and dirty mags, the union missives and National Front fliers, the tragic tinsel trimmings and lovingly recreated baked bean breakfasts - there's so much life here too. Even if you've never stepped foot on an oil rig - or travelled back in time to 1975, for that matter - Still Wakes the Deep's lived-in spaces reveal so much about the people who inhabit them, even before they've properly said hello, it's easy to buy into the authenticity of its world.

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  • ✇Eurogamer.net
  • Nintendo Direct announced for tomorrowVictoria Kennedy
    Nintendo has announced the date and time for its next Direct showcase.Those wanting to hear more about what the Mario maker has in store over the coming months can tune in on 18th June, at 3pm. The Direct will be available to watch on Nintendo's YouTube channels.The company has not laid out specifics for what we can expect during tomorrow's broadcast, merely stating it will be "focused on Nintendo Switch games coming in the second half of 2024" and "there will be no mention of the Nintendo Swit
     

Nintendo Direct announced for tomorrow

17. Červen 2024 v 16:06

Nintendo has announced the date and time for its next Direct showcase.

Those wanting to hear more about what the Mario maker has in store over the coming months can tune in on 18th June, at 3pm. The Direct will be available to watch on Nintendo's YouTube channels.

The company has not laid out specifics for what we can expect during tomorrow's broadcast, merely stating it will be "focused on Nintendo Switch games coming in the second half of 2024" and "there will be no mention of the Nintendo Switch successor during this presentation".

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  • ✇Eurogamer.net
  • Mod support in Baldur's Gate 3 will be final handover moment to players, says Larian CEOEd Nightingale
    Baldur's Gate 3 will receive official mod support in a forthcoming patch, which Larian CEO Swen Vincke said will be a handover moment to players. Speaking at BAFTA's An Evening with Baldur's Gate 3 after the game received multiple wins at this year's awards, Vincke discussed development of the game and Larian's long term support. "One of the big things for us, and the one that we're really working towards now, is the ability for players to mod [Baldur's Gate 3] themselves, because then they
     

Mod support in Baldur's Gate 3 will be final handover moment to players, says Larian CEO

17. Červen 2024 v 15:59

Baldur's Gate 3 will receive official mod support in a forthcoming patch, which Larian CEO Swen Vincke said will be a handover moment to players.

Speaking at BAFTA's An Evening with Baldur's Gate 3 after the game received multiple wins at this year's awards, Vincke discussed development of the game and Larian's long term support.

"One of the big things for us, and the one that we're really working towards now, is the ability for players to mod [Baldur's Gate 3] themselves, because then they will be able to make their own things," said Vincke. "And I think that will be the point where we're going to say 'ok, now it's yours fully'."

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  • ✇Eurogamer.net
  • Bethesda feels no need to rush out a new Fallout, despite franchise's current popularity boostVictoria Kennedy
    Fallout has seen a renewed spike in popularity following the release of Amazon's TV adaptation. However, despite this, Bethesda doesn't feel under pressure to rush a new game out to placate fans.Speaking with YouTuber MrMattyPlays, Todd Howard acknowledged that the Fallout series is probably at its most popular, with the franchise boasting some record player numbers over recent months. Howard went on to state the studio gives "a lot of thought to franchise management" when questioned specifical
     

Bethesda feels no need to rush out a new Fallout, despite franchise's current popularity boost

17. Červen 2024 v 15:52

Fallout has seen a renewed spike in popularity following the release of Amazon's TV adaptation. However, despite this, Bethesda doesn't feel under pressure to rush a new game out to placate fans.

Speaking with YouTuber MrMattyPlays, Todd Howard acknowledged that the Fallout series is probably at its most popular, with the franchise boasting some record player numbers over recent months. Howard went on to state the studio gives "a lot of thought to franchise management" when questioned specifically about the future of Fallout as a whole.

"I spend a lot of time thinking about franchises I love... so, for us, it is sort of game planning out - number one, making sure Fallout is relevant in the world, and well, I think, clearly it is," the studio exec said.

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  • ✇Eurogamer.net
  • A Quiet Place: The Road Ahead revealed for PC and consolesVictoria Kennedy
    Publisher Saber Interactive has today given us a look at the upcoming release, A Quiet Place: The Road Ahead. This narrative-driven horror game is inspired by the film series, which includes two John Krasinski-directed releases as well as an upcoming prequel spin-off. It was first announced to be in the pipeline back in 2021, however at this time all we had was a logo and the promise of an original story and gameplay that "captures the compelling suspense, emotion and drama for which the ser
     

A Quiet Place: The Road Ahead revealed for PC and consoles

17. Červen 2024 v 15:05

Publisher Saber Interactive has today given us a look at the upcoming release, A Quiet Place: The Road Ahead.

This narrative-driven horror game is inspired by the film series, which includes two John Krasinski-directed releases as well as an upcoming prequel spin-off.

It was first announced to be in the pipeline back in 2021, however at this time all we had was a logo and the promise of an original story and gameplay that "captures the compelling suspense, emotion and drama for which the series is famous".

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  • ✇Eurogamer.net
  • Bethesda's Todd Howard confirms at least one more Starfield expansion after Shattered SpaceVictoria Kennedy
    Todd Howard has shared more about Bethesda's future DLC plans for Starfield. Speaking with YouTuber MrMattyPlays, the Bethesda exec spoke about the studio's "annual story expansion" approach. When further asked about his comment and whether Bethesda was taking this approach with Starfield, Howard replied: "I would say we want to, more or less, yeah. How long that continues? Hopefully a very long time." He then added the studio was already "planning for the one after this", confirming "there
     

Bethesda's Todd Howard confirms at least one more Starfield expansion after Shattered Space

17. Červen 2024 v 14:24

Todd Howard has shared more about Bethesda's future DLC plans for Starfield.

Speaking with YouTuber MrMattyPlays, the Bethesda exec spoke about the studio's "annual story expansion" approach. When further asked about his comment and whether Bethesda was taking this approach with Starfield, Howard replied: "I would say we want to, more or less, yeah. How long that continues? Hopefully a very long time."

He then added the studio was already "planning for the one after this", confirming "there will be another one" after Shattered Space.

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  • ✇Eurogamer.net
  • Alone in the Dark reboot developer closed by EmbracerEd Nightingale
    Pieces Interactive, the developer behind the recent Alone in the Dark reboot, has been shut down by Embracer. The developer's website now reads "thanks for playing with us" and the dates 2007-2024. "Our last release was the reimagining of Alone in the Dark," it concludes (thanks IGN). Embracer acquired Pieces in 2017 after working on a number of Titan Quest projects. The Swedish conglomerate has closed a number of developers over the past year, resulting in layoffs. Read more
     

Alone in the Dark reboot developer closed by Embracer

17. Červen 2024 v 14:21

Pieces Interactive, the developer behind the recent Alone in the Dark reboot, has been shut down by Embracer.

The developer's website now reads "thanks for playing with us" and the dates 2007-2024. "Our last release was the reimagining of Alone in the Dark," it concludes (thanks IGN).

Embracer acquired Pieces in 2017 after working on a number of Titan Quest projects. The Swedish conglomerate has closed a number of developers over the past year, resulting in layoffs.

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Elden Ring: Shadow of the Erdtree is a chance to return to the real game FromSoftware is always secretly playing

17. Červen 2024 v 12:23

One of those rare clarifying moments in my life came when I was told that the whale in Moby Dick didn't symbolise anything. Or rather, it didn't symbolise any one single thing in a fixed and coherent way. The whale might symbolise a handful of things, and those things might contradict one another and you'd just have to live with it. Also the whale was simultaneously a whale - no just or merely a whale, because there is never anything "mere" to be had when a whale is involved.

This was a brilliant thing to learn, and I still think about it often. Symbolism and things like that were very exciting when I was first learning about art and literature, but the danger, I guess, is that they become binary, a kind of substitution cypher. If the whale is a single thing, then Moby Dick is a puzzle that can be solved and we can all move on to other things. But it's not a single thing. It contains multitudes, to borrow a handy phrase from a contemporary of Melville. This frees it and sets it loose in the wild oceans of the mind. It is forever a thing of inference and speculation, of contradiction and dark wonder.

I may have written about this before. No bother. At the moment, anyway, these thoughts very much remind me of Elden Ring, which is getting a DLC this week in the shape of Shadow of the Erdtree. Inference and speculation, contradiction and dark wonder. I have my own relationship with Elden Ring, as I do with almost all FromSoftware games. I have played them a bit, some of them really quite a bit, and always enthusiastically. And then I have inevitably stalled on a skill issue or a simple matter of cognitive overload: too many threads to keep track of, so when I step away for a week or two, further progress becomes unthinkable. But this is only part of my relationship with these games, and it may actually be the weaker part. I love FromSoftware stuff and I think I love it passionately. I just love to talk about it, think about it, and most of all hear about it.

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  • ✇Eurogamer.net
  • Lords of the Fallen sequel set for 2026Ed Nightingale
    Lords of the Fallen publisher CI Games is gearing up to release a sequel in 2026. The announcement comes from a filing from CI Games, shared by Polish site Bankier, which also confirms Epic will have the exclusive worldwide distribution rights to the sequel on PC. Elsewhere, the rights to publish and distribute the game worldwide "on all other platforms, including the PlayStation 5 and Xbox Series X/S platforms for which the game is currently in development, will remain with the company". R
     

Lords of the Fallen sequel set for 2026

17. Červen 2024 v 12:22

Lords of the Fallen publisher CI Games is gearing up to release a sequel in 2026.

The announcement comes from a filing from CI Games, shared by Polish site Bankier, which also confirms Epic will have the exclusive worldwide distribution rights to the sequel on PC.

Elsewhere, the rights to publish and distribute the game worldwide "on all other platforms, including the PlayStation 5 and Xbox Series X/S platforms for which the game is currently in development, will remain with the company".

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  • ✇Eurogamer.net
  • FromSoft warns of Elden Ring: Shadow of the Erdtree spoilers ahead of DLC releaseVictoria Kennedy
    Elden Ring DLC Shadow of the Erdtree is out soon, and in anticipation developer FromSoftware has asked that people are considerate with what they post on social media to avoid any spoilers.Greeting its many Tarnished players (it was recently announced Elden Ring has now shipped 25m units worldwide) the team wrote: "With the release of the expansion of Elden Ring, Shadow of the Erdtree, please be mindful of spoilers for those who want to tread into the Realm of Shadow with nothing but their dete
     

FromSoft warns of Elden Ring: Shadow of the Erdtree spoilers ahead of DLC release

17. Červen 2024 v 11:56

Elden Ring DLC Shadow of the Erdtree is out soon, and in anticipation developer FromSoftware has asked that people are considerate with what they post on social media to avoid any spoilers.

Greeting its many Tarnished players (it was recently announced Elden Ring has now shipped 25m units worldwide) the team wrote: "With the release of the expansion of Elden Ring, Shadow of the Erdtree, please be mindful of spoilers for those who want to tread into the Realm of Shadow with nothing but their determination and their minds unclouded."

It closed its post on X by preemptively thanking the Elden Ring community for their cooperation on this.

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